Added: 2 years ago
From: teammeowmix
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  • When I add another CSP to a character ( a second CSP) it freezes and when I check what happened on BrawlBox the final two CSP has different name and it says "Palette (NW4R)" and one of them is White and Black, what I need to do???

  • best CSP tutorial on the internet. THANKS!

  • Can you use a picture off google instead of a screen shot?

    And if you do, do you use the same method as in this video?

  • how do i do this without getting the magenta backround

  • how come when i do every thing i only get a common_5 thingy and not a char_bust_tex?

  • Where do you get the characters to put into brawl box?

  • Um When i inserted my sonic CSP its still showed the magenta.... Help plz?

  • may you please give me the code for the file replacement.

  • spend like a whole day creating CSPs. watched this vid on some other site. and now i see; NOTE: DOENST WORK WITH PAL... I (L) my life :<

  • its working for me pretty well, except that it freezes/lags on the character selection screen, any solutions?

  • I did it the same thing without magenta, and save it as a .png file

  • Excellent tutorial

  • Comment removed

  • I got pictures from the Internet for my portraits but they don't seem to be working, I followed the procedures. When I used fusion suit samus or blade knight as an image it displays all of the characters names instead of just reading ****samus or ****metaknight. What am I doing wrong?

  • Can I do everything in this tutorial on a Mac?

  • it says has no pallete..please help!

  • Comment removed

  • Its not working for me

  • after we make the image how do we save it to the character?

  • dood i did it for sonic, and it saysits too big! im using 229 out of 232 colors! i dont get wahts wrng!

  • When I hit Save for a TGA file, a box comes up that says RLE compression with a checkbox to select or deselect, and Origin with a drop-down for Bottom-left or Top-left. Do these option matter when doing this?

  • The texture i downloaded came with a csp. what do i do with that?

  • Also when I run step 2 it says the pallete isn't indexed

  • this is a really stupid question but how do I get the layers, channels, paths ETC. window to reappear .?

  • One question: how can i edit a smash screenshot so i can make it into a CSP?

  • When I index the snapshot it never shows up in the palette? What do I do or what didn't I do?

  • 4 IMAGES ALWAYS SWITCH BACK TO RGB MODE!!!

    I'm sure I saved them indexed!!

  • Never mind-- I just used Safe mode.

  • My GIMP doesn't Run!

    Up to the "Querying New Plugins..." it runs, But then-- POOF! The GIMP Startup Program Vanishes Without Running GIMP!

    Anything I did Wrong??

    PS: I restarted my computer for the 1,000,000th Time-- No good!

  • I have a few questions:

    1- In the CSS, my CSPs are cut in half and after a while the game freezes.

    2- When I save as .tga, there's a check box "RLE compression". It was originally checked, so I left as that. Am I supposed to uncheck it or something? And below the "RLE compression", I'm supposed to choose the origin as "Lower left" or "Upper left".

    The GIMP version I'm using is 2.6.8 btw

  • i had the same problem just switch 2 file replacement 3.5.1 it works yes there is a difference beetween 3.5 and 3.5.1

  • well...I do use file replacement v3.5.1 :x

    it has something to do with my CSPs, because when I tryed with a CSP pack I downloaded, it worked perfectly. Thanks anyway :D

  • Ok well ive done everything exactly and it sorta works. It only shows my CSP at the result screen but it is like cutoff. And i am positive that i renamed the common5_en.pac to common5.pac.

    1. Do you know how to make appear at the selection screen?

    2. Why is it cutoff at the result screen?

    3. Am I supposed to have anything in the \portrite\ folder?

    4. Lastly, how do you make the CSPs appear ingame? What FullMetalFalcon said.

    Thank You.

  • So, how do you go about making in-battle portraits?

  • @FullMetalFalcon instead of "charectarname#_big" put "charectarname#_small"....if i remember correctly

  • would this work on the texture hack

  • how do you extract the tga images of the characters?

  • I do want to know how to play brawl with textures only and not with the gameplay of melee

    Help me with this please

  • I get "character is too big" every damn time. I even put the indexed color as 150 and I still get the same thing.

  • @Arbiter9 You should really just bring it down to 72 if you're "fed up with it". That low of a number is usually assured to work, but obviously produces a crappier picture.

  • Ok thanks I will try that. Apologies for my temper.

  • It still tells me that the character is too big. I'm not sure what I could have done wrong as I followed your video verbatim. Is there anywhere I could just put my character pictures up and somebody creates them for me?

