Hey fellow game makers! I got good news for all those beginners. Go to Wizirdi's YouTube channel. He has like 50 game maker tutorials that will teach you how to use game maker. His tutorials are SO good. They're easy to follow AND he actually SPEAKS! :)
@54Newstar Hmm, it shouldn't depend on that. Maybe I accidentally built one of the extension dlls in debug mode... I updated it, try downloading again (same link). If it still says the same thing, google "MSVCR100D.dll", download it from somewhere and put the dll in the same folder as GMTE 2.exe.
@GamersPlace98 The textures are from AoM indeed, but this is programmed 100% in Game Maker, download it and see the source code file (gm81) for yourself.
..that is with the same ability to appear and dissapear. Forget the previous i button thing. Left dock for file management, terrain shaping tools, and terrain painting, and RIGHT side for brush sizes, current texture, The button toggling could come in handy when the user wishes to see textures in texture archive. I am gonna work on more design ideas and upload the resulting video soon.
Guess that's where the right dock comes in. Instead of the arrow for toggling left dock on/off, you would have the right dock with current texture and strengths, vertically and sexily aligned.
@masterxilo, Yeah I was thinking of making the leftward icons just appear and reappear on mouse hover. I agree. Less icons again. Also regarding the other things, brush strength etc, these could be shown/hidden via toggling i button. I= show/hide current terrain texture + terrain data sizes?
@Cavemanbennett This is a Game Maker 8.1 file. The Game Maker is a program made and distributed by Mark Overmars and YoYo Games. Google "GameMaker for Windows". Unfortunately, you need the full version (40$) to compile this...
I'm awaiting your .obj exporter. I'm working on a video of design possibilities as I type. The link to images won't work, so I will upload short video of the re-vamped even simpler and more appealing design.
@Cavemanbennett What would be inside these four boxes on the left hand side? A dropdown menu to choose the tool? Or just the tools? Would I place the other options (Save, Load, New) in a standard windows menu bar? Where would people select the texture? Also a dropdown menu (might be a good idea).
Nice looking interface. Can I ask if the circular cursor is just a circular image being drawn on the terrain by the shader? Aiming to do something similar myself and contemplating the best way to go about it....
@chebob2009 It's a challenge because it's so slow and limited. This is also the reason why people keep programming for 6 years old consoles and handheld consoles as well as mobile phones. You only learn how to optimize if you have to. There's a modification of moore's law (speed doubles every 2 years) that software efficiency halves every 2 years - making the progress wasted. I want to move against that.
Oh yeah, I'm definitely a fan of getting the most out of a limited technology. I'd rather play a playstation classic like final fantasy or metal gear solid than modern warfare.
Is there a way to make terrain with this program and then add it into a game maker 3d game? I honestly realy realy want this program.. the terrain is so smooth and perfectly shaped, no jagged mountains or anything like that. Awesome program!
@JhyattMC You can add saving and loading to the source code. Version 2 will feature saving and loading and will have a simple demo program which loads a terrain.
@JhyattMC You can add saving and loading to the source code. Version 2 will feature saving and loading and will have a simple demo program which loads a terrain.
Soundtrack is in fact from Microsoft's Age of Empires 3. I wonder how impressive this demonstration would be without a real game developer's copyrighted material behind it...
This looks amazing. I am actually in the middle of developing a Turn based rpg, with it's own battle system and stats and such. It is new in development and I have a few qestions about how you did this, and how one could implement builings and such. also a bunch of other questions, But I wouldn't want to bother you by asking hundreds of questions (Which is about how many I have)
@masterxilo I figured as much, thank you for replying. I ended up making a top down veiw with 2d sprites, I've been doing sprites for years, so i might as well stick to what i'm good at :)
I'm trying to rip the code from the terrain texture editor to another 3d terrain game.
I got it almost complete but I'm having trouble with some variables/commands in the scripts that I read(ie. TER_TEXTURESIZE , TER_SIZE_IN_MODELS , TER_TEXTUREDEFAULT).
