Added: 4 years ago
From: tp8000cfv
Views: 2,067
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  • "... we have a piston. It's ALIVE! ..."

    Great!

    You made my day!

    I love your accent.

  • How do you make it so when you pull, it stops short of disconnecting?

  • In the objects tab, look at the constraints thing. Add a constraint (limit distance, inside) from one ball to the other, keeping them from getting too far apart. In all likelihood, your problem has already been resolved, but I thought I'd help others.

  • i searched very long for such kinds of tutorial. so thanks for yours!

  • awesome. what country are you from?

  • United States of America

  • cool, is there a way to use this in a physics simulation ? Say build a shock absorber for a car and really have it do the physics automatically ? In other words put some forces in there ?

  • Believe me, if I knew how to do it myself, I'd post a video. But simply to say I'm almost positive you could.

  • thanks man , please don't yell in your tutorials , thanks ....

  • Yell? WHAT EVER DO YOU MEAN!!!

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