for those who are confused... Fair/Nair/Uair/Dair are all different A attacks you can do in the air (forward, neutral, up, and down). Captain Falcon's old Fair from 64 is now his Nair (when you just use A in the air without moving the stick in any direction) and was replaced with the knee.
ive got a better one. be kirby and get someone off the edge now get on top of them with kirby and just barely hit them with kirbys mid air down a. instant kill i call it "bullet time"
You guys are being dumb. It's a 0% to death combo. The enemy starts with no damage, but the combo is so effective that he's dead by the end of it. The title is just brief.
@chessdawgz What if there's a combo that starts at 20% with Fox that just requires you laser the other person a bit first? How is it not useful? On the other hand, even if it's a 0-death, it might not be a useful combo if it requires frame perfect timing that no human hands could do.
you see it was a standing bot he fought, and he did 99% damage. saying a 0% combo is like saying in street fighter i did a 0 hit combo cause i won perfect
Nah, Cap Falc's forward air in the 64 version is the double kick, which was changed to his neutral air in Melee to allow the Godliness we know as the knee to become his new forward air.
Just to point out something- The definition of a combo was never set in stone. It doesn't have to be carried out in the time hitstun lasts. It's just a general term, and I consider Ike's Down throw and Up B (Aether) to be a combo, albeit one that can be dodged out of if u know how to do it. Never having a chance to escape a combo seems unfair to me, and a little cheap. Maybe nintendo will learn a healthy medium between brawl for melee for the 4th installment that will satisfy all players.
Just to say, Melee WAS the healthy medium for smash. I like finding someone that agrees with me for once, but don't discriminate on Melee and 64, as well as their players. Thats why Brawl+ was made, for people with trouble deciding on Melee or Brawl.
I think if all the Melee physics were put into a Brawl roster (slightly modified to have more varitey) and eliminating clone final smashes would make a great installment.
I hope they seriously bring back the Temple stage from 64.
No hitstun would mean that you could attack as soon as you were attacked, etc. This would mean that after getting a face full of Falcon Punch, you would be able to use an Air attack and jump in split second, bringing your momentum to 0. It would be literally impossible to kill other than off the bottom if that were the case. Brawl simply has a small decrease in hitstun compared to Melee, and that small amount was huge Game-wise. Theres plenty of legitamate combos/chaingrabs, just like Melee. -_-
Considering every hit in the Mach Tornado is technically a combo, it would have to be more than 6.
Yes, we're trying to fight over a comparison of apples to oranges, they're completely different games, but that doesn't mean Brawl isn't a real Smasher. Smash 64's Strategy was pretty damn broken with all the 0-to-deaths, Melee Balanced it out a bit better, but Brawl broke it in the other direction without all that many combos (Although there are many very hard to escape chains), and more camping.
Thats why I said Technically, a combo is simply how many hits you can score before the opponent can get out of the hitstun. But still, there are some pretty nice combos out there, some of which don't exaclty raise the combo counter, but are still difficult, if not impossible, to escape.
Epic reply, Bonsly :D I hate all the brawl haters- less hitstun means a harder game? I like actually having to LEARN for myself how to do combos, as opposed to watching other people doing them and just copying. Melee's hitstun made that kind of thing that much easier. And I'm tired of kids crying because there's no L canceling and wave-dashing in brawl. I prefer the lack- it adds to the already little enough realism of the game.
I totally agree with you man. Just because you have to work for your combos doesn't mean the game sucks. It actually adds an element to the game a lot of Melee players don't want to accept: balance. In Melee the top tier characters were only that way because so many people chose those characters because they saw someone else good with them. In Brawl, I feel like I can actually have a fair fight. I'm not knocking Melee, I just think people need to get up and smell the flowers. Brawl is balanced.
I'm not knocking Brawl, I just think people need to get up and smell the flowers. Fanboys are gay, for both games, how about this as a solution. The one YOU like is the better game, and keep that opinion to yourself
Not necessarily. A smart Lucas would tether recovery and there's no way that Marth's grab throws them that far out to prevent them from recovering. Let me rephrase: Brawl is more balanced then Melee. That's it.
Uh, you clearly don't know about marth's infinite on ness and lucas. If marth grabs ness or lucas, when ness or lucas pops out of the grab he can grab them again immediately. So he gets to do around 400% in grab attacks for free whenever he gets a grab.
It's pretty clear you don't know what you're talking about. Get on smashboards and maybe you'll learn a thing or two.
