@Asymmetricalmind It might, but it would certainly make collisions cause permanent structural damage. Not good from a gameplay and maintenance perspective.
3 things 1 what makes the boats move (motor, engine) 2 what is the warter for that is coming out of the back 3 what are the guns and what do they fire !please awnser!
@FastSteathyNinjaYTBE Nah. The fact that you're seeing this video means we got the ship back. So far we have a 100% retrieval rate, never permanently lost a ship.
Ah, but the cameraman died! Don't forget the gunners, most of the cooks, radiomen, engine workers, and the captain. Only the deck officers and AA gunners and possibly a few common marines out for a smoke....
@jcsv12345 Nope, they swam to the lifeboats. all miniature sailors are required to pass a swim test before boarding a battleship like this one. I take good care of my crew!
@kotori87 I'm thinking about starting. What boat should I get? I was thinking The Lutz, Brooklyn, or that Italian one. I am mainly focusing on balanced firepower, speed, handling, and armor. I have my father to help me, we have been in the hobby/boat/plane/rocket bussines for awhile. What do you suggest?
@FastSteathyNinjaYTBE I would strongly suggest you ask your question on the RC Naval Combat website's forum. There are lots of different boats available, depending on what you're looking for. Be prepared to provide more information, too, so the helpful forum-goers can give you helpful advice.
@mrfishfilms The cannons are gravity-fed. It takes a couple seconds for the CO2 to recharge and three more rounds to drop into the breeches. Firing is a pneumatic button pressed by a standard RC hobby servo. Stick forward, it fires bow guns, stick aft it fires stern guns. Hope this helps.
@gabejericogrant That's what the emergency float is for: it marks the location of the wreck for easy recovery later. You can see it inside the open barbette, when the forwardmost turret rotates aft.
@xxDOCxOPSxx These ships shoot low-velocity steel balls, from .177" to 1/4" diameter. We have strict safety tests limiting the power of our cannons, and soft balsa wood "armor" on the ships so we can sink them.
@Grapist25 Much easier than they float :D Poke enough holes in the side, let enough water in, and sinking becomes inevitable. You can see a damage-control bilge pump running as the ship turns for home, but it isn't enough and down she goes.
This just came to my mind. I see a ton of ships with tape on bullet holes, I know that the frames of the ship are made of wood ( correct me if I'm wrong ) and that it will have substantial damage, some to the point of sinking. How do you repair ships in that state if at all? Or does tape and chewing gum become the hail Mary of the battlefield? :P
@ConversationNation During a battle day, masking tape is very handy for making temporary repairs. It keeps out water, but doesn't restore the structural integrity of the balsa wood armor. Permanent repairs aren't much more difficult, though. You cut away the damaged section with a knife, fit a new piece of balsa in, glue it, sand it, and paint it, and it's good as new. Patching is usually only a few hours after a day's battling.
@kotori87 Wow, it sounds like a lot of effort is put into the repair alone, i can't imagine how much work goes into actually making one of these ships. Is there ever any damage to something like a cannon or engine? And if so, how would you go about repairing damage? ( such as a cannon being shot and disabled ) I can't wait until the 2011 battle season, any idea of when the first videos will be out?
@TheEthan1005 Actually that's the standard mode for sinking, for this ship. Once the pumps cannot keep up with flooding, it settles in the water and takes on a list, until the water inside reaches critical mass and it rolls over. The water inside the ship then rebounds off the side, righting the ship as its stern drops below, dragging the rest of the ship with it.
@ConversationNation Yes, the same is true for the electric motors. We battle in fresh water, which basically doesn't conduct electricity. So unlike salt water and pool water, it doesn't directly damage electronics. It will of course cause rust over time, but that is preventable by recovering the ship within a reasonable time, usually 1/2 hour of sinking.
If you don't mind me asking, where do you put the ammunition for the cannons? Is it something that is stored under the boat decks, or is it something in the actual cannon. And also, how long would you be able to continue a steady fire if a large boat had about 1 minute or so before she would sink?
