Imagine your driving in your own street.. then suddenly your falling into an crater caused by an giant japanese robot, controlled by your mom! OMFG! I hope arnold schwarzenegger will come and save us from these devastating times... Im not born to speak english so don't discuss about my english grammer okay?
Ok, so I've watched all your videos, and I can understand how you do everything, except how you make the cars markerless. I know that there's a simple solution that I'm not thinking of, such as making the cars position themselves relative to something that serves as a marker, like the track itself.
it doesnt track the markers anymore(i think) but the geomerty that the cars are drving on and they have a 3d model which is matched up to the track in realtime
The software I use currently would not know (unless I did like.. 1 frame every 2 minutes, lol) how to do markers =/ I'll work on it tho, keep in touch with me if you like, working on a online game, and no im not a noob, it's going well, and we have a dev team and we have someone who has made online games before as our coder, I do graphics :)
This type of augmented reality is very easy, (not to boast) I'm 15 and could code somthing like this, not claiming to be a proffessional, the reason it is easy is because the area is not being interacted with, so I would just have to render the schene in 3d, have webcam in background, then calculate what should be showing, and what not, this will work even if camera moves, aslong as the area is not interacted with. then it gets hard!
Wow this is what I'm trying to do for a school project but it's really hard to get started, especially for all the markerless tracking involved, would you have any hints on where I can find ressources that I could use to get me started, OpenCV seems a bit too low level for what I'm want to accomplish I feel like I'll have to reinvent the wheel... anyway this is really great technology. A+
THIS is the future! We need to see this in home console games! From now on you don't create the new course in the game itself, you construct it on your living room table! Creativity and FUN! Parents like that! Mass Produce it! Mass Produce it!
the trouble I have about understanding this technology is the lighting aspects.. are the shadows trickery? they're not actually calculating the actual light source of the room, are they? I can't imagine it's that advanced yet
Here the light source of the room is tuned by hand to match a bit the real one. We can do some automatic tuning (with, for instance, a camera looking at a spherical mirror to detect the lights), but it is a lot of work for results that many persons do not really notice. It turns out that on a virtual object, only one, clear cut shadow, is often preferred to several fuzzy 'real' ones.
Well a car manufacturer really paid to have what you see here to promote new models in a convention. Real rc cars would have been less clean after a few hours of play from the passer-bys, they would have been harder to drive, etc., so it has nevertheless some advantages compared to the "real thing".
i just don't understand whats wrong with reality reality....... if you wanna play with an rc car... go buy an rc car :) will be way more satisfying than anything virtual
In this case the terrain was modeled by hand beforehand : we used the easiest approach because we had only a few days to do this game for our customer.
Actually I'm almost certain the camera is anchored with an entire view of the area, then the video output is digested by the program for some automatic zoom and pan.
Yes, because the camera was to be built into a kiosk. Otherwise, we can use a robot camera (see my video "Physics .. part 2" to see it), or even with some restraints an handheld camera. Note that we imitated the "inertia" of the robot camera in this method !
ah lush! let's have a go...!
philipharperable 1 year ago
Imagine your driving in your own street.. then suddenly your falling into an crater caused by an giant japanese robot, controlled by your mom! OMFG! I hope arnold schwarzenegger will come and save us from these devastating times... Im not born to speak english so don't discuss about my english grammer okay?
BinnyNL 2 years ago
Play games like destruction derby and twisted metal with would be amazing.
HectorUch123 2 years ago 2
Sweet! You have actually inspired me to use Augmented reality for my board game project for my Government class!
Xzeleous 2 years ago
Yeah, imagine having glasses with LCDs, and built in camera. The possibilitys are limitless.
Macosxmikey 2 years ago 6
yep, I could see this in upcoming games. that would be awesome
ADeadRock 2 years ago 2
Now, thats interesting...good work.
MPZRACEVIDEO 2 years ago
awesome
Crazyman1212 2 years ago 6
now what would be cool, is if you project the cars onto the actual in life board you made
MattThe3rd 2 years ago
Impressive!!!
GamaRGVsuzuki 2 years ago
I'd love to play a racing game with this tech + one of those opticaly-transparent Vuzix AR goggles out later this year.
twdarkflame 2 years ago
Ok, so I've watched all your videos, and I can understand how you do everything, except how you make the cars markerless. I know that there's a simple solution that I'm not thinking of, such as making the cars position themselves relative to something that serves as a marker, like the track itself.