In melee, the top tier characters are top tier because they are better than the other characters, same as in EVERY OTHER FIGHTING GAME IN EXISTENCE. Brawl has a similarly balanced high level of play, with about 6 characters being viable at the highest level of play (mk, snake, iceys, d3/marth/wario, melee having marth/fox/falco/sheik/peach/falcon/jiggs). Not every character is viable in tournament, and if you think so you clearly haven't played competitive smash.
Well, the infinite Marth grab never happened to me so I wouldn't know. However, tiers don't choose best characters, players do. It is because more people chose those characters and became great with them that they became top tier. Hell, MK wouldn't be up there if it weren't for people picking him so much. Like I said, players pick characters, characters get placed on tiers. I'm trying to get into competitive Smash. Hit me up on Wi-Fi if you want to test me.
Are you saying that without a doubt, all of the characters are equal? That if two players are of the same skill, NO MATTER WHAT CHARACTERS THEY PLAY, they will go 50/50? Also, Wi-Fi is silly and uncompetitive (google "online latency mind overpowered" and click the first result). Tier lists exist in every other competitive game with characters (pokemon, street fighter, guilty gear, naruto clash of ninja, etc), and it's ONLY the smash community where people like you exist.
why do you think people pick meta knight in the first place? great recovery, unpunishable moves, can gimp, ko power, his only weakness is his weight. they become top tiers because people notice they are better than the other chars, thats why so many plays them.
Don't forget mach tornado and the rest of his B attacks
meta knight really ruined brawl, because everyones favorite character is meta knight and someone who is really good at the game can't beat an average guy using B spams
Teirs are based on tournament performances. Hence, why tiers are often changed and revised. It's all about who people get good with. Such as, if nobody ever got good with Falco, and everyone went Jigglypuff, Jigglypuff would be top tier and Falco would be at the bottom.
Tiers are changed and revised in slight ways. The top tier has always been marth, sheik, fox, falco, etc. The bottom tier has always been pichu, bowser, mewtwo, kirby, etc. For six years now. Some characters have grown faster than others with the metagame (ganon started out much lower than he is now), but for the most part tiers stay relatively the same. And don't think that every character haven't been researched to a good extent. Every character has a crazy pro. Bum, taj, umbreon, t!mmy, etc.
I was talking about low tiers. Bum is DK, umbreon is Ness (better than simna, even), taj is mewtwo, t!mmy is pichu, t0mmy is kirby, fumi is yoshi, dj is bowser, bane is GaW, neo is roy, germ is link... the whole way up the list, every character has at least one person who can REALLY compete with that character. However, the sheer amount of time and effort that they put in, and they still can't beat "decent" people who use better characters... clearly, some characters are better than others.
Okay, I can see what you are saying. Haha, you put up a pretty good argument. I didn't think of it like. I suppose there are such things as good and bad characters. My thing was, everyone was so hyped about Melee being better than Brawl and I was wondering why can't they both be great. Hell, I was looking forward to Brawl coming out so I get a little defensive when people outright say it sucks.
You have to understand the community. I myself have been playing Melee competitively (traveling from coast to coast to go to tournaments) for six years. I have put a LOT of effort and money (think about plane tickets) into getting good at the game. When brawl came out, it was such an entirely different game that my skill didn't translate over, and I was pissed that this game was going to replace melee, effectively rendering the last 6 years of my life null and void.
im sorry therakeisapie, but in johnwittle's defense that is having a life. when you are very good at a game like that and going to tournaments when you win you are getting back some good money for your hard work (like 70% of every ones money) and if your someone like ken, who have gone undefeated for like a year or sumthing thats thousands of dollars u got right there. while u would be going to the movies with your friends. what are YOU doing with your life?
but i dont think i would be going on a plane just the participate in a tournament. it would have to be in NY, even tho my father works on an airport and i get free plane tickets :P but thats dedication right there
The thing was, though, that Smash was a popular series. There were STILL players who were trash and just played with their friends in a non-competitive setting (items, ffa, hyrule etc) playing melee after 8 years of release, and THESE players were going to switch to brawl, and with Brawl's online capabalities they were going to get good at brawl and start playing competitively on ladders and in tournies, THINKING that they were experts in melee just as they were experts in brawl.