@ConversationNation Each cannon has its own built-in magazine for storing ammunition. It's an integral part of the gravity-fed loading mechanism. To answer your other question, most ships are pretty much waterproof. So they can keep firing up to and even (sometimes) after they take the final plunge.
@16FEET 8 holes below the waterline, including two nasty rips on the port side. Not sure how many there were above, but it wasn't much. Tegetthoff got sunk unusually fast this time around.
this is fleet admiral bill safari from Western warship combat clubs old Gard with a unwritten combat law for mid size boats ( NEVER NEVER STOP NEXT TO A BIG BOAT ALWAYS KEEP ON THE MOVE AND USE YOUR RUDDERS , GIVE THEM YOUR BOW AND STERN TO SHOT AT , SET YOUR GUNS AT A ANGLE AND USE THE BOAT TO TARGET THE ENEMY AS THERE CHASING YOU )
this is fleet admiral bill safari from Western warship combat clubs old Gard with a unwritten combat law for mid size boats ( NEVER NEVER STOP NEXT TO A BIG BOAT ALWAYS KEEP ON THE MOVE AND USE YOUR RUDDERS , GIVE THEM YOUR BOW AND STERN TO SHOOT AT , SET YOUR GUNS AT A ANGLE AND USE THE BOAT TO TARGET THE ENEMY AS THERE CHASING YOU )
How about building larger models and have teams controlling each ship, one person for weapons, one for navigation etc. teams could form alliances, there could be international competitions as well.
do u think using a balsa wood rib frame and then an aluminum foil skin would make the damage more realistic? especially collisions?
Asymmetricalmind 3 days ago
@Asymmetricalmind It might, but it would certainly make collisions cause permanent structural damage. Not good from a gameplay and maintenance perspective.
kotori87 1 day ago
3 things 1 what makes the boats move (motor, engine) 2 what is the warter for that is coming out of the back 3 what are the guns and what do they fire !please awnser!
boeing747ba 6 days ago in playlist Uploaded videos
@boeing747ba 1) electric motors
2) Damage Control bilge pumps, trying to keep the ship afloat. These are our equivalent of health.
3) For more information on cannons, please visit the RC Naval Combat site, or check out Battler's Connection or Strike Models.
kotori87 1 day ago
@kotori87 thanks for replying
boeing747ba 6 hours ago
Aww, you died :/
dacke93 1 month ago
I hope you stank the other ship that hit you!!
mofopopo437 2 months ago
The men
FastSteathyNinjaYTBE 3 months ago
Alas, how sad......such a short life.......To the hobby store for replacements then?
FastSteathyNinjaYTBE 4 months ago
@FastSteathyNinjaYTBE Nah. The fact that you're seeing this video means we got the ship back. So far we have a 100% retrieval rate, never permanently lost a ship.
kotori87 4 months ago
Thus ends the lives of 100 tiny sailors who couldn't escape the ships suction...
jcsv12345 4 months ago
Ah, but the cameraman died! Don't forget the gunners, most of the cooks, radiomen, engine workers, and the captain. Only the deck officers and AA gunners and possibly a few common marines out for a smoke....
FastSteathyNinjaYTBE 4 months ago
And thus end the lives of about 100 tiny sailors...
jcsv12345 5 months ago
@jcsv12345 Nope, they swam to the lifeboats. all miniature sailors are required to pass a swim test before boarding a battleship like this one. I take good care of my crew!
kotori87 4 months ago
@kotori87 I'm thinking about starting. What boat should I get? I was thinking The Lutz, Brooklyn, or that Italian one. I am mainly focusing on balanced firepower, speed, handling, and armor. I have my father to help me, we have been in the hobby/boat/plane/rocket bussines for awhile. What do you suggest?
