it turns out that fps overall is a game making program editing sounds lighting affects and even AI interactiveness is some code and does take a decent amount of skill plus getting everything just right can be a challange i should know i use fps creator a decent amount im ok at it and tons of good games are made of that program
Hi! I created a game, but when i go to other level, in the loading screen, the game close and i receive a message: simple.exe has encontered a problem.. How to fix? Thanks, sorry for the english, i'm brazilian.
How much more effective is DirectX vs OpenGL - I'm not correct person to ask that sorry
DirectX is great for making games, if you look at 90% of games at shop are dev. using DirectX so it "imo" i guess it must be alot better
If you are going into game programming for windows based OS i would recommend DirectX. Also remeber Xbox 360 is also dev. by Microsoft so that means DirectX is used for Xbox 360 game programming
bf2, find time to learn, or don't argue about things you don't know (or things your friends don't know). In the end C++ is the best language to use, and Java is easier because you can learn programming fundamentals. You'd shit bricks trying to understand matrix transformations and hardware control in DirectX, like this guy has done in his video.
1. time to learn: damn i had got my life organized: i have a job that i love so much that is like free time to me, and i have time to my passions: swimming, mountain bikes, sleeping, "insult battles" (using rap gives you more points) with my friends and videogames... i aint got that much time
java is a stripped down version of C++, if i had time to learn stripped down versions of C++ i'd choose C#, people say its slow but its getting more support, even XNA uses C#
"You'd shit bricks trying to understand matrix transformations and hardware control in DirectX" what this guy done in the video deseves all the compliments, but its simply to much to be done in my free time, if it was my job and i had formation, id do it in my free time, but simply, not everyone has the time to learn
probably you all will flood youtube marking "negaitve" in my comments but deep inside i know i am right, and nothing else matters
You gave me a negative one for saying Java would be good to start with? It's by far easier than C/C++ and Directx. Some of you people have absolutely no programming knowledge xO
Really good as far as I know. I would love to go into this but still need to figure out C#. I am interested in programming and have been working on C# (trying to figure it out with a book and on my own). I have to figure out C# before I try C++.
Good level design. I like the different elevations and wall placements.
its like, fps creator would have better graphics, but the game itself is already made if you use FPSC, and this video shows that you are really putting an effort on making games
and no, its not a matter of skill
its just that some of us just want to use FPSC to have fun or just to try making our 5-min made crappy and boring games without learning code
(i want to learn code, because no matter which engine your using, you can create better than FPSC)
this is my opinion on fps creator.... its for noobs... seriously.... even gamemaker took a TON more skill than fps creator. FPS creator doesnt have as good graphics as a game made in C++ ( and other code languages as well) just a quick example, world of warcraft was made in C++, lua, etc and it looks MUCH better than anything made in fps creator
seriously, did you just compared FPS creator with world of warcraft??? its not a matter of looks, since you can import models to use in fpsc (i think that models with good detail crash FPSC, but meh), its the gameplay
here is a map, here are some weapons, here are the enemies, but your game isnt special... just a generic shooter that feels like any other fpsc game
and graphics depend on the graphic engine... using the code from FPSC you could create a good loking game with another engine
im not comparing FPSC to world of warcraft, im comparing FPSC to C++, FPSC is good for people who are lazy and want to make a videogame and dont have the skill, i understand that. but real game making comes from c++.
anybody can write C++ if they attempt, coding seems complicated but if you know simple algebra your good. the hardest part about programming is the mathematical part of it, syntax is easy.
dude, i am very good in algebra, but the syntax (i also had 17's and 19's in english, language is not a barrier - a 19 is between an A and an A+)simply keeps me away from programming languages, it would require a long time for me to learn... and i am a fast learner
and comparing FPSC to C++ is like comparing FPSC to world of warcraft, people
all im saying if you want to make a REAL game, keep away from the FPSC engine
thats what iv been arguing about, that FPSC is not real gamemaking. and C++ is really easy to learn, id suggest you study it, its a good skill to have
u fag only noobs use pieces of shit like FPS creator to make games, the real guys use c++ and direct x and summit like this is good quality jsu cuiz it has bad graohics
Lol'd hardly. Using FPS Creator is NOT game making, because it's one frikkin level editor with ready models, engine etc... Ofc you can make your own scripts, models and that way, but it's a whole different thing.