How do you do it?! lol
SunflashMace 2 years ago
The cars arnt real...no need to track things the computer is adding anyway!
twdarkflame 2 years ago
it doesnt track the markers anymore(i think) but the geomerty that the cars are drving on and they have a 3d model which is matched up to the track in realtime
moffboffjoe 2 years ago
Man, I'd love to know how it detects the contours of the table and all that.. Man, amazing stuff.
I gotta get me some virtual reality goggles, a camera mounted on them, and some augmented reality programs.
Niko381 2 years ago
wow this is my first time seeing something like this , this must be the beginning of future games
TacoTown254 2 years ago
can i download this?
otofcontroll 2 years ago
best thing about this are the sfx !!!
mrdotbryce 2 years ago
The software I use currently would not know (unless I did like.. 1 frame every 2 minutes, lol) how to do markers =/ I'll work on it tho, keep in touch with me if you like, working on a online game, and no im not a noob, it's going well, and we have a dev team and we have someone who has made online games before as our coder, I do graphics :)
TheLastHero14 3 years ago
This type of augmented reality is very easy, (not to boast) I'm 15 and could code somthing like this, not claiming to be a proffessional, the reason it is easy is because the area is not being interacted with, so I would just have to render the schene in 3d, have webcam in background, then calculate what should be showing, and what not, this will work even if camera moves, aslong as the area is not interacted with. then it gets hard!
TheLastHero14 3 years ago
I'd like to see you do it :) The concept is easy. you'd need a framework to start from. It is being interacted with, as the ground is topographical.
LeviHare 2 years ago
capitalists unite! an opportunity! manufacture! mass produce and change reality as we know it!!
spug03 3 years ago
whaaaaaaat cool what is this
ShaurntheSheep 3 years ago
Wow this is what I'm trying to do for a school project but it's really hard to get started, especially for all the markerless tracking involved, would you have any hints on where I can find ressources that I could use to get me started, OpenCV seems a bit too low level for what I'm want to accomplish I feel like I'll have to reinvent the wheel... anyway this is really great technology. A+
NioX5199 3 years ago
THIS is the future! We need to see this in home console games! From now on you don't create the new course in the game itself, you construct it on your living room table! Creativity and FUN! Parents like that! Mass Produce it! Mass Produce it!
insanity54 3 years ago
amazing... haha! I want a go!!
the trouble I have about understanding this technology is the lighting aspects.. are the shadows trickery? they're not actually calculating the actual light source of the room, are they? I can't imagine it's that advanced yet
totallynothere 3 years ago
Here the light source of the room is tuned by hand to match a bit the real one. We can do some automatic tuning (with, for instance, a camera looking at a spherical mirror to detect the lights), but it is a lot of work for results that many persons do not really notice. It turns out that on a virtual object, only one, clear cut shadow, is often preferred to several fuzzy 'real' ones.
EmmanuelMFr 3 years ago
Well a car manufacturer really paid to have what you see here to promote new models in a convention. Real rc cars would have been less clean after a few hours of play from the passer-bys, they would have been harder to drive, etc., so it has nevertheless some advantages compared to the "real thing".
EmmanuelMFr 3 years ago
i just don't understand whats wrong with reality reality....... if you wanna play with an rc car... go buy an rc car :) will be way more satisfying than anything virtual
chemicalBR0 3 years ago
real RC cars don't have little screaming people in them.
MadsterV 3 years ago 2
Just think playing argumented reality sim city awesome
BELACSAMOHT 3 years ago
Am I correct in saying that with this software, you could place an object on the table and it would become an obstacle for that cars?
pinacoladaxb 3 years ago
Yes, if you have some information about this object beforehand.
EmmanuelMFr 3 years ago
Can you explain how the computer/camera knows the terrain you made? how it works to implent such terrain or object.
ThunderDonkey 3 years ago
In this case the terrain was modeled by hand beforehand : we used the easiest approach because we had only a few days to do this game for our customer.
EmmanuelMFr 3 years ago
Sell me one! NOW!
geel9 3 years ago
It is hopefully going to be a tool used within construction :D
Onkarr 4 years ago
it's awesome. I don't really know whyt can it be used, but, I see the videogames future here.
Yandrag 4 years ago
and the camera virtually follows the virtual action automatically :D
roidroid 4 years ago
Actually I'm almost certain the camera is anchored with an entire view of the area, then the video output is digested by the program for some automatic zoom and pan.
iamxxv 3 years ago
Yes, because the camera was to be built into a kiosk. Otherwise, we can use a robot camera (see my video "Physics .. part 2" to see it), or even with some restraints an handheld camera. Note that we imitated the "inertia" of the robot camera in this method !
EmmanuelMFr 3 years ago