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From: WayOfSaimHann
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  • @ramiejerrow no sir its 12 :)

  • you can only fit 10 models in a drop pod

    

  • every single eldar video have jetbikes.... are they really that good? i was thinking to start eldar but i think infranty looks way better than jetbikes.

    so just give me some opinion infrantry or bikes? :)

  • @hepalamukala You tend to go one of three routes for viable Eldar. Saim Hann lists that abuse jetbikes, Warwalker lists which max out on war walkers and have a lot of S6 shots and a NULL deployment set up. And Mech Eldar, which just maxs out on the Armour 12 wave serpents and falcons.

    The are other builds, but those seem to be accepted as working. Fritz has used a Harlequin army, which has its merits, loses to a number of things though, and is a gimmick at best, fun all the same though.

  • nice report man!

    im in the game! love it!

  • Ok, just calculated a fast and leathal eldar army at 1850 points. How does 4 squads of guardian jetbikes with 6 bikes each(with the shrukin cannon upgrade on each squad) , 5 squads of vypers with scatterlasers and 2 vypers per squad, and 4 fire prysims with holofields and spirit stones sound. I think it sound good, but I don't know for shure.

  • OK. I realy want to start an eldar army that is fast and leathal. How does an 1850 point army made with a bunch of jetbikes, warwalkers, and wraithlords sound? Good or realy realy bad?

  • @TheLogicisking Warwalkers and wraithlords just can't keep up with the jetbikes. I run White Scars entirely on bikes and I don't use vehicles or Terminators, they are powerful in their own right, but they just can't keep up with the army and that leaves them open to getting slaughtered. Take fire prisms or vypers.

  • @BlackX2011 Ok, I have heard that fire prisms have good firepower. Is it as good or better than a war walker squad with duel scatterlaser's on each one?

  • @TheLogicisking I would be more inclined for Fire Prisms because they have either a str 5 ap 4 large blast or a str 9, ap 2 blast which can be linked with other fire prisms to increase strength and lower AP, making it twin linked, etc. Prisms are also armour 12, BS 4 and are fast skimmers.Warwalkers certainly have their strengths, but in a jet bike army, they'll get left in the open they'll get obliterated very quickly

  • Tygerius, supposedly the best Librarian ever and he just... fails, no invulnerable, only 2 wounds, how much of a fail, Chaos Sorcerers have 5+ invulns and 3 wounds basic... Just goes to show, the ways of chaos has it's uses. :P

  • I dont know if its just me, but i swear tiberius always dies from perils of the warp lol.

  • Brother-captain james!

  • Eldar are the true masters of the universe!!! my Biel-tan never leave home without their ally from Ulthwe, Eldrad.

  • I'm still extremely miffed about how Tigurius got gimpnaughted. He was halfway decent before since he had 2x the range on his powers, but now he's just a stupid overpriced gimp. Game over for Tigurius.

  • @notagothic

    Except now the FAQ states that squads placed in reserves may not be distributed in to combat squads.

  • jet bike squads go 3d6

  • I play eldar too,they rock.how did you beat space marines!!? My friend uses them and he always pwns me.

  • Fritz is a gentleman player, reminds his opponents that they have cover saves etc. well done dude

  • Hey. If I were to collet an army of Saim Hann what would be some good units to get and can you make a vid on how to paint them

  • where do u get the foam casing for ur models, it would be nice if i could find a foam i could cut into custom spaces for my chaos dudes

  • @Wixxer1224 hey wohnst du vielleicht zufaelligerweise in koeln oder nah dran ?

    weil vielleicht kenn ich einen schulkamerad von dir

  • 0:06 retard

  • @LHAXM No, the Thousand Suns were banished because they foretold the Emperor of the doom that was approaching him. The Ultramarines, along with all the other chapters are allowed to have psykers and Librarians, due to the employment of the powers of the Inquisition. Plus, certain chapters have a rite of admission. If the trainee were to have any hint of Chaos that is immediate or dormant, they will be killed or nurtured to have that Chaos influence banished from them.

  • the fuck is this???

