I mean, you know theres an enemy when theres a smoke-Wall in front of you, and then you try to something. And why shouldnt the Chineses use Night-Ops, as you and youre Team did?
@andromedarr Hearing - 100m away in a combat zone? No.
Aiming - Looks like the tracking was flawless to me. Very similar scatters.
Reporting - Rifles must first be fired to make the sound of gunfire.
Knowing they're there - Yes, you know someone's popped a smoke, but where they are now is the point.
Night-Ops - The entire Chinese army? Even medics and machine gunners? Who's paying for that and why aren't these thermals on their guns when you check the dead's inventories?
I think they hear you, and as you can see, their shots arent as good aimed as without smoke, and your Character reports the Rifleman, because he heres Rifle-Shots in the Distance
this game is most fun when played on normal. The hardcore mode is pretty much facing omnipresent "wanted" status super soldiers that have the same bullet absorption as the crysis npc's. CM delivered a great "looking" game, but a unrealistic simulator. At this point, I feel as though game companies try to make mediocre games, just so they can pump 5 more out. Quality died in 2001.
This game is so bugged and frustrating and the AI`s are the best soldiers i have ever seen lol, thanks for the vid ill be able to sleep tonight knowing that it was`nt my tactics that i could`nt see an AI from just 100m away but they will sure see me first, and as for a 1 shot kill as promised by Codemasters LOL yeh the AI`s can do it, but god damn 6 shot on one AI he`ll just lay flat crawl a while then ill pump 3 more hits into him then he`ll jump up like nothing has happend turn i kill me lol
Have a look on codemasters forums and look for my posts (acog) you will find one of my mods in my sig that rebalances the weapons so that USMC can incapacitate PLA with one shot to the body or extremities and PLA can do so with 2 shots. It's the same ratio as the vanilla game but just a simple change of the amount of shots needed. Even though you can kill them quicker, they can also kill you faster.
Im sure they are, but as you can see, when there is no player behind the smoke, they don't do it. Only when they use their x-ray vision to see you will they open fire lol.
@acogacog09 I have no idea how to use the smoke grenade...I just don't get it. Do you have to find it? Because I keep opening my equipment menu but it's just not on my list...it's stressing me out. I play on the 360
Smoke never truley effects AI. It either dumbens the AI, does nothing (as shown), or commands the AI to script in a way that they don't fire nearly as much. A good test of AI would be AI awareness -- but it involves mods to complete the tests. (type AI Awareness Experiment Arma II) to see what I'm talking about
They have night vision!
chickenruler 9 months ago
dude i tested that about 100 time in the campigan but it works maybe its just in mission editor
maziarandmelisa 1 year ago
its because al's gun have night version witch see throuth the smoke sory for my bad spelling
maziarandmelisa 1 year ago
i told you guys that the smoke dosnt work with AI
TheDg00 1 year ago
I mean, you know theres an enemy when theres a smoke-Wall in front of you, and then you try to something. And why shouldnt the Chineses use Night-Ops, as you and youre Team did?
andromedarr 1 year ago
@andromedarr Hearing - 100m away in a combat zone? No.
Aiming - Looks like the tracking was flawless to me. Very similar scatters.
Reporting - Rifles must first be fired to make the sound of gunfire.
Knowing they're there - Yes, you know someone's popped a smoke, but where they are now is the point.
Night-Ops - The entire Chinese army? Even medics and machine gunners? Who's paying for that and why aren't these thermals on their guns when you check the dead's inventories?
saltesc 1 year ago
I think they hear you, and as you can see, their shots arent as good aimed as without smoke, and your Character reports the Rifleman, because he heres Rifle-Shots in the Distance
andromedarr 1 year ago
no sound this sucks
911asswipe 2 years ago
this game is most fun when played on normal. The hardcore mode is pretty much facing omnipresent "wanted" status super soldiers that have the same bullet absorption as the crysis npc's. CM delivered a great "looking" game, but a unrealistic simulator. At this point, I feel as though game companies try to make mediocre games, just so they can pump 5 more out. Quality died in 2001.
kush8978 2 years ago
It's not a simulator. It's a tactical shooter. That's a good enough reason to be consitered a fail in realism.
chadheck96 2 years ago
Though it's way more realistic than MW2, so that's how they attract more players :D
MrCrunchyMunchy 2 years ago
This game is so bugged and frustrating and the AI`s are the best soldiers i have ever seen lol, thanks for the vid ill be able to sleep tonight knowing that it was`nt my tactics that i could`nt see an AI from just 100m away but they will sure see me first, and as for a 1 shot kill as promised by Codemasters LOL yeh the AI`s can do it, but god damn 6 shot on one AI he`ll just lay flat crawl a while then ill pump 3 more hits into him then he`ll jump up like nothing has happend turn i kill me lol
jase01472 2 years ago
Have a look on codemasters forums and look for my posts (acog) you will find one of my mods in my sig that rebalances the weapons so that USMC can incapacitate PLA with one shot to the body or extremities and PLA can do so with 2 shots. It's the same ratio as the vanilla game but just a simple change of the amount of shots needed. Even though you can kill them quicker, they can also kill you faster.
acogacog09 2 years ago
Cheers Buddy going to have a look now ;-)
jase01472 2 years ago
In real life, trained military is tought to blind fire into smoke.
BakedFaceProductions 2 years ago 2
Im sure they are, but as you can see, when there is no player behind the smoke, they don't do it. Only when they use their x-ray vision to see you will they open fire lol.
acogacog09 2 years ago
@acogacog09 I have no idea how to use the smoke grenade...I just don't get it. Do you have to find it? Because I keep opening my equipment menu but it's just not on my list...it's stressing me out. I play on the 360
KhemAndKurami 1 year ago
Pretty damning evidence.
fatboy214536 2 years ago
Smoke never truley effects AI. It either dumbens the AI, does nothing (as shown), or commands the AI to script in a way that they don't fire nearly as much. A good test of AI would be AI awareness -- but it involves mods to complete the tests. (type AI Awareness Experiment Arma II) to see what I'm talking about
chadheck96 2 years ago