Added: 3 years ago
From: Transcendent0ne
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  • fuck i love this game so hard

  • @Sahuagin I cryed by awesomensess while i was reading this post and listening to this

  • Fuck you Baal, Cyric has taken over!!

  • Isn't this the song that plays when Gorion is trying to solo Sarevok?

  • @NebaNow That guy is such a noob!! It took me and 5 others to ALMOST take him! lol

  • you are left orphaned in the wilderness, and for weeks you struggle to fend off the assholes who are not only trying to kill you for some unknown reason, but are also behind some clandestine plot against the whole country. up till this point your battles have been mostly defensive or exploratory in nature, but this time, you are taking the fight to them. as you begin kicking ass and taking names on the enemies home turf, this song plays.

  • This makes me laugh because this plays when you are attacked by rats, and you have to crush them into giblets using your Quarterstaff, one of the first quests you get in candlekeep.

    It's also funny because it plays when the dude who says "I've got a blade with your name on it" in one of the houses tries to kill you and also explodes into giblets from Quarterstaff strikes.

  • Making CN comments just ruins the awesomeness of this music score.

  • This is the music that plays when you are attacked by wolves on your first night outside.

  • @Shdow1 Then clearly you've never played Baldur's Gate.

  • 25+ are losers who failed everytime when this music came (forgot came last time D:)

  • 25+ are losers who failed everytime when this music

  • Boo!!

  • Why does this particular BG track have so many views and Chuck Norris references? Was this track linked to some meme or something?

  • All the people here....I'm almost sure I'm the only one who has this game and the second + expansion. Anyone here played baldurs gate ?

  • @blazegunshark Yeah, I do. I have the first game, and the expansion. Now I'm getting the second (within a week or so). You're not the only one.

  • @blazegunshark I played all of them + expansion

  • come to the think of it this music plays when chuck norris punches someone with his chin

  • poor chuck norris, everyones pickin on him

  • Run my child !

    Holy shit ! No Spells !

    * Take his knife*

    Take this !!!!

  • No, this song plays when customers come in with stupid questions. You should be able to revoke owning privileges if you feel it will cause you great further grief..."You are too stupid to own this." *Yoink*

  • This is the music that plays when chuck norris has to take a shit

  • This song plays when someone else is wrong on the internet.

  • you can go to listen to youtube .com and copy and paste the link there. Works with any youtube video.

  • 25 people are A WASTE OF MY TALENTS

  • This is my ring tone when the wife calls.

  • Epic as the Iliad.

  • @marboeus

    Haha, I can totally see this music playing as the Greeks set sail for Troy or as Achilles fights Hector.

  • Is there a epic music like this in Dragon Age Origins ?

  • @Thunker71

    A bit.  For some reason they confined the best music to Lothering, though. BG is a much better game in my un-biased, non-nostalgic opinion.

  • This song plays whenever you commit suicide.

  • Yesterday my game glitched due to a dryad in Cloakwood charming my character; after I charmed him back and rested, I woke up to find him permanently hostile and had to use a savegame editor to fix it. The scare left me in a pretty freaking bad mood and a thirst for blood, needing someone to take my anger out on, RIGHT when I reached the section of forest with Davaeorn's mine. And TONS of frightened guards right in my way. I just had to smile murderously, and that's when I first heard this song.

  • This music plays when mom forget her make up

  • @hous56 or my wife..:/

  • @hous56

    LOL

  • @hous56 HAHAHAHA LOL!!!

  • @hous56 HAHAHAHHAH

  • 24 people were killed by kobolds before they could get even a single magic missile off.

  • shit.

  • if you ever arrive in hell... ask for baldur and he'll enroll you in his army

  • Gorion VS Sarevok !

  • @Thunker71 Gorion looses :( he should have run not attacked Sarvok.

  • EPIC

    Baldurs gate games was the best

  • great game

  • Incredible.

  • this is the music that plays when chuck norris wakes up.

  • @xXxDarkAdeptusxXx hahaha

  • DRIZZT DO'OURDEN, BRUENOR BATTLEHAMMER, WULFGAR, AND CATTI-BRIE BATTLEHAMMER!!!!!!!!!

  • is this just a song or is it from a game or movie or something?

  • @WundahfulWorld try googling "baldur's gate"

  • watch?v=MsveK8rT2aU

  • its the same music on my ipod where you shall put three pieces of metal togheter to get money to buy new stuff

  • check my original film scores

  • Awesome

  • This is more epic than that one time I punched a guy in a the face.

