@IoIocaust It's not a 100% combo, it's a grab setup that does 100%. There's a gap between when the combo ends and when the throw occurs, and if Honda doesn't negative-edge the throw he'll be vulnerable to a reversal. Characters like Zangief and T-Hawk can reversal grab or super. It's something you mix-up though for sure and not a guaranteed setup.
@pbrubaker Out of curiosity, how hard is it to escape? I know Zangief does some jab,jab,SPD setups that are nearly inescapable because you have a tiny single-digit frame window to reversal before he throws you, and because he can vary the number of jabs before SPD it ends up being monstrously difficult to get out.
@MrScrubkiller Not really. There is some scaling based on who one the previous round, and some randomness to the damage, but it will almost always kill the opponent.
@MrScrubkiller nope, which is why Balrog actually rapes, one of my favourite combos in the game:
Jump HK - cr. jab - st. jab - st. jab - rush punch, destroys Sagat, watch footage of Street Fighter II when Daigo plays Balrog, he kills Sagat with two combos :P
Haha! I remember ya homie! Not always drunk, but more often than not in the late night! Hopefully I'll run into you again when I have some free time from work. Peace!
I rember seeing this combo for the first time and thinking how great it would be to land it in a tournament, and out of no where devastation 2009 i see the same type of combo, by the same guy and against john choi
Not like it matters much, if people reversal after HHS they will most likely get punished for their whiffed move. So it's a pretty neat combo, does it work in ST too?
You can actually jump out, there's that much time. Most players are a little shell shocked by it so they end up getting thrown.
Ya it works in ST but it's much harder. In ST though, the Ochio does a shit ton of stun, so it has a much higher chance if rendering your opponent dizzy.
The wonders of not having a command throw whiff animation, one should attempt one at all times. Oh yeah Fierce Ochio's stun damage has always been up for debate in ST, since it does twice the stun damage of a normal throw and place you right untop of your opponent.
The no whiff doesn't really matter. Hawk and Gief have combos that end in throws. Basically my point here is that those players practiced that enough to be able to have the timing right. Most of the time anything those guys can do Honda would be able to do. The time Honda's throw is a bunch of crap is when his opponent is attempting to combo and misses, Honda wins there. Also, in ST all versions of Honda's Ochio did 2x dizzy. Not just fierce.
You can't combo into throws in ST as you know, so I can't imagine Gief comboing a throw, since there's that reversal window right before the SPD connects. Hawk can cross-up -> cr.jab -> cr.jab -> negative edge safe Typhoon attempt in ST. I can imagine Honda doing the same, but his throw has limited range IIRC.
I'm not here to discuss whether or not vice versa is fair, thanks for clarifying that all Ochios do 2 x stun.
What are you referring to? Randomness? Like this isn't always 100%? 99.9% of the time this does 100% damage. Unfortunately there is some randomness in ST. Depending on some factors (like: if you won the first round, you are way ahead in life, or the game rolled the dice in your opponents favor) this may not do 100% damage. No I didn't mention that. Because most of the time this does 100%.
That's a phat setup.
mdbspcaws2 1 month ago
@FurkoTurk0 when i see honda doing a 100 hand so closly i guard i will not jump ,especialy if i lost my charge.nice vid bro ^^
ukyo48 1 month ago
@FurkoTurk0 That's why I don't call it a combo buddy. It's a setup. And it works quite well actually.
pbrubaker 2 months ago 3
The damage output in this game is ridiculous! But I love how broken it is. :)
MBurrow08 2 months ago
Oicho
O Icho
おお いちょう
大 銀杏
Great Ginkgo-biloba
adgjmqtw 2 months ago
that's nasty.
JumpingBalrog 3 months ago
lol the announcer was rooting for guile "shit combo"
Apemopo 4 months ago
its not 100% . . theres a break in the combo before the grab which can easily be reversed
IoIocaust 5 months ago
@IoIocaust It's a command grab, so no, it cannot be reversed. It might be able to be avoided, though. Not sure.
