Demo Reel
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Added: 5 years ago
From: chadanimator
Views: 62,441
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  • UC2 was way underrated.

    one of my favorite xbox games

  • @MyBrainIsMush still one of my favorites as well

  • @chadanimator

    Wow..This is all great...

  • kool dude, thats exactly the kind the thing i wanna do when i get older

  • @binary1123 ~awesome! why wait!? start drawing your animation sequences on paper whenever you get the chance, then put them on a free rig and start moving them around! :D

  • @chadanimator yeah your right, i should start doin ma thang

  • Are you an official animator working for Epic Games?

  • @DavyMacaroni i was before i relocated to los angeles :)

  • Great motion capture

  • @Calvinator321123

    thanks!

  • dude, the creatures looked amazing...

    Friggin awesome stuff. I wanna see u composite some of this on real footage.

    Actually, I wanna composite this on real footage

  • @TheFXGuy

    thanks!

  • @chadanimator Which vicon thing did you use for mocap? And did you buy it or did your company/ school have it?

  • @TheFXGuy

    at that time i was running 12 vicon Mcams and a 20foot volume in my office

  • holy crap nice. thats exactly how i want my animations to look. ur my idol lol i just started learning this animation stuff so i have a while to go lol

  • stick with it!  animate animate animate!

  • You made those animations! if you did what a splendid job!!! what program did you use? :)

  • @NathanHaleOpal

    thanx!

  • 1:56 till 2:00 creature from gears of war

  • yup ;)

  • Comment removed

  • music = Thomas Fehlman: I wish i was a lil fishy

  • Hej Thank you!

  • "The light that burns twice as bright, burns half as long" .. that guy was funny. good job on the lip-sync.

  • thanks :)

  • Great work...

  • thank you :)

  • what was the creature at 1:56 till 2:00

  • hey i am currently enrolled in rasmussen college 1st year and im studying game simulation and programming do u have any tips for me oh and r u employed doing this?

  • my tips would be to practice copying your favorite scenes from games and movies along with your studies.

    and yes i have been employed in animation for almost 13 years now

  • This was really cool, and I was wondering how to get into this kind of stuff. How do you get the movement so fluid (never done this before) and what kind of equipment do you use? Also, are there certain necassary programs (on computer) that you need and what would those be?

  • hey was this made in 3ds max or maya? I have both i love them both. any tips for me for character modeling?

  • it is maya

    a tip for character modeling?

    i would say check out Kevin Lanning's work

  • are you more towards animating or modeling? :) jus askin...

  • @ronnie22shade

    animation and rigging

  • i loved unreal championship up there with my favbourite games and nice reel

  • i'm a huge ut/uc fan as well

    thanks!

  • Dude, i envy you soooo much. im a high school student(15) and i remeber ever since 3rd grade i wanted to create games like make the characters for them. im correctnly working in 3ds max. im in it about 3-8hours a day on it. trying to learn and im getting pretty good ( well i think i am). and one of the places i want to work for is epic games. Im looking at going into Vancouver film school or Full sail. What do you or your company think about those schools? Anyways Great job on the reel!

  • there are several people at my current company that went to fullsail and are super solid developers.

    Thanks for the props!

  • I would also check out the Savannah College of Art & Design, that's where I go for Visual Effects. They have a great game program as well and either of those majors would get you the job you're looking for. Only thing is we work mainly in Maya not 3DS Max.

  • lol, don't envy him, just work, which it sounds like you're doing. You'll get there, way to be proactive!

  • i agree

    :D

  • the show is great and its really REALLY cool and inspiring to me to see the actual playblasts of the shots / characters you in some of my favorite games. great reel and all but the only thing that baffles me is why would you include package man into this? and some of your better animations arent places towards the beginning of the reel, is there a reason for this? very cool to see tho and im sure working for Epic is a dream come true :)

  • Thank you! They're some of my favorite games as well!! :)

    Package man was a quick little test i did for fun, I've got more recent character tests that I'm much happier with, i should swap those out some day for sure.

    thanks for your comments!

  • you should make a how-to movie, these are really good

  • thanks!

    i often think about doing that

  • what program did you use to make it? its really good

  • thank you. i use motion builder and maya primarily

  • great work, are you working freelance now or did you join a company

  • you worked at epic game ? man you are a living legend

  • thanks, epic is filled with amazing talent

  • Did you make thoes ?

    Its from UT ?

  • i animated everything you see on the reel.

    a lot of it is from when i worked at epic game

  • Very cool chad! What school did you go to? What would you recommend in learning motion builder? I would like to redo some of my animation that I made earlier with that software. :)

  • thanks!

    i didnt go to school, i just worked with really great people that inspire me.

  • Hmmm is it for a game or you made those characters to make a animation? I guess its that second cos characters dont look like low poly :)

    good work

  • thanks!

  • Really well done. Im studying to be an animator myself. I was wondering if you had some spare time, if you knew if any sources for information on good shoulder rigging. I cant seem to get it right... ever.

