@ryangruessersafag You just reminded me that I have to upload a HD version of this video. Those are beautiful maps, BTW. Plus, they're playables. Mine is just for showing. But thanks, man! ;D
true but i've never seen that before. so like...he should work for some kind of computer gaming thingy. ive only seen stuff like this on the last generation of sistems when games had prerendered backgrounds. and i miss the prerendered backrounds XD
Yes this is a awesome map. It has come to my attention that it is released by looking to your web-site. I signed up to GameFlood. But for-some reason I cant download it or figure how to download it through that site. Any help would be appreciated
Eres el mejor! sige asi. Proyecto de mod o mapa: un recorrido por dentro de un barco o casa viendo todas las habitaciones super recreadas.. xD (ida de pinza) venga xau!
Visit my website today and I will prove it... why it's so hard to believe? Just because the lighting? I made the blinds with an easy wall with holes, which was textured with the material "BlockLight"... that's how I created the illusion. ;)
Sip, es que antes la tenía conectada al ordenador a través de la capturadora, y me subí una tele que apenas usabamos nada más que para disfrutar de la Wii, que como ves, he tenido que poner en horizontal... jejeje.
Jejeje... es que bueno, no es parte del SDK-Project, es más bien un mapa suelto, y punto. En compilación Expert configurada en Final con el HDR y algunos temas más, tarda unas 6 horas... podría durar menos si cambiase un par de cositas relacionadas con la iluminación (Podría bajar a 3 horas). El BSP pesa unos 20 megas, pero viene acompañado de unos 40 megas en texturas (Tiene alrededor de 150 texturas creadas por mi)
i just downloaded de_wanda and de_forest....hold on, let me go delete em. LOL
ryangruessersafag 1 year ago
@ryangruessersafag You just reminded me that I have to upload a HD version of this video. Those are beautiful maps, BTW. Plus, they're playables. Mine is just for showing. But thanks, man! ;D
Baxayaun 1 year ago
Vaya currada!
fx019 1 year ago
This is the most amazing thing I've ever seen. This is not just a preview of a map! It's art!!
Wh0sThisGuY 1 year ago
do i hear guild wars music? :D
SonnoMaku 2 years ago
You are a god sent from heaven.
Gammerman12 2 years ago
Increible trabajo Baxayaun. Se puede descargar para probarlo?
Me pica el gusanillo de volver a hacer algún mapa, aunque me quedé en el CS 1.6, hará 6 o 7 años...
Re4ni 2 years ago
La mesa es igualita que la mia xD
HectorWiz 2 years ago
Como que es de IKEA. La tienes tu y media humanidad. xDDD
Baxayaun 2 years ago
aweseome
KrustyTheClown007 2 years ago
This is amazing! You are truly and artist among the game creators out there!
BounceKid 2 years ago
Thanks man!
Baxayaun 2 years ago
best map ever
davidbuzuk 3 years ago
wow the lighting from the window and the screen is awesome
rino152 3 years ago 2
one word: fucking amazing!
noobenlol 3 years ago
So? ¬¬'
Baxayaun 3 years ago
yo tampoco no hablo español...
SteamSProduction 3 years ago
no ablo espanol
girazard 3 years ago
I have no idea how you got this to look so realistic, but amazing job. I love it.
GinzoDESU 3 years ago
...wow...you should really work for valve...
justintime0185 4 years ago 3
No he shouldn't Nipper should.. Imagine de_ maps as rooms. This kid just took his time and did everything to perfection and none less
xxsignherexx 3 years ago
true but i've never seen that before. so like...he should work for some kind of computer gaming thingy. ive only seen stuff like this on the last generation of sistems when games had prerendered backgrounds. and i miss the prerendered backrounds XD
justintime0185 3 years ago
@justintime0185
actually this kind of kicks valves butt
asnagangur 1 year ago
awesome work
tuadube 4 years ago
omgs the song brings me back soo much memory (guild wars) and nice map =)
bkdevstudio 4 years ago
Yes this is a awesome map. It has come to my attention that it is released by looking to your web-site. I signed up to GameFlood. But for-some reason I cant download it or figure how to download it through that site. Any help would be appreciated
TyenDesign 4 years ago
wow thats amazing how long it take you?
smidge146 4 years ago
It's a MAP of my room, made with Valve Hammer Editor, which is used to design "levels" or "maps" for Half-Life 2. ^^
Baxayaun 4 years ago
pretty nice man, is that a model of ur room?
codyschuyler 4 years ago
Creo que tus cualidades son paciencia y perfecionista...
josehanibal 4 years ago
Eres el mejor! sige asi. Proyecto de mod o mapa: un recorrido por dentro de un barco o casa viendo todas las habitaciones super recreadas.. xD (ida de pinza) venga xau!
Daniazco 4 years ago
And this is the politest comment I've ever seen in YouTube... Thanks TyenDesign! ^^
Baxayaun 4 years ago
Baxayaun...too you I take my hat off. That is the finest peice of work I have ever seen come out of the source engine. Well done.
TyenDesign 4 years ago
Baxa, ¿No tendrás por ahí algún link de descarga de tú habitación no? Me gustaría mucho probarlo...
Just4Players 4 years ago
Wicked man send me the link when ya finished making it :D
jordsoo1 5 years ago
PAM!
DarkImp666 5 years ago
GuildWars OST... ;)
Baxayaun 5 years ago
The amount of detail absolutely stunning, great work!
Sainigma 5 years ago
Great job, mate! I'm really impressed.
Btw, where is this song from?
MrFCH 5 years ago
Guild Wars
guru006 4 years ago
Visit my website today and I will prove it... why it's so hard to believe? Just because the lighting? I made the blinds with an easy wall with holes, which was textured with the material "BlockLight"... that's how I created the illusion. ;)
Baxayaun 5 years ago
There is no way in hell that is Source Engine.
Strike86 5 years ago
effing a.
BryceHillam 5 years ago
Sip, es que antes la tenía conectada al ordenador a través de la capturadora, y me subí una tele que apenas usabamos nada más que para disfrutar de la Wii, que como ves, he tenido que poner en horizontal... jejeje.
Baxayaun 5 years ago
veo que cambiaste de posición la wii, antes estaba aun lado de tu laptop.
TonoTako 5 years ago
Jejeje... es que bueno, no es parte del SDK-Project, es más bien un mapa suelto, y punto. En compilación Expert configurada en Final con el HDR y algunos temas más, tarda unas 6 horas... podría durar menos si cambiase un par de cositas relacionadas con la iluminación (Podría bajar a 3 horas). El BSP pesa unos 20 megas, pero viene acompañado de unos 40 megas en texturas (Tiene alrededor de 150 texturas creadas por mi)
Baxayaun 5 years ago
baxayaun! finally u are back!!
excelente trabajo, muy digno de ti!
el final hubiera sido un zoom al intro del sdk proyect
2 preguntas: ¿en cuanto tiempo compilas eso en el hammer?
¿cuanto pesa el mapa (bsp)?
TonoTako 5 years ago