Don't think I got to comment on this video, but wanted to say great job GIMR, was wonderful. Great choice of music too, just got the chance to listen to it unmuted XD
0:33 Please stop calling controlling horizontal momentum "DI". We know what you mean, but it perpetuates the incorrect usage of the term and newer players might confuse it with Directional Influence.
this game is getting more pathetic over the time, seriously, ther are discovering locks, locks and more way to do infinites.
i want leave this clear, i am not a brawl hater, i play it and enjoy it, but as a competitive game is a lame smash. this game is full of locks than dont need so much skils
is true, in melee are locks too, but, are 100 times more dificult to do.
i engoyded the video, was well made. but is a shame only see locks and unfair things :/
great vid, I always wanted some clarification, especially on the characters. I often upsmashed with DK off the edge and characters I was sure would fall and get fsmashed hit me with moves or got away. thanks.
Ivysaur's uair from below the platform is a great option for the edge slip, which I've been using forever. Once they fall, either fsmash or bullet seed if you're feeling lucky.
The blog is not longer there.....
ilovebakingatdbz 3 weeks ago
Now I feel a little better about failing at ground teching in this game.
TimeSpaceMage 2 months ago in playlist More videos from VideoGameBootCamp
ZSS can tech from the lower battlefield platforms...
infiniteV115 2 months ago
DUDE I think Wario could come up with some siiiick stuff too!!
soulforged789 8 months ago
phew, wario can get out of an edge slip and falco cant >:D
NLTLjp 9 months ago
Couldnt you just tech the damn ground?
PEEFSMASH 10 months ago
@PEEFSMASH If you watch the video you'll see that you cannot tech the ground with most characters including all of top tier
GodismyRock89 9 months ago
Don't think I got to comment on this video, but wanted to say great job GIMR, was wonderful. Great choice of music too, just got the chance to listen to it unmuted XD
GJ!
Krystedez 10 months ago
do they go into that fall animation if pit does WOI below and it pushes them off or do wind boxes not work for this?
maharbareversespell1 11 months ago
this series is epic. i love it so much. love the great work GimR and co.
theneltrajan 11 months ago
as a melee player i watch these quite often just to see how brawls metagame is advancing, keep it up guys.
TheAmazingSnapple 11 months ago
Awesome music
AZaxe 11 months ago
How come at the beginning Snake cancels edge slip animation on frame 8 but then it says his edge slip animation lasts 27 frames and cant cancel it?
manoloegghead 11 months ago
@manoloegghead oh ok, forget it, on the 8th frame you can ONLY control horizontal movement, not cancel animation.
manoloegghead 11 months ago
"... because snake is a faster faller THAN (not then) marth" ;D
SSBBsiggi 11 months ago
I've been forcing this whole "edge slip" thing long before it had a name. Old news, but helpful I guess.
cha0sleader 11 months ago
These are cool, keep them up. I don't even play Brawl but little tricks like this give me hope that there is still cool stuff to be discovered
maxisku2 11 months ago
Disliking because of dubstep.
SuPeRbOoMfAn 11 months ago
0:33 Please stop calling controlling horizontal momentum "DI". We know what you mean, but it perpetuates the incorrect usage of the term and newer players might confuse it with Directional Influence.
Strongbad338guy 11 months ago
@Strongbad338guy I forgot what it was called, it's drifting, right?
GodismyRock89 11 months ago
@GodismyRock89 There's no specific term for it, however, "drifting" is used often.
Strongbad338guy 11 months ago
@GodismyRock89 GIMR u are just too good player with lots of characters like Diddy, MK,... Why don't u use them in tournaments?
jdvillao 11 months ago
this game is getting more pathetic over the time, seriously, ther are discovering locks, locks and more way to do infinites.
i want leave this clear, i am not a brawl hater, i play it and enjoy it, but as a competitive game is a lame smash. this game is full of locks than dont need so much skils
is true, in melee are locks too, but, are 100 times more dificult to do.
i engoyded the video, was well made. but is a shame only see locks and unfair things :/
IYMsmasher 11 months ago
AWESONE DUBSTEP!
ElectroLoungE1 11 months ago
How does this make the game any more fair? (serious question) I figure it would be annoying to keep getting hit by lasers and banannas :(
linkoninja 11 months ago
depth in brawl? holy shit
mustardpi314 11 months ago
I think sparta kick would be a more appropriate name.
TheSecretOasis 11 months ago
Is this true in melee too?
LordofWolves 11 months ago
Something that isn't a cesspool of garbage in Brawl?
Neat. Too bad Brawl i still terrible. c:
Rubyiris 11 months ago 4
watch?v=y_wkWU8dIYw#t=03m13s
you should figure out the numbers for this stage too.
daKIDgamer 11 months ago
I love these videos. Great job, GimR
Kaffei4Lunch 11 months ago
great vid, I always wanted some clarification, especially on the characters. I often upsmashed with DK off the edge and characters I was sure would fall and get fsmashed hit me with moves or got away. thanks.
tranquilizer17 11 months ago
im glad to finally have a deeper understanding of this. thanks xD
beepMisterEricbeep 11 months ago
So much for this being a minute...
AdmiralZeta 11 months ago
@AdmiralZeta yeah, I felt that in order to truly understand this I should explain everything about it
GodismyRock89 11 months ago
@GodismyRock89
i see, it was very informative lol
AdmiralZeta 11 months ago
Dumbstep needs to die.
LaSwagga 11 months ago
1:54
Luigi: SPARTA!! SPARTA!! SPARTA!! MOTHERFUCKING SPARTA!!!
Anthon1996 11 months ago 8
Hm...this has alot of potential...
xXSpellcasterXx 11 months ago
Ivysaur's uair from below the platform is a great option for the edge slip, which I've been using forever. Once they fall, either fsmash or bullet seed if you're feeling lucky.
Xyless 11 months ago
3:48 shoulda led up to the AT shown in the first Metagame Minute.
dynomite31 11 months ago 6
Interesting as always, GimR.
LokinarioVM 11 months ago
I wonder how many times it took to get the 9 hammer.
BigD666 11 months ago 37
@BigD666 he told me it took him 2 times...hax
burrhe 11 months ago
@BigD666 It was my first or second try
GodismyRock89 11 months ago
@BigD666 When you really think about it, he probrably took clips of him doing his regular shit.
Zebrazamaz 10 months ago
@BigD666 GIMR had a video where he "timed the 9" in melee.
knockout08 6 months ago
Nice :)
UberStraight 11 months ago
for this being brawl, coming from a melee player...these traps can look cool with the right kind of finisher
Ubermunki3 11 months ago 18