Well.... I can't think of any more arguments, Datai. I guess you win this one? I just have to say, I didn't have any trouble on this puzzle the first time I played with no prior knowledge. So it has SOME intuitivity, I guess. But maybe the game designers should have added the sound effect blobs for the Echo Visor to doors like that. I agree with you there.
I wasn't suggesting to make it more intuitive, I was asking if you would still consider it stupid. Since in that example, two of the sounds were being used twice. I don't get how it's not intuitive in the first place. A door makes four sounds in an order using three different sounds, and three poles that are obviously connected to the door that make those same sounds. I'm sure it's even more intuitive if you scan the poles and the door, as scanning stuff usually tells you what you need to do.
And it's unintuitive for the reason I just gave - the Echo Visor is designed for seeing sound. The door says that it's sound-based, but no sound waves are seen - completely contrary to the many Echo Visor puzzles before it. They drastically change the game mechanics with no indication other than vague beeps that sound like the beeps in prior puzzles.
How would that make it any easier? It's still unintuitive - since the Echo Visor is supposed to let you, ya know, see sound, you wouldn't really be listening.
Why do you think so, Datai? I'm not disrespecting your opinion, but I didn't have any trouble with that puzzle when I first played through, it seems like a normal everyday puzzle. It's not especally hard to figure out, is it? You notice three things that make three different sounds, and a door that plays those sounds in a certain order. That's kind of simple, isn't it?
Tht puzzle with the sound door at the start of the video is not stupid - each of the three annihilator pos things makes a distinct sound towards the door, and you can shoot the door to hear the sounds played in a specific order. It's like a memorisation thing.
Awesome commentary as always. Do you ever feel like you have times where you think you did bad commentary, because i never found any video of yours that was ever boring.
LOL It seems like Samus isnt even wearing her helmet in this run!
Although she has to in the dark world or shes dead as a doornail
Zyborggian 2 years ago 2
coolio
Gunner4life37 2 years ago
Well.... I can't think of any more arguments, Datai. I guess you win this one? I just have to say, I didn't have any trouble on this puzzle the first time I played with no prior knowledge. So it has SOME intuitivity, I guess. But maybe the game designers should have added the sound effect blobs for the Echo Visor to doors like that. I agree with you there.
BenjyFlash 2 years ago
I wasn't suggesting to make it more intuitive, I was asking if you would still consider it stupid. Since in that example, two of the sounds were being used twice. I don't get how it's not intuitive in the first place. A door makes four sounds in an order using three different sounds, and three poles that are obviously connected to the door that make those same sounds. I'm sure it's even more intuitive if you scan the poles and the door, as scanning stuff usually tells you what you need to do.
BenjyFlash 2 years ago
Unintuitive=Stupid.
And it's unintuitive for the reason I just gave - the Echo Visor is designed for seeing sound. The door says that it's sound-based, but no sound waves are seen - completely contrary to the many Echo Visor puzzles before it. They drastically change the game mechanics with no indication other than vague beeps that sound like the beeps in prior puzzles.
Datai 2 years ago
Datai, if there were five locks on the door instead of four, yet still three sounds, would you still have this problem with it? It'd be like:
"DING, DING, Dong, Dlung, Dong". on the door, and you'd shoot the pole things in that order.
BenjyFlash 2 years ago
How would that make it any easier? It's still unintuitive - since the Echo Visor is supposed to let you, ya know, see sound, you wouldn't really be listening.
Datai 2 years ago
Why do you think so, Datai? I'm not disrespecting your opinion, but I didn't have any trouble with that puzzle when I first played through, it seems like a normal everyday puzzle. It's not especally hard to figure out, is it? You notice three things that make three different sounds, and a door that plays those sounds in a certain order. That's kind of simple, isn't it?
BenjyFlash 2 years ago
Three different sounds, and you have to shoot four times.
That's stupid.
Datai 2 years ago
Tht puzzle with the sound door at the start of the video is not stupid - each of the three annihilator pos things makes a distinct sound towards the door, and you can shoot the door to hear the sounds played in a specific order. It's like a memorisation thing.
BenjyFlash 2 years ago
Shooting the same one twice is retarded, and you're wrong to say otherwise.
Datai 2 years ago
This area looks awesome.
iwatson14 2 years ago
so how many more episode do you think are left?
PenguinMan013 2 years ago
12...possibly.
bobb09876 2 years ago
This has been flagged as spam show
Less then 20.
Guyu 2 years ago
you leave us with such a cliffhanger
Where could the portal have gone?! NOOOO!
TriforceBrawl3250 2 years ago
0:24
xD
I heard what you did thar.
StebenL 2 years ago
This was uploaded on my birthday! Datai is awsome
Likande 2 years ago
SONIC BOOM!!!!
Its good on the final boss
comedygenius1 2 years ago
Awesome commentary as always. Do you ever feel like you have times where you think you did bad commentary, because i never found any video of yours that was ever boring.
Bl00dyBizkitz 2 years ago
Most of Agon Wastes had pretty dull commentary, I think. Post commentary really wasn't my thing.
Datai 2 years ago
lol for what console?i will get it
videonfan 2 years ago
another great vid datai ftw
platnumgmr2009 2 years ago
I always love the Sonic Boom.
YellowElectivire 2 years ago