Added: 5 years ago
From: Baxayaun
Views: 5,511
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  • i just downloaded de_wanda and de_forest....hold on, let me go delete em. LOL

  • @ryangruessersafag You just reminded me that I have to upload a HD version of this video. Those are beautiful maps, BTW. Plus, they're playables. Mine is just for showing. But thanks, man! ;D

  • Vaya currada!

  • This is the most amazing thing I've ever seen. This is not just a preview of a map! It's art!!

  • do i hear guild wars music? :D

  • You are a god sent from heaven.

  • Increible trabajo Baxayaun. Se puede descargar para probarlo?

    Me pica el gusanillo de volver a hacer algún mapa, aunque me quedé en el CS 1.6, hará 6 o 7 años...

  • La mesa es igualita que la mia xD

  • Como que es de IKEA. La tienes tu y media humanidad. xDDD

  • aweseome

  • This is amazing! You are truly and artist among the game creators out there!

  • Thanks man!

  • best map ever

  • wow the lighting from the window and the screen is awesome

  • one word: fucking amazing!

  • So? ¬¬'

  • yo tampoco no hablo español...

  • no ablo espanol

  • I have no idea how you got this to look so realistic, but amazing job. I love it.

  • ...wow...you should really work for valve...

  • No he shouldn't Nipper should.. Imagine de_ maps as rooms. This kid just took his time and did everything to perfection and none less

  • true but i've never seen that before. so like...he should work for some kind of computer gaming thingy. ive only seen stuff like this on the last generation of sistems when games had prerendered backgrounds. and i miss the prerendered backrounds XD

  • @justintime0185

    actually this kind of kicks valves butt

  • awesome work

  • omgs the song brings me back soo much memory (guild wars) and nice map =)

  • Yes this is a awesome map. It has come to my attention that it is released by looking to your web-site. I signed up to GameFlood. But for-some reason I cant download it or figure how to download it through that site. Any help would be appreciated

  • wow thats amazing how long it take you?

  • It's a MAP of my room, made with Valve Hammer Editor, which is used to design "levels" or "maps" for Half-Life 2. ^^

  • pretty nice man, is that a model of ur room?

  • Creo que tus cualidades son paciencia y perfecionista...

  • Eres el mejor! sige asi. Proyecto de mod o mapa: un recorrido por dentro de un barco o casa viendo todas las habitaciones super recreadas.. xD (ida de pinza) venga xau!

  • And this is the politest comment I've ever seen in YouTube... Thanks TyenDesign! ^^

  • Baxayaun...too you I take my hat off. That is the finest peice of work I have ever seen come out of the source engine. Well done.

  • Baxa, ¿No tendrás por ahí algún link de descarga de tú habitación no? Me gustaría mucho probarlo...

  • Wicked man send me the link when ya finished making it :D

  • PAM!

  • GuildWars OST... ;)

  • The amount of detail absolutely stunning, great work!

  • Great job, mate! I'm really impressed.

    Btw, where is this song from?

  • Guild Wars

  • Visit my website today and I will prove it... why it's so hard to believe? Just because the lighting? I made the blinds with an easy wall with holes, which was textured with the material "BlockLight"... that's how I created the illusion. ;)

  • There is no way in hell that is Source Engine.

  • effing a.

  • Sip, es que antes la tenía conectada al ordenador a través de la capturadora, y me subí una tele que apenas usabamos nada más que para disfrutar de la Wii, que como ves, he tenido que poner en horizontal... jejeje.

  • veo que cambiaste de posición la wii, antes estaba aun lado de tu laptop.

  • Jejeje... es que bueno, no es parte del SDK-Project, es más bien un mapa suelto, y punto. En compilación Expert configurada en Final con el HDR y algunos temas más, tarda unas 6 horas... podría durar menos si cambiase un par de cositas relacionadas con la iluminación (Podría bajar a 3 horas). El BSP pesa unos 20 megas, pero viene acompañado de unos 40 megas en texturas (Tiene alrededor de 150 texturas creadas por mi)

  • baxayaun! finally u are back!!

    excelente trabajo, muy digno de ti!

    el final hubiera sido un zoom al intro del sdk proyect

    2 preguntas: ¿en cuanto tiempo compilas eso en el hammer?

    ¿cuanto pesa el mapa (bsp)?

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