@vipercannonmafia Ya cuz for example if you wanna make a speedrun and use an A-V Jump and it's not the normal height it's counted as a TAS Speedrun not a normal one....
Damn. I knew the Arch-Vile blasted you higher in ZDoom, but I didn't know you got pushed back towards the Arch-Vile. That's seriously fucked up...
Also, just an observation, but did you play the Doom Legacy segment on I'm Too Young To Die? The Arch-Vile's attacks only did about 16% damage each! LOL
The direction bug has since been fixed (quite a while ago now), but the height remains.
As for Legacy, yeah; due to the way the port loads PWADs (through the launcher as opposed to drag/drop), all the default settings remained intact... And for some reason ITYTD is the default difficulty.
I wouldn't call freelook 'cheating' per se, but yes, it definitely changes the experience.
Crouching, on the other hand... completely unnecessary addition that fucks up monster's targeting.
As for ST improving Doom, it's all down to opinion. On a personal level, I think that overall it does improve things, especially speaking as as a mapper, but there are still some horrible physics issues regarding monsters waltzing off of ledges and related.
It's one of those things that you'd rarely notice during a regular game, although once you do know about this problem it really begins to irritate whenever an Arch-Vile gets a hit in.
That reverse-thrust is bullshit. What the fuck was Heit thinking? D:
OH MY GOD! MY CHARACTER IS JUMPING AT A DIFFERENT ANGLE, ALL THE GAME IS RUINED! BAAAAAAAAAAAAAAAAWWWWW!
vipercannonmafia 6 months ago
@vipercannonmafia Ya cuz for example if you wanna make a speedrun and use an A-V Jump and it's not the normal height it's counted as a TAS Speedrun not a normal one....
HelllordxD 3 months ago
Skulltag seems to have the same problem, but I'm not taking it personally. Y'all should learn to stop complaining.
NiceHotCupOfBro 8 months ago
Jumping,In DOOM?!?!?!
0606indy 11 months ago
i want to play this map :((
Byby235 1 year ago
@Byby235
Well I'm not uploading it, there's no need. Get DB2 and you can make your own.
DeimosComaBlack 1 year ago
what map was this?:)
Byby235 1 year ago
@Byby235
Just some shitty arena I threw together in a few minutes.
DeimosComaBlack 1 year ago
i use zdoom / skulltag and i jump the direction i want to, really high too
roxasfruit 1 year ago
I didn't realize that these ports change the game to the point where it literally breaks it. I'm sticking to my .exe from now on.
Causalspark 1 year ago
i wonder how itd be on doomsday
(god mode cuz archviles burning u is scarier the more dmg u take)
roxasfruit 1 year ago
Damn. I knew the Arch-Vile blasted you higher in ZDoom, but I didn't know you got pushed back towards the Arch-Vile. That's seriously fucked up...
Also, just an observation, but did you play the Doom Legacy segment on I'm Too Young To Die? The Arch-Vile's attacks only did about 16% damage each! LOL
jrsaundercooza 2 years ago
The direction bug has since been fixed (quite a while ago now), but the height remains.
As for Legacy, yeah; due to the way the port loads PWADs (through the launcher as opposed to drag/drop), all the default settings remained intact... And for some reason ITYTD is the default difficulty.
DeimosComaBlack 2 years ago
ok now i know the problem,just send me your email in a PM, and i will send you my cofig file.
this is because the comp level is wrong, the comp level needs to be on 3 but the default is 2.
but if for some reason your don't want me to know your email, i can tell you how to Chang the comp level but its kindu weird what you need to do.
archy9752 2 years ago
lol zdoom sucks.
archy9752 2 years ago
Pr-Boom plus is the best! i use it in all my videos!
archy9752 2 years ago
I wouldn't call freelook 'cheating' per se, but yes, it definitely changes the experience.
Crouching, on the other hand... completely unnecessary addition that fucks up monster's targeting.
As for ST improving Doom, it's all down to opinion. On a personal level, I think that overall it does improve things, especially speaking as as a mapper, but there are still some horrible physics issues regarding monsters waltzing off of ledges and related.
DeimosComaBlack 2 years ago
I like to call them 'tards!
DeimosComaBlack 2 years ago
Wow it's easier to use doom 2 for that kind of stuff XD
Inspires me for a map strategy.
DXSnakeEater 2 years ago
Maybe the problem is caused because of the Zdoom command 'sv_gravity'? :o
TheDoomerBlox 2 years ago
Um, no.
DeimosComaBlack 2 years ago
Have you found this bug in any other source port? or is Zdoom the only one that seems to F*** it up?
I tried it on GZdoom and it seemed pretty good, I only had one "bad shot".
Doommaster1122 3 years ago 2
Only ZDoom pulled that bullshit on me. It's since been fixed though, apart from the jump-height.
DeimosComaBlack 3 years ago
Can someone please explain to me how a BUG is "bullshit", especially when it has been fixed for a very, very long time?
Seriously...
Paradox3121 2 years ago
Post bugs on Youtube cannot fix it.
Do a proper bug report on ZDoom forum please.
:(
PlayerLin 3 years ago
May I ask what version of ZDoom you are using in that video?
BoldEnglishman 3 years ago 2
2.2, which at the time of recording was the latest.
2.3 has fixed the direction, but not the height problem.
DeimosComaBlack 3 years ago
They probably though that the height problem would add some interesting puzzle solutions.
legionthantos 2 years ago
lol old zdoom version
XutaWoo 3 years ago 5
I just somehow dont fucking care. DECORATE magic is the power of ZDooM, there are different ports for 100% original gameplay.
NeoWorm 3 years ago
Lol. Nice Tags.
Anywho.
I laughed at zdoom's. I NEVER noticed that.
Great find.
Doommaster1122 3 years ago 4
It's one of those things that you'd rarely notice during a regular game, although once you do know about this problem it really begins to irritate whenever an Arch-Vile gets a hit in.
That reverse-thrust is bullshit. What the fuck was Heit thinking? D:
DeimosComaBlack 3 years ago
If you don't like that source ports change the original game(*gasp*), then don't fucking play them, you nonsensical cunt.
Paradox3121 3 years ago
If you dont like how he (lack of words) bashes it. Then dont watch this video, get ticked off and start throwing names out there.
Doommaster1122 3 years ago 2
@Paradox3121 Dude, this makes way too much sense. Stop being reasonable.
Turok1134 3 months ago
lol Shall we play original Doom2.exe instead D:, because of this.
narutorefan 3 years ago 3
If you're planning on playing anything Vanilla-Compatible, then my answer is a resounding yes.
DeimosComaBlack 3 years ago
nice and educational!
Danswan24 3 years ago 4
I knew I couldn't get right a good bunch of stuff with Archvile jumps in ZDoom... So that was it. SACRIFICE THE CREATORS OF ZDOOM TO ODIN!
Well, that's a bit over the top
rugterwyper32 3 years ago 3
Maybe, but it would definitely put a stop to those so-called 'improvements' and 'enhanced features'...
I find it unfathomable, I really do :/
DeimosComaBlack 3 years ago
It does suck, that it really does. I know, first force them to take are of the changes and then sacrificial stuff?
rugterwyper32 3 years ago 2
Or force them to redevelop from an older version of their engine...
Oh, now I sense a Part II coming along...
DeimosComaBlack 3 years ago
LOL AT ZDoom! Cool vid!
MAZZEKAARTS 3 years ago 3
I'm actually shocked by that one. It's inexcusable really, and I imagine it was brought about to allow HeXen to be playable.
Achieving compatibilty with another game is one thing. Fucking up the physics of the original engine is something else altogether.
DeimosComaBlack 3 years ago