I understand everything else but I couldn't find the origin of any of the commands/variables. I'm using gm7 pro.
@Kashmir0109 You'd have to add a static object type and object placement facilities to the source code. Stay tuned for version 2, it'll add saving and will include simple object placement.
@Youloeka Theoretically yes, practically it's limited by (video) memory (and since every model has its own unique texture, that limit isn't too high). I can go up to like 300 grid points. There are other techniques for drawing textured terrain that are less memory hungry...
@AlvinJelmorini I'm glad you like it. The maximum size only depends on your pc's main and graphics memory. If you reduce the texture detail (pixels per patch), even bigger maps are possible. The terrain geometry uses nearly no memory compared to the texture data. Of course the "size" of the map is unlimited since you can scale one patch to any size you want.
@masterxilo I not heard of Ray Stepping, I'll have to look into it ( never used 3D Mouse ) - I been playing with 3D Terrain editing too and I think the final techique will be several surfaces, to make a LoD system and calculate the texture live so a 200x200 grid terrain isn't limited to a 2024 x 2024 texture.
@masterxilo i thot i downloaded what you where using but the cursor (circle) was tiny and it was hard to draw big stuff and have it be smooth and all.
@darkbawat Dude, first visit the link and go download and see the program for yourself. The music is AoE 3, the textures are from AoM and the editor is inspired from the Ao... editors. However it is written ENTIRELY in gamemaker.
The source code gmk package is even included in the download (link in description)...
@Orestis125 The source code is there. If you write your own exporter, you'll also know how to import it. Well I could add an example exporter and importer that's right.
So this is made by YoYo (the game maker 8 or lower company) and if you make an RTS on the Game Maker 8 can you trasnfer the graphics from this to Game Maker 8?
This has been flagged as spam show
Hey fellow game makers! I got good news for all those beginners. Go to Wizirdi's YouTube channel. He has like 50 game maker tutorials that will teach you how to use game maker. His tutorials are SO good. They're easy to follow AND he actually SPEAKS! :)
RPGmario64 2 days ago
The song is from AOE3
SkiorDiablo 6 days ago
This has been flagged as spam show
Thanx
And how can I put the texture into my game????????
This program is very good, but it makes a lot of texture pictures...
@BigSpottedGiraffe GMTE 2 comes with d3d saving and a loading sample.
masterxilo 2 nappal ezelőtt
BigSpottedGiraffe 1 week ago
Wow, seems really well thought, congrats!
NeatWolf 1 week ago
@NeatWolf Thank you.
masterxilo 1 week ago
Hello!
How can I put the maps into the game maker????
BigSpottedGiraffe 1 week ago
@BigSpottedGiraffe GMTE 2 comes with d3d saving and a loading sample.
masterxilo 1 week ago
Do you know if it compatible with metin2 ?
So if i create a map, will it works with metin2 terrain files?
Thanks!
szalmaszabeszko 3 weeks ago
how to get it in to game maker?
teunissenstefan 3 weeks ago
it looks like metin2 :D
tobiasN2010 1 month ago
Music?
FunkyCarbohydrate 1 month ago
@FunkyCarbohydrate From Age of Empires 3, added info to description.
masterxilo 1 month ago
when i loaded up gmte 2 it said " The program can't start because MSVCR100D.dll is missing from your computer.what do i do?
54Newstar 1 month ago
@54Newstar Hmm, it shouldn't depend on that. Maybe I accidentally built one of the extension dlls in debug mode... I updated it, try downloading again (same link). If it still says the same thing, google "MSVCR100D.dll", download it from somewhere and put the dll in the same folder as GMTE 2.exe.
masterxilo 1 month ago
trololololol. This is no game maker engine, this is Age of Mythology map editor! LOOOOOL
Every single texture is stolen, 100% copy :D
GamersPlace98 1 month ago
@GamersPlace98 The textures are from AoM indeed, but this is programmed 100% in Game Maker, download it and see the source code file (gm81) for yourself.
masterxilo 1 month ago
how did you make this game ??? what program???
keivangTz 2 months ago
@keivangTz This is made with the Game Maker (by Mark Overmars/YoYo Games). This is more of a program than a game.
masterxilo 1 month ago
HERE IS THE LATEST DESIGN VID:
/watch?v=Wg6vnLs2tYg&feature=youtu.be
I think we can finaly agree on a design like this. Ps. Your editor is marvelous.
