True enough. A game like Mega Man 9 at least has the courtesy to reward failures with future success as you get level patterns down. On the flip side, a game like Battletoads only rewards failure with more failure since its punishing difficulty ends up being just too much to penetrate (unless you use the warps... and even then, it's still a nightmare to beat).
And there's general fighting games with a final boss that rewards your failures with multiple failures, until success. (See: MK Bosses) You could write a whole essay on 'Failure and Video Games' if someone wanted to XD Anyway, looking forward to watching the rest and future videos!
Agreed. Video games deserve more essays and intellectual literary dissection. I can only think of one indie game developer who really does that kind of thing at the moment: Anna Anthropy, aka Auntie Pixelante. She has written some fascinating articles on gaming as art and experience. I've actually always had a craving to do the same kind of writing one day; perhaps I should get started. No better time than the present.
No better time indeed! I'll have to check out some of her writings then, since video games do need a bit more intellectual recognition. (since the main theory is 'Video Games turn you psycho') Best of luck if you start on that writing, or best of luck on your next video game play. I guess it depends on what you end up doing, eh'?
The secret room is at the snd level the bomb looking thing.
AceExtremeMetal 11 months ago
yay fail
west1132 1 year ago
"Yay we failed!" At least they are optimistic! XD
hintoRLZ 3 years ago 3
We have to have something aside from sheer failure. ^_~
Jockolantern 3 years ago
Well failure is normally followed by! ...More failure! Which THEN results in success. Depends on what game. ;p
hintoRLZ 3 years ago 2
True enough. A game like Mega Man 9 at least has the courtesy to reward failures with future success as you get level patterns down. On the flip side, a game like Battletoads only rewards failure with more failure since its punishing difficulty ends up being just too much to penetrate (unless you use the warps... and even then, it's still a nightmare to beat).
Jockolantern 3 years ago
And there's general fighting games with a final boss that rewards your failures with multiple failures, until success. (See: MK Bosses) You could write a whole essay on 'Failure and Video Games' if someone wanted to XD Anyway, looking forward to watching the rest and future videos!
hintoRLZ 3 years ago
Agreed. Video games deserve more essays and intellectual literary dissection. I can only think of one indie game developer who really does that kind of thing at the moment: Anna Anthropy, aka Auntie Pixelante. She has written some fascinating articles on gaming as art and experience. I've actually always had a craving to do the same kind of writing one day; perhaps I should get started. No better time than the present.
Jockolantern 3 years ago
No better time indeed! I'll have to check out some of her writings then, since video games do need a bit more intellectual recognition. (since the main theory is 'Video Games turn you psycho') Best of luck if you start on that writing, or best of luck on your next video game play. I guess it depends on what you end up doing, eh'?
hintoRLZ 3 years ago
Oh, both, of course. ^_~
Jockolantern 3 years ago
the cake is a lie!
hypersonic98 3 years ago
lol i get the joke nice portal reference
manmanmega 3 years ago
Perhaps it's door number 425: their hotel room. ;)
Jockolantern 3 years ago
Failure is what LP laughs are all about. ;)
Jockolantern 3 years ago
"Why are we excited about failure?" Made me crack up.
SALTEDHAMSUPERSHOW 3 years ago