Nice track, but some advice if you do want to perfect that part with the walls- you can raise the ground, delete the fence and and break the road (and add breadcrumbs of course) then make your own walls with the stone walls from the Desert or Jungle.
Nice track and great work. Just add PS3 in the title. I have the psp so when I search these I get many PS3 game plays and such because they don't differentiate it in the title. None the less, great work.
WOW!! Yesterday I found a guy just standing still. I chekked his levels, and it was THAT level AND the to the right :D I SAW YOU IN THE GAME !!!!! XD #FTW
@GameMaster337 I'm confused; you're saying that you checked HIS levels, and found MY level in HIS levels? So confusing xD but a coincidence nonetheless!
@BludgaBoy I think he sais that he saw you in the game, and recognized you by seeing this level on the page that shows the levels that the player makes. It must have been while you had set the controlelr down or something, because your character was standing still.
You might be able to use some buildings to make all the walls on the sides if any of them have stone sides. Great job on the rest though. Looks just how I remember it.
While I currently only have the demo, I believe that you can make really steep inclines on the track by editing part of the track's height AFTER you pave the track using the steamroller. (Trust me. I've done it before.) As for the interior, have you tried to widen the track (both the actual road and the grassy sides) as much as possible before adding some sort of structures (like buildings) onto parts of the track to serve as the walls?
@ShadowWolfTJC Still, this is one track that I'll consider downloading once my copy of the full game arrives. I'd like to see if I can make this a little more precise in terms of layout. ;-)
@ShadowWolfTJC Thanks for the advice! I'm gonna republish it anyway so I'll try out what you've given me here; I'm all for making this more accurate. I've made it so that people can't remix the track (I'm a control freak, just my nature) but if you made on I'd be glad to see it!
@BludgaBoy Well... i guess that it's possible. And maybe a bit better. Well... when i will get the game i will find the video of MK64 map and try to remake it too. One question though. To like ugh... remove some part of the track or make go down, you should make a mountain or lake on it?
@Edward8Bro Then it's not a bridge. I decided to go with the jump since the track could do with a bit more excitement in my opinion, and to maintain the bridge aesthetic on the track. I did contemplate that, and actually tried it, but I think this looks better.
However, that's just my opinion, and my design choices; I can see where you're coming from. I'm hoping they'll let us just not have to connect all the track up in a patch or something. Come on, UFG... you can trust me :)
@BludgaBoy Yeah, the jump is awesome! But how do i make track go under anyway? =). And i can actually try to do it one day. Gotta learn how to use the track editor then, though! =) And if the game will be in store, i will get it tomorrow! (My name's day!) =)
@Edward8Bro I'm still learning xD but the only way to make the track go under is to get the track to invisible (track is still there but racers fall through to whatever is below) and put terrain under the invisible part. Sorta annoying; even though workarounds make me : ), actual tools I don't have to screw with make me :D.
@Edward8Bro You go to Mod Track, the Road Styles. Go to the part of the road you want to make invisible/non existent, and paste over it whilst holding Triangle.
Looks pretty great, I would play it if I had the game :P
I was going to get it on release but I bought Red Dead Redemption instead. Also, out of interest are you going to record and review Tracks like you did with levels in LittleBigPlanet ? And how does it compare in your opinion with LittleBigPlanet ?
@TheSorrow1O1 I may do reviews for tracks but from what I've learnt LBP is far more in depth, and it doesn't take too much skill to whip something up in MNR. I think LBP did better on the level creation but MNR certainly has a very good character creation system that I think is better than the one found in LBP. Gameplay wise though, LBP wins.
@theguy248 I don't add people, sorry. Nothing personal, just my policy. I'm also really busy at the moment and would not be able to play with you anyway (I'm lucky I got this done as quickly as I did).
Nice re make
legomotion836 5 months ago
Nice track, but some advice if you do want to perfect that part with the walls- you can raise the ground, delete the fence and and break the road (and add breadcrumbs of course) then make your own walls with the stone walls from the Desert or Jungle.
arla61 10 months ago
Reminds me of mariokart
glegomonster 1 year ago
i love banshee boardwalk! :D
lucariokiddo 1 year ago
awesome!
yodadax222 1 year ago
wait you created this track, but why did the guy talk?
Raveman01 1 year ago
@Raveman01 They always talk, regardless of whether the track is user created or not.
BludgaBoy 1 year ago
Wtf is this for ps3?
Barrosy 1 year ago
I'm getting this today and I'm downloading this. I loved MK64, and MKDD and MKW, great job by the way
ApacheLongbow007 1 year ago
how long did it take you to make this track
josephaba 1 year ago
@josephaba A few days, probably no more than 15 hours total.
BludgaBoy 1 year ago
"Did you slip on a banana peel?"
He knows what you're racing on...
GoWeegee 1 year ago
Nice track and great work. Just add PS3 in the title. I have the psp so when I search these I get many PS3 game plays and such because they don't differentiate it in the title. None the less, great work.
jlo138 1 year ago
WOW!! Yesterday I found a guy just standing still. I chekked his levels, and it was THAT level AND the to the right :D I SAW YOU IN THE GAME !!!!! XD #FTW
GameMaster337 1 year ago
@GameMaster337 I'm confused; you're saying that you checked HIS levels, and found MY level in HIS levels? So confusing xD but a coincidence nonetheless!