FastSteathyNinjaYTBE 6 months ago
@FastSteathyNinjaYTBE I would strongly suggest you ask your question on the RC Naval Combat website's forum. There are lots of different boats available, depending on what you're looking for. Be prepared to provide more information, too, so the helpful forum-goers can give you helpful advice.
kotori87 4 months ago
How are you able to remotely fire then and they auto load?
mrfishfilms 6 months ago
@mrfishfilms The cannons are gravity-fed. It takes a couple seconds for the CO2 to recharge and three more rounds to drop into the breeches. Firing is a pneumatic button pressed by a standard RC hobby servo. Stick forward, it fires bow guns, stick aft it fires stern guns. Hope this helps.
kotori87 6 months ago
I wanted to get into something like this but I wouldn't want to swim to the middle of a lake where I can't see where my ship is haha
gabejericogrant 7 months ago
@gabejericogrant That's what the emergency float is for: it marks the location of the wreck for easy recovery later. You can see it inside the open barbette, when the forwardmost turret rotates aft.
kotori87 6 months ago
What if you found like an alien in there and
he pulled ur ship in a hole
gabejericogrant 7 months ago
What do these shoot?
xxDOCxOPSxx 8 months ago
@xxDOCxOPSxx These ships shoot low-velocity steel balls, from .177" to 1/4" diameter. We have strict safety tests limiting the power of our cannons, and soft balsa wood "armor" on the ships so we can sink them.
kotori87 8 months ago
how do those things sink
Grapist25 8 months ago
@Grapist25 Much easier than they float :D Poke enough holes in the side, let enough water in, and sinking becomes inevitable. You can see a damage-control bilge pump running as the ship turns for home, but it isn't enough and down she goes.
kotori87 8 months ago
This just came to my mind. I see a ton of ships with tape on bullet holes, I know that the frames of the ship are made of wood ( correct me if I'm wrong ) and that it will have substantial damage, some to the point of sinking. How do you repair ships in that state if at all? Or does tape and chewing gum become the hail Mary of the battlefield? :P
ConversationNation 10 months ago
@ConversationNation During a battle day, masking tape is very handy for making temporary repairs. It keeps out water, but doesn't restore the structural integrity of the balsa wood armor. Permanent repairs aren't much more difficult, though. You cut away the damaged section with a knife, fit a new piece of balsa in, glue it, sand it, and paint it, and it's good as new. Patching is usually only a few hours after a day's battling.
kotori87 10 months ago
@kotori87 Wow, it sounds like a lot of effort is put into the repair alone, i can't imagine how much work goes into actually making one of these ships. Is there ever any damage to something like a cannon or engine? And if so, how would you go about repairing damage? ( such as a cannon being shot and disabled ) I can't wait until the 2011 battle season, any idea of when the first videos will be out?
ConversationNation 10 months ago
Awesome ps you might have flipped over when you turned away from the ship cool vid though
TheEthan1005 10 months ago
@TheEthan1005 Actually that's the standard mode for sinking, for this ship. Once the pumps cannot keep up with flooding, it settles in the water and takes on a list, until the water inside reaches critical mass and it rolls over. The water inside the ship then rebounds off the side, righting the ship as its stern drops below, dragging the rest of the ship with it.
kotori87 10 months ago
@kotori87 that's interesting to know. I would have expected them to stop. Is this the same case with the engine?
ConversationNation 1 year ago
@ConversationNation Yes, the same is true for the electric motors. We battle in fresh water, which basically doesn't conduct electricity. So unlike salt water and pool water, it doesn't directly damage electronics. It will of course cause rust over time, but that is preventable by recovering the ship within a reasonable time, usually 1/2 hour of sinking.
kotori87 11 months ago
If you don't mind me asking, where do you put the ammunition for the cannons? Is it something that is stored under the boat decks, or is it something in the actual cannon. And also, how long would you be able to continue a steady fire if a large boat had about 1 minute or so before she would sink?
