Added: 5 years ago
From: dave4096
Views: 1,231
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (15)

Sign In or Sign Up now to post a comment!
  • Awesome!

  • wow, this is really cool!! THis is like, the kind of film I've always wanted to make!! An animated film that's deep, moving, and cool. You are awesome!!

  • Well... get making it then ;) go get yourself a copy of 3dmax and after effects, and as long as you have a computer better than a p3 500, you should be all set.

    And not knowing how to do 3d animation is no excuse, time to jump in with both feet.

  • Oops... i've already gone on about this to you. Sry, but this also applies to everyone else. ;)

  • That was really cool

  • Question: Does this have anything to do with the game?

  • Which one, archon  or defender?

  • is this made yusing endorphin animation i think they call it?

  • Some of the action shots use a mix of endorphin and motion capture files, with a lot more keyframe animation to tweak it the way I want it.

  • Sweet... Wow, wonder how that slipped by me. Thanks the help man! I owe you.

  • How it the world do you get that look in 3ds max?

  • 1) the slow way: use a toon shader like illustrate

    2) the fast way: make a clone of your model, and use the push modifer to 'push out' the verticies, the the NORMAL modifier to flip the normals, and assign a 100% black material to the 'tooning' mesh

  • Now, I've been using max for a little while, but as soon as I understand what you're talking about, I'll get back to you... lol. Thanks for the tip though, I'll check it out. Great job by the way.

  • do this:

    create a sphere with radius 1

    make a copy (not an instance)

    set the radius of the copy to 1.2

    apply 'normal' modifier

    set 'flip normals' on

    assign black material to second sphere

    now no matter how you rotate the viewport around the spheres, it's surrounded by a black cartoon edge.

    you can do the exact same thing for any mesh object

  • Ahh. Now I see. Okay, that demo reel contains bits from this story. Further coolness. How is the finished work going to be released?

  • Well, I havent quite decided on that, it will need to be finished first, which will be a while away yet.

  • Wow, that is seriously impressive! Looking forward to it

  • awsome cell shading, trippy effects

    looks cool

  • Looks cool!

  • wow, I like the toon shadedness+3dstyle very unique, not often used in a film.

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more