the snes port has all 3 episode + all secret levels-bosses-weapons with a total of 22 levels straight from the PC (only flaws is little low frame rate and bad graphics)
the 32x how ever only has 17 levels + no bosses-bfg9000-only 1 secret level-1 hidden level-control is worst than snes and not to mention farting music
@killkenny5000 of course it's better than the 32x version, and yeah my bad, it does have inferno, but you can't save your game at all, and so you have to beat every episode with some of the worst controls ever
@killkenny5000@killkenny50000:52 is a perfect example of why the controls SUCK in the SNES version, in addition to the lack of circle strafing. You stick to walls when you touch them. Very, very annoying, especially when trying to evade a group of pinky demons which tend to try to confine you to a corner.
@killkenny5000 Um, yeah. That was my point, no? You stick to walls. That is a bad thing. Choppy framerate, no circle strafing, and sticking to walls = bad gameplay.
@killkenny5000 You're either really young, or English isn't your first language because you seem to be really confused. First of all, you were the one claiming that the controls were "very good" ("superior to 32x") when they really aren't for the reasons I mentioned. Secondly, sticking to walls has nothing to do with the game being "16-bit." It is the fault of the custom engine used in the SNES version. What do I expect? Not much. Some quality control would be nice.
@tightlypackedcoil it doesnt have the best control's but i do have to say its slightly better than 32x cuz the the genesis controller doesnt even have shoulder buttons so you have + you need to get the 6-button controller so you can switch weapons and use map and to strafe you need to hold down a button in order to strafe
im not saying the snes version has best controls if you look at my last comment
and adding a a 3D game with texture on snes is a rare thing since star fox came out
I remember playing this game far too much. Plunked down 60 fucking dollars for it. We all moved into a different house and my parents were doing a lot of painting. That made this game way more bearable.
It's a decent version, but there is no save game or password, which basically breaks the game and makes it not worth playing. To go to all that trouble to make a SNES run Doom, and then cripple it with no way of getting back to where you were OR cheats! Unbelievable stupidity. Renders it more of a tech demo than a game.
what the hell is the matter with some of you???? remember, this game came out in 1993 on the pc. it was pretty much like crysis of the early 90's. you would be lucky if your computer didn't explode when you played it. now imagine most of the content from the pc version on a 16 bit cartridge. if you think about it, it was one of the most incredible things that they did back then
Yeah it was a struggle to get the engine to work on the PCs of 1993, and for it to work on the SNES from 1990 was a very impressive accomplishment. Sacrifices were made but still.
Actually SNES couldn't handle Doom on it's own. Their solution to this problem was to put SuperFX2-processor on Doom's game cartridge. So they had graphics accelerator on game cartridge! Only Doom, Super Mario World 2 and Winter Gold used this processor. Starfox and few others used slower SuperFX-processor and most of the games didn't have this graphics accelerator.
Now days my dvr has this game and I can play it with remote control. There's even version for some digital cameras!
Yeah I know all about the SuperFX chips and other ones they put in the cartridges, clever idea I guess to help the SNES do more since it was very limited on processing power. Wikipedia has all the games that use those chips listed. A surprising amount used a variety of them, there were quite a few enhancement chips.
Your average digital camera and average cell phone probably have more processing power now, right?
Cmon guys, dont be so anal. The Snes version played exactly the same as the PS1 version as the joypads were almost identical. Have you guys been living in a cave, Doom has got to be the most ported game ever, its been on nearly every console and computer ever. Hell, im surprised there isnt a sega master system version lol...
i own it, this is a great port though the controls take a bit of adjusting. not sure if i would have prefered it strafe with left and right and turn the body with L and R.
You write in the description that this is a "better port" than the 32x version, but I find that claim debatable. 4:15 of this video, for instance, is a good example of one of the reasons I despise Doom for SNES: you stick to walls. The controls over all are pretty bad, and despite having separate strafe buttons, you cannot circle strafe. The 32x version is flawed for sure, but it is much more playable.
no offense but your not the greatest at this game lol but then again if I was to play it again I wouldn't be that good either it's been what 12 years? But I love seeing the gameplay of this game again. I really wish I still had this game. My mom threw it away because she didn't like it :(
This really doesn't show how the SNES handles Doom, because it doesn't handle it this smoothly. The framerate is not even close to this, and has a delay with the controls. Many people mix this up, emulated doom on SNES does NOT run the same as Doom on the SNES.