This was made with C++ + DirectX so this guy gets all my respect and I'm going to laught my ass off to you whole my upcoming life, the end.
@yoman258 its more like game editing, like replacing mario with luigi in mario bros and selling the same thing only with LUIGI and calling it a new "game"
is this made with c++ if it is holy crap im learning c++ slowly so far i have only made 4 programs and none of my own yet. this is very cool how to you make stuff 3d it r so confuzing.
Pretty sweet. i just started learning C++ and am working on a side scroller game like duke nukem....But this is OUTSTANDING...I hope i can make something like this at some stage...Two Thumbs Up
is this mde in c++? cause if it is im gona work real hard to learn c++, you know what you oughta do? put the game online and make a 5$ monthly fee and have ppl go 1 on 1 :) id pay thats for sure :P
How did you make it, OpenGL, DirectX, a pre-made engine, what? How did you learn this, what did you use to make the models and the collision detection. Looks amazing though.
well done.. I started with openGL, and now I'm trying to switch to DX (mainly cause of the hardware interaction).. So far I can tell the GL was much easier.. probably cause of the good utility toolkit.. I could just punch in "glutCreateWindow.., WindowSize.., DisplayFunc.., and whatever else is needed (keyboard, mouse) and just start the loop.. but DX is killing me.. It's like every DX initialization is different, depending on what you want to do..
Well, in one day you start with FPS creator, and eventualy want to make it 100% by yourself in another.
Sursari 1 year ago
how long did it take you to build this game?
Daendyr19 1 year ago
This encouraged me to figure out how out to add pics to my programs. Lol i fael at programming at this point.
WhoLetTheGuyOut 1 year ago
it turns out that fps overall is a game making program editing sounds lighting affects and even AI interactiveness is some code and does take a decent amount of skill plus getting everything just right can be a challange i should know i use fps creator a decent amount im ok at it and tons of good games are made of that program
wateer9 1 year ago
What did you make it with?
justin12399 2 years ago
itz a cod killer
Fenhawk11 2 years ago 2
cod 6
TheHalomaster64 2 years ago 2
dudes me making 3D New game Using 3D Studio 9 Max + Bodypaint 3D and C++ i need help any 1 knows a Keygen or a crack for Bodypaint3D??!?!?!?!?!
TheEpicIce 2 years ago
Hey if you need weapons to your game buy some weapons from fps creator model packs. They are awesome!
Escpecally Model Pack 9 & 10
fpscreatorfan 2 years ago
This has been flagged as spam show
Hi! I created a game, but when i go to other level, in the loading screen, the game close and i receive a message: simple.exe has encontered a problem.. How to fix? Thanks, sorry for the english, i'm brazilian.
eduardovicenzi 2 years ago
Small Icon on left = COD3 Awesooome
LemonSector 2 years ago
Whats program ?
adenas599 2 years ago
think he used blender
mrmjfan101 2 years ago
think its c++
wodahSetinifni 2 years ago
Very nice!!! I wish I could finally decide between DirectX, OpenGL, Ogre3D, Irrlicht and Truevision3D :D
I don't wanna spent time on something that I might regret learning later on :/
Anyways great fps! thats awesome knowledge of C++ and DirectX there man!
VEGETADTX 2 years ago
OpenGL - is cross platform so could dev. for other OS's and its more easier to learn then DirectX
DirectX - is more effective at rendering etc
but is limited as you can only program for window based OS's only also DirectX is harder to learn than OpenGL
PozHx 2 years ago 2
Hey thank you a lot for the answer, I knew that OpenGL is cross platform and DirectX is not but I thought that DirectX is easier to learn.
