nice model. how many polygons? your work is the highest poly/most detailed "wings3d created" models I have seen. sure beats the usual coffee mug. So how many polygons can wings3d handle in a single model?
It looks alright, but I think you could have achieved similar results with a mesh that's a lot less dense. Note that polycount != quality.
Also note that "poly-bombs" can slow down rendering and possibly make the UV mapping process hellish. So don't smooth just for smoothing's sake. Every time you hit it typically quadruples the face count. Things in the modeler can also bog badly if you hit a RAM limit with excessive mesh density, and that's no fun either.
how did you do it
virkan1 9 months ago
I want to know how many faces have this spider :P 20000?
jendriii 11 months ago
Great job but the palps are little too small on your model. Palps being the little front arms near their mouth parts.
Elithial 11 months ago
nice model. how many polygons? your work is the highest poly/most detailed "wings3d created" models I have seen. sure beats the usual coffee mug. So how many polygons can wings3d handle in a single model?
TheJonnyutah 1 year ago
and i am 11 years. :D
kerekgyartomihal 1 year ago
It's a good spider! Good work! You're very clever! I am Hungarian ;)
kerekgyartomihal 1 year ago
You should make some tutorials for Wings3D ;) It'd be much appreciated
AssassinChao 1 year ago
sweet :O
per702 1 year ago
It looks like the spider should be on the cover of The Black Eyed Peas The E.N.D
Z0m13eh 1 year ago
WoWoWoWoWoWoWoWoWoWoW it's very good jobs i never make this very vectors
Sorry for faileds i am polish and i have 14 years
piohabi 1 year ago
WoWoWoWoWoWoWoWoWoWoW it's very good jobs i never make this very vectors
piohabi 1 year ago
Smoothing makes usualy bad models in wings 3d use it with caution!
GodMaker925 2 years ago
It looks alright, but I think you could have achieved similar results with a mesh that's a lot less dense. Note that polycount != quality.
Also note that "poly-bombs" can slow down rendering and possibly make the UV mapping process hellish. So don't smooth just for smoothing's sake. Every time you hit it typically quadruples the face count. Things in the modeler can also bog badly if you hit a RAM limit with excessive mesh density, and that's no fun either.
pauljs75 2 years ago 2
looks like a 30 mins job
btw extreem smoothing doesnt cover up bad meshes ....
keep that in mind
T3453R 2 years ago
how long did it take to make that?
princessptfo 2 years ago
Wow good spider
9wilku6 2 years ago
Nice job! by the way it looks it seems like it can only be used for renders and animations, lol.
FargoJ02 2 years ago
how long did you make i, 1 year? :P
Noahwig 2 years ago
2 or 3 hours
RUsucks 2 years ago 2
hey very good... jejeje que tal como vas... disculpa podrias pasarme el archivo esta vacan
piratnet1 2 years ago
good looking spider!
lordmoggy 3 years ago
thanks! :)
RUsucks 3 years ago