We did well on time, but ended up suffering the pitfalls of outputting to a self contained quicktime format. I know certain editing houses rely on final cut, but it is not the only choice, nor is it always the best choice. In that line of thinking, why are we forced to use a proprietary codec that does not preform well in much anything else?
The crew did an excellent job. I think the acting, sets, and music were all top notch. Overall I had a lot of fun putting this together, and I hope to get a chance to work with Steve and everyone again soon.
We had a lot of difficulty with what should have been a very simple script. The last scene was shot while the story was still getting ironed out. There is also a lack of a resolution ending. We did what we could with the voice overs, which were originally part of the idea, but it still seems to come up short of a complete story.
We did well on time, but ended up suffering the pitfalls of outputting to a self contained quicktime format. I know certain editing houses rely on final cut, but it is not the only choice, nor is it always the best choice. In that line of thinking, why are we forced to use a proprietary codec that does not preform well in much anything else?
josephbehrens 2 years ago
The crew did an excellent job. I think the acting, sets, and music were all top notch. Overall I had a lot of fun putting this together, and I hope to get a chance to work with Steve and everyone again soon.
josephbehrens 2 years ago
Thank you to everyone.
A few of my own thoughts,
We had a lot of difficulty with what should have been a very simple script. The last scene was shot while the story was still getting ironed out. There is also a lack of a resolution ending. We did what we could with the voice overs, which were originally part of the idea, but it still seems to come up short of a complete story.
josephbehrens 2 years ago