Added: 8 months ago
From: zukodesign
Views: 10,569
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  • how do you take out render on udk

  • Mind blowing work :) what is the software name after the Final cut pro icon?(end of the video).!

  • Congratulations on your Graduation ;D

  • where did you get the concept for this from did you search the web or take the picture yourself?

  • Comment removed

  • i went to full sail Sunday for the behind the scenes tour and they had your reel playing on one of there computers. :)

  • Wow this is inspiring, I wish I had your talent!

  • Amazing work! I especially loved the first one, and using your best first is always a big win! One question, how do you generally do your materials? Do you opt for polygon id, lerp tree or just one big awesome map (With detail texture, perhaps)?

  • @Allingby It alllll depends on what the limits are and such. But for the first scene I had repeatables for the wood metal rust and ground textures. Then for the 1 rock and for the 2 plants I made custom textures. The metal has a vertex painting method setup where you can vert paint the rust on and it actually goes from rust to nothing so that it could look like the rust was eating into the metal. (: Thanks!

  • i gues u didn't make those models with google sketchup :P

  • @GEMDrummeRotflol HAHAhAHA!

  • @zukodesign What program did u use to model all the objects? 'Cause i luv the details, not just textures u know :P

  • Hey man, I just started full sail in October for CA, I just finished my 3DF class and after we took the final she had the ppl that wanted to stay back and look at some of the final demos, stay....and she showed this to the class and I was shocked as hell hehe, she told us that the second you showed this for a position you got hired on the spot...congratz man, I love your work, and I will be like that soon lol

  • Love the composition of the first scene, chaotic messy, like the you adjusted the heightfog.

  • :O I dream to have your skill.

  • wow i really like your work. Is it possible to get some wireframes for the first and third envrionment? I'm just really curious on how you have the assets set up. And the textures too.

  • Nice work man! I'm in my final year of doing the same kind of course, got any tips? Also, how did you find your music? Would love the same sort of music for my showreel.

  • @andyjb153 I made my own music (: Thanks!

  • @zukodesign How is full sail? Is it a good gameing college? Btw awesome work.

  • inspiring work broski, How did you record such clean fly through shots in UDK ? Is that just through the view port with the HUD turned off ?

  • @dankjeenyus Its unreal kismet .. u add a camera in the scene and you then attach it to a matinee and animate it.

  • woooooooooo  Fn AAAAA... sweet ass shit man keep it up Zuko

  • like your work very much!

  • @Bofur777 thx!

    

  • So many demo reels do it all wrong. Poor, choppy camera movement, distracting music, and of course, subpar work. This had none of those problems. Your environments are extremely well-realized, especially with the small details like the particle effects and animations on the probe. The static screenshots on your website don't do them justice. Inspirational work man.

  • @TychoVII Thanks! Much appreciated!

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