It sThe wall moves depending on how many hits the koopaling recieves. If I were to increase his hp in hex to say, 15, then they would be squished because the wall closes in every time the koopaling is hit. It's currently at 3 hp, so there's no chance of that happening.
shoot.... I recognize that boss music.... what is it from?
steeledminer616 10 months ago
How did you edit it? Yeah, I know, with hex coding, but with what program?
Charriii5 1 year ago
@Charriii5 I used translhextion, and I used the rom map at smwcentral told me what addresses to edit.
MrAPT1 1 year ago
Give him a million hits, but take off the walls :D now he is supeer hard. Oh, make him do his fireball thing.
Sparkpin 2 years ago
@Sparkpin It would be impossible to have a million hits using Hex Edits for the large imput would be FF.
LUIGIYOSHI112 1 year ago
It sThe wall moves depending on how many hits the koopaling recieves. If I were to increase his hp in hex to say, 15, then they would be squished because the wall closes in every time the koopaling is hit. It's currently at 3 hp, so there's no chance of that happening.
MrAPT1 2 years ago
yeah, you can also edit sound effects, koopaling pallets and other stuf.
MrAPT1 2 years ago
@MrAPT1 did you use a beta level?
MissingNo0001 2 months ago
@MissingNo0001 yes, i dug up the level address and pasted it in level 101 because I was lazy.
MrAPT1 2 months ago
Thats cool!I know how to hex edit too!Pretty interesting stuff....
dynablade61 2 years ago