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Ironically you might get a more human feel by automating/humanizing some of the variations in timing and velocity in MAX. Also, is there any possibility of designing a "mallet" (for lack of better terminology) that strikes slightly randomized places on the drum membrane? I think part of the human feel has to come from striking a slightly different spot on the head with each note.Maybe a free-rotating asymmetrical part ? Just a thought, obviously the goal is not to replicate human playing.
@thehojos1 It is a bit lame. Its incredibly crafty and very thoughtful, there's no way I could do such a thing, but I can play a real guitar and jam with my percussionist human friends.
I had a hard time with the digital-precise rhythm on instruments I usually hear with human 'error' (esp. hand drums)... I've only heard this level of precision in electronic music or new pop crap, so for me this has lost a bit of flavor typically found in this genre.
That said, you've clearly invested alot of yourself into this project and I have nothing but respect for your work. Bravo, and keep it up. I'll be looking for more videos in the future!!
actually, i'm referring not to swing, but to actual human error. No human can produce the exact hemidemisemiquaver that a computer can, and that is 'flavor' of which I am speaking.
It is a subtle difference, but perceptible... I don't think it is necessarily bad, just different. Similar to the move from analogue recording to all digital... there is simply a subtle difference from the nature of the technology.
Like I said, I have loads of respect for this guy and his creativity. keep it up!
@Rizimar not really, swing is a cyclic movement of tempo within a bar (afaik) but human error is a difference between the nominal rhythm and the played rhythm (notes played early or late)
I suppose you're right. I know that "human error" simulated in machines is "swing". I thought that it was the term for that error in general; saying "human error in rhythm" is kind of a pain anyways.
Often in sequencing software, "human error" is represented with a "humanize" setting, which shifts some or all of the notes by a small amount. Not sure if this carries over to hardware, since I don't use or own much of it.
Right. That's known as "swing" depending on who's making your software or hardware, too. Though, "swing" might be a bit more specific, if I remember right: it typically sets the upbeats off by small amounts rather than the downbeats.
I should have been more clear, I "swing" is meant to shift the notes consistently, while "humanize" is meant to move each note a random amount, and usually a much smaller amount than would happen with "swing". I think you are right about the upbeats. "humanize" can also be used on velocity and even pitch in some cases to give the music a (fake) human feel. (personally I think it works better to just tweak it yourself...)
Yeah, I get what you're saying. I also agree with tweaking things yourself. Or better yet, just recording a human doing what humans do best without software or hardware emulation. (Though, this video is still pretty impressive.)
The interface turns the wiimote motions into percussion sounds, but the performer gives it all life. This shows, once again, what Joe Morello once said: that drums can be melodic instruments. Hope I can hear this in person some day.
@StuffOnYourScreen - I looked at another vid, and couldn't figure out what he was using to interface, but I know you can use MaxMSP to interface with a Wiimote- actually, my prof did a Wiimote orchestra.
@heffeque Did you watch the video?!? The Wimotes control rhythmic division with long axis rotation and volume with tilt. And if you watch his other videos you'll see that he has high-level rhythmic control via the buttons.
@heffeque , that's the cool thing about this video! this guy took something not musical, and made it into something that allows him to manipulate different aspects of the music.
I'm sure he has a setting for like, loudness, complexity, and then a selector for the rhythm or something like that.
As he gets better, i feel like the sound will flow a bit better and sound more like a song than an experiment.
Actually if you check how it works, the buttons controll everything. It's his master interface dude. Use your head before you post stupid comments. Your TV Remote needs to be controlled, with an IR interface, and hooked up to a java program which you would write yourself, to patch into any software which would then control the solenoids and electronics that actually make it work. This dudes programmed, built the hardware, done woodwork, and made it all happen. What have you done?
i don't think it really works with wii..... i think it's midi.... i see a pc on the floor on 01:33
can someone answer me??
Bonzo92a 11 months ago
@Bonzo92a
The communications signal goes Wii --> Bluetooth --> OSCulator (OSX program) --> OSC --> MAX/MSP --> MIDI Out--> Arudiuno (in the machines) --> motion.
