Added: 11 months ago
From: ancestorsrelic
Views: 61,040
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (45)

Sign In or Sign Up now to post a comment!
  • Would love to be eaten by that monster. :)

  • @S4DRampage

    Yes, in the still-shots from 2008 the saliva/drooling was done in post-production with Paint Shop Pro X for every single picture. I did not found a practicable way yet, to render it directly into an animation (and Adobe After Effects is simply too expensive for me).

  • When she started screaming, I flipped the fuck out

  • That was kinda.... Sexy actually. Too bad there was no wet saliva effects, coated in dino drool. XD

  • Wow, she was so lucky.

  • Comment removed

  • quick pres up down left right trigger tigger x y 

  • That's what you get for wearing heels in the fucking jungle.

  • @XxSoraMifunexX

    Yes, that's Monster-movie rule #23: If you wear high-heels, you will become food! ;-)

  • Brian Griffin says: BONERIFIC!

  • lol you can see her move incide the belly

  • get your tits out for the lads

  • Woman: im gonna walk into these bushes for no apparent reason!

    Dinosaur: OMNOMNOM

    epic fail

  • Schaus jetzt schon echt zum 10 ten mal.einfach irre!

  • Alter bin ich erschrocken, unfaßbar geil

  • Those heels are going to hurt later...

  • make a mature version of this with it having more realistic blood, dripping and all that stuff.

  • @DragonKingSaix

    Unfortunately this was not possible with my humble 3D-software yet... But let us wait a few years when the capabilities of professional 3D-packages wich cost a few thousand dollars today become possible in affordable software too.

    When i created the original Gigalania-series in early 2008 as still images, animations were impossible to do for me. But in 2011 my new PC and updated software made it possible to recreate it finally as an animation-sequence.

  • @ancestorsrelic well... you can get those hundred dollar programs for free

    like maya autodesk is $1236.95 and i got it for $0.00 through a program called bittorrent.

  • I love how that Gigalania looks, and the life-motion you've developed is really touching. Good work! =D

  • awesome work keep it up  :)

  • lol i wonder if any vore animation has done this but a dino eats somone and then the person comes out from the butt and trys to kill the dino only to get eaten again

  • This is pretty good...but not as good as drakhean's animations...

  • @theYTPmaster100

    Yes, drakhean is longer in the "voreanim-business" than i was. I know drakhean from DeviantArt where his account is DragesOversky, and he gave me some further tips and hints for animations. My next one will turn out better, i hope.

  • @ancestorsrelic everything starts at some point then you got experiences. So its about patience too.. Animating can make you sick sometimes with hobby programs like daz or poser. I begin to use humans about 1-2 years later.. i can make animal vore at hours but when humans it becomes months :) i hope you continiue to animating - Drages.

  • why would you where heels in the jungle of all places stupid girls but i actually think im starting to like this though dont no y but i kinda dont care

  • Outstanding work there! How could I have missed this? Also licensed under CC... you rock! <3

  • interesting skybox you have, modeling the plants in the foreground, helped make it less obvious -and the bit map that you put around the model, lol :P

    did you make that model or just download her? I see there's hardly any hair...you know you can use a grass modifier to simulate hair instead.

  • @AndurilWielder

    Yep, most of the backgrounds were just planes with an image projected on it (cutting down render-time... and i was laaaaazy). Only the last scene was done in a 3D-cyclorama (but i was lazy again, the set for the last scene i created already in 2008, when i made the original Gigalania-series as a series of still images). The reptile-model is the Biguana from DAZ3D, i modified the textures and made a bumpmap.

  • @ancestorsrelic ah, did you use mudbox for the bumpmap?

  • @AndurilWielder

    I only made a B/W-map in PaintShop Pro X with more contrast and used is as a Bumpmap. Its easier than sculpting it out in Hexagon, Blender etc. with using displacement-brushes. DAZ-Studio can use a bumpmap as a displacement-map too and applying it "on the fly" on the model during rendering.

  • Simply awesome! Love the heels! hope you do another....Pleeeeease. Thanks for all your hard work.

  • @reddior666

    Yes, i guess, i will made another one sometime. I am work sporadically on creating some walkcycles and other body-movements for Gigalania to let this hungry beast chasing his favorited prey through the jungle ;-)

  • Comment removed

  • Great animation; buts super freaky!!

    I'm glad those giants are extinct now!

  • excellent

  • excellent

  • very nice, I hope to see more animations from you in the future.

    Keep up the amazing work

  • Way better than the slid show vid! Love it!!

  • ;p Must add, you guys really do inspire.

  • Long-time watcher from DeviantArt =) I really enjoyed this. If there was a barefoot version it would be that much better for me =)

  • I hate to sound racist (I assure you it's a natural preference and not prejudice) but I think the white girl from the still version looked much tastier than the prey in this one. But that aside, you did a great job on this, and I enjoyed it none-the-less!

  • @argoncer0

    To be honest, i was lazy: I just grabbed the first character from my already created 3D-characters that i didn't had already feed to Sucuriju or Shrike at DeviantArt, and the ladies short and simple haircut made it much easier to animate and shortened the render-time ;-)

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more