These players were utterly unaware of the VAST and HUGE community of melee players that came before them, who were infinitely better than them, and that lack of understanding spawned a huge debate between the people who REALLY played melee (and unequivocally stated that it was significantly more competitive and in general a better game than brawl) and people who never really played melee but THOUGHT that they did (who said "they're equal!" or similar statements.)
Even today, Melee remains the more competitive game, with MANY more players willing to travel very, very far to get to melee tournaments than brawl tournaments. Genesis (largest tournament yet) had the same number of entrants for melee as brawl, but most of the brawl entrants lived on the west coast. Melee entrants came from sweden, japan, new york, florida, georgia, canada, mexico... yeah, you get the picture.
I think it is because Melee has much more faster intense gameplay. From personal experiences, the match can shift between players very fast. Maybe they should make a Melee remake to get from Wii Shop Channel just like SSB64.
brawl is no where near balanced ur out ur damn mind. a true balanced game is brawl+ that is how the original brawl should have been. i like how nintendo says 'we want the game to be balanced so we are going to make one godly character metaknight'
after first grab, you double kicked. but after that if it was a human player they could have escaped. I recommend ditching the double kick altogether and just going straight dive.
to answer your question, you can do it in ssbm but not Brawl. Brawl is to slow for the combo. In melee, your opponent needs higher damage to kill him with this combo.
This is a classic Falcon combo. It's easy, and nearly everyone can do it after a few minutes of practice, but it's the essential Falcon combo. I've done this sooo many times, but I still love it. : D
This is the Volrec Combo!
Krazyknux 1 week ago 5
@Krazyknux This is the Volrec Combo!
balladechina212 1 week ago 4
Remember when people played the origanl brawl
SuperGuyMan212 3 weeks ago
@SuperGuyMan212 You obviously don't, because Smash 64 and Melee are not called Brawl.
louman7777777 3 weeks ago
do that on a pro like isai then its impressive (or atleast someone who is a pro at the game and is playing)
Andrax807 4 weeks ago
@Andrax807 Its the same period he just needs the quick grab and thats that. I wish I could fight Isai show him a thing or two lol
zoeticdeath12x35 2 weeks ago
He must have screwed it up four times before that though.
battlefielder128 2 months ago
0:08 rape!!!!
zifae 2 months ago
for those who are confused... Fair/Nair/Uair/Dair are all different A attacks you can do in the air (forward, neutral, up, and down). Captain Falcon's old Fair from 64 is now his Nair (when you just use A in the air without moving the stick in any direction) and was replaced with the knee.
awataurne 2 months ago
-__-; too anybody who doesn't get it, he did a combo at 0% health. lol.
KoopaNinj 3 months ago
This is AKA the Noob combo :P
felipe95951 3 months ago
@felipe95951 .....What the hell are you talking about?
pessumusprime96 3 months ago
... My reaction to the two current top comments is officially: LOLWUT?
devilslaya25 3 months ago
not impressive
fwf246 4 months ago
You could have just thrown him then spiked him for a even lower % kill
ACinthemaking 6 months ago
0%?
oltpseed 7 months ago
@oltpseed 0% to Death in less than 10 seconds since the combo started and less than 15 when the cpu died.
ZeroXadvenTz 6 months ago
@ZeroXadvenTz Oh yeah i noticed that after i wrote the message. Thank you for answearing tough :P
oltpseed 6 months ago
7 hit combo
SmashBrosWii1 7 months ago
ive got a better one. be kirby and get someone off the edge now get on top of them with kirby and just barely hit them with kirbys mid air down a. instant kill i call it "bullet time"
lXlHELLAGUITARlXl 8 months ago
0% to Death
TO DEATH
zebdal 8 months ago 4
@RobeonMew @friendcodesfreak
You guys are being dumb. It's a 0% to death combo. The enemy starts with no damage, but the combo is so effective that he's dead by the end of it. The title is just brief.
randomturtlepersonk 10 months ago 7
In Smash 64 everything is a 0-Death. Just don't get hit.
louman7777777 10 months ago 4
Alright then... I'll watch yours... Lets see how good u are noob :)
MrXendran 1 year ago
alot of useless comments on this useless video
Yes, this combo is easy.
Yes, you can get out of this combo pretty easily. SDI exists.
If you want to see someone get out of combo´s like this, go watch Wabius vs Fays (me).
kabutox0wnage 1 year ago
I did this. only works on yoshi, link, donkey kong, and captain falcon.