  • i play LotR(Ringwar) but Warhammer 40k looks cool

    Tim

    ..sry when its bad english im from germany^^

  • Im need some help here...im wondering which independant characters to use for my SM army...im thinking K'Sorrow Khan(with Moondrakken and bike squad) for some fast/badass assaults and hit+run with my scouts(+LSS) and the Vulkan guy to make all my thunderhammer/melta's and flamer's hit a ton. I currently have 1 VenDred,1 tac squad,1 full terminator squad(T-hammers+SShields) 1 5man scout squad(w Sniper rifles + Sgt Telion) 1 LandSpeeder Storm and 1 Rhino. Any ideas for filling out my list??

  • hey fritz why do you like eldar?

  • ...That's why you've got Black Templars, baby. ;) No wierdo psykers on their team...'cept for Grey Knights cuz they're just godly.

  • I'm wondering how he had 2 combat squads in 1 drop pod. You can't do that. 1 squad per vehicle, and once combat squad-ed they are 2 separate kill points.

  • @Mrpuddingmaker

    you can combat squad after the drop pod lands. Its an exception to the combat squad rule. Read the combat squad rules on page 51.

  • i would love to play u with ur viper list

  • Hehe, ya gotta put a Warlock with Embolden in those large Jetbike squads, plus he adds a STR 9 against vehicles. A bit pricey yes, but usually worth it I find.

  • 13 in one drop pod

  • Peoples! Spam and rate this comment thumbs down! I want to see how quickly I can get it to 6 down!

  • Hahaha! Take that Eldar haters! Oh wait, all of my squads are running off the table!

  • always enjoy watching battle reports so thanks for this. Personally i prefer 2nd edition 40K rules coupled with Dark Millenium, its old by the latest rule standards but helluva lot more fun.

  • Seems like a expensive game:P But epic!

  • bobbys my brother no joke

  • oooh i cant wait begin with playing getting in a few days eldar battleforce and some jetbikes!!!! :P

  • Librarians suck in general, well in the Codex Marine book anyway. Dark Angels have the best one in my opinion. I'm a Black Templar player, so I don't have to deal with psykers. haha

  • librarians don't always suck.... you just gotta have a game or a situation that needs them, just like any other unit in your army

  • @colmae

    i've been running librarians almost exclusively.

    Cheap HQ, doesn't need wargear upgrades to be effective and the powers really do tend to be worth it. The Force weapon has its day against big multiwound models and comes free of charge. I like the strategic mobility of gate to infinity and allmost every other power has a sittuation when it can be invaluable.

    For 100 points, i'll take it.

  • I luv how Tiberius's brain blew up LOL stupid human...lol

  • He's more points than a chaos landraider, he has less wounds than a captain, and no invul.

    I've fought him 3 times. He's never survived past turn 2. I shot him down with lasguns once

  • do u think a space marine bike army is good or a drop pod army? nice vid

  • A space marine bike force is most useful with a captain on a bike. In this case any bike squad of 5 or more counts as a troop choice, which is key in holding objectives. Drop pods are sweet, but either get one and stuff something unpleasant in your opponents face, or get three or more. I think that rhinos are more versatile and protect your troops holding objectives from harm more as opposed to a drop pod, which is just something designed to explode and hurt your men.

  • I've never understood cover saves: does a model get its normal armor save AND a cover, or just its regular save or a cover save? And if it's the latter, does a model receive cover save only if its regular armor would have failed vs. a stronger weapon?

    Thanks to any replies in advance!

  • It is either one or the other. If what is shooting at you takes away your normal armor then you can use the cover save. If the gun doesnt take away your normal armor you just use which one is better. In 40k you never take more than one save,

  • Ah, that makes sense. Thanks for the answer!

    But, this raises one more question: invulnerable saves - same deal? If a weapon chews through a normal save, the invulnerable save then kicks in?

  • Exactly, If the weapon does not say it ignores invulnerable saves, then you can use the invul. Only very few things can get rid of both normal armor and invulnerable saves (Necron Wraith Scythe)

  • no they only get the better of any saves theyd get

  • cover saves can be always be taken if u want (even if the cover save is worse) but it also counts as a invulnerable save and yes you can only take 1 save

  • You take a choice. Cover or Armor. If you wont get an armor save, like if a plasma gun shoots at your marine, go with the cover, but it your armor is better than your cover, take that.

