holy shit thats awsome
HackerzInc 3 years ago
Looks good, but try lowering the viscosity values. Too thick to be water. Overall, good job!
ApaKhabar758 3 years ago
noted I will have a look, cheers for the comment
mcavady 3 years ago
please tell me this because i have been wondering....How do u get the water to flow out of the object?....
-Tanner1031
tanner1031 3 years ago
1. create a ico sphere (scale to size)
2. create a domain cube (scale to be bigger than ico sphere)
3. in physics buttons, fluid, select the cube as "domain"
4. in physics buttons, fluid, select the "ico sphere" to inflow
5. Bake the frames using the "bake" button in the domain settings.
the spout in the clip is an object within the domain that is an object.
it doesnt flow for me it just drips downwards :(
puo' andare ok
xyzk54 4 years ago
nice, greaT!
truebones 4 years ago
wow thats cool man, looks well good :) well done
djtik 4 years ago
holy shit thats awsome
HackerzInc 3 years ago
Looks good, but try lowering the viscosity values. Too thick to be water. Overall, good job!
ApaKhabar758 3 years ago
noted I will have a look, cheers for the comment
mcavady 3 years ago
please tell me this because i have been wondering....How do u get the water to flow out of the object?....
-Tanner1031
tanner1031 3 years ago
1. create a ico sphere (scale to size)
2. create a domain cube (scale to be bigger than ico sphere)
3. in physics buttons, fluid, select the cube as "domain"
4. in physics buttons, fluid, select the "ico sphere" to inflow
5. Bake the frames using the "bake" button in the domain settings.
the spout in the clip is an object within the domain that is an object.
mcavady 3 years ago
it doesnt flow for me it just drips downwards :(
tanner1031 3 years ago
puo' andare ok
xyzk54 4 years ago
nice, greaT!
truebones 4 years ago
wow thats cool man, looks well good :) well done
djtik 4 years ago