@TheKnucklesChaotix Most likely, they used model sheets from previous games for Sonic, Amy, and Tails. The models seem the same as those of Sonic 2006. As for Chip, yeah, I was hoping to see some.
one thing i hate about the game are the humans i mean look at them really they look like something out of pixars so childish come one sega wtf humans more like in sonic 06
@tak1044816 It's already there when you begin the game, and you get more by finding Secret Items throughout the game. It's accessible from the World Map.
Well these concept art, helps with trying to draw Sonic beating an enemy, rather than playing the game trying to study it while it pwns you in doing so XD
I don't have all the art books yet and I can't seem to buy them because they never show up in the shops O.o
Which version are you playing? I'm assuming the 360/PS3 version, as you refer to them as "Art Books" and you say you buy them in shops.
They're actually different between versions. There are some concept sheets exclusive to each version. If you feel you're missing some, it may be it's not even in your version. One example is Teanchai, whose individual model sheet is in the Wii/PS2 version but not the 360/PS3 version.
Most of the Art Books, as a matter of fact, are available in the action stages, if you haven't been looking for them there. There's a guide on GameFAQs that details where all of them are, in case you're missing any.
Dude, in Sonic 06 the NPCs were worse than the first Sims game and they just waved their arms around randomly. Besides it makes sense to have cartoon people in a game about a cartoon hedgehog.
how do u get that illustration at 8:38 (proffessor pickle) i need that one and i dont understand how its in the apotos gaia gate if ive opened every door and collected every secret item in the doors?
oh i found it it was in one of the apotos gaia gates i cant BELIEVE i missed it thanks anyway now all i need is 1 of the secret items in spagonia day stage (2nd continent) and werehog stage (eggmanland) then i should unlock the final day mission
My guess is that those model sheets were reserved for the 360/PS3 version. If you notice, no recurring chartacters have their mdoel sheets in the Wii gallery either: No Amy, no Tails, no Eggman, and for that measure, also no Chip or Dark Gaia.
Everything has to come out to a multiple of 12 in the Wii/PS2 version's Extras because of the way the menu is designed.
That's silly... I mean, I think that all versions have the same amount of artwork on them because artists, like myself, want them for referencing... Guess Sonic Team wasn't think of us when they decided this... Ah well, whatever. What's done is done. >_> Guess I have 360/PS3 artworks to look up.
From what I've seen, the 360/PS3 version has more Extras than the Wii/PS2 version. The version you see here was fairly rushed: Production began after the 360/PS3 began, and production ended before the 360/PS3 ended.
Mazuri is only a hub menu, a boss battle, and a Gaia Gate in the Wii/PS2 version. I'd suspect most of the concept artwork for Mazuri only concerns the 360/PS3 version.
I honestly don't see the Milo resemblance...and Atlantis was one of my favorites.
The music sounds like a cross between Super Mario Galaxy and something you'd hear playing at a Disney Theme Park. How's the rest of the music in this game?
I liked Atlantis, though I felt the ending was really rushed...and pretty random. If I had only seen the first two acts, I'd probably enjoy it a lot more.
The assistant reminds me of Milo, that's all. I suppose it would help if you imagined the glasses on his face.
The music you hear from that was done by Tokyo Philharmonic, which also performed the main theme. The rest of the game's music is a combination of real and synthesized instruments (the synthesized part being mostly percussion).
I tell you, it wasn't an easy thing to do. (It's probably the one challenging thing in this game.) Though I like the concept art for this game a lot, more than I did with the other Sonic games that showed concept art. It's the clearest example of how SEGA spared no expense making this game.
I LOVE watching artwork for games since art is what i do!! amazing pieces of artwork for games to me are the most amazing because they show creativity and a lot of imagination!! oh yeah by the way you misspelled "can" at the end of the description! =D
The Dark Gaia Children? Yeah, I got the same Heartless vibe form them too. You beat them up in much the same way as Sora beats up the Heartless, going around swinging away at groups of them until they faint.
I don't think it even charted in NPD for last month.
It may be that 2k6 (and Heroes & Shadow, and the Werehog) just poisoned the faith people may have had. But I suppose we'll know for certain when we see the sales for December next month.
Sonic Heroes sold well. It got the Player's Choice for the Gamecube, Platinum Hits for the Xbox, and whatever it's called for the PS2.
Sonic the Hedgehog is one of the few remaining video game characters whom any random person on the street will recognize.
But if there's anything that'll drive Sonic sales down, it's the fact that Sonic 2006 is still on shelves--not due to "poisoning," per se, but that clueless parents confuse Unleashed with Sonic 2006. I've heard that from GameStop employees.
I'm surprised that there was no artwork for Sonic, Chip, Amy, and Tails..
TheKnucklesChaotix 1 year ago
@TheKnucklesChaotix Most likely, they used model sheets from previous games for Sonic, Amy, and Tails. The models seem the same as those of Sonic 2006. As for Chip, yeah, I was hoping to see some.