JazariMusic 11 months ago 2
wow that is actually quite a complex piece and done by a machine, looks like my career might be over with lol
whitecastleawesome 11 months ago
wow that is just amazing that one guy can control a whole drum circle with only to wii remotes
nitrolover08 1 year ago
True that, tmtyler
ScotchedRed 1 year ago
with...a wii?! WTF THIS DUDE IS EPIC
cbel888 1 year ago
Sweeeeeeeeet
demonbreed131 1 year ago
Meio sem sentido os ritmos lá, mas eu ainda prefiro chamar um percussionista.
Ritmiu 1 year ago
that was very cool. Very smart and talented dude
allikohcysp 1 year ago
It´s not easy to jealous huh Felix...No rhytm...Yeah right...Great vid :-)
mickeyrookie 1 year ago
Lets see him out do Buddy Rich
ssssaaafff 1 year ago
Pretty cool - but it could use some more cowbell...
tmtyler 1 year ago 16
@tmtyler it's holding the song together!
PENNWORKS0001 1 year ago
crazy!
MJC42893 1 year ago
coool music i am not going to ask you about the two wiimote because it's soo great
Klazyo 1 year ago
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XuMuKaT 1 year ago
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free lockerz invite! send me a message
jessterl1017 1 year ago
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check my vids yo!
EmerossMusic 1 year ago
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useless...
alexanderrrrrrrrr 1 year ago
1. that is without any questen great!
2. he dont control the music over the wii controller, "just" over the pc, with an script
3. he dont have at all a rhythm felling
FelixTsaknakis 1 year ago
freaking amazing.
JONmanIStheBEST 1 year ago
This is an awesome feat of engineering and science.
More Cow Bell!!
dhouse109 1 year ago
Wii Samba
2Xensemble 1 year ago
i love that game!
haha!
NemoBright 1 year ago
tiring
eduardojosephe 1 year ago
this could easily just be programmed, I don't see what he is doing to effect the music at all.
godsizedhole 1 year ago
you should totally just play that drum with your hands!
LofiFreq 1 year ago 3
Ironically you might get a more human feel by automating/humanizing some of the variations in timing and velocity in MAX. Also, is there any possibility of designing a "mallet" (for lack of better terminology) that strikes slightly randomized places on the drum membrane? I think part of the human feel has to come from striking a slightly different spot on the head with each note.Maybe a free-rotating asymmetrical part ? Just a thought, obviously the goal is not to replicate human playing.
alexkemmler 1 year ago
Comment removed
alexkemmler 1 year ago
masterpiece
kattomba 1 year ago
An instant gratification music machine. Awesome.
MeansDarling 1 year ago
AWESOME!
hospiciano1 1 year ago
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the drums were way off beat
weshause 1 year ago
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isn't cheeper to buy a drum machine?
charliecarlosemilio 1 year ago
and that's why i learned guitar.
raith2006 1 year ago
Awesome! Very good work :)
cacahahacaca 1 year ago 2
This comment has received too many negative votes show
this video scared me... i'm not kidding!!! it's just UNHEARABLE!!!! where is the flavour of the music whith machines :-'(
boscio89 1 year ago
open your ears, the flavor is there.
WeAreTheRelatives 1 year ago 4
I love how people never give kudos where they are obviously due. How could you say this is lame? Where is your video of this equivalent?
thehojos1 1 year ago 20
@thehojos1 It is a bit lame. Its incredibly crafty and very thoughtful, there's no way I could do such a thing, but I can play a real guitar and jam with my percussionist human friends.
congrats on engineering this though!
maniacguitar 1 year ago
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Kinda sounds random. Play jingle bells..
gmax876 1 year ago
I actually clapped my hands at the end of the video. Great work man, and great performance.
pukemelvyn 1 year ago 2
very interesting and creative!
I had a hard time with the digital-precise rhythm on instruments I usually hear with human 'error' (esp. hand drums)... I've only heard this level of precision in electronic music or new pop crap, so for me this has lost a bit of flavor typically found in this genre.
That said, you've clearly invested alot of yourself into this project and I have nothing but respect for your work. Bravo, and keep it up. I'll be looking for more videos in the future!!
g0bez 1 year ago
Just wanted to add that the "human error" you're talking about is commonly known as "swing" in the audio production world.
Rizimar 1 year ago 2
actually, i'm referring not to swing, but to actual human error. No human can produce the exact hemidemisemiquaver that a computer can, and that is 'flavor' of which I am speaking.
It is a subtle difference, but perceptible... I don't think it is necessarily bad, just different. Similar to the move from analogue recording to all digital... there is simply a subtle difference from the nature of the technology.