  • Epic indeed.

  • Baldur106, I just hope you look healthier than the guy on your gate! ;)

  • test

  • You can't water down D&D rules and expect the gameplay - especially the combat - to be as enthralling or satisfying for "hardcore" (i.e. not thick) gamers. But Bioware, who for some reason many people think are still "great", in their infinite (i.e. business) wisdom decided that they WOULD do this IF (and only if) the majority wanted it and, not being at all motivated by money , they would henceforth create games which would satisfy the desires of the majority. Or in other words, shit games.

  • @zarakhast the only game after the IE games that had watered down DnD rules was KOTOR, and that game had plenty of personality (Jolee and his morbidly funny stories, HK47's hatred of 'flesh bags,' I can go on...). If anything, the storytelling in KOTOR was a step up from the BG series. the combat wasnt as satisfying I will admit, but it worked well enough to be fun and entertaining. I dont see any point in lamenting what you cant change...why not create your own DnD based CRPGs?

  • On the soundtrack, this is called Gorion's Last Stand. It should play when he faces down the 7-foot tall Sarevok in full battle-armor to give you a chance to escape.

  • The first time I played NWN (expecting (naively) more of the same Black Isle / Bioware) brilliance I could sense it : different writers ; a lack of soul ; a product which had been produced according to a formula, without any inspiration or imagination. All designed just to make money, but with the added bonus that it had tools by means of which you could add your own content (mods). Rip off. The golden age of RPGs ended with IWD2. Oblivion was the same : an unfinished product. Shameless !

  • @zarakhast lol I think your giving some of the IE games too much credit. Im not saying they wernt great, but even they were not perfect. Take IWD series, great combat, very limited roleplaying. tho I admit, its prolly one of the best dungeon crawlers ive ever played. Planescape Torment even had issues . mostly on the combat end. PS:T has some of the best and most sophisticated writing ever in a PC game, but its combat was somewhat lacking. it wasnt poor, but it wasnt as exciting as say BG

  • The first time I played NWN (expecting (naively) more of the same Black Isle / Bioware) brilliance I could sense it : different writers ; a lack of soul ; a product which had been produced according to a formula, without any inspiration or imagination. All designed just to make money, but with the added bonus that it had tools by means of which you could add your own content (mods). Rip off. The golden age of RPGs ended with IWD2. Oblivion was the same : an unfinished product. Shameless !

  • what the fuck did they do to youtube?!?!?

  • when i put this music too loud i just want to

    CAST FIREBALLS EVERYWHERE AND FIGHT DRAGONS AND DEMONS AND CUT THEIR HEADS OFF WITH MY FUCKING +5 BASTARD SWORD AND SAVE FAERUN ONCE AGAIN

  • /watch?v=ZEhgaFYsCaY

    help me plz

  • Imperum Europa:

    The Book that changed the world.

    Amazon Books

  • This is so epic it made my cat explode,

  • hahaha ^^

    XD

  • @godzillaleas hope you didnt hurt him...aaaw

  • @godzillaleas You almost made me explode of laughter. Best comment i've seen in many time

  • @godzillaleas Oh your poor cat D:

  • @godzillaleas i feel REALLY sorry for your cat O.o

  • @godzillaleas Lolz, after I read ur comment, I turn to my right, and there was my cat staring at me like saying ( dont even think about it )....

  • @STERENR Lol XDD *dies of laughter* My cat ran under the couch after I read that.

  • @godzillaleas quickly bring it to a temple, oh wait no, if it exploded into chunks and pieces that won't help anymore. try to load your life to before the encounter with the epic music and cast death ward on your cat.

  • @godzillaleas LMFAO!!!!!!!!

  • @godzillaleas poor kitty.....

  • @godzillaleas Have you tried using the Raise Dead spell?

  • @murattk22 I thought Raise Dead only worked on humanoids?

  • @Hamletfan Front 2 legs of a cat are it's arms so it's kinda humanoid :P

  • @Hamletfan I remember enlarge person worked on a cat in NwN2.

  • @godzillaleas Thats epic

  • @godzillaleas poor cat did you get a new one XD?

  • FUCK this brings back memories. This game is absolutely amazing!

  • My name is actually Baldur so thats my gate.