Eddable14 1 year ago
N-n-n-no Falcon Punch? I dont know what to say.
pmsherndon 1 year ago
But what if they Perry but using there down B at 0:05 ?
apuapudagreat 1 year ago
@apuapudagreat hitstun in ssb64 is ridiculously long. the other player couldn't do anything once they got grabbed
x8swift8x 1 year ago
Obongo the chimp.
Lrdvltr 1 year ago
...misleading title
chessdawgz 1 year ago
@chessdawgz Mislead noob.
Nyckid64 1 year ago
@Nyckid64 Is it not common sense to expect something to do with ZERO in a video titled "0% Death Combo"?
STFU, I have one arm and could beat your ass at this game (not even emulation, the actual console)
chessdawgz 1 year ago
@chessdawgz 0% Death Combo is a combo where the opponent's damage meter starts at 0%, y'know. And STFU yourself.
Nyckid64 1 year ago
@Nyckid64 As opposed to any other percent? If you have to start the combo anywhere after 0%, it's not much of a combo lol
And look who's talking...you just needed to throw in "mislead noob" like an idiot, and assumed that was OK?
chessdawgz 1 year ago
@chessdawgz *SSBM Fox death noise* Never mind...
Nyckid64 1 year ago
@chessdawgz So, if a combo starts at 20% and hits for 10 hits...it's not much of a combo.
OkamiBW 1 year ago
@chessdawgz Add this to the youtube URL watch?v=CfeCEp9ZJRs#t=17s
This started at 64%, but by your logic...it's not much of a combo.
OkamiBW 1 year ago
@OkamiBW They had to be weakened first...so yeah, it's a cool combo, but not a very useful one
chessdawgz 1 year ago
@chessdawgz What if there's a combo that starts at 20% with Fox that just requires you laser the other person a bit first? How is it not useful? On the other hand, even if it's a 0-death, it might not be a useful combo if it requires frame perfect timing that no human hands could do.
OkamiBW 1 year ago
what about this was 0%? you did 99% damage
RobeonMew 1 year ago
@RobeonMew that means he won without taking damage
friendcodesfreak 1 year ago
@friendcodesfreak
then he shoulda said no damage taken.
you see it was a standing bot he fought, and he did 99% damage. saying a 0% combo is like saying in street fighter i did a 0 hit combo cause i won perfect
RobeonMew 1 year ago
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what was 0% about this? ....1 star
mgbracing 1 year ago
@mgbracing it means he did the combo with his opponent starting at 0% -.-
Mitchp0wnzU 1 year ago 5
This comment has received too many negative votes show
check out my ssb 64 vids at my channel
Mystic3303 2 years ago
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this isnt a real combo, fyi
giobot 2 years ago
so easy to get a kill with captain falcon's up b in this game
thebest7615 2 years ago
Not bad, but this is only the basic
WolfSmasher 2 years ago 6
no knees in 64?
hinney827 2 years ago
This comment has received too many negative votes show
this was gamecube, i had this game lol
WhiteStr08 2 years ago
no.. this was n64 smarty
hinney827 2 years ago 4
This comment has received too many negative votes show
lol thought it was the gamecube one till i seen the horribler graphics than then
WhiteStr08 2 years ago
N64!
akedibo 2 years ago 6
This has been flagged as spam show
lolfail
hdrevolution123 2 years ago
nope, knee is the new Fair, what you see there is the Nair as it is now i think...
Yoshi92 2 years ago 67
@Yoshi92 it's the forward air
GrillinMahToast 11 months ago
@GrillinMahToast sure its the Fair, but in Melee and Brawl this the same animation for Nair now, and the "new" Fair is knee.
Yoshi92 11 months ago
Nop :/
akedibo 2 years ago 4
@hinney827 Sadly; no.
MooseEatsBear 2 years ago 3
Nah, Cap Falc's forward air in the 64 version is the double kick, which was changed to his neutral air in Melee to allow the Godliness we know as the knee to become his new forward air.
g0t3nks 2 years ago 149
isai?
kenneth1win 2 years ago 5
Lol at Brawl players still thinking they "work" for combos...
Oh well, I pretty much got over every Smash game at this point so who am I to judge.
WALKINGonaSPIRAL 2 years ago
Just to point out something- The definition of a combo was never set in stone. It doesn't have to be carried out in the time hitstun lasts. It's just a general term, and I consider Ike's Down throw and Up B (Aether) to be a combo, albeit one that can be dodged out of if u know how to do it. Never having a chance to escape a combo seems unfair to me, and a little cheap. Maybe nintendo will learn a healthy medium between brawl for melee for the 4th installment that will satisfy all players.