But the question now is HOW MUCH more effective is DirectX at rendering than OpenGL :/
and is DirectX a smart choice for making programs with GUI, or is it just good for games? and so on...
I feel like I'm never gonna decide :(
VEGETADTX 2 years ago
Comment removed
PozHx 2 years ago
This has been flagged as spam show
How much more effective is DirectX vs OpenGL - I'm not correct person to ask that sorry
DirectX is great for making games, if you look at 90% of games at shop are dev. using DirectX so it "imo" i guess it must be alot better
If you are going into game programming for windows based OS i would recommend DirectX. Also remeber Xbox 360 is also dev. by Microsoft so that means DirectX is used for Xbox 360 game programming
PozHx 2 years ago
This has been flagged as spam show
Also incase you didn't know OpenGL is graphic rendering only.
DirectX is group of API's which includes
-DirectDraw
-Direct3D
-DirectPlay
-DirectSound
and i do belive it has some network API...
So my overall suggestion is doing some research into OpenGL Vs DirectX but imo DirectX is the better out of the 2
PozHx 2 years ago
Comment removed
PozHx 2 years ago
Comment removed
lRever 2 years ago
And how do you hide the text that is on the top left?
sniperscope20 2 years ago
Is it directX? And for the stance indicater, it is just loading bitmaps right?
sniperscope20 2 years ago
cool !
defoser 2 years ago
cool
seansfc 2 years ago
bf2, find time to learn, or don't argue about things you don't know (or things your friends don't know). In the end C++ is the best language to use, and Java is easier because you can learn programming fundamentals. You'd shit bricks trying to understand matrix transformations and hardware control in DirectX, like this guy has done in his video.
tudormarcu1 2 years ago
This has been flagged as spam show
1. time to learn: damn i had got my life organized: i have a job that i love so much that is like free time to me, and i have time to my passions: swimming, mountain bikes, sleeping, "insult battles" (using rap gives you more points) with my friends and videogames... i aint got that much time
java is a stripped down version of C++, if i had time to learn stripped down versions of C++ i'd choose C#, people say its slow but its getting more support, even XNA uses C#
bf2lover42 2 years ago
This has been flagged as spam show
i forgot reading, i also love reading ehhe i read the last harry potter book in 6 hours (3h of free time and every gap that i had avaliable each day)
bf2lover42 2 years ago
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2. or things your friends don't know:
15% of my friends are nerds and 1 of them is a alpha geek... he knows...
3. C++ is the best language to use: no doubt, but "C++ is the best language to use" is also "C++ is the worst language to start with"
thats why everyone starts by learning pascal: but its a dead programming language, and above all is incomplete
bf2lover42 2 years ago
I started with C++...worked out fine....started with the hard and now the hard is easy lol
DeadiTech 2 years ago
This has been flagged as spam show
"You'd shit bricks trying to understand matrix transformations and hardware control in DirectX" what this guy done in the video deseves all the compliments, but its simply to much to be done in my free time, if it was my job and i had formation, id do it in my free time, but simply, not everyone has the time to learn
probably you all will flood youtube marking "negaitve" in my comments but deep inside i know i am right, and nothing else matters
bf2lover42 2 years ago
You gave me a negative one for saying Java would be good to start with? It's by far easier than C/C++ and Directx. Some of you people have absolutely no programming knowledge xO
I agree with Zdem0Z and oldspice420.
tudormarcu1 2 years ago
i have some friends that told me that java was the worst to start with
i looked for some tutorials and i couldnt disagree
lisp, prolog and java are the hardest
bf2lover42 2 years ago
Nice! That game is good, keep working on it
ArmyTank00 2 years ago
about how long did this take to make
flcl034 3 years ago
Looks nice. Did you use Q3 engine or did you made it completely yourself? What language you used? If it's C can I see the source code?
crazyfuturamafreak 3 years ago
C++ says tags. And the engine is propably own work, bcuz of DX, well dunno about that.
