Added: 2 years ago
From: BlackMesaSourceMedia
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  • I WANT THIS GAME!!!

  • *these guys put more effort into it than valve* cough cough.

  • i thought a satchel was a man-purse......

  • that explosion needs to be BIGGER

  • I love the fact that you can throw multiple satchels instead of just one

  • @traackmaniac You can do that in first HL.

  • @MaDarko239 Really? How? lol i didn't know you could do that

  • Three Words. Get. Ross. Scott.

  • An issue i saw- the charge explodes before the button is pressed. This needs to be fixed, if it hasn't in the time since this video's release.

  • @JAdouble6 Ahh for fuck sake! IT DONT FUCKING MATTER! It dosent have to be realilistic! It dont fucking matter! So stop bitching!

  • @casmith1998 Thank you for your helpful and constructive comment. Most people do not have the poor sense to fill a comment with four swear words at once.

    If you think about it, fixing it would make sense. However, if you don't think it's a big enough deal, then you can simply say so, without swearing at me, who just wanted to point out a small glitch.

    Please think about what you say next time.

  • @JAdouble6 Sorry :| I was tired as fuck when i wrote that comment.

  • @JAdouble6 But its really not that big of a deal. It dosent really need fixed.

  • i hope they will not use the hl2 granate explosion because it looks shit

    but the throwing anim is good

    

  • Need self-kind colliding for putting pile of bombs.

  • "ITS A SATCHEL!!!!!!"

  • Dang, I love the flawless transition between viewmodle and physics prop.

  • @YouKnow381195 Yeah... to bad we wont be able to do anything with it untill they give us some info, I mean it's been like 8 months since they're last update! Good gawd

  • ...They're gonna hafta bury what's left of ya in a soup can!!

  • Even for an early version it's great. But it needs better explosion effects and clipping, satchels noclip into each other.

  • The explosion of the satchel charge needs to have a louder, more violent and upsetting sound to it, and of course the ear-ringing effect as well if within appropriate proximity.

  • I can't wait to see the part in surface tension, where the soldier sets off a satchel in a tube, and you have to crawl out, and escape the explosions and flames. :)

  • @phillipjfry6 That was awesome: played hl1 yesterday.

  • Hooray for physics!!

  • The explosion happened a little faster than gordan pressing the butten but i think you guys have fixed it by now

  • Cool!

  • I know this is old, but it'd be really cool to see more realistic explosion effects on these when they're finished.

  • I like the old leaning effect when you run. Good job keeping things the way they should be! :D

  • Could be a little louder and longer, it sound more like a 'poof' than a 'boom'

  • i realize that, but it still would look cooler.

  • They've had the ability to do that screen tilting thing since at least the days of Jedi Knight, which was like 1995. I'm surprised they don't do that in more games. Or maybe they do and it's just not noticeable lol. I'll have to look out for that now

  • cool, but if it was me, i'd make it so you ripped the detonator off the satchel. (like each detonator is matched to the satchel, and is velcro'd to the one it sets off)

  • Strangely, the feature I'm looking forward to the most, is the part where some soldiers ambush and kidnap Gordon. I'm not sure why, I just am... But on topic, looks great, as with the rest of the game so far. Keep up the good work! Can't wait to play this!

  • Imagine using those in multiplayer

  • You can if you play half life 1's online :P They're a pain in a way. Nothing big. Rocket launchers are the real pain.

  • though this is frickin awesome, i think a more "crisis-esque" explosion would look nice

  • I like how the animation for throwing the satchel actually matches the object perfectly, unlike in half-life 2 how when you throw grenades it almost looks like you throw it and it spawns in front of you.

  • cause thats what happens

  • well that happens with this too, but they matched the animation of the throw perfectly with the spawning object

  • ya black mesa team is good

  • @jackoneill45 It doesn't ALMOST look like it, it does look like it, because that's what happens.

  • Those 3d animations are awesome.

  • There's achievements on this game?

  • Fuck yeah. :D

  • aftersmoke?! this is SFX nubcakes

  • how 'bout putting aftersmoke?

  • needs more smoke

  • Old HUD for BMS ftw? xD

  • can u pick up the sachel like a prop then put it somewhere else?

