Added: 9 months ago
From: hummelwalker
Views: 4,337
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  • Well, I was excited about it, but then saw it's $85.00 .... that's pretty steep for AI that can only be used in a handful of situations.

  • @pastor86 Please activate "Look at Target Point" on your spawn point script which is added to the spawn point.

    Note the robots on the platform in the demo scene. If the player stands on the lowser surface the robots shoots downward to the player character.

  • hmmm, wie sieht es mti mehreren verbündeten gegen mehrere gegner aus?

  • @xXChinesXx Hi, zur Zeit ist nur ein Single Player Modus implementiert. Eine Erweiterung ist für die Zukunft aber bereits vorgesehen :)

  • 100 Vids! Cool!!!

    

  • Is it for personal use only and am I allowed to modify the script/s?

    Thanks in advance,

    TheCSharpFreak

  • @TheCSharpFreak Of course, you can use it in your game projects. And if it's needed you can modify the scripts.

    Greetings HW

  • Herzlichen Glückwunsch zum 100sten Video!

  • hmmmm.... is das 1:1 der code aus den tuts...

    glaub schon, oder ?

  • @xXChinesXx Nein, ganz und gar nicht. Das System basiert zwar auf den gleichen Grundlagen, aber insgesamt ist das wesentlich umfangreicher.

    Aus meiner Beschreibung: supports animations, sounds, different damage modi like damage by calculation or by collision, obstacle avoidance, vertical height, combat fighter and range weapons-user, it includes a waypoint editor for complex patrol routes, target following, it supports c# events for a better integration into games.

  • alles gute zu 100 dersten video

  • hgw zum 100sten vid

  • @FeuerFall Vielen Dank :) Hättest du mich nicht darauf hingewiesen, wäre es mir wahrscheinlich überhaupt nicht aufgefallen ;) Gruß HW

  • @hummelwalker jop sorry ^^

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