Added: 1 year ago
From: HellionGoddess
Views: 5,715
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  • that shaky effect how is that effect called???

  • i see that all intros have call of duty music :D

  • @SupposedToBeComedy Just my more recent ones that go to CoD commentators.

  • this is AfterEffects right?

  • @123456789MeAndJustMe I think it was cinema 4d for the main logo after effects for the flairs

  • Comment removed

  • how did u make that intro then have it spin in the corner plz tell me i subscribed

  • nice:)subbed:)

  • Damnit i hate when the video freezes on the loading screen D:

  • How did you do that. Teach me how!!!!!

  • With all the nukes i've gottem i think i deserve this intro more then anyone! lol, ugh,... maybe not :p

  • @402THUNDER402 damn spelling fail! gottem = gotten

  • looks AWESOME!! let me know when your list is down so i can put in a request if you would please..

  • @HellionGoddess

    Might want to just try 3ds max then... Even if you just use it to create the splines and then export em as .obj and do the rest in c4d

  • smexyyyy

  • Answer to your question:

    Going from raster to vector isn't super easy and involves edge detection, which is simple with an alpha channel, however c4d isn't the most well rounded of applications. I would recommend putting the .png into Adobe Illustrator and using live trace to get a vector, then output into a format that c4d can read (I use 3ds max so I'm not sure what formats c4d can read, but svg should work)

    best of luck!

  • @Slixys I didn't understand a word of that. ._.

  • @HackYourFace

    lolz

  • @Slixys I already tried that. And it normally works. But with the images I have right now Cinema seems to be cutting up the vectors for some reason. when I import the file.

  • @HellionGoddess

    You can always just set the .png as a reference image and manually trace it, that is if c4d has that functionality and the graphic isn't uber complex

    There's probably a way to merge the vectors back together in c4d, I know how to do in in 3ds, but I guess it's kinda a more complex application, 3ds is very modeling oriented... meaning the animation tools are clunky compared to Maya

  • @Slixys Already thought of that. But doing that for 36 different symbols will be very tedious. But some symbols have alike shapes in them which I would rather not end up with odd shaped variations.

  • Meh.

  • You are truely a goddess, i hope one day i will own a intro made by you.

  • Best you ever made!!

  • It's been a long time since I seen his videos...

  • Thats awesome!!

  • im not good with cinema 4d but this guy im sub. it is his name is the696baby he might kno :)

  • @rumpaz15 I've skimmed his videos before. Didn't see anything that would help. Does he respond to messages?

  • @HellionGoddess yea he does :) nice vids btw missed ya :)

  • @HellionGoddess you need help.?

  • @The696baby Mentally. Probably a lot. In the program, just the one nagging issue.

  • Thats one hell of a damn intro!

  • Ubbbbbbber Jealous!

  • That was a pretty sweet intro.

    But what ever happened to slamscape? He hasn't been posting much.

  • @dragonxxx5 I asked him to do a fallout 3 live series. He is recording the first episode right now as I type this out. =)

  • @HellionGoddess dear ms hellion goddes

    i was wondering if you can create and intro for my brothers sniping clan for his b day

    send me a private message if interested

    im willing to pay if needed.

  • @MrMagoo414 Already have a bit of a list that has built up. Maybe afterwards.

  • @HellionGoddess okayy

    thanks!

  • Woah. ..

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