  • Hey, I was just wondering (Can't know cuz I'm in class with sound off), is it possible to create CSP in Photoshop CS3?

  • Yup. Technically, any version greater than 7 is possible.

  • Okay, and is the same way to make in battle potraits the same way as the csp?

  • hey. Thank you so much for the video. I have a couple of questions though. In the spreadsheet of the maximum indexing values it says that you might get an error with some of them. When do you get this error? Is it when you run the CUPASH step on the computer or do you only know after you test it out on the wii? Also, are the indexing values the same for the BP's (the character#_small.tga files)? Is there any difference in making these files (other than image dimensions)? Thanks again!

  • @amount18 The error I speak of is when you run it through step two on the computer, not on your Wii. Very rarely will it make it through the computer process, and then fail on the screen.

  • at 6:17 it looks like Mario is flipping you off

  • The possibilities are rushing into my mind. You sir, have unlocked a cool gateway.

    I like your desktop bg, btw. LoZ is my favorite Nintendo franchise.

  • Does it only work on Gimp 2.0? Cause it didn't work for me, and I think it's because I have the 2.6 version of Gimp.

  • In case you watched it with your eyes closed, when I open up gimp - I'm using v2.6 for the tutorial. Works like a charm.

  • I didnt get the Inface***.brres after-step2 create :( help please ? :3

  • Extract the original InfFaces in step1. I have a short guide in KCMM's Tutorials forum, called "Battle Portraits: How to Find the Ones You Want." It includes a download of all the original InfFaces.

  • I LOVE YOU!!!

  • WTF is wrong with the forums D:<

  • Can you tell me what version of GIMP that is I got GIMP 7 and it doesn't have that colormap to pallatte

  • for some reason when I load all the files onto my SD card and put it in my Wii the character portraits are cut in half. The portrait u left in it of mario with the tuxedo is also cut in half when I got to the character select screen.

  • same here and mine only apear at the result screen

  • Remove the "_en" from the new common5_en.pac. This is *always* the issue here, and the fact that Jack specifically mentioned in the video just makes this sad.

  • so does the palette thing only work on PC? When I saw this vid I immediately DL'd GIMP for my Mac...but I just DL'd the package and realized that it was prbly just PC...is the way you do palettes necessary? or just easier?

  • does the plug-in you mentioned that lets you "handle palettes the same way as photoshop" work on palette textures too

  • does this mean you can use non-brawl pictures in the game?? ie The source idea for a character texture as the CSP?

  • Yes. Any image placeable within the character portrait selection screen.

  • Yes. Any image is placeable within the character selection screen.

  • Thanks tremendously, for both the guide and the downloads.

  • You're welcome. ^^'

  • Comment removed

  • This guide is amazering. The wait was worth it. xD

    So, are BPs going to be in another 2 months, or are you not planning to cover that? Or is it pretty much the same? (Minus the pallete number guide)

  • Man, wasn't his guide supposed to be releaserd about in the begining of July or August? lol

    Better late than never.

  • Well said. Sorry about the delay. Heh

  • What do you mean Meow Mix tutorials?

  • I... erm... uh... yeah - sorry about that. It just rolls off the tongue I guess.

  • holy shit i use the same theme in chrome as you!!!!!!

  • You didn't erase the extra junk in the picture before indexing. Again. The colors were similar, so it didn't hurt the picture quality much.. this time.

    You also picked another snapshot with the character in the air, skipping over the usually necessary step of free selecting around the character's feet.

    Finally, you added in several steps that have no apparent purpose other than confusing the newbs this guide is supposed to help.

  • I will give you major kudos, though, for making that chart with the max colors for every portrait. The grueling task of making that myself is what prevented me from finishing my vid a week ago.

  • However, after seeing this, I still intend to make my own version of the tutorial.

    (Youtube has suddenly decided to just reject my comments. That's why this one isn't part of the previous one.)

  • Thanks for the comments. I understand where you come from. However, the extra steps are performed to avoid any sort of errors. By going out of the way to perform certain steps, it makes sure that nothing will go wrong for each individual user...

    Granted it could have been shorter, but this will prove much more effective in the long-run.

  • I want to make textures where to start?

  • Check out our forums for a good head-start. The Help forum has the best stuff.

  • Thanks alot-

  • Files are now available in the description. View in HD for absolute lossless viewing.

  • Whew! Way to do it in 1 video!

    Great explanation and awesome job, as usual.

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