Amazing work! I especially loved the first one, and using your best first is always a big win! One question, how do you generally do your materials? Do you opt for polygon id, lerp tree or just one big awesome map (With detail texture, perhaps)?
@Allingby It alllll depends on what the limits are and such. But for the first scene I had repeatables for the wood metal rust and ground textures. Then for the 1 rock and for the 2 plants I made custom textures. The metal has a vertex painting method setup where you can vert paint the rust on and it actually goes from rust to nothing so that it could look like the rust was eating into the metal. (: Thanks!
Hey man, I just started full sail in October for CA, I just finished my 3DF class and after we took the final she had the ppl that wanted to stay back and look at some of the final demos, stay....and she showed this to the class and I was shocked as hell hehe, she told us that the second you showed this for a position you got hired on the spot...congratz man, I love your work, and I will be like that soon lol
wow i really like your work. Is it possible to get some wireframes for the first and third envrionment? I'm just really curious on how you have the assets set up. And the textures too.
Nice work man! I'm in my final year of doing the same kind of course, got any tips? Also, how did you find your music? Would love the same sort of music for my showreel.
So many demo reels do it all wrong. Poor, choppy camera movement, distracting music, and of course, subpar work. This had none of those problems. Your environments are extremely well-realized, especially with the small details like the particle effects and animations on the probe. The static screenshots on your website don't do them justice. Inspirational work man.
how do you take out render on udk
vartikarastogi 6 days ago
Mind blowing work :) what is the software name after the Final cut pro icon?(end of the video).!
arunshmily 2 weeks ago
Congratulations on your Graduation ;D
KaiTendo174 2 weeks ago
where did you get the concept for this from did you search the web or take the picture yourself?
lnceptis 1 month ago
Comment removed
lnceptis 1 month ago in playlist Uploaded videos
i went to full sail Sunday for the behind the scenes tour and they had your reel playing on one of there computers. :)
PixelFright3D 1 month ago
Wow this is inspiring, I wish I had your talent!
warthriller 1 month ago
Amazing work! I especially loved the first one, and using your best first is always a big win! One question, how do you generally do your materials? Do you opt for polygon id, lerp tree or just one big awesome map (With detail texture, perhaps)?
Allingby 2 months ago
@Allingby It alllll depends on what the limits are and such. But for the first scene I had repeatables for the wood metal rust and ground textures. Then for the 1 rock and for the 2 plants I made custom textures. The metal has a vertex painting method setup where you can vert paint the rust on and it actually goes from rust to nothing so that it could look like the rust was eating into the metal. (: Thanks!
zukodesign 1 month ago
i gues u didn't make those models with google sketchup :P
GEMDrummeRotflol 2 months ago
@GEMDrummeRotflol HAHAhAHA!
zukodesign 1 month ago
@zukodesign What program did u use to model all the objects? 'Cause i luv the details, not just textures u know :P
GEMDrummeRotflol 1 month ago
Hey man, I just started full sail in October for CA, I just finished my 3DF class and after we took the final she had the ppl that wanted to stay back and look at some of the final demos, stay....and she showed this to the class and I was shocked as hell hehe, she told us that the second you showed this for a position you got hired on the spot...congratz man, I love your work, and I will be like that soon lol
agentfusion360 2 months ago
Love the composition of the first scene, chaotic messy, like the you adjusted the heightfog.
Polygunz 2 months ago
:O I dream to have your skill.
RedofYellow 3 months ago
wow i really like your work. Is it possible to get some wireframes for the first and third envrionment? I'm just really curious on how you have the assets set up. And the textures too.
anguswu3d 3 months ago
Nice work man! I'm in my final year of doing the same kind of course, got any tips? Also, how did you find your music? Would love the same sort of music for my showreel.
andyjb153 3 months ago
@andyjb153 I made my own music (: Thanks!
zukodesign 1 month ago
@zukodesign How is full sail? Is it a good gameing college? Btw awesome work.
MrLegendman3 1 week ago
inspiring work broski, How did you record such clean fly through shots in UDK ? Is that just through the view port with the HUD turned off ?
dankjeenyus 4 months ago
@dankjeenyus Its unreal kismet .. u add a camera in the scene and you then attach it to a matinee and animate it.
zukodesign 4 months ago
woooooooooo Fn AAAAA... sweet ass shit man keep it up Zuko
dadublikar 6 months ago
like your work very much!
Bofur777 7 months ago
@Bofur777 thx!
zukodesign 7 months ago
So many demo reels do it all wrong. Poor, choppy camera movement, distracting music, and of course, subpar work. This had none of those problems. Your environments are extremely well-realized, especially with the small details like the particle effects and animations on the probe. The static screenshots on your website don't do them justice. Inspirational work man.
TychoVII 7 months ago
@TychoVII Thanks! Much appreciated!
zukodesign 7 months ago
0:47
czukoman202 8 months ago