Overhazard 1 year ago
Did you draw these on the computer?
samsonite8881 1 year ago
@samsonite8881 No, this is the in-game art gallery. Most of what you're seeing are model sheets used by the staff.
Overhazard 1 year ago
one thing i hate about the game are the humans i mean look at them really they look like something out of pixars so childish come one sega wtf humans more like in sonic 06
TheAnimedudeXD 1 year ago
@TheAnimedudeXD What's wrong with Pixar?
Overhazard 1 year ago 5
@Overhazard: nothin am just saying about the humans here that all am not saying nothing bad about pixars
TheAnimedudeXD 1 year ago
pretty cool art~!! ^^ hmm~ can u tell me or pm me how to get to the art gallery thingy on the game-?? ^^ thx if u can~!! :)
tak1044816 1 year ago
@tak1044816 It's already there when you begin the game, and you get more by finding Secret Items throughout the game. It's accessible from the World Map.
Overhazard 1 year ago
@Overhazard Ohh~ XDD Thx U Very Much~!!! :))
tak1044816 1 year ago
Well these concept art, helps with trying to draw Sonic beating an enemy, rather than playing the game trying to study it while it pwns you in doing so XD
I don't have all the art books yet and I can't seem to buy them because they never show up in the shops O.o
Some glitch I suppose.
Lavenkitty 2 years ago
Which version are you playing? I'm assuming the 360/PS3 version, as you refer to them as "Art Books" and you say you buy them in shops.
They're actually different between versions. There are some concept sheets exclusive to each version. If you feel you're missing some, it may be it's not even in your version. One example is Teanchai, whose individual model sheet is in the Wii/PS2 version but not the 360/PS3 version.
Overhazard 2 years ago
Xbox 360. Yeah it says that but when I look for them they're not there. It's pretty odd.
Yeah I know that with alot of games that do that. So I know that there might be a few that I cannot get... I hate it when they do that though.
Lavenkitty 2 years ago
Most of the Art Books, as a matter of fact, are available in the action stages, if you haven't been looking for them there. There's a guide on GameFAQs that details where all of them are, in case you're missing any.
Overhazard 2 years ago
humans look like a cartoon pixar
the humans look better in sonic next gen
inmortalgamer123 3 years ago
The Humans in that game looked Boring not to mentioned they reused the same model for every NPC.
sonic5993 3 years ago
Dude, in Sonic 06 the NPCs were worse than the first Sims game and they just waved their arms around randomly. Besides it makes sense to have cartoon people in a game about a cartoon hedgehog.
TheRPGPlayer 2 years ago 7
@inmortalgamer123: am with ya for real look at them they even make silly expresions
TheAnimedudeXD 1 year ago
Can you do the videos too?
Please? :(
I looking EVERY WHERE!
hexpinteas 3 years ago
Videos? Of what?
Overhazard 3 years ago
The movies in the game.
Can you tell me where they are located?
hexpinteas 3 years ago
There's an Item Guide on GameFAQs that tells you the location of every item in the gamw. You should be able to find everything you need over there.
Overhazard 3 years ago
Thank you!!!!!!!
hexpinteas 3 years ago
how do u get that illustration at 8:38 (proffessor pickle) i need that one and i dont understand how its in the apotos gaia gate if ive opened every door and collected every secret item in the doors?
wizzrobe7 3 years ago
"1st Continent, Gaia Gate" can refer to both Apotos and Mazuri. If you've opened all of the Apotos Gaia Gate doors, look through the ones in Mazuri.
Overhazard 3 years ago
oh i found it it was in one of the apotos gaia gates i cant BELIEVE i missed it thanks anyway now all i need is 1 of the secret items in spagonia day stage (2nd continent) and werehog stage (eggmanland) then i should unlock the final day mission
wizzrobe7 3 years ago
What the heck?! No character sheets of Sonic OR his Werehog form?! That's just crazy!
Curse you Sonic Team! CURSE YOU!
Other then that, the art is fantastic! I'll give that to SEGA and Sonic Team... But next time there better be some Sonic character sheets.
Furfestperson 3 years ago
My guess is that those model sheets were reserved for the 360/PS3 version. If you notice, no recurring chartacters have their mdoel sheets in the Wii gallery either: No Amy, no Tails, no Eggman, and for that measure, also no Chip or Dark Gaia.
Everything has to come out to a multiple of 12 in the Wii/PS2 version's Extras because of the way the menu is designed.
Overhazard 3 years ago
That's silly... I mean, I think that all versions have the same amount of artwork on them because artists, like myself, want them for referencing... Guess Sonic Team wasn't think of us when they decided this... Ah well, whatever. What's done is done. >_> Guess I have 360/PS3 artworks to look up.
Thanks.
