Added: 6 months ago
From: Supastarrio
Views: 37,262
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  • 0:42 THE APOCALYPSE

  • YOU ROCK!!!!!!!!!!!!!

  • Yay, a dragon made of blue shells! its a dragon, its blue, and it EXPLODES! My three favorite things rolled into one package of volitile joy. c:

  • Will any of these cheats in general work on DS Download play?

  • 0:32 IMABANNA!

  • Lol looks like bowser shells and giant bananas returned in this game after all.

  • 0:44 how did you get use for moving foward backward left and right with that code? it doesn't seem to work.

  • +1

  • LoL.

  • where do i enter the codes?

  • 00:40  WTF?!

  • the blue shells sort of reminded me about garnades. they look small but a BIG exsplodshon.

  • The Banana looked like a Pikmin!!

  • OH CRAP! THE FRAME RATE!

  • HOW THE HELL DID YOU DO THAT!?!?!?!?!?!?!?!?!?

  • Paper shell, banana and bob-omb?

  • LOL

    0:44 what the -bleep!-

  • AHHHHHH! A GIANT BANANA!!!!!

  • this is SO funny......brings me back good memories with action replay

  • So THIS is why Waluigi was removed from Mariokart 7.

  • Whats the code manager?

  • Does this code work on wii if u hack it ?

  • How do you "enter" the codes?

  • 0:14 lol, get the banana!

  • 0:47 his flying

  • The MK:DD Bowser Shell returns!

  • @MagicBowser I am Drinking the Giant Bottle of beer.

  • @MagicBowser that's a banana.

  • i once played as waluigi in b-dasher.

  • 0:40 ShellSnake

  • Like making bubbles... DEADLY BUBBLES!...

  • thaose blue shells look deadly o.O

  • Dude this is Soooo cool! i'm gonna try it :) ( IM A CODE FREAK :) )

  • What size are you using in the video?

  • @98Chivasfan This is the code I used in the video.

    021599A4 00014000

    021598C4 00014000

    021597FC 0001A000

    02159FF4 7FFFFFFF

    02159EE0 7FFFFFFF

    02159D4C 7FFFFFFF

    0215A378 7FFFFFFF

    0215A2B4 7FFFFFFF

  • @Supastarrio wow u replied fast cool

  • @Supastarrio Why can I not put the code in the code Manager?(DSi)

  • @MrSkopelos13 Try removing the spaces.

    If that doesn't work, then I don't know.

  • @Supastarrio dsi can

  • @Supastarrio the size of objects does not affect the cpu for example, the corner of an object that is already huge, a cpu touches and affects the opponent?

  • What does a "Blooper" do?

  • @98Chivasfan A blooper is a squid. After the player has launched it, the Blooper will create a large ink blot on the screen of all the drivers who are currently in a higher rank than the player, which obstructs the driving view of opponents and causes CPU characters to swerve around on the track.

    It's used at 1:18.

    If you're asking about the code, it will increase the size of the blooper.

  • @Supastarrio cant you just say squid

  • @98Chivasfan I prefer it's official name. :P

  • @Supastarrio ok :)

  • @EvanC303 there is a way to prevent the crashing. i made a new Can't touch Me code. it should prevent the hazards from touching you too:

    B217ACF8 00000000

    0000029C 00000002

    D2000000 00000000

    B217ACF8 00000000

    B00002CC 00000000

    00000004 F0000000

    D2000000 00000000

    Note: It only works on Single Player.

    Hope this helps!!

  • plz go here xat (dot) com/F7group

  • I think I found a bug with this hack. If you hit anything like cars ect. your game will crash (I use a DSi consol)

  • @EvanC303 I cannot recreate the crash. It's working fine for me.

    Are you using a weapon modifier code?

  • @Supastarrio I only have 2 codes on. 1. Always have Fake Item Box 2. Fake Item Box size modifier "even bigger"

  • @EvanC303 Still isn't crashing for me.

    I believe there's a problem with your weapon modifier code.

    Does your weapon modifier code look like this?

    6217BC14 00000000

    B217BC14 00000000

    B0000974 00000000

    20000038 00000001

    20000030 00000004

    D2000000 00000000

  • @EvanC303 20000030 00000004 was supposed to be 20000030 00000003...

    But whatever. Lol (posted two comments btw)

  • @Supastarrio The Fake Item Box code I used looked like this

    B217BC2C 00000000

    2000004C 00000003

    I know that it's short lol. Just try it and tell me what's wrong!

  • @EvanC303 Well, I cant test it on the actual hardware, simply because my action replay just stopped working...

    But the reason you're crashing is because that code is missing a few lines.

    Here's a fixed version.

    B217BC2C 00000000

    20000054 00000001

    2000004C 00000003

    D2000000 00000000

  • @Supastarrio Well, what do those lines physically do?

  • @Supastarrio how does your items fire so fast??

  • @spicysushi1 Because DeSmuME emulates the game slowly, I'm able to use items at a quick rate.

  • Why exactly is the item's size even stored in the game? Was it used for effects or something related?

  • @PSPHaxxorPlayer863 Without hacks, most items slightly grow in size when you use them.

    So I'm guessing this was used for effect purposes.

  • @Supastarrio Well I guess that would explain why they continuously grow when thrown.

  • can this extend the size of the items' collision areas too?(I think not xD)

  • @thesupermariofan96 Yes, their collision area/hitbox increases as they grow.

  • heh heh made these along time ago too! :P

  • Can i have your items codes?? My codes aren't good enough...

  • lmao that's awesome, wish i still had my AR.

  • HOLY CRAP THIS IS AMAZINg =)

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