Cavemanbennett 2 months ago
..that is with the same ability to appear and dissapear. Forget the previous i button thing. Left dock for file management, terrain shaping tools, and terrain painting, and RIGHT side for brush sizes, current texture, The button toggling could come in handy when the user wishes to see textures in texture archive. I am gonna work on more design ideas and upload the resulting video soon.
Cavemanbennett 2 months ago in playlist Uploaded videos
Guess that's where the right dock comes in. Instead of the arrow for toggling left dock on/off, you would have the right dock with current texture and strengths, vertically and sexily aligned.
Cavemanbennett 2 months ago in playlist Uploaded videos
@masterxilo, Yeah I was thinking of making the leftward icons just appear and reappear on mouse hover. I agree. Less icons again. Also regarding the other things, brush strength etc, these could be shown/hidden via toggling i button. I= show/hide current terrain texture + terrain data sizes?
Cavemanbennett 2 months ago in playlist Uploaded videos
Sounds like age of empires....
mproductions100 2 months ago
did you see the designs I suggested?
Cavemanbennett 2 months ago
@Cavemanbennett Yes, I already commented, see your video.
masterxilo 2 months ago
I can't wait for that .obj exporter....dang..
Cavemanbennett 2 months ago
wait a minute, .gm81 file, what compiler / IED could I use to edit this? What langauge is this exactly?
Cavemanbennett 2 months ago
@Cavemanbennett This is a Game Maker 8.1 file. The Game Maker is a program made and distributed by Mark Overmars and YoYo Games. Google "GameMaker for Windows". Unfortunately, you need the full version (40$) to compile this...
masterxilo 2 months ago
Oh, here is a video with the design suggestions and explanations.
/watch?v=O1fI_twd1HM&feature=youtu.be
Cavemanbennett 2 months ago
I'm awaiting your .obj exporter. I'm working on a video of design possibilities as I type. The link to images won't work, so I will upload short video of the re-vamped even simpler and more appealing design.
Cavemanbennett 2 months ago
can i have the source code?
Cavemanbennett 2 months ago
@Cavemanbennett The source code (Game Maker 8.1 .gm81 file) is included. Download version 2 (link in description, see the video).
masterxilo 2 months ago
correct h_t_t_p:postimage(dot)org/image/8k02a42lt/ ..
remove the underscores from h_t_t_p and change the (dot) to .
Cavemanbennett 2 months ago
@Cavemanbennett Thanks, already worked without the h_t_t_p.
masterxilo 2 months ago
also if it isn't too intrusive, make the editor look something like this:
go to
postimage(dot)org/image/8k02a42lt/ ....This editor of yours has the potential to be the best lightweight editor yet. Simple is always good.
Cavemanbennett 2 months ago
@Cavemanbennett What would be inside these four boxes on the left hand side? A dropdown menu to choose the tool? Or just the tools? Would I place the other options (Save, Load, New) in a standard windows menu bar? Where would people select the texture? Also a dropdown menu (might be a good idea).
Simple is always best indeed.
masterxilo 2 months ago
ps, I really admire the simple approach and feel that this program has. However, the gui is somewhat cluttered.
Cavemanbennett 2 months ago
@Cavemanbennett Thanks I highly appreciate your feedback/this kind of feedback!
masterxilo 2 months ago
That said, so as to fully realize this tool, make it multi-compatible, that is add .fbx export support to your tool. I would appreciate it.