  • Brilliant work mate :)

    Nice smooth animation you got there

  • thank you very much

  • thats called pure hard work n perfection,

    i m truly amazed and its great to watch such work n observe arts,

    God keep blessing u man,keep up the good work,

    Damn nice!

  • thank you :)

  • hole shit that amazing i just started to lern maya 5 stars

  • thanks!

    maya is a lot of fun! keep at it!

  • Holy shit man!

    U gain a new fan right now!

  • woot!

    thanks~

  • Wow, impresive. No comments

  • thanks you very much

  • the UT stuff is mocap right ?

  • yes

    all humans except for the bald guy in underwear, are mocap bodies with layer animation and key frame face, fingers, and secondary.

    :)

  • awesome !!

  • thank you

  • kick ass portfolio dude! 5/5 :)

    By the way what song did you use haha, its so catchy!

  • thanks!

    its 'i wish i was a little fishy' by thomas fehlmann i believe.

  • unreal tour... 05

  • Great work! really fine animation, good sense of weight.

  • Thank you!

  • "I want to be a little fishy" lol whats the song? also nice job on animating these.

  • thanks!

  • Wow, Man, Your good. What version of Maya do you use. I use Maya 8. If you have the time, come check out my stuff. Well, take it easy.

  • did you actually made this? or you got it from Epic?

  • i use to work at epic :)

    so yes, i helped make this

  • what exactly was your job at epic, and how did you get into the industry? By the way great work! where do you work now?

  • Animator.

    Animate animate animate.

    Thanks!

  • haha. cool. how did you learn animation? college? or self taught? im only 15 and have been workin with the unreal editor (gears of war version) and hopefully some day ill get into the games industry. What do you suggest for wannabes like me?

  • Great work!!

    im planning on becoming a game animator and right now im studying maya got any tips or recommend any books or anything that could help me? :D

  • loved your work on uc2.

  • thanks!

  • thanks to you a im going to work on monsters becuse those u did where coooool!

    pss i started 3dmax yesterday :-D

  • awesome!

    Thanks!

    I just make them move...

    Maybe someday I'll figure out how to model and texture them too!

  • cooool  G00d luck!

  • This may sound strange, but that intro scene from UT2003 (which it seems that u worked on) got me into 3D, dood thank you :)

    4 years on im in my second year of an Animation degree in Australia.

  • Wow, thats really cool to hear.

    That was one of the most inspiring cinematic that I've had the chance to work on. It was done in a little under 3 months with a very small chunk of the Epic team. We started on that not even a week after i got onto the team. What a great introduction. Thanks for your comment! It really means a lot to me! Good luck with your degree and future!

  • Good work.

  • thanks!

  • Hey great stuff! Keep working hard!

  • Thank you!

    hard work = good luck

    :)

  • you rock!!!

  • thanks!

  • wow, so is it possible for me to get one of these things so i can make a game half as good as what you can do? aha. this was tight.

  • thank you

  • Wow, so you're the guy who animated the berserker in Gears Of War. You rock, awesome stuff.

  • Thanks!

    I worked on much of the pre-production for gears of war as well as several previous titles.

  • soma these r from gears of war

  • yup

    :)

  • Wow, that was quite the pwnage. I liked the animation for one of the big monster guys at the start.

  • thanks! i love animating the heavy creatures, its quite fun.

  • Great work man. I've worked with 3ds max and the unreal ed extensively, and can't wait to get my hands on the new engine. I really like your work, and look forward to seeing your new stuff.

  • thanks! woot!

  • looks freaking great! you're quite the animator :)

  • thanks!

  • Love Epic games, one of the only few companies that does actual game design correctly now-a-days. Anyway, been doing some cool stuff in 3ds max and Maya lately, hope to get into the industry soon... I'm 15 lol.

    Good stuff :)

  • They're a great bunch indeed.

    I use both max and maya as well.

    Good luck with your aspirations!

  • I like it very much. I'm a begganer in Animation If you have any advice please tell me. I have a two work in youtube.

    Mohammed

  • my advice for any animator is just to animate all the time. At least once a day -do something that relates to animation; whiether its animating a ball, drawing a building or figure, or listening to dialogue and dope-sheeting it. Best is to animate animate animate.

    ~Everyone has 50,000 bad animations in em, and the only way to get rid of them is to animate more and more.

    Good luck!

  • Thanks! I realy want to hear This words..

  • awesome i like that attitude in moves and monsters,textures, all!!! bravoo

  • thanks!

  • nice work.

  • thanks!

    i hope to add about another 2 years worth very soon

    :D

  • hey, i seen some of those guys in unreal tournament liandiri conflect and theres a berzerker in there too

  • i do loves me some berzerker

  • good stuff.

    epic's work is always good to see.

  • thanks!

    some of the best guys in the industry are there for sure

    :)

  • nice nice.

    is the first sequence moCap

  • yes

    the first sequence is body motion capture with layered key frame animation, as well as key frame animation on the hands and face.

    This was one of my first projects at Epic Games.

    Thanks for the comment!

    ~Chad

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