  • Comment removed

  • Can i enter it? :o XD

    "Your" gate sounds epic. XD

  • :D yes +14 :D

  • @baldur106 note baldur's gate is a city, it is ruled by 4 dukes not a king, My character fucking owns the place

  • @nintendude4199  Alright, then i own a city

  • @baldur106 now aren't you glad i told you that now you own a city with a kickass gate instead of just a kickass gate

  • @nintendude4199 Yes i  am

  • @baldur106 LMAO

  • @baldur106

    Then you put some epic music on your gate, chap!

  • @baldur106 your gate ha my gate cus i ownd you and the 2 part of you and the 2/1 part of you

  • @baldur106 no, that's the one of Bill's gates. Bill gates.

  • @baldur106 lol Balduraan is the name

  • @baldur106 Interestingly the 'Gate' , was a defensive wall and armaments set up to fortify a small harbour town that would later be called Baldur's Gate, after the seafarer, Balduran, who financed the protection of his home town. He paid to have the defences built prior to setting off on a sea voyage. Unfortunately, Balduran never returned from his voyage, and it was post humously that the town grew into the city known as Baldur's Gate...

    so yeah... not yours :P

  • @baldur106 lol

  • Ha! Mjög flott!

  • Baldur's Gate is the true capitol of Faerun!

  • batman music

  • @ zarakhast

    Here's some game recommendations that I think you'll enjoy, some of which are more recent, although they don't live up to the IE classics:

    1. Temple of Elemental Evil (3.5 D&D)

    2. Vampire the Masquerade: Bloodlines

    I really recommend you pick up Temple of Elemental Evil. It's based on the original D&D module. It's turn-based combat. The story is a little lacking but it is a fun dungeon crawl. For non RPG games I recommend (based on story) Chronicles of Riddick: Assault on Dark Athena

  • @Plissken07 I own a copy (installed on my hard drive) of Vampires - and it works, though I haven't played it yet. You're the second person who's directed me towards the Temple of Elemental Evil, and the first person also knew a bit about D&D, so that sounds good. Chronicles of Riddick is a shooter but I know it's highly rated, so that sounds like a good call too. Thanks. If any of them are better than the IE games though I will eat my own arms.

  • Nowadays we get "RPGs" which don't have a decent working system of rules working in the background - or, if the rules work, they're shallow, incoherent and uncomplicated. And there is no party of six, which I reckon was a major part of the IE games' appeal. The quality of the dialogue, the plot and the music also has something to do with it all : in NWN what happened ? Where had, e.g. Imoen's or Minsc's personality disappeared to ? There was no atmosphere either. But some people didn't notice !

  • And it's been wrong ever since. What the f*ck do developers think of the people they develop games for ? Back in the eighties and nineties, games writers would assume that you - the gamer - would (or might) enjoy the brilliant (or sometimes not brilliant) stuff that they'd slaved away to make. Nowadays developers couldn't give a flying ... although it's publishers who are really to blame. Their attitude stinks, and they're usually untalented individuals to boot.

  • @zarakhast i think developers are trying to appeal to their audience, the problem is theyre trying to have mass appeal and so they wish to please everybody, which we all know is impossible. that is why we get watered down games. lets face it, the IE games had complex rule sets,more so than most casual gamers would care to comprehend. i love the IE games, but I can understand their somewhat limited appeal. but i do wish SOMEONE would make more games in the same style as BG, IWD, and PS:T

  • That's more or less exactly my opinion. It's a depressing fact that everything is produced (or dispensed with) these days according to the law of supply and demand. Gaming is more popular now than it ever was. Large publishers (which inevitably dominate the market) want to make profitable (and hence popular, mass-market) games and developers are forced to please publishers or else go under - and so we get mainly dumbed-down games. Developers can't really win. One day it will change back. I hope

  • @zarakhast I'm sure there will be future independent developers who are willing to take risks and put out more ingenious rpgs. Right now I think Bioware is doing a great job of having mass appeal but still releasing great games. Mass Effect series make great rpg/shooter hybrids, which as far as I know is a first (especially with mass effect 2, I think they raised the bar for cinematic storytelling within games). Dragon age is another good one, and its prolly a miracle it was ever created

  • @matternicuss Yeah that's what they want you to say. I've already bought and installed DA:O but already feel an almost physical aversion to actually playing it. What a perfect fool I am - just the kind of sucker Bioware is looking for !

    NWN was f*cking dreadful compared with the IE games ; KotOR was also highly overrated. At some point Bioware either forgot how or became unable to produce deep RPGs. Have they FORGOTTEN the IE games - or were they never involved in making them ???????????????

