Added: 3 years ago
From: hkou78
Views: 19,502
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  • Well, they're clearly not American robots. They drive on the left side of the road.

  • all i wanna know is how long is a generation.

  • yes, what is the name of music? without that i cannot follow the scientific part of the video.

  • @cardano7 Una música brutal

  • @deathsminion25 thanks

  • @cardano7 You're welcome. Now send me money to get my Kenyan fortune sent to your house eventually, maybe, if I don't forget.

  • this is either hybrid AI with GA n NN or its just GA

  • ey, i really liked the music XD, can you tell me the name of the song?

  • @papiroazul : that's a wild guess, maybe gotham project.

    PS: great robots :)

  • That is cool

  • Im from england and i can't help but notice they drive on the left. :P Ther robots agree with us!

  • @GBATheo Yes, but only in a half of the cases :)

  • Now this is what we need for training NPCs on gta

  • Your robots by optimising for themselves emerged a social convention(driving left), cool sim btw.

    [nag mode]

    The music only plays on the left channel

    [/nag mode]

  • Nice. Especially music

  • Nice simulation & music! A likeable robots! ;-)

  • Cool music for the robots.

    :D

  • awesome :) very interesting

  • Very nice. What if you made the active popluation higher? It looked like they weren't going in different directions and they were moreso learning to stay on teh left rather than to stay on the left. Do they have sensors to detect other vehicles?

  • Increasing the population size could increase or decrease the amount of time until a solution is found. Since there are more vehicles, the population increase could cause them to learn the left-side-driving behavior sooner.

    It doesn't look like they have sensors to detect other vehicles; the reason they drive on the left is because they've learned that swerving from one side to the other increases the chance of collision.

  • Awesome man.

  • Very nice! :)

  • Excellent!!

  • They're just like ants haha.

    Cool concept though.

  • Thanks for the comments. The topology of the controller network does not change in time (almost full connected recurrent neural network with 9 neurons). We use our own ViVAE simulator, which just loads SVG predefined scene and runs the simulation using rigid bodies. I hope it will be public soon.

  • Good tests ;)

  • Excellent!!....may i know which simulator is this??

  • If you use HyperNEAT algorithm, then you also evolve the topology of the network, why you didn't add information about it changes ?

  • The problem with artificial neural networks are their instabability and their tendancy towards chaotic behaviour. So please, do us a favour and don't let them drive on real roads :)

  • Very interesting

    Please tell me what is the initial goal of the AI?

    To cover the area as fast as possible?

  • amasing :D much harder then what i am doing :) impressed

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