Furfestperson 3 years ago
From what I've seen, the 360/PS3 version has more Extras than the Wii/PS2 version. The version you see here was fairly rushed: Production began after the 360/PS3 began, and production ended before the 360/PS3 ended.
Overhazard 3 years ago
I hate those bees
sonicmarioguy 3 years ago
what? no artwork of Muzeri?
newyorkny5023 3 years ago
Mazuri is only a hub menu, a boss battle, and a Gaia Gate in the Wii/PS2 version. I'd suspect most of the concept artwork for Mazuri only concerns the 360/PS3 version.
Overhazard 3 years ago
oh but i aways wanted to go to Mazuri as sonic and i have the Wii version...:(
newyorkny5023 3 years ago
Mazuri and Empire City were cut out of the Wii/PS2 version, unfortunately.
Overhazard 3 years ago
I honestly don't see the Milo resemblance...and Atlantis was one of my favorites.
The music sounds like a cross between Super Mario Galaxy and something you'd hear playing at a Disney Theme Park. How's the rest of the music in this game?
Euphonious91 3 years ago 2
I liked Atlantis, though I felt the ending was really rushed...and pretty random. If I had only seen the first two acts, I'd probably enjoy it a lot more.
The assistant reminds me of Milo, that's all. I suppose it would help if you imagined the glasses on his face.
The music you hear from that was done by Tokyo Philharmonic, which also performed the main theme. The rest of the game's music is a combination of real and synthesized instruments (the synthesized part being mostly percussion).
Overhazard 3 years ago
Egg Blizzard/Flame/Typhoon looks like a Poliwhirl
GiratinaPlatinum2008 3 years ago
Showing off eh, Overhazard? Haha, just kidding. I'm just jealous of your success in finding ALL the hidden items in the game.
knightoflight100 3 years ago
I tell you, it wasn't an easy thing to do. (It's probably the one challenging thing in this game.) Though I like the concept art for this game a lot, more than I did with the other Sonic games that showed concept art. It's the clearest example of how SEGA spared no expense making this game.
Overhazard 3 years ago
I LOVE watching artwork for games since art is what i do!! amazing pieces of artwork for games to me are the most amazing because they show creativity and a lot of imagination!! oh yeah by the way you misspelled "can" at the end of the description! =D
DarkRacerDryBones 3 years ago
Thanks. I've fixed it.
Overhazard 3 years ago
I really have looked behind that tree in the 6th continent but I'm still having no luck finding the Lightning Wizard
MarioMitch2591 3 years ago
In the second stage, Restless Coastside, have you checked to the left of the bridge that leads onto the beach?
Overhazard 3 years ago
Yes I have. I've also been behind that area where you face the big mama miniboss. I even checked next to the dock when you get on the beach
MarioMitch2591 3 years ago
I see. In the first night stage, have you checked directly behind you, hidden among a bunch of pots and baskets?
Overhazard 3 years ago
at the begining???
MarioMitch2591 3 years ago
Yeah, at the beginning.
Overhazard 3 years ago
thanks. I found it. also I just beat all the missions and got the final cutscene!!! #36
MarioMitch2591 3 years ago
that thing at 0:57 looks like a ripoff of poliwhirl from pokemon.
abridgedfan 3 years ago
can you make some speedruns on some sonic stages?
chilldude202 3 years ago
A bunch of these look like Heartless. I love it!
iridetheworm 3 years ago
The Dark Gaia Children? Yeah, I got the same Heartless vibe form them too. You beat them up in much the same way as Sora beats up the Heartless, going around swinging away at groups of them until they faint.
Overhazard 3 years ago
I think this game is a hit that people just do not know about I only saw an add for it about three time if that on TV.
areahighone 3 years ago
I saw commercials ALL THE TIME during Adult Swim. I think Sonic Unleashed will sell well, if it hasn't already.
Overhazard 3 years ago
I don't think it even charted in NPD for last month.
It may be that 2k6 (and Heroes & Shadow, and the Werehog) just poisoned the faith people may have had. But I suppose we'll know for certain when we see the sales for December next month.
snowyarticuno 3 years ago
Sonic Heroes sold well. It got the Player's Choice for the Gamecube, Platinum Hits for the Xbox, and whatever it's called for the PS2.
Sonic the Hedgehog is one of the few remaining video game characters whom any random person on the street will recognize.
But if there's anything that'll drive Sonic sales down, it's the fact that Sonic 2006 is still on shelves--not due to "poisoning," per se, but that clueless parents confuse Unleashed with Sonic 2006. I've heard that from GameStop employees.
Overhazard 3 years ago
i only see over the air television so I miss several advertisements.
areahighone 3 years ago
I wish this game was a little more appreciated. You are absolutely right, they really worked hard on this. Congrats on getting the 100% completion!
strategist9 3 years ago 11
intresting
kungfufightz1 3 years ago