  • @zarakhast I disagree somewhat. I think Neverwinter Nights was a real dissappointment(other than the tooleset),and i never cared to finish it. KOTOR is one of my favorite games, prolly right alongside BG2. I thought when it first came out that mass effect was a bit overreated, but now that the superior sequel is out I am looking forward to the third. DA i think is a fne game, no it doesnt have the charm and atmosphere of the IE games, but its entertaining in its own right

  • @zarakhast i think Bioware is still great. they took the great conversations from BG2 and implemented them in a more logical fashion in KOTOR(ie; you can choose when to talk to yer companions, rather than having to wait for them to randomly start romances at innappropriate times.) Then they furher bettered the convo system with mass effect(its greatest innovation).Bg series has nastalgia on its side, and thats tough to compete with

  • @matternicuss While your points are well made I fear that you are on the wrong track altogether. From IWD2 onwards the depth in all Bioware's offerings disappears - to a shocking, almost bewildering extent. If you can't sense the difference in depth between the writing in IWD2 and NWN I wonder whether you can have any depth at all. It's a bit like the modern delusion that science is somehow "better" than philosophy, when the fact is that all wisdom died when science was born.

  • @zarakhast I think that the 'depth of writing' between IWD2 and NWN is pretty obvious. And yes, it did seem half assed in NWN, 1 reason i didnt care for it (that and I like to control an entire party). Also, I prefer the IE games lovely prerendered backgrounds to NWN's lifeless and crude 3D. But, I think it is unreasonable to assume that 'all depth' goes missing after IWD2. KOTOR was very faithful to the source material, and yet had a better plot and more developed characters than the films..

  • @zarakhast remember that IWD series was not a Bioware creation, but rather by black isle (same with PS:T). In fact, I wager that if one looks hard enough, one can find traits in the BG series' writing that carries into their later games (and sometimes). It does not take a genius to see that the depth of gameplay in successive games is lessened (and I still think the IE engine had the best combat for an RPG) and made more accessible. However, bioware's storytelling ability remained intact

  • There suddenly appeared a LACK OF PERSONALITY in the writing in NWN - almost as if the writers were not bothered about what they were writing (i.e. the storyline & the dialogue). This points to either : jaded writers (the same writers who wrote the IE games) , OR different writers, without the same talent or at any rate the same motivation. It doesn't matter about the dialogue "system" - how good or bad it might be - what matters is what is being said and how it is being said.

  • @zarakhast I agree that NWN lacked any definitive personality. But I would disagree if you said the same about KOTOR, which had tons of it. what that game lacked in visual polish it made up for in great characters I could come to care about (the mark of strong writing). Jade Empire was decent, and fun in its way, but it wasnt quite up to the mark. mass effect came, and while I liked some of the companions, I felt I needed to get to know them more, which is why i liked ME2 more

  • @matternicuss There won't be such developers though, so long as maximum profit remains the goal of publishers. Bioware's writers might be more "professional" than they ever were in the days of BG, P:T, IWD, Fallout - but they are not better writers. If your grammar is better than mine that doesn't make you a better writer than me. You first of all have to have something to say - and a particular way of saying it which doesn't depend on a formula. Bioware's writing is formulaic, i.e. rubbish.

  • @zarakhast I would agree that Bioware has definite trademarks in their writing style, but calling them rubbish is not accurate. They are one of the few developers that still create realistic (in terms of personality) characters that one can care about. Have you played ME2? while they toned down the stats from the first, they greatly improved the characters and their motivations. I still play the old IE games, but I also enjoy their newer works, and find myself replaying Biowares games a lot.

  • @matternicuss I never bothered with Mass Effect and I doubt I'll play Mass Effect 2, not because I don't like sci-fi (I do !) but because Bioware continue to dumb their games down in order to sell them to a wider range of people. Bioware's games have had no genuine depth of thought or feeling - and very little personality - since the IE games. And when you talk about a "toning down of the stats" - well, that's exactly where you can see this dumbing down at work.

