Added: 2 years ago
From: Quadraxis14
Views: 2,304
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  • The reason they give you the Dark and Light Beams so close together is that in order to get ammo for 1 beam, you have to use the other beam.

  • Sorry for double posting but man, phazon hurt a lot more in the original. XD

  • I love all the creative ways they describe deaths in this game.

  • Throughout the course of the Prime series is it ever explained how you open and activate things by scanning them?

  • This whole Light World, Dark World thing reminds me of LoZ: LTtP. I guess Nintendo has a habit for doing that.

  • Metroid Prime 2 Release Date: November 15, 2004

    Twilight Princess Release Date: December 11, 2006

    Check your facts BEFORE you post.

  • I should add that saying a game with a dark world being inspired by another game with a dark world is just stupid. Does it sound like a new concept to you? Light vs. Dark? This stuff has been around since the stone age. Retro Studios can have just as much of a dark world as can Nintendo or Konami or Capcom or Ubisoft or whoever the hell else wants one. It's overused to the point where saying one inspired the other is just dumb.

  • I didn't know influence was backwards compatible.

  • So... Eversion isn't your kinda game? lol

  • The whole dark world thing was done well before LTTP, one of the SNES titles.

  • Nope, I didn't. I bother you enough.

  • pure ing pwnage!

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