nice video! I love this stuff! I'm not that smart and can't do physics or math very good( can't do it to save my live in fact) but this stuff still fascinates me. Oh, and nice Mass Effect 2 music by the way haha...
Glad you liked it... it still has 2 problems... one computational and one more subtle than that (in the case of the moving camera) making it harder to notice. But hey... even our crystalline lens would get modified and I don't think other videos take that into account as well.
The atmosphere of Mass Effect 2 was pretty well sustained by the background music... So I tried to enhance this video with it.
I am a second year undergrad reading physics so I am not so familiar with the subtleties of astrophysics. But if you are right, the problem should arise from a conversion in the ray tracing program. I will check it when I have time. Cheers
what is the soundtrack to this video?
EKingOfNothing 1 month ago
@EKingOfNothing
It's an edited soundtrack from the video game Mass Effect 2.
Adios128 2 weeks ago
nice video! I love this stuff! I'm not that smart and can't do physics or math very good( can't do it to save my live in fact) but this stuff still fascinates me. Oh, and nice Mass Effect 2 music by the way haha...
fdirector23 6 months ago
@fdirector23
Glad you liked it... it still has 2 problems... one computational and one more subtle than that (in the case of the moving camera) making it harder to notice. But hey... even our crystalline lens would get modified and I don't think other videos take that into account as well.
The atmosphere of Mass Effect 2 was pretty well sustained by the background music... So I tried to enhance this video with it.
Adios128 3 months ago
Tiz incorrect, but not entirely. The only problem is with the mapping inside the ring.
duble2xb 10 months ago
It's nice but this simulation it's not correct, because images inside Einstein ring should be in opposite to images outside Einstein ring.
bartekm85 11 months ago
@bartekm85
I am a second year undergrad reading physics so I am not so familiar with the subtleties of astrophysics. But if you are right, the problem should arise from a conversion in the ray tracing program. I will check it when I have time. Cheers
Adios128 11 months ago