  • @zarakhast thats a valid point about the stats, however, I happen to enjoy both RPG's and shooters, so I actually welcomed the idea in Mass Effect. it was wholly appropriate given the setting. and as I said earlier, the actual writing in their games has improved, and matured, despite the mechanics being simplified. how can you know that Mass Effect has no personality if you've never played it? its not as tongue in cheek as the IE games, but it has characters with genuine depth

  • @matternicuss I also enjoy both RPGs and shooters (and also good strategy games). Imo RPG > RTS(/turn-based strategy)>FPS. Role-playing and strategy games were at one time the preserve of PC gamers and the speciality of the PC as a format, as opposed to consoles. This has definitely changed. Ironically it seems now as though the IE games ushered in the death of the genuine PC RPG. All we are left with now is hybrids. I don't think you can call ME2 an "RPG" without twisting definitions.

  • @zarakhast I used to play plenty of pc rts's back in the day. and i agree the golden age of pc gaming was the 90's. yes, mass effect 2 is not a pure rpg, theres no denying that, but its still a fantastic hybrid. i dont think a game needs to be 'pure' to be good, there are plenty of pure rpg's that simply aren't very compelling. I do appreciate depth, tho i dont think every game needs it. i was pleased with DA:O, that satisfied my desire to play a complex rpg, even if it wasnt perfect

  • @matternicuss when you look at it... 90s were the golden age of almost everything.

  • @ALG0FL4SH people have said the same thing about the 60's...I think its kind of a stretch to say the 90's was a high point for western society, but its true that as far as pc gaming goes, it was a very prosperous time. I fondly remember many great games, myst, red alert, wing commander, half life, fallout...

  • @matternicuss i think 90's really was the high point for western society i mean think of all the good stuff we got then. Racism and sexism had dramatically improved, music kicked ass, parents still had strong expectations for their kids but let them get some growing room, the US wasn't in debt, unemployment was low, and of course more on topic video games like baldur's gate kicked ass some serious ass :P

  • @Baconbits16 dude the US has been in debt for a looong time. I think early 90's music was great, but when the mid 90's hit, it gradually became shittier. it was a different time, thats for sure. I remember hearing about Kurt Cobain's death on the news, it was a shocker

  • @matternicuss "Clinton presided over the continuation of an economic expansion that would later become the longest period of peace-time economic expansion in American history. The Congressional Budget Office reported a budget surplus of $236 billion in 2000" despite what most think he did more than get free blow jobs out of secretaries :). But I dunno i still think mid 90's music was good hence the baldur's gate soundtrack haha

  • @Baconbits16 late 80s mid 90s were flatout the greatest time to be a kid. No question whatsoever. Anyone who disagrees is either a miley cyrus/justin bieber cult fanatic or blind and deaf.

  • @godzillaleas wooo woooo wooooooo!!!!

  • I haven't played (and don't intend to play) ME2 so I can't make comparisons, but for one thing I can't stand my gaming experience being interrupted every five minutes by a cut scene. That is hideously annoying. I haven't played DA:O yet and I can't say I'm excited at the prospect - though I've already bought it (like a mug). I already know that it won't be as good as BG. What happened to the need for DEPTH ? Does that not coincide with the need for PROFIT ? I've answered my own question.

  • @zarakhast DA:O has quite a bit of depth actually, both in terms of its combat and its role playing and character creation. Its not as good as BG, but its great in its own way. I dont think BG's depth is what makes it better than DA:O tho...the atmosphere of the series is what does it for me, whereas DA:O' atmosphere is slightly inconsistent. companies do need to make a profit, its true. look what happened to interplay and black isle...its tough selling complex RPG's to the masses

  • @matternicuss The aim shouldn't be to "sell to the masses" though : that's exactly what leads to dumbing down. But there's little hope that this trend will change any time soon. Having bought it already I'll have a look at DA:O but I'm not expecting much. I've already played through "The Harrowing" and found that pretty unpromising - but then again I'm going into it with a negative mindset. Will the game proper change that ? I doubt it somehow.

  • @zarakhast well yes naturally if you go into a game, or anything, with a preconceived notion that is negative, then you are more apt to conceive it negatively upon experiencing it. sort of like a self fulfilled prophecy. however, if you go in DA:O with the mindset of Bioware trying to treat older fans of their more traditional RPG era, you may be pleased, since a game of that nature has not been released for some time. Bioware took a financial risk making DA:O

  • @matternicuss Hmmm.... I'm not convinced that dropping D&D rules is that risky. I would call Bioware/Black Isle's decision to release Planescape:Torment risky, since it was never going to be mainstream. But now it's a cult game and rightly so. I pine (in vain, I realize) for the days when publishers / developers made games which they thought were great rather than games which they simply thought might sell well (this is what I mean by artistic pride). DA:O was always going to sell well imo.