BludgaBoy 1 year ago
@BludgaBoy No, HE was YOU XD Thats what I meant :)
GameMaster337 1 year ago
@BludgaBoy I think he sais that he saw you in the game, and recognized you by seeing this level on the page that shows the levels that the player makes. It must have been while you had set the controlelr down or something, because your character was standing still.
Chuthuluku 1 year ago
@BludgaBoy he checked another guy's lvl and he turned and saw you
Raveman01 1 year ago
You might be able to use some buildings to make all the walls on the sides if any of them have stone sides. Great job on the rest though. Looks just how I remember it.
Zachariasmith 1 year ago
While I currently only have the demo, I believe that you can make really steep inclines on the track by editing part of the track's height AFTER you pave the track using the steamroller. (Trust me. I've done it before.) As for the interior, have you tried to widen the track (both the actual road and the grassy sides) as much as possible before adding some sort of structures (like buildings) onto parts of the track to serve as the walls?
ShadowWolfTJC 1 year ago
@ShadowWolfTJC Still, this is one track that I'll consider downloading once my copy of the full game arrives. I'd like to see if I can make this a little more precise in terms of layout. ;-)
ShadowWolfTJC 1 year ago
@ShadowWolfTJC Thanks for the advice! I'm gonna republish it anyway so I'll try out what you've given me here; I'm all for making this more accurate. I've made it so that people can't remix the track (I'm a control freak, just my nature) but if you made on I'd be glad to see it!
BludgaBoy 1 year ago
I dunno, I'm kind of on the fence with this one.... It looks alright I guess.
ENM173 1 year ago
Wow, I like this, nice!!! I want this track!
leorj 1 year ago
Can't wait to download this track. Looks awesome!
Alwayzwow 1 year ago
Strange, but i think it'd look a bit more like it on the PSP. Really, PSP has ugh... more comfortable graphics for the comparison.
Edward8Bro 1 year ago
@Edward8Bro True, but it would be a pain in the arse trying to do it on a handheld.
BludgaBoy 1 year ago
@BludgaBoy Well... i guess that it's possible. And maybe a bit better. Well... when i will get the game i will find the video of MK64 map and try to remake it too. One question though. To like ugh... remove some part of the track or make go down, you should make a mountain or lake on it?
Edward8Bro 1 year ago
@Edward8Bro Then it's not a bridge. I decided to go with the jump since the track could do with a bit more excitement in my opinion, and to maintain the bridge aesthetic on the track. I did contemplate that, and actually tried it, but I think this looks better.
However, that's just my opinion, and my design choices; I can see where you're coming from. I'm hoping they'll let us just not have to connect all the track up in a patch or something. Come on, UFG... you can trust me :)
BludgaBoy 1 year ago
@BludgaBoy Yeah, the jump is awesome! But how do i make track go under anyway? =). And i can actually try to do it one day. Gotta learn how to use the track editor then, though! =) And if the game will be in store, i will get it tomorrow! (My name's day!) =)
Edward8Bro 1 year ago
@Edward8Bro I'm still learning xD but the only way to make the track go under is to get the track to invisible (track is still there but racers fall through to whatever is below) and put terrain under the invisible part. Sorta annoying; even though workarounds make me : ), actual tools I don't have to screw with make me :D.
BludgaBoy 1 year ago
@BludgaBoy how do i make it invisible?
Edward8Bro 1 year ago
@Edward8Bro You go to Mod Track, the Road Styles. Go to the part of the road you want to make invisible/non existent, and paste over it whilst holding Triangle.
BludgaBoy 1 year ago
@BludgaBoy OK! Will see if it works on psp as soon as i get the game.
Edward8Bro 1 year ago
Looks pretty great, I would play it if I had the game :P
I was going to get it on release but I bought Red Dead Redemption instead. Also, out of interest are you going to record and review Tracks like you did with levels in LittleBigPlanet ? And how does it compare in your opinion with LittleBigPlanet ?
TheSorrow1O1 1 year ago
@TheSorrow1O1 I may do reviews for tracks but from what I've learnt LBP is far more in depth, and it doesn't take too much skill to whip something up in MNR. I think LBP did better on the level creation but MNR certainly has a very good character creation system that I think is better than the one found in LBP. Gameplay wise though, LBP wins.
BludgaBoy 1 year ago
Will you still upload LittleBigPlanet levels or is that put aside?
voro122 1 year ago
@voro122 I will still upload LBP levels (still working on the new format).
BludgaBoy 1 year ago
Niiice job, you psyched for LBP2?
Fretfulregrets 1 year ago
@Fretfulregrets Very much so!
BludgaBoy 1 year ago
Aw nostalgia. :D
MurdahPivot 1 year ago
I WANT THIS GAME SOOO BADLY. I loved it when i frist tried the demo
tech4lifeproductions 1 year ago
hi i got the game
can you please add me as a friend to play with me
my psn is Kronos1999
please add me
theguy248 1 year ago
@theguy248 I don't add people, sorry. Nothing personal, just my policy. I'm also really busy at the moment and would not be able to play with you anyway (I'm lucky I got this done as quickly as I did).
BludgaBoy 1 year ago