But you cannot reverse that grab.
wiggi0620 4 months ago
@wiggi0620 All command grabs can be beaten in this game by executing a non-throwable reversal move.
pbrubaker 3 months ago
@pbrubaker Well, yea. I knew that. lol
wiggi0620 3 months ago
@IoIocaust It's not a 100% combo, it's a grab setup that does 100%. There's a gap between when the combo ends and when the throw occurs, and if Honda doesn't negative-edge the throw he'll be vulnerable to a reversal. Characters like Zangief and T-Hawk can reversal grab or super. It's something you mix-up though for sure and not a guaranteed setup.
pbrubaker 3 months ago
@pbrubaker Out of curiosity, how hard is it to escape? I know Zangief does some jab,jab,SPD setups that are nearly inescapable because you have a tiny single-digit frame window to reversal before he throws you, and because he can vary the number of jabs before SPD it ends up being monstrously difficult to get out.
Glahga 3 months ago
Great job man.
XxGonixXFAN 6 months ago
Disgusting Honda
reniisgod 6 months ago
Those crouching LKs do an obscene amount of damage
olivarious 10 months ago
Comment removed
BlooDaBeast 1 year ago
On a side note, when "5 hit combo" came up, I definitely thought it said "Shit combo."
disturbedsongstress 1 year ago 3
i wish his ex headbutt went thru fire balls in ssf4
bamskull 1 year ago
@bamskull it does as long as it's a single fireball. this honda can got through fireballs with his weak head butt.
jfachris 1 year ago
@jfachris ex headbutt doesnt go thru any fireballs in ssf4. if dat was the case then honda wud of had an easier time against shotos
bamskull 1 year ago
I love that the older SF games have negative edge and motion storing abilities... can't do that in SF4 games at all.
Jarrkha 1 year ago
is there no damage scaling in this game
MrScrubkiller 1 year ago
@MrScrubkiller Not really. There is some scaling based on who one the previous round, and some randomness to the damage, but it will almost always kill the opponent.
pbrubaker 1 year ago 2
@MrScrubkiller nope, which is why Balrog actually rapes, one of my favourite combos in the game:
Jump HK - cr. jab - st. jab - st. jab - rush punch, destroys Sagat, watch footage of Street Fighter II when Daigo plays Balrog, he kills Sagat with two combos :P
CUB0W 1 year ago
now can somone explain to me why guile stood up after he had no life???? just curious lol
yungS12 1 year ago
@yungS12 This was recorded using a training dummy.
pbrubaker 1 year ago 21
@pbrubaker i apologize for mynignorance for i have not played this game before
yungS12 1 year ago
This has been flagged as spam show
@pbrubaker i apologize for my ignorance for i have not played this game before
yungS12 1 year ago
@yungS12 So he could go home and be a family man.
thedukeoftbc 4 months ago
Megaman you are what inspired me to play e honda.. amazing.
scaerlinc 1 year ago
Dude I played ea megaman on xbox live. He always plays drunk but still murders. Hit me up bro
HR2quik 2 years ago 5
Haha! I remember ya homie! Not always drunk, but more often than not in the late night! Hopefully I'll run into you again when I have some free time from work. Peace!
pbrubaker 2 years ago
@pbrubaker As long as you don't drink too much, not good dude, and don't drive. Nice Combo by the way, I use Balrog and Sagot
Ask more if needed bud :P
BoxerMuscleMilk 1 year ago
100% real not fake 10/10
SpyManSH 2 years ago
Honda!
Don't mess with the sumo!
HakuryuVision 2 years ago
This has been flagged as spam show
Nice try, kid. It's obvious you upped the damage.
SirBlueWizard 2 years ago
Haha, you're an idiot. Stop spreading misinformation.
pbrubaker 2 years ago
This has been flagged as spam show
Don't be mad. Besides, what kind of kid votes down on his own videos to hide such a comment?
SirBlueWizard 2 years ago
Stunning!!!!!
merkabah 2 years ago 2
... Whoa. Care to play some on Live? I'm ALWAYS looking for better players to try and improve.
Awesome combo, at any rate. I now realize just how much I have to learn. Thanks for this.
Lndmk227 2 years ago 2
This has been flagged as spam show
wow typos = noobs i'm so sorry my honda = greater then yours in hdr and sf4
jewelman 2 years ago
This has been flagged as spam show
not having a whiff animation = kara ochio noob
jewelman 2 years ago
It's Oicho noob
ThundahMunkee 2 years ago 2
holy shit!
angelV1 2 years ago 3
YEAH! That was the coolest six seconds ever!
I'm a (crappy) E. Honda player, so this is really awesome to see.