  • @zarakhast DA:O is a risk because its basically a traditional CRPG being released in a market that is obsessed with simplistic shooters. It prolly would have had DnD rules if Bioware could have obtained the rights (which I believe atari has...). anyways, im not saying its as good as those classics(its not) but its a step closer. Planescape was an anomaly, even in its day, but as far as Im concerned one of the few games that can be considered art

  • @matternicuss There's still a huge market for traditional RPGs - this is where publishers are wrong. And D&D based RPGs are the best, it's simple. I don't who has the licence and I don't care : it shouldn't matter. PC games always used to be more complex, more thoughtful, and they still should be. Publishers should forget instant, big profits and look at creating games which people will still be talking about a decade later. Fat chance of that though.

  • @zarakhast i agree, but i think it will have to come from independent developers. if youre so passionate about it, maybe you should consider doing it yourself(bringing back quality, traditional crpg's). otherwise youll just be miserable as more and more lite RPG's get flung our way:)

  • @zarakhast my thoughts exactly!

  • @zarakhast even games like Planescape Torment arent perfect. That game's combat, for example felt like an afterthought, and wasnt too satisfying. It's roleplaying elements were phenomenal tho, and thats why its remembered. but I do wish more developers would take risks, tho even PS:T was an unusual game in its day. I miss simulators, i remember when those used to be popular

  • Was it crap because it was based on new version of D&D rules, or because you could suddenly only have a maximum party of 3 - or what ? What was the reason ? WAS it crap ? DId you enjoy it ? It was SHIT in my opinion. But that wasn't because the formula had been dumbed down, it was also because the writers who worked on it were untalented. What happened between BG2 and NWN ?? Something went wrong.

  • Yusuke1096 you are right, I'm sure. But please don't call everyone who isn't a DM a "noob". I understand the difference between a disjointed pile of horse shit like Oblivion and a game, like BG or P : T, which actually works. And I know that the underlying rules have a lot to do with this. I don't see why you have to turn it into a discussion for "experts". Instead of doing that you could outline the differences between the various versions of (A) D&D.

  • The Elder Scrolls games aren't based on D&D rules and they're SHIT - as games, if not as spectacles. It hardly matters which VERSION of D&D is employed - though that itself is a controversial assertion - it only matters THAT D&D (whichever version) forms the basis of a CRPG. Otherwise the CRPG will be shit : you can bet your life on it.

  • It is (though it's not only) about the rates at which you level up compared with your opponents - the Elder Scrolls team had NO IDEA whatsoever what impact that would have on gameplay and bewilderingly didn't correct it for Oblivion(just as they didn't correct a multitude of shortcomings which Morrowind already had) ; it's also about storyline, dialogue and the combat system. D&D rules cannot be superseded by some home-made ruleset. D&D rules have been honed and perfected over decades.

  • For alot of people 4e isn't perfected.

  • @Plissken07 Yes, but that's a stupid argument to make because you're effectively turning new gamers against ALL D&D rules. You should start by sticking up for D&D rules and then make your more refined points when D&D has already won the argument. My point is that D&D (any version) has been jettisoned by makers of RPGs and that's what leads to shallow games. There needs to be an inquiry into exactly WHY these rules became unpopular, because it just doesn't make ANY sense at all.

  • @zarakhast It's called "streamlining". The 4.0 ruleset was made to "modernize' DD so as to keep it "fresh" and "introduce" it to new gamers. Effectively, they fucked it up.

  • @Yusuke1096 You're trying to be clever : to show your superior knowledge. All I want to say is that D&D rules (whichever version) make a better basis for a CRPG than some not very well worked out effort such as that used in The Elder Scrolls games. Stop being such a clever tw*t.

  • @Yusuke1096 I agree with that, but why did you have to put your original point across in such an offensive manner ? I apologise for my reaction but what do you expect ? I'm not a Dungeon Master, nor do I know the subtle differences between the various versions of D&D (or AD&D) rules, but I do know the difference between e.g. the Elder Scrolls "rules" and genuine D&D rules. Specialisation is the heart of D&D rules. In Neverwinter Nights specialisation began to disappear.

  • I was not disparaging 4e. My point was that D&D rules, no matter the edition was about having fun with friends and playing a game of imagination. 4e therefore isn't perfected since you can have some fun with any edition of the D&D game, but of course, some people like to stick with a certain edition.