@Ehal256 I'm aware it's emulated. The cart wasn't nearly this fast or responsive. It was a bold move that probably was better then because it was the only way for some to play it. But SNES Doom was probably the worst way to play it in terms of speed/responsiveness. 32x had a lot of missing stuff and horrid music but it ran great, as did the Jaguar version...which had no music but hey. That's what your MP3 pla-....cassette player was for baby!
I have to disagree about the "better port than 32X" statement. I agree, this is an amazing feat for the SNES, but in terms of gameplay I would play the 32X version any day for the rest of my life rather than this. The SNES controls are so sluggish that it's almost unplayable.
Why was the violence in Wolfenstein for SNES so toned down (sweat instead of blood, rats instead of dogs), while SNES DOOM clearly has splattering blood and gibbed corpses, as shown in this video?
Ha ya. I just noticed that its fake. So I was going to see how snes doom compares to every other port (I have every port exept snes), and I was all like, "THATS NOT 16 BIT" :D.
ONE OF MY FAVE SNES GAMES EVER. HARD AS NAILS NAILS AND MADE EVEN HARDER BY THE FACT THAT THE ENEMIE SPRITES WILL CONSTANTLY FACE U AS THERE ISNT ANY SIDE OR BACK ANIMATION ;(
hardest snes game ever lol, theres no saving, it runs slow and its hard to see whats going on in the dark rooms (had to boost my gamma up to get past them :P)
on-top of that, the controls are damn hard, the triggers strafe if i remember and the dpad gives you very minimal turning control. beating this game was no small feat.
Well back in the '90s, a game with a framerate of about 15fps was considered perfectly playable; it's why Wolf3D, Doom, & Quake had their engines limited to 30fps, as the extra fps was considered unnecessarily wasteful.
Take Star Fox for example, I thought it ran smooth as butter back in the day but it looks quite jerky now. Still an excellent game though :)
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@sunshinebutmorerain Not at all. The jaguar and 32X port were definitely better. I haven't played the saturn port though so I couldn't make any sort of judgment. It seems you're being blinded by your nintendo fanboyism. This is no doubt the worst port of doom i have ever played.
Yeah this ran at about 3/4 the frame rate on an actual SNES(I used to own it). Still, it was a solid purchase if you didn't have access to the PC version.
Why would I LIE about a video I made !? Seriously, you guys need to relax more, you will live longer.
DOOM on the SNES allows you to strafe with the L & R buttons of the SNES unique designed joypad. Dpad turns, L&R strafe. There is no lookup or look down on doom, that's how you can strafe with only Left and right.
heh I wasn't saying you were lying, although after I clicked 'post comment' I realised that's how it looked
anyway I was just wondering how one would do that with just the snes controller.. and LR to strafe, quite interesting. personally I'd set them to shoot ;D
and what I meant by "if this really is a snes that is" is the possibility that you were using an emulator or something, that's all
And yes, this was recorded on an emulator. I do have a PAL SNES and a PAL DOOM Cart (the sound chip is truly hard to emulate perfectly) but it takes too much trouble to connect the SNES AV to my USB capture card, so this video is also used to demonstrate Super FX chip emulation.
I remember playing this as a kid a long time ago on the SNES. I was so horrified by the game that I could never beat the first level. I was absolutely petrified when I tried to play it. Now of course I play through it like nothing obviously. But this used to be state of the art graphics and was one of the most horrifying games to ever come out at the time.
I commend you. This is somewhat impressive. (though, I always figured it was possible, the SNES does have just enough power for this sort of thing...)
Why did it need the Super FX Chip if Jurassic Park for the SNES did 3D Shooting that looked about the same without the Super FX Chip. So did Doom really use the Super FX Chip?