PandaBearParamedics 2 years ago 7
bring that junk to evo! :-)
921144666 2 years ago 5
I am for sure!
pbrubaker 2 years ago
I rember seeing this combo for the first time and thinking how great it would be to land it in a tournament, and out of no where devastation 2009 i see the same type of combo, by the same guy and against john choi
theway280 2 years ago 20
v=SrBfZKlHwnU
LooieLycanLucius 2 years ago 3
I'm pretty sure both Zangief and Hawk can get in a command throw or SUPER after the HHS.
Tryllefod 2 years ago
Ya, anyone can get out after HHS. Most people don't though.
pbrubaker 2 years ago
Not like it matters much, if people reversal after HHS they will most likely get punished for their whiffed move. So it's a pretty neat combo, does it work in ST too?
Tryllefod 2 years ago
You can actually jump out, there's that much time. Most players are a little shell shocked by it so they end up getting thrown.
Ya it works in ST but it's much harder. In ST though, the Ochio does a shit ton of stun, so it has a much higher chance if rendering your opponent dizzy.
pbrubaker 2 years ago
The wonders of not having a command throw whiff animation, one should attempt one at all times. Oh yeah Fierce Ochio's stun damage has always been up for debate in ST, since it does twice the stun damage of a normal throw and place you right untop of your opponent.
Tryllefod 2 years ago
The no whiff doesn't really matter. Hawk and Gief have combos that end in throws. Basically my point here is that those players practiced that enough to be able to have the timing right. Most of the time anything those guys can do Honda would be able to do. The time Honda's throw is a bunch of crap is when his opponent is attempting to combo and misses, Honda wins there. Also, in ST all versions of Honda's Ochio did 2x dizzy. Not just fierce.
pbrubaker 2 years ago
You can't combo into throws in ST as you know, so I can't imagine Gief comboing a throw, since there's that reversal window right before the SPD connects. Hawk can cross-up -> cr.jab -> cr.jab -> negative edge safe Typhoon attempt in ST. I can imagine Honda doing the same, but his throw has limited range IIRC.
I'm not here to discuss whether or not vice versa is fair, thanks for clarifying that all Ochios do 2 x stun.
Tryllefod 2 years ago
no mention of damage boost?
Metawar14 2 years ago
What are you referring to? Randomness? Like this isn't always 100%? 99.9% of the time this does 100% damage. Unfortunately there is some randomness in ST. Depending on some factors (like: if you won the first round, you are way ahead in life, or the game rolled the dice in your opponents favor) this may not do 100% damage. No I didn't mention that. Because most of the time this does 100%.
pbrubaker 2 years ago
This comment has received too many negative votes show
No...it seems that the damage is turned up all the way...i haven't tried it but....eh..i don't really care anyway...
Metawar14 2 years ago
There is no damage adjustment. It's 100% default configuration. This isn't his only 100% combo either.
pbrubaker 2 years ago
Siiiiiiiiiiiiiiiiiiiiiiiiiiick
jocund50 2 years ago 2
OOOOOOUAAAA, ooua, ouua
SnDFrostey 2 years ago
lol, i didn't even know honda had links in this game
syxx573 2 years ago 2
Now that hands is 3 inputs are 5 needed for this combo?
And damn Honda for keeping negative edge and stored ochio with no whiff!!
DonkeyFist 2 years ago
I believe it's 3 for light, 4 for medium, and 5 for fierce. At least that's what I come up with when I test it.
pbrubaker 2 years ago
"Hundred hands easier to execute (now requires 3 presses of a given punch button rather than 4 presses)."
This is what Sirlin's blog says, but I wouldn't be surprised if this wasn't programmed correctly like a few other things in HDR.
DonkeyFist 2 years ago
It might be the speed that each button needs to be pressed that makes it seem like there are more button presses needed. Thanks for the info.
pbrubaker 2 years ago
please... button inputs...
killtrocity09 2 years ago 2
Explanation of how to do this added to the description.
pbrubaker 2 years ago
Thx man really appricated.
killtrocity09 2 years ago 2
No problem!
pbrubaker 2 years ago
woa wtf..........
MrSNK 2 years ago 3
Honda is gay just like pete >.>
goku883 2 years ago
Welp...this is going in the FAQ! Guaranteed!!! Crazy find!
oeverett 2 years ago
NO..comment.... **Cough** BS*** COUGH!!! J/k, nice find! Kinda... as long as I never get to feel it.
fatboySRK 2 years ago 2