Two questions. Is the enviroment a jpeg used as watermark or a built terrain? After you lightup the model does it export it rendered as an animation through sketchup?
@prakkari Its a bit late but LU will honor a scene animation in real time thru SU while in TT (TourTooL) Hit return and look at the dialog in LU_clik movie and choose your size_hit return and you're in record so get the scenes running and when you hit return again LU wiil create a set of avi's which you export(compress) and you have it. It helps to buy LightUp cos the demo does it in 5 sec bursts only and everyone should buy it...PS LU has to be in TT to get this happening..tell a friend.
Terrific results. Lightup got better with latest release. How long did it take to get it baked? Hopefully a physical sky will be added in the future and support for other render engines.
Kwisten -- there's a name I know from SketchUcation!
Yes, It's Calatrava and yes, I modelled it...but I'm not so sure if it's the velodrome roof any more...maybe it was an earlier version.
Baking this one took about 40 mins...the model is ca. 50m long, and the resolution was set at 1.5cm...so very high settings. I wish I could get around the 'black face' problem on the main spars, though. Most annoying.
Yes...you have to add a component called an 'Irradiance Cache' to the material that you want to be specular / reflective. If you look on the LightUp forum, search for the 'mirrorball' .skp for an example.
Actually, LightUp doesn't directly support SketchUp scenes for flythroughs -- it uses the walkthrough tools more... this was done by setting up the scenes after LightUp had rendered, then running them as a Slideshow in SketchUp and capturing the Slideshow on-screen using Snapz Pro X...
Two questions. Is the enviroment a jpeg used as watermark or a built terrain? After you lightup the model does it export it rendered as an animation through sketchup?
prakkari 3 years ago
The environment is actually a special cubic mapped environment object supported by LU.
No animation export. This was done by playing a SketchUp slideshow after baking in LightUp.
timdanaher 3 years ago
@prakkari Its a bit late but LU will honor a scene animation in real time thru SU while in TT (TourTooL) Hit return and look at the dialog in LU_clik movie and choose your size_hit return and you're in record so get the scenes running and when you hit return again LU wiil create a set of avi's which you export(compress) and you have it. It helps to buy LightUp cos the demo does it in 5 sec bursts only and everyone should buy it...PS LU has to be in TT to get this happening..tell a friend.
MtD
multidstringtheorist 1 year ago
Terrific results. Lightup got better with latest release. How long did it take to get it baked? Hopefully a physical sky will be added in the future and support for other render engines.
Great model as well. Did you model it?
Looks like calatrava.
kwistenbiebelken 3 years ago
Kwisten -- there's a name I know from SketchUcation!
Yes, It's Calatrava and yes, I modelled it...but I'm not so sure if it's the velodrome roof any more...maybe it was an earlier version.
Baking this one took about 40 mins...the model is ca. 50m long, and the resolution was set at 1.5cm...so very high settings. I wish I could get around the 'black face' problem on the main spars, though. Most annoying.
timdanaher 3 years ago
Another question. The glass looks like glass (doh!). Does Lightup allow you to add reflection or specularity like Podium does?
What other material attributes can you assign?
kwistenbiebelken 3 years ago
Yes...you have to add a component called an 'Irradiance Cache' to the material that you want to be specular / reflective. If you look on the LightUp forum, search for the 'mirrorball' .skp for an example.
timdanaher 3 years ago
I love to the various stages in which you create this visulization.
manicd81 3 years ago
You mean love to know? ;o)
Actually, LightUp doesn't directly support SketchUp scenes for flythroughs -- it uses the walkthrough tools more... this was done by setting up the scenes after LightUp had rendered, then running them as a Slideshow in SketchUp and capturing the Slideshow on-screen using Snapz Pro X...
A bit convoluted, but it works!
timdanaher 3 years ago