DRINKINGF00D 2 years ago
Just to say, Melee WAS the healthy medium for smash. I like finding someone that agrees with me for once, but don't discriminate on Melee and 64, as well as their players. Thats why Brawl+ was made, for people with trouble deciding on Melee or Brawl.
XDbonsly 2 years ago 4
I think if all the Melee physics were put into a Brawl roster (slightly modified to have more varitey) and eliminating clone final smashes would make a great installment.
I hope they seriously bring back the Temple stage from 64.
rifall 2 years ago
rifall, google "Brawl+"
See what happens
XDbonsly 2 years ago 3
I've played Brawl+
Not exactly Melee with a brawl roster. not even close. It's much, much different still.
rifall 2 years ago 2
@rifall
Yo, it's being done now. Smashboards Project M
ruhtraeel 1 year ago
@ruhtraeel My comment is old, and I know about Project M. I'm looking forward to it.
rifall 1 year ago
there is no DI in this game. why do u think its so easy to do 0 death combos in this game??
ImmortalVeteranPro 2 years ago 3
Because this game has a fuckload of hitstun compared to the other Smash games.
Especially Brawl.
XDbonsly 2 years ago 3
brawl does not really belong to smash any more, it has no hitstun-> no real combos
Amberwinged 2 years ago 2
No hitstun would mean that you could attack as soon as you were attacked, etc. This would mean that after getting a face full of Falcon Punch, you would be able to use an Air attack and jump in split second, bringing your momentum to 0. It would be literally impossible to kill other than off the bottom if that were the case. Brawl simply has a small decrease in hitstun compared to Melee, and that small amount was huge Game-wise. Theres plenty of legitamate combos/chaingrabs, just like Melee. -_-
XDbonsly 2 years ago 9
Max hit combo possible in brawl with moving or DIing enemy? possibly... 4-6?
You don´t have to tell me that there is at least some hitstun, i know that myself. But the time it lasts compared to smash 64 or melee is... small.
I played a few matches brawl, and the system is like this: the one who hits the enemy without getting hit back is the winner.
In smash 64 you could be sure that you won´t get hit back if you land your punch, in brawl you can´t.
Amberwinged 2 years ago 2
Considering every hit in the Mach Tornado is technically a combo, it would have to be more than 6.
Yes, we're trying to fight over a comparison of apples to oranges, they're completely different games, but that doesn't mean Brawl isn't a real Smasher. Smash 64's Strategy was pretty damn broken with all the 0-to-deaths, Melee Balanced it out a bit better, but Brawl broke it in the other direction without all that many combos (Although there are many very hard to escape chains), and more camping.
XDbonsly 2 years ago 5
agreeing in every point taken here, only saying that i wouldnt consider hits of a single attack as combo.
Amberwinged 2 years ago
Thats why I said Technically, a combo is simply how many hits you can score before the opponent can get out of the hitstun. But still, there are some pretty nice combos out there, some of which don't exaclty raise the combo counter, but are still difficult, if not impossible, to escape.
XDbonsly 2 years ago
it's almost like number line huh?
Brawl is at the lowest amount of hitstun
Melee's in the middle
and SSB at the end with alot of hitstun and no DI
WorldsGreatestVidiot 2 years ago
Not No DI for SSB64, just very little.
XDbonsly 2 years ago
Epic reply, Bonsly :D I hate all the brawl haters- less hitstun means a harder game? I like actually having to LEARN for myself how to do combos, as opposed to watching other people doing them and just copying. Melee's hitstun made that kind of thing that much easier. And I'm tired of kids crying because there's no L canceling and wave-dashing in brawl. I prefer the lack- it adds to the already little enough realism of the game.
DRINKINGF00D 2 years ago
well Brawl is still very unrealistic. But that is what makes the smash bros games fun.
AznLanceLord 2 years ago
I totally agree with you man. Just because you have to work for your combos doesn't mean the game sucks. It actually adds an element to the game a lot of Melee players don't want to accept: balance. In Melee the top tier characters were only that way because so many people chose those characters because they saw someone else good with them. In Brawl, I feel like I can actually have a fair fight. I'm not knocking Melee, I just think people need to get up and smell the flowers. Brawl is balanced.
cloudenvy112 2 years ago
Marth vs. Lucas or Ness
1 grab, goodbye stock.
yea, totally balanced.