Cavemanbennett 2 months ago
@Cavemanbennett I'm working on .obj export. OBJ is much easier, widely supported and good enough for static models.
masterxilo 2 months ago
Dude do you know how to import the map into gamemaker.
SKILLMODS 2 months ago
how do i put this in Game maker?
43211Zeldafreak 2 months ago
no export to .3ds/fbx/sumn sumn function?
Cavemanbennett 2 months ago
@Cavemanbennett No, but this wouldn't be hard to add to the source code.
masterxilo 2 months ago
no 3ds/obj export option? lol ......nice looking tool. Love the interface.
Cavemanbennett 2 months ago
Check out version 2!
masterxilo 2 months ago
Nice looking interface. Can I ask if the circular cursor is just a circular image being drawn on the terrain by the shader? Aiming to do something similar myself and contemplating the best way to go about it....
chebob2009 2 months ago
@chebob2009 None of the two. The Game Maker doesn't support any shaders. The circle is just a blue 3d mesh being drawn in wireframe mode.
masterxilo 2 months ago
@masterxilo
Wow. No shaders? How can you bare to still use it?
chebob2009 2 months ago
@chebob2009 It's a challenge because it's so slow and limited. This is also the reason why people keep programming for 6 years old consoles and handheld consoles as well as mobile phones. You only learn how to optimize if you have to. There's a modification of moore's law (speed doubles every 2 years) that software efficiency halves every 2 years - making the progress wasted. I want to move against that.
masterxilo 2 months ago
@masterxilo
Oh yeah, I'm definitely a fan of getting the most out of a limited technology. I'd rather play a playstation classic like final fantasy or metal gear solid than modern warfare.
chebob2009 2 months ago
Does gamemaker better then unity 3D??
VladimirNSCZ 3 months ago
what can i do with this terrain when i'm finished? a video game? sorry, im new to this world
PopDown40 3 months ago
@PopDown40 Yes, exactly.
masterxilo 3 months ago
Then how do you export to GM?
manwelb6 3 months ago
This is really good.. Subscribed!
Hoping for version 2...
Wait a sec? THIS VIDEO IS 2 YEARS OLD! Nevermind..
still subbin'
MrRatermat 4 months ago
Looks alot like you ripped the textures from the Sims xD
KingEndon1 4 months ago
can i input object files into it like *.obj *.3ds etc.. ?
GalaxyGamesUniverse 4 months ago
@GalaxyGamesUniverse This functionality is not included but would be easy to add since there are obj/3ds importers for Game Maker.
masterxilo 4 months ago
Reminds me of Sim City or Age of Empires...
semonchick 5 months ago
em for age of empires 3 or age of mitology
letznort10 5 months ago
can you import photo's/texture's to use in the editor?
mutination17rs 5 months ago
1.) this is age of empires music?
2.)two made with gm or for gm? lookis like u made it in lang like c++ for game maker script generation.
3.) IM JEALOUS! :P
MrBluBox 5 months ago
Is there a way to make terrain with this program and then add it into a game maker 3d game? I honestly realy realy want this program.. the terrain is so smooth and perfectly shaped, no jagged mountains or anything like that. Awesome program!
JhyattMC 5 months ago
@JhyattMC You can add saving and loading to the source code. Version 2 will feature saving and loading and will have a simple demo program which loads a terrain.
masterxilo 5 months ago
@JhyattMC You can add saving and loading to the source code. Version 2 will feature saving and loading and will have a simple demo program which loads a terrain.
masterxilo 5 months ago
I hear Age of Empires 3 music :P
I suppose the terrain generated looks somewhat similar to that of AoE3.
Good job!
MitchTheWarlord 5 months ago
Comment removed
MitchTheWarlord 5 months ago
this is program free?
levi052594 5 months ago
aoe 3 sucked ass aoe 2 ftw!
ReddoFreddo 5 months ago
Soundtrack is in fact from Microsoft's Age of Empires 3. I wonder how impressive this demonstration would be without a real game developer's copyrighted material behind it...
