Added: 4 years ago
From: DieOfGoodLuck
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  • Ah, I never played 7a so I was stunned when Kane shot Seth. This was actually rather easy mission.

  • "This should be a no brainer for someone of your caliber"

    ............And then in the very next scene Kane shoots him in the head.

    Perfect foreshadowing hahahahahaha.

  • God, I just played this mission 5 fucking times and I am still unable to get through.

    Those overpowered GDI grenadiers are really striking my nerves they destroy both your infantry and ligh vehicles in a few hitswhile my nod buggy cant hit shit, tanks have to squash them and missile bikes are useless. Even flamethrower infantry cant hit crap when target infantry moves, and they move all the time.

  • this mission was SOOO hard

  • I know this was by far the one I hated most. GDI's "Twist of Fate" was a hard one too (on the covert ops disc)

  • I used to hate the Nod missions in this. They were always so hard, in tiberian sun you can build tick tanks which are equal to a titan and pretty versitle. The light tank is Nods strongest unit and is outgunned by almost every GDI vehicle. Oh the fun of 1995.

  • @Starman117 GDI missions are more about building a base and kicking ass. Nod missions are more about using your head to win with what little the Brotherhood can scrounge together. Nod's whole thing is more about using your head. None of their tanks can really stand up to GDI's, but they provide good cover for Bazookas, which do the real damage. 8 Bazookas can kill a Mammoth Tank without even taking a loss. You counter zookas with Grenadiers, sure... but that's what Flame Tanks are for. ;P

  • @Vidszhite Still they do make it especially difficult, like the rebuild your base ones they were oh so fond of. where you'd have to find and recapture a base that consisted of a construction yard a power plant and a refinery with 5 men and 3 engineers. You would then be attacked the second you'd recaptured your base. There's open where you are pinned down in your base by a gunboat. You have to sneak the harvester around it whilst under constant attack.

  • @Starman117 Oh yeah, Nod missions love to throw "rebuild the heavily-damaged base" objectives at you. It's like you can't even build your own base from scratch until the final mission.

  • @Vidszhite Oh and there's a way for the tank to win. a mammoth would fire rockets if it had to turn the turret about 45 degrees or more, These were deadly to infantry. And unfortunately the Mammoth would just blow up the flame tank whilst the grenadiers massacred your bazookas. And infantry is useless for base assault as GDI's two types of guard tower were both deadly against infantry. meaning you had to use the rubbish tanks.

  • @Starman117 Unless the Mammoth Tank can one-shot flame tanks (they can't--not even close), the flame tanks will be able to get in range and annihilate the grenadiers in one sweep, leaving the Mammoth wide open to the bazookas. If the missile is a problem, have the flame tank lead the way in or lure the missile out with a recon bike, which is fast enough to cause a total miss. Recon Bikes are really good, actually. 4 of them can kite and kill a mammoth tank with only one loss.

  • i remember that guy. Good old times =)

  • I don't get it. Why is there a 7a and 7b? is there a choice somewhere you make before this mission that effects the clip you get?

  • after the mission you can choose of 2 missions

  • the 2 arrows on the map where you can select where you attack

  • @golfclubwwe

    Yes, some of the missions have different arrows to select on the mission select screen

    Sometimes, different arrows are different missions

  • this is easy mission just set the game speed fastest and attack village when youre not in range of a gunboat!

  • This was one of the first difficult mission if I remember correctly. From this one on the missions got really difficult (except for the final mission that was quite easy for some reason in my opinion).

  • Reason probably being- you finally got to play with ALL of nod's toys, after being behind GDI in the tech race throughout most of the game. Always seems to be the way: the enemy gets a new toy, then the player gets the equivalent :p

  • The player should steal the new toy for Nod and has the pleasure of using it to destroy a key GDI military installation like the Ion cannon.

  • Haha!

  • Sneaky nod idiots, ''propaganda mission'' just look at his face hah!

  • actually, he was the game dev team's art guy. They shanghaied him into doing the Nod briefings :p

  • Poor lad has to life in PC game infamy. What a shame!

  • Id be glad,

    If I get overpaid that is.

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