I'm not knocking Brawl, I just think people need to get up and smell the flowers. Fanboys are gay, for both games, how about this as a solution. The one YOU like is the better game, and keep that opinion to yourself
Mrlassit 2 years ago
Not necessarily. A smart Lucas would tether recovery and there's no way that Marth's grab throws them that far out to prevent them from recovering. Let me rephrase: Brawl is more balanced then Melee. That's it.
cloudenvy112 2 years ago
Uh, you clearly don't know about marth's infinite on ness and lucas. If marth grabs ness or lucas, when ness or lucas pops out of the grab he can grab them again immediately. So he gets to do around 400% in grab attacks for free whenever he gets a grab.
It's pretty clear you don't know what you're talking about. Get on smashboards and maybe you'll learn a thing or two.
JohnWittle 2 years ago 2
in any case, brawl is STILL not perfectly balanced. If it was, tiers would not exist.
rifall 2 years ago
In melee, the top tier characters are top tier because they are better than the other characters, same as in EVERY OTHER FIGHTING GAME IN EXISTENCE. Brawl has a similarly balanced high level of play, with about 6 characters being viable at the highest level of play (mk, snake, iceys, d3/marth/wario, melee having marth/fox/falco/sheik/peach/falcon/jiggs). Not every character is viable in tournament, and if you think so you clearly haven't played competitive smash.
JohnWittle 2 years ago
Well, the infinite Marth grab never happened to me so I wouldn't know. However, tiers don't choose best characters, players do. It is because more people chose those characters and became great with them that they became top tier. Hell, MK wouldn't be up there if it weren't for people picking him so much. Like I said, players pick characters, characters get placed on tiers. I'm trying to get into competitive Smash. Hit me up on Wi-Fi if you want to test me.
cloudenvy112 2 years ago
Are you saying that without a doubt, all of the characters are equal? That if two players are of the same skill, NO MATTER WHAT CHARACTERS THEY PLAY, they will go 50/50? Also, Wi-Fi is silly and uncompetitive (google "online latency mind overpowered" and click the first result). Tier lists exist in every other competitive game with characters (pokemon, street fighter, guilty gear, naruto clash of ninja, etc), and it's ONLY the smash community where people like you exist.
JohnWittle 2 years ago
why do you think people pick meta knight in the first place? great recovery, unpunishable moves, can gimp, ko power, his only weakness is his weight. they become top tiers because people notice they are better than the other chars, thats why so many plays them.
liruzt 2 years ago
Don't forget mach tornado and the rest of his B attacks
meta knight really ruined brawl, because everyones favorite character is meta knight and someone who is really good at the game can't beat an average guy using B spams
TheRandomGrabber 2 years ago 3
Play melee.
string709 2 years ago 2
Exactly, my friend
TheRandomGrabber 2 years ago
Teirs are based on tournament performances. Hence, why tiers are often changed and revised. It's all about who people get good with. Such as, if nobody ever got good with Falco, and everyone went Jigglypuff, Jigglypuff would be top tier and Falco would be at the bottom.
TR4Q
rifall 2 years ago
Tiers are changed and revised in slight ways. The top tier has always been marth, sheik, fox, falco, etc. The bottom tier has always been pichu, bowser, mewtwo, kirby, etc. For six years now. Some characters have grown faster than others with the metagame (ganon started out much lower than he is now), but for the most part tiers stay relatively the same. And don't think that every character haven't been researched to a good extent. Every character has a crazy pro. Bum, taj, umbreon, t!mmy, etc.
JohnWittle 2 years ago
don't forget Mango!!! He da best!!!
rifall 2 years ago
I was talking about low tiers. Bum is DK, umbreon is Ness (better than simna, even), taj is mewtwo, t!mmy is pichu, t0mmy is kirby, fumi is yoshi, dj is bowser, bane is GaW, neo is roy, germ is link... the whole way up the list, every character has at least one person who can REALLY compete with that character. However, the sheer amount of time and effort that they put in, and they still can't beat "decent" people who use better characters... clearly, some characters are better than others.