Floggel1 5 months ago
This looks amazing. I am actually in the middle of developing a Turn based rpg, with it's own battle system and stats and such. It is new in development and I have a few qestions about how you did this, and how one could implement builings and such. also a bunch of other questions, But I wouldn't want to bother you by asking hundreds of questions (Which is about how many I have)
MrRiotpopper 5 months ago
@MrRiotpopper For buildings, you'd really just have to add an object which draws a 3d model in its drawing event.
masterxilo 5 months ago
@masterxilo I figured as much, thank you for replying. I ended up making a top down veiw with 2d sprites, I've been doing sprites for years, so i might as well stick to what i'm good at :)
MrRiotpopper 5 months ago
whats up with the age of empires 3 music?
emanoff22 5 months ago
funkt sogar besser als professionelle engines wie UDK usw. :D
cawoosh 5 months ago
do I need to know programing codes, like c++ to make games? I want a game like ninja gaiden and Zelda mixed
MrScottKramer 6 months ago
@MrScottKramer No, not at all. Try the Game Maker!
masterxilo 6 months ago
Is this a separate program from GM8?
9robin3 6 months ago
@9robin3 This is a program made WITH GM 8, not necessarily for it.
masterxilo 6 months ago
@masterxilo ok, so a program ("game") developed IN gm8? Nice:)
9robin3 6 months ago
what's the controls?
BrunoAzakura 6 months ago
k know how do i use the map in a game?
Nitrolord1 6 months ago
Man, that reminds me of The Sims. This is epic btw. Keep up the good work.
KingEndon1 6 months ago
what are you useing i want to make a game
msjade20000 6 months ago
@msjade20000 This is made with the Game Maker by Mark Overmars/Yoyo Games. Google it.
masterxilo 6 months ago
so when you finish with the terrain then what?????
blave14 6 months ago
how do i save the code
tempviduse 6 months ago
can u make houses in that program?
YGGMc 6 months ago
I'm trying to rip the code from the terrain texture editor to another 3d terrain game.
I got it almost complete but I'm having trouble with some variables/commands in the scripts that I read(ie. TER_TEXTURESIZE , TER_SIZE_IN_MODELS , TER_TEXTUREDEFAULT).
I understand everything else but I couldn't find the origin of any of the commands/variables. I'm using gm7 pro.
MorePianos 6 months ago
@MorePianos These are constants, go to resources>define constants or hit shift+ctrl+n
masterxilo 6 months ago
Can I transport it to a game maker game, for example??
Thank'z
Leetrini 7 months ago
AOM texture?
TheTLMproduction 7 months ago
now i can make BORDERLANDS!!!!!!!! :D
TheMortalWorld 7 months ago
NAME OG PROGRAM AND CAN YOU MAKE LINK PLZ
Oliwarrior123 7 months ago
@Oliwarrior123 The link is in the description. This is my GameMaker/GM Terrain Editor (google it).
masterxilo 7 months ago
@masterxilo ty
sorry caps :)
Oliwarrior123 6 months ago
@Kashmir0109 You'd have to add a static object type and object placement facilities to the source code. Stay tuned for version 2, it'll add saving and will include simple object placement.
masterxilo 7 months ago
@masterxilo can you load it into a game maker game?
istrehn 6 months ago
@istrehn Version 2 which adds saving and loading is in the making.
masterxilo 6 months ago
@masterxilo ok thx wher do i download or buy it
istrehn 6 months ago
Lol, way to use AOE music
Salmonman0604 7 months ago
I love this program! Good Job! one question tho... how do you swivel the camera view?
VIIIAxelGraal 7 months ago
@VIIIAxelGraal I'm glad you like it. Use the arrow keys or space/middle mouse button and move the mouse to rotate the camera in all directions.
masterxilo 7 months ago
nice
shariarmrbadboy 7 months ago
wow, this program would be amazing for making rts games
themrcheezburger 7 months ago
Looks great. Any way to save terrains once you have edited them in the program?