Zdem0Z 3 years ago
Really good as far as I know. I would love to go into this but still need to figure out C#. I am interested in programming and have been working on C# (trying to figure it out with a book and on my own). I have to figure out C# before I try C++.
Good level design. I like the different elevations and wall placements.
4 stars; My Favorites
PresarioRoyale 3 years ago
Oh presario don't kill your mind with C#
xD
Just learn C++. However, I'd suggest learning java first from Sun's tutorials, it'll help you a ton when you move to c++.
tudormarcu1 3 years ago
tsk java is not for the average joe...
bf2lover42 2 years ago
very good for the first tries making an fps
its like, fps creator would have better graphics, but the game itself is already made if you use FPSC, and this video shows that you are really putting an effort on making games
and no, its not a matter of skill
its just that some of us just want to use FPSC to have fun or just to try making our 5-min made crappy and boring games without learning code
(i want to learn code, because no matter which engine your using, you can create better than FPSC)
bf2lover42 3 years ago
this is my opinion on fps creator.... its for noobs... seriously.... even gamemaker took a TON more skill than fps creator. FPS creator doesnt have as good graphics as a game made in C++ ( and other code languages as well) just a quick example, world of warcraft was made in C++, lua, etc and it looks MUCH better than anything made in fps creator
oldspice420 2 years ago 2
seriously, did you just compared FPS creator with world of warcraft??? its not a matter of looks, since you can import models to use in fpsc (i think that models with good detail crash FPSC, but meh), its the gameplay
here is a map, here are some weapons, here are the enemies, but your game isnt special... just a generic shooter that feels like any other fpsc game
and graphics depend on the graphic engine... using the code from FPSC you could create a good loking game with another engine
bf2lover42 2 years ago
im not comparing FPSC to world of warcraft, im comparing FPSC to C++, FPSC is good for people who are lazy and want to make a videogame and dont have the skill, i understand that. but real game making comes from c++.
oldspice420 2 years ago
"dont have the skill"
its not the skill, not everyone has the time to learn
bf2lover42 2 years ago
anybody can write C++ if they attempt, coding seems complicated but if you know simple algebra your good. the hardest part about programming is the mathematical part of it, syntax is easy.
oldspice420 2 years ago
dude, i am very good in algebra, but the syntax (i also had 17's and 19's in english, language is not a barrier - a 19 is between an A and an A+)simply keeps me away from programming languages, it would require a long time for me to learn... and i am a fast learner
and comparing FPSC to C++ is like comparing FPSC to world of warcraft, people
all im saying if you want to make a REAL game, keep away from the FPSC engine
bf2lover42 2 years ago
thats what iv been arguing about, that FPSC is not real gamemaking. and C++ is really easy to learn, id suggest you study it, its a good skill to have
oldspice420 2 years ago
anybody thatg needs good c++ tutorials can ceheck out antiRTFHM's videos. he has a spoonfeed for c++ and will help you a LOT.
spartasoldier300 2 years ago 2
This comment has received too many negative votes show
USE FPS CREATOR! Thats easy to use... and this game of yours is a piece of crap!
BizznissPhil 3 years ago
u fag only noobs use pieces of shit like FPS creator to make games, the real guys use c++ and direct x and summit like this is good quality jsu cuiz it has bad graohics
LiberatedGames 3 years ago
This comment has received too many negative votes show
stfu bitch whore..... your the noob here!
BizznissPhil 3 years ago
No, you're the noob, every retard can make an FPS with FPS creator. It takes no skill at all.
Chronologick 3 years ago 8
at least i can code real games like the real guys not some noob ass motherfuka like you
LiberatedGames 3 years ago
you guys need to chill
thehippoman1 3 years ago
Lol'd hardly. Using FPS Creator is NOT game making, because it's one frikkin level editor with ready models, engine etc... Ofc you can make your own scripts, models and that way, but it's a whole different thing.