  • can't wait to ambush some commandos and see them fly to the roof with these :D

  • they come in several flavours. orange, grey, suave grey, tangelo, orangy orange, Super fun happy grey and orangey yellow (withut the yellow)

    alot of options there.

  • and white

  • tyes that was a very special addition. some people said it was a little to drastic going all the way from grey to white, but we did it anyway!

  • whats the name of the orange and grey textures , i really need em

  • just look up dev when you're searching a texture

  • Comment removed

  • dev

  • Satchels should collide themselves guys. Anyway, great job, can't wait for release.

  • i cant wait! but u know how u have 2 have a source game, do demos count?

  • No demo doesn't count. You have to have a full version of source game.

  • Well really

    The satchel explosion before his finger press the switch

    Looks strange....

    oh and.... if you guys already fix this

    don't read this as I never comment :)

  • Amazing, Reminds me the C4 from Mercenaries 2: World in flames....

  • Aww, too bad

  • Is that a headbobbing effect I see? Nice touch!

  • Actually that's just from the editor they're in. That likely won't be ingame.

  • I hope there is a little delay before the satchel explodes cuz it seems a bit weird it blows up before you press the button. I'm sure it's been fixed

  • no, they are just remaking the original half-life from pc, nothing from decay

  • ya i never palyed it on the comp because my moms your bitch and wouldent let me get it but i did manage to get it on the PS2 so i don't know if the alien mode was in the PC vertion but it was in the PS2 vertion.

  • your mom is my bitch ?_? since when.

  • forever and ever. when you hear soemthjing in the closet.. its my mom...

  • ...what the fuck is wrong with you? please get help.

  • what the fuck do you mean what the fuck is wrong with me. when i started playing stuff on steam hl2 was out and i dident get hl.. so after about a month and 200 dolors latter i decided to buy it.. my mom was like NO NO MORE GAMES FUCK YOU so i was like.... shit.... so my good friend gave me a copy of it on PS2 because he had it on the comp and dident need two copys basicaly....

  • the PS2 version sucks, HL1 is a lot better than 2

  • Yeah, half life 2 got kind of boring after awhile. But I never get tired of playing half life 1.

  • Gotta love the camera tilt

  • Totally.

  • u know since in half-life it was a earlyer version of the HEV suit u should change it back to its HUD

  • OH MY GOD... I was blown away!

  • It would be great to make hl1-like HUD and running ability

  • yeah i agree with ffelix8

  • sounds shit

  • True, but it's Alpha. HOPEFULLY the sounds have been worked on.

  • awesome! leet the stuff keeponn comming up! :D

  • I hope the explosion would be bigger

  • Nice sounds!

  • can we have, uh, larger explosions?

  • It says alpha game play, its most likely changed since then.

  • it says that on every vid they do, i dont think it is actaully old game play

  • "Says this on every video ... But I don't think it is"

    Obviously.

  • i was pointing that out to the guy who thought it was beta gameplay

  • Oh, sorry, routine sarcasm detector malfunction.

  • That is not C4.

  • I love the tilt when strafing

  • yes!

  • Its the same as Half life 1

  • Have you EVER played half life 1?

  • yeah... from what i heard this is a remake

  • Woah they don't interact with each other? =( shame

  • Not only are you not first, these sorts of comments are redundant. I hope you're joking.

  • This WAS the alpha, so hopefully it has been removed. If they don't, at least it makes the game (yes, I said GAME, not mod) a tad more realistic (IMHO).

  • it will be. dont you worry.

  • the explosion occurs before the button get in the lowest position!!!!!

  • I'm left handed. So the way he throws it, looks like how I would throw it :P

  • Looks good, all they need is a bouncing sound and i would say it looks realistic enough for me.

  • I hope the final version has that epic bouncing sound when they hit the ground

  • WOW AWESOME!!!

    (what the fuck)

  • you used the SLAM scripts right? nice

  • I see achievements option in the meny ^^

  • This is going to be the best mod ever.

  • Almost certain to be true :)

  • Hopefully I get this mod at the end of 2009.

  • BEEP

  • do you want half done levels or completely done levels!?

  • these guys are doin great! love it

  • awessome lol

  • Pretty neat.

  • Fu*k you! Retard! I hate theese kind of people...

  • sorry xD i was just like oh my god, im the first one to comment, lol xD

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