Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (27)

Sign In or Sign Up now to post a comment!
  • I will receive shortly my first 360 and sonic unleashed...

    What is the name of movement at 0:40 ? I love  !

  • im mad at sega for these DLC. the stage is already in the game, we're just paying extra to be able to access it -.-

  • comet punch owns!

  • At 2:50. How do you do that move? I've never seen or done that move.

  • press the Y button 4or xbox360 or triangle 4or Ps3

  • Thanks. This looks like a cool move. I'll give it a try.

  • ur welcome

  • I tried the move and it was cool, but i thought it would be a little more pwowerful. Still, it's nice to use a new move and i think this massive array of moves shows that the Werehog is pretty awesome.

  • ya he is awsome hes KICK ASS!!!

  • Hell yeah! Why the hell do people hate him? I don't know. All i know is that the reasons he's hated for are stupid and not legitimate in the least. The Werehog was meant to be a fighter so he should be judged as a fighter but people say he's slow but he's pretty fast for having a platformer/fighter style.

  • So... if levels that had 'beta' sections are now being turned into new levels, is there any chance that these new levels have 'beta' sections themselves?

  • Now this is a feasable Act 2. A lot of non-Act 1 areas are just too gimmicky.

  • LOL

    Late reaction at 0:45

    XD

    (Watch the enemy)

  • The Dark Eels dont make sense they should spawn in water :-/

  • In these beta levels (Mazuri night, Shamar night) you can see the areas where the sun and moon medals would be, they're just covered up by areas with lots of rings or one ups.

  • this level is better than the original ^^

  • to tell you the truth i would have preffered this level than the original one

  • 0:35

    I'm in ur base, snipin ur doodz?

  • that was my favorite part XD

  • This is the beta area but it'sn not all of it. Damn this was going to be one really really long level wasn't it?

  • The only part of the area not accessed is the part with the collapsing pillars, though the pillars aren't actually there in this level.

  • Considering the timed challenges for normal Arid Sands Act 1 gave you double the time of other Act 1 night stages, this would've been one ridiculously long stage.

    Unless, of course, not all of the city area would have fights.

  • Hitting an exploding box with a charged punch while killing an enemy? Epic.

  • But you don't even knock down obelisks or do intense platforming over a pit like in the trailer!

  • this could have been so much better

  • OMG that's the level that was in the glitch!

  • I knew it!

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more