This was made with C++ + DirectX so this guy gets all my respect and I'm going to laught my ass off to you whole my upcoming life, the end.
Zdem0Z 3 years ago 18
@Zdem0Z Technically speaking using FPS Creator IS game making. Because it produces a game that you can play.
It may not be the most respected form of game making, but it is game making.
yoman258 1 year ago
@yoman258 its more like game editing, like replacing mario with luigi in mario bros and selling the same thing only with LUIGI and calling it a new "game"
SushiBoi7 1 year ago
This is made with Cpp using DirectX.
Read the frikkin info before posting any thoughts about developing platform.
Nice work btw.
Zdem0Z 3 years ago
in the bottom left corner. isint that from medal of honnor
megaboy1997 3 years ago
i think this is made in blender
Videos4UEveryday 3 years ago
what programme did u use to make the models and what file type did u export them as?
jakeychapman 3 years ago
what program????
PureT3x4n 3 years ago
Hi, did you use a distributed library for the engine or did you do it urself ?
p33x 3 years ago
is this made with c++ if it is holy crap im learning c++ slowly so far i have only made 4 programs and none of my own yet. this is very cool how to you make stuff 3d it r so confuzing.
kotahlicious 3 years ago
FPS Creator
Jonah196 3 years ago
I don't think that's FPS Creator dude. Maybe the crosshair, but not the game.
thojoh370 3 years ago
if u want to learn 3d games you should learn c++ and also a graphics engine like darkGDK.
pqowieuryt101 3 years ago
source code?
M4rtinR 3 years ago
Pretty sweet. i just started learning C++ and am working on a side scroller game like duke nukem....But this is OUTSTANDING...I hope i can make something like this at some stage...Two Thumbs Up
xtremejewgasser 3 years ago 2
wow nice fpsc
nik6069 3 years ago
is this mde in c++? cause if it is im gona work real hard to learn c++, you know what you oughta do? put the game online and make a 5$ monthly fee and have ppl go 1 on 1 :) id pay thats for sure :P
soccergod561234 3 years ago
thats pretty cool. what did you use to make it?
Kakarot1436 3 years ago
u shud try make a multipalyer one with loads of diff maps to play on
C0ULS0N 3 years ago
You have to know what your doing with DX I guess. And I'm trying.
SpraxIAKS 3 years ago
I can say one thing! AAAWSOOOMEE!!!!! keep it up!!! :D soo great.
Tallos1 3 years ago
I have tried to learn how to program stuff like this, but I can't get past strings. It takes a lot of effort to make this stuff. Great job.
OmegaPirate0814 4 years ago
WOOOW NICE!!!! STILL DOING IT!!!
olioelgolpeseco2 4 years ago
what lighting algorithm do you use?
voiduser 4 years ago
Kik-ass
Krowsnest 4 years ago
F****NG AWSOME MAN! 5/5!!!
4ndyman93 4 years ago
How did you make it, OpenGL, DirectX, a pre-made engine, what? How did you learn this, what did you use to make the models and the collision detection. Looks amazing though.
FUNNYCOWY 4 years ago
well done.. I started with openGL, and now I'm trying to switch to DX (mainly cause of the hardware interaction).. So far I can tell the GL was much easier.. probably cause of the good utility toolkit.. I could just punch in "glutCreateWindow.., WindowSize.., DisplayFunc.., and whatever else is needed (keyboard, mouse) and just start the loop.. but DX is killing me.. It's like every DX initialization is different, depending on what you want to do..
cypher1554R 4 years ago
>GSUAD
yes! i made it :D
tasuku21 4 years ago
U made it?
GSUAD 4 years ago
thx!! :D
tasuku21 4 years ago
Nice! Great job now you did it.
waltzone 4 years ago