  • And cover is always a choice, like invuln

  • Comment removed

  • Ultramarines are as bad as the thousand sons... why? did not the emperor forbid the use of librarians and psychic abilities at nikea and what did guilliman do? he sanctioned a librarius for every chapter of the marines also the current chapter master waers tainted relics of chaos on his fists... the gauntlets of ultramar were a chaos champions weapons. once corrupted by chaos the taint is there and thats that. the ultramarines chapter master is tainted....

  • An interesting concept and idea.

  • well i was kind of bored had a few drinks and me and some friends were argueing fluff on forums and msn and i thought to myself well i always say shit about ultras to my ultra buddys but what can i actually slag them off for with evidence and this came to mind the entire purgation of the thousand sons... what makes them any diffrent from guilliman after he sanctioned the use of psykers he did as magnus did and went against his fathers will but he didnt blow certain palace defences up lol

  • @LHAXM the gauntlets of ultramar are in the temple of correction which have reduced all chaotic taint from the champion.

  • @LHAXM The gauntlet was purify first and the librarius was permitted after the Emperor's death

  • @admiralhugo40k Exactly AFTER the Emperors death and AFTER Nikea Ultramarines have no special traits other then they are more tactical then others...

  • @LHAXM but it makes the game more fun..

  • @boredomdisease The Ultramarines are boring chapter in my opinion because they are so textbook also people no longer need to collect them for heroes anymore that was a major thing before that the Ultras had the most playable heroes but Space Wolves and Blood Angels have just as many if not more now to make a quicj comparison

  • @LHAXM so true.... GO SALAMANDERS! FIND THE ARTIFACTS RAISE VULKAN

  • @LHAXM The council of nikaea ended with a ban on sorcery and the pursuit of magic but allowed the use of psykic abilities thus guilliman was faithful keeping librarians in chapters... the theory about the gauntlets seems plausible though

    wh40k.lexicanum. com/wiki/Nikaea

  • @ben12345432 All Librarians were to be sent back to the battle companies and banned from screwing with the warp forgot which 3 books it was but read The HH collected visions a thousand sons and there is another source I believe its an old rogue trader mag

  • @LHAXM The emperor made them rules when he thought Gods didn't exist.

  • @LHAXM Actually Psykers were ok for the the millitary, it's just that they were not suppost to research the magic stuff, leading to a high chance of possesstion. psykers were neccary for the survivle of the imperium. (sorry for made grammer spelling)

  • @LHAXM I wouldn't be surprised if he was. That's why it should be COMMANDER DANTE leading the Ultramarines!

  • @LHAXM actually wearing or using chaos weapons is a test of purity castellen crow of the grey knights carrys a chaos sword so no calgar is not tainted he is proving jis purity

  • @LHAXM Ultramarines are the best type of marines, you don't know what your on mate! Ultra's can kick anyone ass

  • how and wer do you get tybritieious and how much

  • yo firtz im runnin walkers 3 man strong with farsse guide combo 3 scatter lasers and 3 missile launchers it kills you should try it

  • Hey fritz, do you even own regular guardians? Or any eldar that walks? I never see any

  • I have regular guardians and storm guardians which ride in my wave serpent. No war walkers since I run vypers.

  • Nice man, very nice, except the dropping pod thing...

  • `hmm moaning about imperial tanks i see. anyway anyone noticed that the space marineplayer cheated here? as far as i can tell he deplyed 2 combat squads in 1 drop pod. even though in army selection it's one choice combat squads are seperate units of infantry. only ONE unit of infantry along with independent characters may be transported by a transport vehicle, the droppod just so happens to be a transport vehicle. so yeah 1 combat squad could have come outta the drop pod not 2...

  • i'm pretty sure you can drop 10 in one..... unless he put 10 man squads....

    ill moan about imperial tanks too....... I HATE THEM!!!! i just hate them in every way...

    the most i hate is almost all of them have a large blast template for their weapon, and some of the heavier ones (demolishers) can mount plasma cannons on the sides.....

    my land raiders can barely handle defending my marines from them

  • you can hate em but well every race has its adventage and disadventage. what do you play as?

