Added: 3 years ago
From: hamsterhill
Views: 7,186
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  • How do you bake the render on the new Blender?

  • Type PRIZE before youtube and hit enter

  • very nice tut just couldnt figure out how to do this myself

  • This was really helpful and straight to the point 5 stars

  • :(

    ...

  • ... sorry i was haveing a bad day and people trying to teach me stuff i already know really gets on my nearves for some reason.

  • actually the monkey is a she its named suzanne by the blender team

  • *clap* *clap* *clap* thanks for that extremely useful and important information.

  • great tutorial! thanks alot, this was a very clearly thought out and well performed tutorial. Now my understanding for how artists produce graphics for 3d worlds have grown. When the basics are clear the fun part begins, trying out modifiers and shadows .. keep up the brilliant work

  • hey, how do i keep dynamic shadows and lighting?

    when i have solid colors, they are effected by lighting etc, if it goes above a lamp, it becomes dark.

    how do i keep this?

  • thanks this helped me a whole bunch.

  • Comment removed

  • Is there a use for baking other than games? For example I was thinking that you could bake AO into a mapped texture and then you could use it in an animation seeing AO but with a much faster render time since AO only needs to be done once?

  • lol thats an excellent use dude... that way you could also choose the objects that you want to ao... the only problem would be that you would only get the AO from where they were at the beginning... I.e if they are standing next to a pole they will have a pole shaped shadow on them. but if you did it with the character in mid air it could look pretty cool.

  • im using a texture i made and when i full render my mesh goes black

  • hmm... well in the shaders pannel under materials click the "TexFace " button and that might fix it... it could also be because you don't haev enough lights

  • awesome man!!!

  • sry but what is that program

  • Blender

  • Thanks alot ive been wondering how to do that u du bomb

  • cheers you welcome dude

  • I started to make Blender models for a time back but I have still not got into the texturing parts. right now have all the models a texture made by "Vertex Paint" and I view it in the Textured mode. How can I print out this to a flat 2D texture and edit it in another program like Photoshop? and then add it back in...

  • ...i haven't done much with vertex paint but first you will need to uv unwrap the model(watch the character modeling/ textureing tutorials) and then watch the one about "bakeing" those should help to answer your questions

  • dude i love you!!!!!!! i mean combine your tutorials with super3boys and your well on your way to understanding the program that is blender

  • when i hit "U" it will be undone

  • what version you use? try the newest version

  • thanks for the fast answer! it works!

  • good answer. XD

  • Wow dude, great tutorial, thanks.. I really like your zoom and panning over the UI, what tool do you use to do that?

  • i use camtasia to record and edit my videos to get all that zooming and panning.

  • yup thats the one i use too.

  • I'm starting to use blender and i know the basics. Your tutorials bring me new knowledge of bleder's abilities. Thanks!

  • your welcome dude. glade to help XD

  • that was an awesome tutorial. It makes light mapping a breeze! I think the only thing I would change is using multi-texturing for the Game Engine so you aren't using those huge textures. you can have the colour on one UV map and a light map on a different one.

    Still great tutorial, I love how you explain why I would want to bake textures in the very first line. It gives the tutorial an objective and shows you planned it ;)

  • thanks man. I really would have liked to add that in but I was scared of going overtime and after having to rerecord like 4 times already (because of my step-mum, dog, cold and a really loud airplane) I really didn't want to have to do it again. :)

    and im glad that YOU FOUND that little explaination at the start helpful. ;) lol

  • You need to plan out your video tutorial. In this one half the video goes by with the objects all black. You never do explain why someone would WANT to BAKE a texture. Or even what a texture is.

    If you are going to make a tutorial your first question to your self should be. "How can I make this as if I knew absolutely NOTHING about the subject. Then plan it out as if you were going to explain it to someone that knows absolutely nothing.

  • I did plan the tutorial. right at the start i say that you would do this "so that your materials can be used in the game engine". if i were to explain what a texture is and tell people every single button i pressed i would never be able to do as complex tutorials as i do and it would take me half an and i couldn't upload it to youtube. if you had a problem with a particular part i am always happy to answer questions but i can't make every video for people who have only just got blender.

  • If you are watching a tutorial on how to bake a texture you should know what a texture is. otherwise it would be wasted on you completely

  • so very true.

  • Excellent tut. Very straight forward. Easy to follow. Thanks & keep em coming.

  • thanks man good to hear that you can keep up with the pace.

  • thanks man helped i needed it!

  • no problem glade it was helpful

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