Like I said, I have loads of respect for this guy and his creativity. keep it up!
g0bez 1 year ago
@Rizimar not really, swing is a cyclic movement of tempo within a bar (afaik) but human error is a difference between the nominal rhythm and the played rhythm (notes played early or late)
alexkemmler 1 year ago
I suppose you're right. I know that "human error" simulated in machines is "swing". I thought that it was the term for that error in general; saying "human error in rhythm" is kind of a pain anyways.
Rizimar 1 year ago
Often in sequencing software, "human error" is represented with a "humanize" setting, which shifts some or all of the notes by a small amount. Not sure if this carries over to hardware, since I don't use or own much of it.
alexkemmler 1 year ago
Right. That's known as "swing" depending on who's making your software or hardware, too. Though, "swing" might be a bit more specific, if I remember right: it typically sets the upbeats off by small amounts rather than the downbeats.
Rizimar 1 year ago
I should have been more clear, I "swing" is meant to shift the notes consistently, while "humanize" is meant to move each note a random amount, and usually a much smaller amount than would happen with "swing". I think you are right about the upbeats. "humanize" can also be used on velocity and even pitch in some cases to give the music a (fake) human feel. (personally I think it works better to just tweak it yourself...)
alexkemmler 1 year ago
Yeah, I get what you're saying. I also agree with tweaking things yourself. Or better yet, just recording a human doing what humans do best without software or hardware emulation. (Though, this video is still pretty impressive.)
Rizimar 1 year ago
The interface turns the wiimote motions into percussion sounds, but the performer gives it all life. This shows, once again, what Joe Morello once said: that drums can be melodic instruments. Hope I can hear this in person some day.
cjbennett100 1 year ago 5
This comment has received too many negative votes show
lame
stegre 1 year ago
Comment removed
corticalmass 1 year ago
haha more cowbell..
willnother 1 year ago
Who said Computers don't have Soul?
cwar05 1 year ago
Would be curious to learn more about the code that's interfacing with the Wii Remotes.
StuffOnYourScreen 1 year ago
@StuffOnYourScreen - I looked at another vid, and couldn't figure out what he was using to interface, but I know you can use MaxMSP to interface with a Wiimote- actually, my prof did a Wiimote orchestra.
raywaldo06 1 year ago
its pretty easy to do, theres 5 or 6 options for either operating system. We use OSCulator because its easy, stable, and flexible
GeminiClubMusic 1 year ago
you can say that all you like but everyone knows you will never match this guy
pm64837 1 year ago
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The WiiMotes are there for decoration, he doesn't actually use them for anything.
heffeque 1 year ago
@heffeque Did you watch the video?!? The Wimotes control rhythmic division with long axis rotation and volume with tilt. And if you watch his other videos you'll see that he has high-level rhythmic control via the buttons.
juliadeetruchsess 1 year ago 2
So basically there's nothing musical about the Wiimote, it just turns the volume up and down. My TV remote can do the same thing.
heffeque 1 year ago
@heffeque , that's the cool thing about this video! this guy took something not musical, and made it into something that allows him to manipulate different aspects of the music.
I'm sure he has a setting for like, loudness, complexity, and then a selector for the rhythm or something like that.
As he gets better, i feel like the sound will flow a bit better and sound more like a song than an experiment.
PENNWORKS0001 1 year ago
@heffeque
Actually if you check how it works, the buttons controll everything. It's his master interface dude. Use your head before you post stupid comments. Your TV Remote needs to be controlled, with an IR interface, and hooked up to a java program which you would write yourself, to patch into any software which would then control the solenoids and electronics that actually make it work. This dudes programmed, built the hardware, done woodwork, and made it all happen. What have you done?
canadianfunkymunky 1 year ago
@canadianfunkymunky Computer science, what about you? Kinder garden?
heffeque 1 year ago
love the rhyth from 0:50 to 1:33
cooleb 1 year ago
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this guy can multi-task O.O wOW
impressive but boring
BakaRice 1 year ago
Needs more cowbell
kevinjmurray 1 year ago 7
This is just amazing! I really want to know how it is controlled (Max/MSP?). And how much you can controll the algorithm with the Wii-remotes!
BrontoScorpioMusic 1 year ago
Makes me want to learn how to solder!
humanthx1984 1 year ago
OMG! Robots. Br00tal.
CountEcilam 1 year ago