  • I know that it didn't matter because they ran off the board anyway, but don't bikes and jet bikes roll 3d6 for falling back?

  • I rolled for leadership and failed so they run back- that was the 2d6 roll. Didn't bother rolling 3d6 to see how far back they run since no matter what I rolled they would be off the board and out of the game .

  • gotcha

  • Is it legal to field jetbikes with those smalls bases?

  • R whirlWinds good? I havent encounterd ne on the tabletop game yet. and are imperials being nerfed or buffed with the new codex and stuff this may?

  • Completely Nerfed, Tanks can no longer be taken individually, you have to buy a whole squadron and you can't take tank guards which means on an immobilization a Squadron Russ (or any tank for that matter) will just die because of the squadron rules. And everything is a lot more expensive. The guard are going to be possibly worse with the new codex.

  • thats not true you can still keep them individualy well I think

  • i think but there terrible.

    I killed one with a single krak grenade along with a devildog with another.

  • thats just luck, lad.

  • true.

  • What are you on about?

    You can still take IG tanks on there own.

    They havent been nerfed they have been made alot better can always move and fire there main gun and if they dont move fire everything.

    IG have been made awesome in the new codex 9 tanks for you heavy support and in squadrons ignore shaken and stunned thats gonna take some beating.

  • true.

  • thats what the imperial guard is good at TANKS! TANKS AND TANKS!

  • yeah dude cause the guardsmen suck but the tanks are really good and hard to kill

  • Comment removed

  • Depend's on what you like?

  • lol how many jetbikes u got?

  • 20 jetbikes, 6 vypers, 1 fire prism, 1 wave serpent, 10 storm guardians.

  • @WayOfSaimHann

    thats a sick list...but you can only capture one objective

  • i dont know whic i chose?? eldar or space

    marines?

  • Depends. Space Marines can't have a lot of people, but they're good at most things. Eldar have a few very specific uses: they can have a lot of troops, they can field specialist units which will dominate a particular type of unit, and they're very fast. Individually, though, they are quite weak, and you'll need to rely on use of the specialist units to face of against tougher units.

    (This may be out of date, I haven't played in a few years.)

  • Eldar, they  are simple and look great

  • n space marines dont look great? there the best man

  • lol both

  • I like your style of batreps. Fun. Easy to listen to. Informative.

    Great work!

  • yea you do a good job.

  • Thanks guys!

  • it wasn't tigerius that fought tyranids it was marnius calgar who blew up his ships to wipe the surface of the planet leaving him and 5 marines still alive

  • how come Bobby has half of his troops unpainted

  • He is working on painting them up.

  • thanks for telling me, cant wait till he finishs

  • is it 1750?

  • Go UltraBob! Slash off those pointy ears!

  • U cant have combat squads out of a drop pod. FYI

  • page 51 of the marines dex:

    "The decision to split the unit into combat squads, as well as which models go into each combat squad must be made when the unit is deployed. Both combat squads can be deployed in separate locations. The one exception to this is a unit that arrives by drop pod. The player can choose to split such a unit into combat squads when it disembarks from the drop pod."

  • I thought a psychic test was roll 2D6 and if you roll under your leadership, it passes. Over=Fails. And 2 or 12 = PoW. Why's he rolling 3D6?

  • Runes of Warding on the Eldar Farseer, he says in the vid.

  • LOL ADVENTURES OF ULTRABOB!!!! love it.

  • Drop pods... gotta love em' (or hate them)

  • I love fritz' narrating

  • can you fit that many guys in a drop pod. i thought it was only 10. i think he said something lke 13?

  • 12 models in a pod. page 69

  • i cant remember fully but i think there are exceptions to it or something

  • man, this vid has really given me ideas. i've got a librarian that's been really annoying with his gate move thingy so i think i might take warding...

  • Good game guys. Well played Fritz!

    -First Comment-

  • Gratz on the win. Well done to come back from losing two squads on turn 1, looked like a fun game

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