JohnWittle 2 years ago 2
Okay, I can see what you are saying. Haha, you put up a pretty good argument. I didn't think of it like. I suppose there are such things as good and bad characters. My thing was, everyone was so hyped about Melee being better than Brawl and I was wondering why can't they both be great. Hell, I was looking forward to Brawl coming out so I get a little defensive when people outright say it sucks.
cloudenvy112 2 years ago
You have to understand the community. I myself have been playing Melee competitively (traveling from coast to coast to go to tournaments) for six years. I have put a LOT of effort and money (think about plane tickets) into getting good at the game. When brawl came out, it was such an entirely different game that my skill didn't translate over, and I was pissed that this game was going to replace melee, effectively rendering the last 6 years of my life null and void.
JohnWittle 2 years ago
"...effectively rendering the last 6 years of my life null and void"
hm well i guess that's what happens when you take video games too seriously. get a life, man.
therakeisapie 2 years ago 3
im sorry therakeisapie, but in johnwittle's defense that is having a life. when you are very good at a game like that and going to tournaments when you win you are getting back some good money for your hard work (like 70% of every ones money) and if your someone like ken, who have gone undefeated for like a year or sumthing thats thousands of dollars u got right there. while u would be going to the movies with your friends. what are YOU doing with your life?
kirox777 2 years ago 4
but i dont think i would be going on a plane just the participate in a tournament. it would have to be in NY, even tho my father works on an airport and i get free plane tickets :P but thats dedication right there
kirox777 2 years ago
NY has a huge scene :) smashboards ---> regional boards ---> new england
JohnWittle 2 years ago
The thing was, though, that Smash was a popular series. There were STILL players who were trash and just played with their friends in a non-competitive setting (items, ffa, hyrule etc) playing melee after 8 years of release, and THESE players were going to switch to brawl, and with Brawl's online capabalities they were going to get good at brawl and start playing competitively on ladders and in tournies, THINKING that they were experts in melee just as they were experts in brawl.
JohnWittle 2 years ago
These players were utterly unaware of the VAST and HUGE community of melee players that came before them, who were infinitely better than them, and that lack of understanding spawned a huge debate between the people who REALLY played melee (and unequivocally stated that it was significantly more competitive and in general a better game than brawl) and people who never really played melee but THOUGHT that they did (who said "they're equal!" or similar statements.)
JohnWittle 2 years ago
Even today, Melee remains the more competitive game, with MANY more players willing to travel very, very far to get to melee tournaments than brawl tournaments. Genesis (largest tournament yet) had the same number of entrants for melee as brawl, but most of the brawl entrants lived on the west coast. Melee entrants came from sweden, japan, new york, florida, georgia, canada, mexico... yeah, you get the picture.
JohnWittle 2 years ago 5
I think it is because Melee has much more faster intense gameplay. From personal experiences, the match can shift between players very fast. Maybe they should make a Melee remake to get from Wii Shop Channel just like SSB64.
cloudenvy112 2 years ago
shut up man, it hurts my eyes...
roosen5 2 years ago
brawl is no where near balanced ur out ur damn mind. a true balanced game is brawl+ that is how the original brawl should have been. i like how nintendo says 'we want the game to be balanced so we are going to make one godly character metaknight'
kirox777 2 years ago
Umm, yes there is DI. It's just harder to perform?
zzrszz 2 years ago 2
It could be increidible if just someone was on the other controller
Kajinumberone 2 years ago
It wouldn't have made much of a difference. The only DI in smash 64 is smash DI and its effects are quite negligible.
glook 2 years ago
Impressive, but next time do it with a human so people won't bitch about it
hollyhole 2 years ago 7
naw cause people acully fight back nd block so its more impressive!
titormpa 2 years ago
face a guy thats acully fighting then ill be impressed!
titormpa 2 years ago
there's no DI in this game...
so doing a combo on a dummy is basically the same thing as doing a combo on a human
no difference
PracticeMan69 2 years ago
theres sdi though >_>
Adro1337 2 years ago 3
There IS DI. It's just that without the C-stick, it's a little harder to do. But DI is definitely still there.
SyaoLin213 2 years ago 3
needs more up smash
SKStylez 2 years ago
happy feet
Fulldre 2 years ago
@Fulldre That ain't Falco
ThunderInuki 2 years ago
AWESOME FACE... ERRR COMBO XD
surion56 2 years ago
ONE MAN WOMBO COMBO XD
coocoo568 2 years ago
after first grab, you double kicked. but after that if it was a human player they could have escaped. I recommend ditching the double kick altogether and just going straight dive.
woofantango123 2 years ago
You must not play this game much.
Grab ->shorthop forward air -> regrab is absolutely stock for comboing with Falcon. Try it out! It works every time.