ConversationNation 1 year ago
@ConversationNation Each cannon has its own built-in magazine for storing ammunition. It's an integral part of the gravity-fed loading mechanism. To answer your other question, most ships are pretty much waterproof. So they can keep firing up to and even (sometimes) after they take the final plunge.
kotori87 1 year ago
is tht a northhapton class
Mrblaze0505 1 year ago
@Mrblaze0505 The ships appearing in this video include, in order of appearance:
SMS Prinz Eugen (camera ship)
USS Juneau (Atlanta class)
USS Massachusetts (South Dakota class)
USS Neosho (Cimarron class)
FNS Dunkerque (Dunkerque class)
FNS Emile Bertin (La Galissionerre class)
USS Iowa (Iowa class)
But alas, there is no Northhampton class. Sorry.
kotori87 1 year ago
This video single handedly sold me on r/c naval warfare!
radiocontrolgreg 1 year ago
time for rc zeros KAMAKIZE
usafisasome 1 year ago
Awesome, looks just Awesome
AtLastAtLeast 1 year ago
Hi, Terrific Video. We are figthing in Argentina with 1/72 too, and i´d for a video like it..
frowan36 1 year ago
tht BB is crippled and goin down r.i.p sms tegetthoff
Mrblaze0505 1 year ago
what colors to be exact are on the USS Iowa
mom352 1 year ago
Yep. That would do it alright.
16FEET 1 year ago
Excellent . Looks great. How many holes did your ship receive to sink ?
16FEET 1 year ago
@16FEET 8 holes below the waterline, including two nasty rips on the port side. Not sure how many there were above, but it wasn't much. Tegetthoff got sunk unusually fast this time around.
kotori87 1 year ago
Comment removed
Lala8300 1 year ago
this is fleet admiral bill safari from Western warship combat clubs old Gard with a unwritten combat law for mid size boats ( NEVER NEVER STOP NEXT TO A BIG BOAT ALWAYS KEEP ON THE MOVE AND USE YOUR RUDDERS , GIVE THEM YOUR BOW AND STERN TO SHOT AT , SET YOUR GUNS AT A ANGLE AND USE THE BOAT TO TARGET THE ENEMY AS THERE CHASING YOU )
Lala8300 1 year ago
@Lala8300 Ahoy there, Bill! Haven't heard from you in a while. You should come around, and show us younger members how it's done :)
kotori87 1 year ago
@kotori87 i wish i could but i am so far away , i miss the club so muchhhhhhhhhhhh, fleet Adm. bill safari
Lala8300 1 year ago
This has been flagged as spam show
this is fleet admiral bill safari from Western warship combat clubs old Gard with a unwritten combat law for mid size boats ( NEVER NEVER STOP NEXT TO A BIG BOAT ALWAYS KEEP ON THE MOVE AND USE YOUR RUDDERS , GIVE THEM YOUR BOW AND STERN TO SHOOT AT , SET YOUR GUNS AT A ANGLE AND USE THE BOAT TO TARGET THE ENEMY AS THERE CHASING YOU )
Lala8300 1 year ago
omg bro u did it!!!!!!!!!!!!!!!
fty170 1 year ago
How about building larger models and have teams controlling each ship, one person for weapons, one for navigation etc. teams could form alliances, there could be international competitions as well.
Zeamus634 1 year ago
@Zeamus634 um 1) larger models are much harder to recover after a sink
2) why would anyone be satisfied as a gunner or helmsman, when he/she could have an entire ship for him/herself?
3) Yes, there are several competitions open to skippers from around the world.
kotori87 1 year ago
That was really cool.
DantehMan 1 year ago
Amazing film action, Eric!
CrusnikXII 1 year ago
great vid kotori87 nice ending too
StanwellT 1 year ago
i love ur vids
Morrdubay 1 year ago
That was awesome. Very unique.
royalpain88 1 year ago
so awswome
kongkai 1 year ago