Cool stuff Phedhex :) Definetly interesting! As gothicmorman pointed out, this controller (gloves in your vid) has already been built by microsoft and merged to computer by hackers. So what you actually need to do is figure out how to view these things, and how to make them interact naturally :D Best wishes to you
what about the way they've hacked the kinect and made drivers so it can be used with other devices... it tracks movement and there's so much more innovation that can be done with that ... and i've seen videos of projection and movement tracking technology as in using your own body like a computer. i'll have to look it up again....
Man, you were so close, but then you went and added a popup menu to the AR experience. Puke. Search for OCGM for some ideas about how to organize these thoughts. My blog is nui joshland org.
One of the current limitations of current goggles is that they don't offer true peripheral vision. From the engineer's point of view, it doesn't make much sense to build a high res image into your periphery if you're only going to use it a little bit.
That said, in this proposed design, you'll be able to look away from and object and look back at the object and it will still be there. The user should be able to experience a persistent presence of these objects.
Cool stuff Phedhex :) Definetly interesting! As gothicmorman pointed out, this controller (gloves in your vid) has already been built by microsoft and merged to computer by hackers. So what you actually need to do is figure out how to view these things, and how to make them interact naturally :D Best wishes to you
TrifeMusic 1 year ago
what about the way they've hacked the kinect and made drivers so it can be used with other devices... it tracks movement and there's so much more innovation that can be done with that ... and i've seen videos of projection and movement tracking technology as in using your own body like a computer. i'll have to look it up again....
gothicmorman 1 year ago
Amazing, what are you studying?
elsamuelin 1 year ago
This is a very amazing video,thanks for sharing, best wishes !
BABYSDOC
babysdoc 1 year ago
This is a very amazing video,thanks for sharing, best wishes !
BABYSDOC
babysdoc 1 year ago
too cool :-0
Gabryhunter 2 years ago
Man, you were so close, but then you went and added a popup menu to the AR experience. Puke. Search for OCGM for some ideas about how to organize these thoughts. My blog is nui joshland org.
blakejr 2 years ago
Very good. Thanks. Suggestion - put an annotation link at the end of the video to go to the next episode.
srblock 2 years ago
Wow! This is an excellent demo on AR potential. Keep going!
jnickence 2 years ago
Clear and articulate presentation, thanks!
audiovisuality 2 years ago
Great concept. Ive thought about such myself before.
You should check out the video "World Builder" Its got a similar idea.. not exactly, but similar.
jake5680 2 years ago
@jake5680 Second. Its an excellent short film too. As a 3D Modeler I really appreciated how usable the tech looked...they really thought it over.
twdarkflame 2 years ago
Would this tech be a true 3D experience? As in would the goggles be able to provide peripheral vision?
DCKern 2 years ago
Hi DC -
One of the current limitations of current goggles is that they don't offer true peripheral vision. From the engineer's point of view, it doesn't make much sense to build a high res image into your periphery if you're only going to use it a little bit.
That said, in this proposed design, you'll be able to look away from and object and look back at the object and it will still be there. The user should be able to experience a persistent presence of these objects.
phedhex 2 years ago