In the objects tab, look at the constraints thing. Add a constraint (limit distance, inside) from one ball to the other, keeping them from getting too far apart. In all likelihood, your problem has already been resolved, but I thought I'd help others.
cool, is there a way to use this in a physics simulation ? Say build a shock absorber for a car and really have it do the physics automatically ? In other words put some forces in there ?
"... we have a piston. It's ALIVE! ..."
Great!
You made my day!
I love your accent.
Baerenpapa007 1 year ago
How do you make it so when you pull, it stops short of disconnecting?
ScotchTapeWorm 3 years ago
In the objects tab, look at the constraints thing. Add a constraint (limit distance, inside) from one ball to the other, keeping them from getting too far apart. In all likelihood, your problem has already been resolved, but I thought I'd help others.
Cerafem 2 years ago
i searched very long for such kinds of tutorial. so thanks for yours!
fusslteppich 3 years ago
awesome. what country are you from?
Laughinglittleking 4 years ago
United States of America
tp8000cfv 4 years ago
cool, is there a way to use this in a physics simulation ? Say build a shock absorber for a car and really have it do the physics automatically ? In other words put some forces in there ?
modelmark 4 years ago
Believe me, if I knew how to do it myself, I'd post a video. But simply to say I'm almost positive you could.
tp8000cfv 4 years ago
thanks man , please don't yell in your tutorials , thanks ....
3DGURU2 4 years ago
Yell? WHAT EVER DO YOU MEAN!!!
tp8000cfv 4 years ago