RetroGamebloke 7 months ago
@RetroGamebloke I'm working on that and other improvements right now. Stay tuned!
masterxilo 7 months ago
@masterxilo What's the max size of the terrain? (unlimited? :O)
Youloeka 7 months ago
@Youloeka Theoretically yes, practically it's limited by (video) memory (and since every model has its own unique texture, that limit isn't too high). I can go up to like 300 grid points. There are other techniques for drawing textured terrain that are less memory hungry...
masterxilo 7 months ago
Would you be able to use this to make something like a fprpg if you loaded it exsternaly.
evilnordking 7 months ago
@evilnordking Sure, you could let anything happen on the terrains you build.
masterxilo 7 months ago
If you make a game using this program will people who don't have it still be able to play it.
evilnordking 7 months ago
@evilnordking You mean with the Game Maker? Yes, of course.
masterxilo 7 months ago
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evilnordking 7 months ago
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evilnordking 7 months ago
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evilnordking 7 months ago
this is amazing!
rubnaus 8 months ago
Age of mythology!
PedNL 8 months ago
This is amazing bro!
I'm try to open it in GM I got the extensions u said are needed but this still pops up can you please help?
FATAL ERROR in
action number 1
of Create Event
for object obj_controller:
COMPILATION ERROR in code action
Error in code at line 21: timerResolution = hrt_get_resolution()/1000; ^
at position 25: Unknown function or script: hrt_get_resolution
ACBissell 8 months ago
@ACBissell Hmm, make sure the extension is properly imported and recognized by the game maker project (look at the extension packages used).
masterxilo 8 months ago
If the song kinda made you sad thumbs up
SimonsHappyToxicCake 8 months ago 2
This is very cool, good job
Ziedin100 8 months ago
This looks really fun. =D
What could the maximum size of the map be?
and will the texture detail remain the same?
AlvinJelmorini 8 months ago
@AlvinJelmorini I'm glad you like it. The maximum size only depends on your pc's main and graphics memory. If you reduce the texture detail (pixels per patch), even bigger maps are possible. The terrain geometry uses nearly no memory compared to the texture data. Of course the "size" of the map is unlimited since you can scale one patch to any size you want.
masterxilo 8 months ago
@masterxilo
Cool. =)
I will look at it when i have the time.
AlvinJelmorini 8 months ago
can it combine with blender?
iMakeMoviesForU 8 months ago
wow......just WoooW
Tural192 9 months ago
Zero's no man land
thecjbusta 9 months ago
Dude This is fucking Stronghold 2/Legends
deathscape500 9 months ago
@deathscape500 What? Where?
No it's not. It's free (download it from the website, link in desc.), unlike Stronghold 2/Legends...
masterxilo 9 months ago
What techiqiue did you use for 3D mouse and texture splatting?
DannyJosephMagic 9 months ago
@DannyJosephMagic Ray stepping for 3D mouse, surfaces for texture splatting (with the surface fix extension, these work in 3D too).
masterxilo 9 months ago
@masterxilo I not heard of Ray Stepping, I'll have to look into it ( never used 3D Mouse ) - I been playing with 3D Terrain editing too and I think the final techique will be several surfaces, to make a LoD system and calculate the texture live so a 200x200 grid terrain isn't limited to a 2024 x 2024 texture.
Thanks for the info :)
DannyJosephMagic 9 months ago
How do i save the map? :S
Darkclow3r 9 months ago
how can I save the terrain ?
kdkd31 9 months ago
can you place objekts like trees??
Matthi42 9 months ago
@Matthi42 Things like this would be very easy to add.
masterxilo 9 months ago
good video :)
zerozerito14 10 months ago
is it safe? that creates formats? d3d?
zerozerito14 10 months ago
when you make terrain can you play the mmo on the terrain you created?
Macatron89 11 months ago
Btw, what Age Of Empires music is it?