  • Yes, but why not stick up for D&D rules in general ? Come on, you can do it ! If you know so much about the various versions then lay your cards on the table. But for God's sake don't beat about the bush. Say WHICH version of D&D was best and WHY. My argument, by the way, was IN FAVOUR of D&D rules (ANY version) and AGAINST non-D&D rulesets, such as underlies the Elder Scrolls games, which are ludicrously overrated. So say your piece and make it THOROUGH.

  • What? I'm so confused. What part of, "I was not disparaging 4e." do you not understand? I'm saying that all of the D&D rules are great because the rules don't really matter. D&D was about having fun with friends and playing a game of imagination. Where did I ever say I hated D&D rules or that they sucked? You need to work on your reading comprehension, my friend. 2e, 3rd, 3.5, 4e, Basic, etc. I don't care. They're all great because you can have fun with all of them.

  • Yeah, but what do you think about the IE games, when you're not sitting in your ivory D&D tower, conscious that you know better than everyone else what "D&D" means ? Do you think the IE games were any good ? Do you class yourself as some kind of uber-judge, just because you once learnt D&D rules and now that makes you an authority on the subject ? I'm hoping not but you are giving that impression already.

  • What do I think of the IE games? Oh, lets see. After Baldur's Gate 1, I played BG II moved onto Icewind Dale, Icewind Dale II and then Planescape Torment. Where did you ever get the idea that I hate IE games? Work on your reading comprehension...

  • Okay, I was (still am) drunk and talking crap. Apologies. I wasn't trying to make an immensely deep point. All I was saying is that D&D rules are the best set of rules yet devised (regardless of which version) and that consequently games which are based on them will tend to be better. But there are different versions of (A) D&D rules, right ? So, which ones are the best, in your opinion and why ? Neverwinter Nights - what do you think about that game ? I think it was crap.

  • @Plissken07 Apologies. I probably didn't read your post properly. It's just that at almost exactly the same time as you posted something about 4e rules, someone else also took me up on the same issue. But D&D is D&D - whichever version we're talking about. And D&D (whichever version, whether 4 or 3 or 2 or 1) is rarely used. Why ? It's the best set of rules ever devised and there's a weird prejudice against it. Why ? I ask your opinion respectfully.

  • There is no prejudice against it. It's not used by many developers for RPG games because licenses cost ALOT of money and they also come with certain restrictions. It's cheaper to create a system from scratch (and sometimes it's not so bad, i.e. Fallout's SPECIAL system) and you don't have to worry about license restrictions. Also, not all developers want their game to play like D&D where at 1st level you can get killed by a wolf. Btw, yes I did hate NWN. Bad story, lack of interesting NPCs.

  • I do - and don't - see it like that though. The way I see it - having been a gamer since the days of home computers (though never having got myself a D&D education - respect to you for that) is that D&D rules are considered to be too "complicated" for average gamers and so the gaming press, allied to publishers and developers, have tried to discredit it. The fact is, though, that it works - and other rulesets don't (forgetting for a moment WHICH version of D&D - or AD&D we're talking about).

  • You are correct to some extent, I think. It hasn't been empirically established with research but yes, I do think that games that require more thought and depth like the IE games and other thoughtful non D&D rules-based games like Fallout have been in the decline. Modern RPGs are much more simpler, being much more action-oriented, real time, non-turn based combat, "retrieve this item" quests, and other things that make modern RPGs suck. That's the ADD generation for you.

  • @zarakhast WTF? Have you even played DND? You sure as hell have never been a DM. Modifying rulesets has been a cornerstone of effective DM's since the whole game was introduced. You can't just go strictly by the rule books and fuck up your game because it doesn't strictly adhere to given "rules". I mean, you gotta be flexible and keep it fun. Fuck...you should get your ass kicked for suggesting such nonsense. Fuckin' noob.

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  • i feel sorry for console gamers who never played this game

  • i feel sorry for you for having played this game

  • Fuck wow this is a million times better with the music alone.

  • Oblivion and BG are both amazing games. Fuck wow.

  • What I love about Baulder's Gate are all the sub-plots that the player can involve himself in. Even though you have the main plot of the story, what I believe makes this game even more immersive are the sub-plots too. The rules of the game can adere, if you want them too - to the proper rules of the table-top adventure gaming we all probably used to play in the past ie: Dungeons and Dragons. The graphics, compared to now, are nothing to write home about, but they come ALIVE. Wonderful game.