Added: 2 years ago
From: ebruneton
Views: 52,957
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  • This absolutely....looks like an ocean...absolutely amazing. 

  • Flight Simulator X3! Can you add real time weather?

  • im very young just started using blender and you have inspired me im now a fan thanks for the inspiration i hope i get that good some day

    

  • the next step is adding the moon

    

  • Made and Copyrighted by Chuck Norris.

  • I don't believe in God, but if he exists sure he has got this in his computer.

  • very good!

  • Minecraft mod??? :D

  • holy fcking jesus freaking christ!!!!!!!!!

  • I would tread water water, but I took an arrow to the knee...

  • water looked so good it was scary, felt like i was stranded in the ocean

  • W_O_W

  • It doesn't run in win7 :(

  • When will google earth be this cool? I give it ten years until we're walking around google earth with google jobs and google rush hour traffic.

  • Oh wow, this is amazing.

  • Grand Theft Auto: Earth

  • man dude how much power does a computer need to generate this

  • @Jape670 not alot. You should try space engine if you really want to test your PC out :P

  • @Kvokki im running on a netbook dude i don't have too much power to spare 1.6 GHz and 1 GB of RAM is all i got.

  • @Jape670 Then you won't run it. Certainly not on a netbook lol.

  • The large waves look good but the small ripples are super tiled and totally kills it.

  • It runs on 9600gt :D

  • Amazing work. Soon MMORPGs will be photorealistic and built on a planetary scale. Then real life will be the illusion.

  • MY COMMODORE 64 CAN DO THIS.

  • Always 10 step behind...Vue is nothing

  • the water specularity is too toon

  • 320 FPS, Stop using Nasa Computers.

  • Cool,I cant wait for games to be like real.

  • It is very impressive. However, I would recommend some sort of randomise or wind effect algorithm as the next step to reduce the repetitive pattern. Foaming/spray could then be the following step. Biggest challenge is how it interacts with other objects, especially a beach (e.g. foam, soaking into sand, drag, smoothing of surface such as footprints washing away etc.).  This is perhaps where polygon based graphics becomes difficult.

  • running from command line: could not open "atmosphere.glsl"

    It doesn't start... :(

  • Dat ripple.

    By the way, any idea why the sun reflections look... meshy? The shape of the water and waves is awesome, but why do the sun reflections loook kinda like... a mesh of dots on a printed comic book when you look under a magnifying glass.

    That said, epic waves, but the reflections really bother me =/

  • @Niohimself Is not a reflection problem, it's because of the small bumpmap bitmap tiling that gives more detail to the wave. As far the camera is from the object the pattern becomes more obvious. This can be fixed using diferent bumpmaps according to the camera distance.

  • that looks real

  • My computer sucked too much dick to run this, the water was a flat surface and the ground was really low-res.

    Great demo, though. I love shit like this.

  • this is GOD engine

  • @disvulneravel hahaha

  • I know what it's missing. Wind! Wind effects the surface of the water. You can see gusts moving in from a distance. I've never spent much time on choppy ocean waters before, just small lakes, so maybe it's different.

    Also, those waves look like they are near shore. I would imagine waves that far out would be more sporadic and not that uniformly parallel.

    Other than that I had to keep reminding myself I was in front of a computer and not out on a boat. Amazing!

  • can this be imported into unity engine?

  • @dranoel1963 this takes some serious computer memory... i doubt it.

  • @dranoel1963 No, it can't.

  • O MY GOD......

    i just can't say anything

  • very awesome! but could use some more random noise to make it look more seamless.

  • Hello. Very impressive video. I've downloaded the program, but it crashes before it creates the render window. Are there any particular requirements? I'm running Win7 32bit Home Premium with DX11.

  • Do you simulate weather in this too? You should do that next if you don't.

  • This seems like throcoidal/gerstner waves to me.

  • how do you move the camera?

  • Wow you got the LOD-system of hell

  • Only shit this guy also created Rama, he is made of pure awesomeness.

  • Круто!

  • This program is made of epic and win.

  • Wowzers!

  • omg

  • That sir, is amazing.

  • OMG, That klooks like CRYSIS Graphics on a Planetary Scale, Pure EPIC! Where is the Demo>??

  • see the link in the video info

  • @ebruneton Could you put this water in minecraft? XD

  • @HayLotion This would be awesome in Minecraft.

  • @Eyedol5 Crysis is better :P

  • looks awesome

  • Hi Eric,

    It's me Thang. This looks so nice. I want to implement a water shader for my demo ha ha. Oh, I send you an e-mail asked about the ground scattering. Good job once again.

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