("forward air" or "fair" is the "double kick" you were talking about)
Daedatheus 2 years ago
Yes.
zzrszz 2 years ago 2
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1. copy and paste
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3. hold your breath for 10 seconds
4. press refresh twice
5. LOOK AT YOUR BACKGROUND IT WILL BE FREAKY
XxNASHTYxX 2 years ago
This has been flagged as spam show
1. copy and paste
2. send this to 2 other videos.
3. hold your breath for 10 seconds
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5. LOOK AT YOUR BACKGROUND IT WILL BE FREAKY
TheSmashKilla 2 years ago
Nice.
By the way The description says "A combination of q falcon After a while I went xd xq"
Michaelpower13 2 years ago
YESZ
Larfe517exe 2 years ago
RAPED!! Melee was better tho
Harborx 2 years ago 9
but 64 has better combos :)
Daedatheus 2 years ago
This has been flagged as spam show
LEARN ENGLISH
toonlinkking777 3 years ago
It really shows how much better 64 is than thr others. 22% damage with a fair? CF can't even do that in Melee/Brawl with an electric Knee.
RenzokukenXIII 3 years ago 8
needs moar ken combo
TheRealToad 3 years ago
YES!
reco1L9200 3 years ago
This comment has received too many negative votes show
im the best
1samus 3 years ago
whoooaaa u can do comboz in smash 64???
megakirby9 3 years ago 4
I really hope your joking.....are you?
It's easier to combo in 64 than melee
GCLU 3 years ago
yeah i was joking, so whoever gave me that -1 needs to learn when to identify sarcasm
megakirby9 3 years ago
omg u kan du comboz?!?!?!
HandgunDylan 3 years ago
yeaz! but in brawl their kalled "consecutive hits" lololz
megakirby9 3 years ago 4
:/ spike would work better
Link2L 3 years ago
This has been flagged as spam show
so what u were probably not even fighting anyone the guy never moved even after he died u suck ass
danjlar1 3 years ago
in smash 64, it does not mather that much, DI does not help you that much, hitstun is tooo fucking long, so this combo might work on anyone.
rebaz 3 years ago 4
You are an idiot.
also "suck ass" isn't even a fucking noun. Learn to grammar.
Strongbad338guy 3 years ago
He meant it as a verb :P
starman1337 3 years ago 2
This has been flagged as spam show
Learn to grammar? Fail.
P.S. He wasn't using it like a noun.
mlhownz 3 years ago
"Learn to grammar"'s improper grammar is intended, sir.
Strongbad338guy 3 years ago 11
That's what makes it hilarious. D:
He's making fun of people. <_<
DaRkLiNkx13 2 years ago 4
"Learn to grammar" is also out of context.
IfTheBannersFall 2 years ago
yeah, non moving player, but if you were in that situation, you couldnt get out, hence combo
exckly 3 years ago
the f-air to grab doesent connect... still very well done
eatisMCfeatus 3 years ago
thats a pretty good combo not bad bro
clayvision 3 years ago 2
This comment has received too many negative votes show
u suck cock bitchy
gamiastisgitonias 3 years ago
don't call me stupid
i'm asking a simple question :/
hjfeqhwjl 3 years ago
to answer your question, you can do it in ssbm but not Brawl. Brawl is to slow for the combo. In melee, your opponent needs higher damage to kill him with this combo.
flame6753 3 years ago
This has been flagged as spam show
can you do that is SSBM or SSBB?
hjfeqhwjl 3 years ago
lol youre stupid
Hornilope 3 years ago 17
This comment has received too many negative votes show
its ssb
GCNFan12 3 years ago
NO.
GerbaIity 3 years ago
yeah...
Jimmy7524 3 years ago
Ya d00d!@ :D :D :D :D D: D:
ruh roh! I dont remember this being it was posted over 2 months ago >.>
GerbaIity 3 years ago
All (SSB, SSBM, SSBB)
TAFHUC 3 years ago
first that dont make sence and second its ssb
joetri10 3 years ago
This is a classic Falcon combo. It's easy, and nearly everyone can do it after a few minutes of practice, but it's the essential Falcon combo. I've done this sooo many times, but I still love it. : D
SSBMeta 3 years ago 24
lol! Nice!
Omegaxis42 3 years ago
LOL SSB 64 xD had time i didnt watch one of those fights yay
mncr93 3 years ago 6
JP FTW xD 1 * >x(
ElectroHuasos 4 years ago 6![]()