Crystalbloxcorp 11 months ago
@Crystalbloxcorp AoE 3 tracks: "feloniousjunk", "getoffmyband", "getyesum" (only up to 2:40)
In this order.
masterxilo 11 months ago
Age of empires 3 music!!! What a nostalgia!
Crystalbloxcorp 11 months ago
look like lilbit modificate AOM map editor
KillDastY 11 months ago
@KillDastY Yes, it looks like it because of the textures and the sculpting tool, which is a blue circle too. But this is 100% self programmed.
masterxilo 11 months ago
It's all nice and stuff, but I didn't see any way to save the landscape you create with this tool. So it's kind of limited this way.
Otherwise it's nicely done, even I who is not an artist let alone an environmental one, enjoyed creating a simple terrain with it :D
Btw where is the tune from?
tfdfighter 1 year ago
Isn't that song from Age of Empires 3?
ShadowBladePhenom 1 year ago
u make it look so easy. the one i downloaded is crap -__-;; can we get the one your using?
MrMeshida 1 year ago
@MrMeshida What program did you download? The program shown in the video is exactly the one you can download from my website (link in description).
masterxilo 1 year ago
@masterxilo i thot i downloaded what you where using but the cursor (circle) was tiny and it was hard to draw big stuff and have it be smooth and all.
MrMeshida 1 year ago
@MrMeshida You have to use the red and green sliders in the top left corner.
masterxilo 1 year ago
@masterxilo i recall them malfunctioning.
MrMeshida 1 year ago
@masterxilo oh i figured out the problem, i exported the executable and didnt check the originally posted EXE.
MrMeshida 1 year ago
this is so cool how did you make it
aolvixn 1 year ago
@aolvixn Just a bit of Game Maker programming. If you're interested, look at the source gmk project included in the download.
masterxilo 1 year ago
your all retards, the music is from AOE3 and the game is the level editor of AOE3, its not made with gamemaker at all
darkbawat 1 year ago
@darkbawat Dude, first visit the link and go download and see the program for yourself. The music is AoE 3, the textures are from AoM and the editor is inspired from the Ao... editors. However it is written ENTIRELY in gamemaker.
The source code gmk package is even included in the download (link in description)...
masterxilo 1 year ago
@masterxilo wow, you sir deserve a cookie =D
darkbawat 1 year ago
it does remind me of AOF
JMGarts 1 year ago
Can you export to .x ?
I wish to use this in a game.
thepcguy27294 1 year ago
after I made my terrain is there a way to export the code?
Repy soon as possible
captiongoosebutt 1 year ago
@captiongoosebutt You have to program export functionality yourself. I might add this eventually.
masterxilo 1 year ago
how can you save the terrain
mrv225 1 year ago
@masterxilo okay i will!
btw, your lego mmorpg was fun.
It really sucks that no one plays it online anymore.
FranklyFelix 1 year ago
Man.. I want to make a game but i really don't know how i can make a game! :(
FranklyFelix 1 year ago
@FranklyFelix I suggest starting with GameMaker. Google it.
masterxilo 1 year ago
You just made my day :D
uratoko 1 year ago
nice program, only 1 bad thing though. It's useless, cause there is not export button, so you are just gonna make your terrain,and then what?
Orestis125 1 year ago
@Orestis125 The source code is there. If you write your own exporter, you'll also know how to import it. Well I could add an example exporter and importer that's right.
masterxilo 1 year ago
@masterxilo My apologies. I didn't notice that you had also included source code.
Orestis125 1 year ago
isnt this just age of empires 3?
svinya4 1 year ago
So this is made by YoYo (the game maker 8 or lower company) and if you make an RTS on the Game Maker 8 can you trasnfer the graphics from this to Game Maker 8?
Mal87fik 1 year ago
@Mal87fik
Yes. The Merge Game function was removed. But there is a new Export resources.
You select what to export or save then save it.
Then Import resources by the file menu. "Top right"
imchronicman 1 year ago