This tool is fantastic. I'm in Second Life right now (Vitellius Dionysus) and built a similar basic 3d model. By pushing my graphics settings up one notch in V3 to 'mid', the sairs don't collapse and look normal all the way around so that solved that issue for me. The only "problem" I can see is texturing; however, it appears that models can be pre-textured in Sketch Up thus alleviating that issue. I'll be trying that next. Thanks for the tutorial. Very helpful.
This tool is fantastic. I'm in Second Life right now (Vitellius Dionysus) and built a similar basic 3d model. By pushing my graphics settings up one notch in V3 to 'mid', the sairs don't collapse and look normal all the way around so that solved that oissue for me. The only "problem" I can see is texturing; however, it appears that models can be pre-textured in Sketch Up thus alleviating that issue. I'll be trying that next. Thanks for the tutorial. Very helpful.
Thank you. I need a lot more help with SL meshes and gesturing.
joey301 5 months ago
nevermind. I figured out the texturing thing. Pays to read the uploading screens.
Dwellsification 6 months ago
@Dwellsification I haven't tried the texturing. I am really excited to try. Will probably do that tonight.
thecodeguys 6 months ago
This tool is fantastic. I'm in Second Life right now (Vitellius Dionysus) and built a similar basic 3d model. By pushing my graphics settings up one notch in V3 to 'mid', the sairs don't collapse and look normal all the way around so that solved that issue for me. The only "problem" I can see is texturing; however, it appears that models can be pre-textured in Sketch Up thus alleviating that issue. I'll be trying that next. Thanks for the tutorial. Very helpful.
Dwellsification 6 months ago
This tool is fantastic. I'm in Second Life right now (Vitellius Dionysus) and built a similar basic 3d model. By pushing my graphics settings up one notch in V3 to 'mid', the sairs don't collapse and look normal all the way around so that solved that oissue for me. The only "problem" I can see is texturing; however, it appears that models can be pre-textured in Sketch Up thus alleviating that issue. I'll be trying that next. Thanks for the tutorial. Very helpful.
Dwellsification 6 months ago
Now I'm interested in trying Sketchup! The learning curve for me is going to be figuring out the tweaks at the upload screen...
nebutron 6 months ago
Kudos for this. Will be useful. Thanks for posting.
(The HUD on top left takes up a lot of the window, I personally think it'd be better to watch if you detach it when you do a tutorial ;) )
Airethilien 6 months ago
@Airethilien Oh yea. Sorry about that. I rarely detach that HUD so i probably didn't even see it. :)
thecodeguys 6 months ago
thanks..a good start. long time coming, finally !work to do! fun to have...
pyewacket22 6 months ago