Added: 1 year ago
From: TheFoundryChannel
Views: 30,700
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (48)

Sign In or Sign Up now to post a comment!
  • Ok, to be clear, you imported 3d meshes just for good placing of explosion cards, then used render passes done in maya with renderman and cull off parts of cards with z-chanel ?

  • what are the kind of computer you use for the daily work, I believe you need more power computer to get feedback more fast.

  • nice!! can u use it with blender?

  • How did u layer in the transformers? Plz anyone

  • Foundry I wonder, What's that green NODE which merges devestator? I guess it's EXR passes piped in that green node, it's ILM's gizmo or? + Zeno to nuke camera, they are using the geometry just to reference the 3d space and place cards?

    thank u !

  • It's a shame they can't show some of these things at the end of films, to give people who don't know how much work goes into making them, a bit more appreciation. Might help stop the idiots who cry foul over movies like Transformers when they've got no appreciation for the artists who work so hard to see these things come to life. Love your work guys, I appreciate it - keep it up!

  • @MachinePhilby

    its not that, its that michael bay thinks CGI special effects is a compensation for a bad story. thats why so many people hate transformers movies. they dont hate the artist. they hate Bay. SPFX is a tool to aid a story. not the other way around.

  • @MachinePhilby At first I agreed, but part of enjoying a film (to the general public) is not knowing about everything that goes on behind the scenes. It's like a magician that never reveals his secret. It would be awesome if they could upload a ton of these to youtube, but it would ruin the movie for some people if it was in the DVD extras or something.

  • is this a 3d or a 2d program???

  • @monoseb Hello. Nuke is a 2D compositor, but has a really amazing 3D workspace. Read more on our website.  TheFoundrydotcodotuk then go to Nuke.

  • nuke is better than cinema 4d??? or is different ¿?

  • @losmasbuscaos Nuke is a compositor - like After Effects. Cinema4D is an animation package - like Maya, Lightwave and so on. They're two different things =)

  • @losmasbuscaos they both are different .. nuke is a composting,(*) program where as cinema 4d is a 3d program ... 4d is 3d ha aha ..:)

  • Can you put full maya animations in Nuke?

  • @TheEffectsSpecial Yes with FBX, but make sure you use 2009.

  • @TheFoundryChannel

    hi sorry for asking in such a while, but i've tried exporting from maya a rigged character(has separate mesh),but when I import it and mark check "all objects" it messes up the mesh locations(most probably the rig) plus it somewhat crashes, the whole character is just around 40k polys.

  • What is this program?

  • @Lilcolaperrr Nuke. Find out more at thefoundry dot co dot uk

  • How did they create devastator

  • @tapoutfan85 3ds max

  • @GuitarRocker1001

    Nuke is a node based compositor and After Effects uses layers. In many ways, Nuke is more visual than After Effects and it is easier to develop tools within Nuke as well as transfer files between other groups. In my personal opinion, Nuke's 3D capabilities are much greater than AE and it has more potential for development. Potential that is already being utilized :).

    Ultimately though, it's user preference.

  • People got to realise. This is the program he used just for the dust, the flames and ect.

    Devastator and the background is already done in another program and rendered out for him to use

  • he's showing the demo on MacbookPro. even if its in Proxy mode but it still a heavy comp elements in it.

  • He's using Linux! :DDDDD

    (look at the window borders)

  • @Synicade i've just noticed that as well :P

  • @Synicade

    hes on a mac?

  • @InsightCinema Yeah, but you can run Linux on a mac :p

  • hey man i love your product i have nuke no clue how to use it is there any tutorials i can find on how to do any of this?

  • @xxxpanheadxxx You'll find lots of Nuke tutorials on this YouTube channel in the playlist called Nuke Tutorials. They are also available on The Foundry's website if you go to Nuke/Training resources. You can also get a Personal Learning Edition of Nuke there for unlimited practice use. Enjoy.

  • @TheFoundryChannel Its all very well, having a good compositing software but what about when it comes to elements stock footage, theirs only about three packages out on the market and you can't keep using the elements over and over again.

  • damn ,, nuke is awesum

    from few days i m luking for tuts but no vids r out thr :(

    .. i want to kno bout 3d environment .. how to composite aa scene

  • My computer will blow up, if i try to render something like that.

  • the foundry, damn, more difficult than AE :s im astonished ):

  • sure was terrible film but the visuals were amazing

  • Hello danilozappala You can get a PLE version of Nuke on our website thefoundrydotcodotuk then go to the Nuke pages and select try. Enjoy.

  • I didn't understand a thing, but I am amazed by that program.

    I want The Foundry to send me a copy so I become the best animator in the world.

    Deal? No? Owwwwwwwwwwwwww :(

  • lol

  • Nuke is available on all platforms. You can also import .obj or .fbx models. You can find out more info about all the features in Nuke on our website thefoundrydotcodotuk/nuke

  • Nuke is only avaible for mac? is there a good .obj converter? .obj works on photoshop too, right?

  • @69TmTulio I use Nuke on pc and linux

  • wait a minute.... u can import models into Nuke?

  • @orlanduce Yes dude. You can import 3d object in the format .obj. Its awesome.

    Thanks again the foundry channel for posting this, inspire me a lot in the learning of nuke. ;)

  • @lukassstyyy So actually you make a model and import it into nuke and then animate it there? Or? Because with AE you first have to do all the work in 3D app and then just composit in AE...

  • @lolish1234 I really dont know how animation of a 3d object works in nuke, I suppose you can animate the object in the 3d software (maya or 3d max for example) and then export to nuke. Yes in AE the work is like you say, but in nuke you can do it in that way also. Rendering the scene in 3d software as .exr file (this file includes all the layers) and then import that file into nuke to control and modify the layers as you wish. I really dont know what of the 2 methods are the best...

  • wonder how big the element library is at ILM? amazing video very inspiring :)

  • This is really inspiring and motivating for me, please keep them coming!

    Cheers!

  • holy shit guys, these videos are amazing, thanks for putting them up!!

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more