there is a much simpler way that allows you to keep the turning light thing... well it would probably be a bit shaky once the light finally points at the player. if youve ever played shark survivals they use player proximity switches to track people. you would only need one to control a wobble bolt and set it to directional. kinda hard to explain though... do you understand what im talking about?
Great idea but it's WAY over-shot! You can accomplish tracking spotlights in a SIMPLE manner. Make a board with some wheels and attach a brain set to "follow". Attach a spotlight and have it run on "dark matter" up above. Cuts the thermometer way down too!
What you've created here IS amazing though...your skill and imagination is admirable!! Wish everyone had even a fragment of your creativity!
I found that using the brain set to follow was WAY too wobbly and jerky. This was a little bit smoother. I've been working with someone else who used my idea but with a piston. VERY smooth.
I don't think the mechanics here are over-shot. Using a creature brain to track would not only be wobbly as you said, and slow, i think... but would only allow for straight down or up. This set-up gives you lights that angle when tracking rather than just staying at a 90 degree angle.
Good implementation of winches on a 2 or 3-way to create a state switch.
No such thing as over-shot in this game. That's the beauty of LBG they give you all the tools and materials to do pretty much anything. It might take quite a bit of problem solving/research/testing, and/or work but in the end using the myriad of tools especially when introducing relays or logic gates the sky is the limit.
there is a much simpler way that allows you to keep the turning light thing... well it would probably be a bit shaky once the light finally points at the player. if youve ever played shark survivals they use player proximity switches to track people. you would only need one to control a wobble bolt and set it to directional. kinda hard to explain though... do you understand what im talking about?
rabbidfishy 1 year ago
why on every 1 of your vids is there a BABY!?! nice invention and the baby is cute though :)
AwsomnessStudios 2 years ago
awsome!!!!
ROBOgunman 2 years ago
Great idea but it's WAY over-shot! You can accomplish tracking spotlights in a SIMPLE manner. Make a board with some wheels and attach a brain set to "follow". Attach a spotlight and have it run on "dark matter" up above. Cuts the thermometer way down too!
What you've created here IS amazing though...your skill and imagination is admirable!! Wish everyone had even a fragment of your creativity!
Fantastic work!
Goattongue 3 years ago
I found that using the brain set to follow was WAY too wobbly and jerky. This was a little bit smoother. I've been working with someone else who used my idea but with a piston. VERY smooth.
Neergnag 3 years ago
Great job Neergnag...
I don't think the mechanics here are over-shot. Using a creature brain to track would not only be wobbly as you said, and slow, i think... but would only allow for straight down or up. This set-up gives you lights that angle when tracking rather than just staying at a 90 degree angle.
Good implementation of winches on a 2 or 3-way to create a state switch.
Good Job...
BUBBAPHAT217 3 years ago
No such thing as over-shot in this game. That's the beauty of LBG they give you all the tools and materials to do pretty much anything. It might take quite a bit of problem solving/research/testing, and/or work but in the end using the myriad of tools especially when introducing relays or logic gates the sky is the limit.
BUBBAPHAT217 3 years ago
That's just genius.
Omnidoom 3 years ago