Ya, but the graphics are pretty simple here as well as no floor and ceiling, the only different thing is stairs and heights. I'm pretty sure the Super FX could have ran it better and it was simply rushed.
the only thing i hate is how inconveniently the health things are placed. you always get them when you don't need them, or right before you need them.
this was probably my first game I've ever played like at age 3 or 4. or Maybe It was Street Fighter 2: The Road Warrior on SNES...I can't remember, or it was Mario 2 for NES...FUCK!!!
yeah, the snes version of doom is better than the 32x version, but the doom on the atari jaguar is the closest to the pc version, but there is no music during the gameplay
nintendo had a strict and stupid censorship policy back in the nes and snes times
mortal kombat and wolfenstein 3d for snes were censored and they were even some n64 games censored, so gamers who wanted m rated games rather went to sega or sony
nintendo abandoned the censorship policy as late as gamecube, but it was too late for them by then and the gamecube suffered bad support and sales
Must have been embarrassing to get killed by a zombieman at the end.
pcorf 3 weeks ago
This guy UNSTOPPABLE
V3NOIVI1 1 month ago in playlist Doom 1,2,3
i am very lucky to have played this on the SNES. tbh i still play this game on xbox time to time
TheWrestlingSavior1 1 month ago
doom ! ! ! best game !
doneplayalmada 2 months ago
love this version, imp`s and hellknight so agressive.
911gt333 3 months ago
Play this game on bsnes to see how god awful it slow it was. Nice music though...
someinterwebguy 4 months ago
LOL!! My brothers would stay up forever playing this game. I loved it too!!
sabretyger 4 months ago
Doomguy looks like the devil with the 038 health
MultiDarklover 6 months ago
Comment removed
LogSNES 6 months ago
@LogSNES
the snes port has all 3 episode + all secret levels-bosses-weapons with a total of 22 levels straight from the PC (only flaws is little low frame rate and bad graphics)
the 32x how ever only has 17 levels + no bosses-bfg9000-only 1 secret level-1 hidden level-control is worst than snes and not to mention farting music
besides
doom on snes is 16-bit at its best
killkenny5000 6 months ago
@killkenny5000 of course it's better than the 32x version, and yeah my bad, it does have inferno, but you can't save your game at all, and so you have to beat every episode with some of the worst controls ever
LogSNES 6 months ago
@LogSNES i disagree with teh control
the 32x and atari jaguar you gottah hold down a button in order to strafe which is alittle hard when your trying to turn
the snes have 2 shoulder buttons on the back of the controller so theirs no need to hold down a button and press the D pad at the same time
even though you still cant circle stafe
the only port here you can circle strafe is (GBA-PSX-saturn-3DO-xbox-xbox 360)
killkenny5000 6 months ago
@killkenny5000 @killkenny5000 0:52 is a perfect example of why the controls SUCK in the SNES version, in addition to the lack of circle strafing. You stick to walls when you touch them. Very, very annoying, especially when trying to evade a group of pinky demons which tend to try to confine you to a corner.
tightlypackedcoil 5 months ago
@tightlypackedcoil thats because you can get stuck on wallz in this port
yes i have played this port on a real snes
killkenny5000 5 months ago
@killkenny5000 Um, yeah. That was my point, no? You stick to walls. That is a bad thing. Choppy framerate, no circle strafing, and sticking to walls = bad gameplay.
tightlypackedcoil 5 months ago
@tightlypackedcoil its 16-bit...what do you expect
killkenny5000 5 months ago
@killkenny5000 You're either really young, or English isn't your first language because you seem to be really confused. First of all, you were the one claiming that the controls were "very good" ("superior to 32x") when they really aren't for the reasons I mentioned. Secondly, sticking to walls has nothing to do with the game being "16-bit." It is the fault of the custom engine used in the SNES version. What do I expect? Not much. Some quality control would be nice.
tightlypackedcoil 5 months ago
@tightlypackedcoil it doesnt have the best control's but i do have to say its slightly better than 32x cuz the the genesis controller doesnt even have shoulder buttons so you have + you need to get the 6-button controller so you can switch weapons and use map and to strafe you need to hold down a button in order to strafe
im not saying the snes version has best controls if you look at my last comment
and adding a a 3D game with texture on snes is a rare thing since star fox came out
killkenny5000 5 months ago
@LogSNES + the only way to play all episodes in any difficulty is by using game genie
killkenny5000 6 months ago
this game must be pretty hard to beat
twentyfoursevenmix 7 months ago
@twentyfoursevenmix no its actually the easiest port of ALL...this is the only port that i beat in nightmare
killkenny5000 6 months ago
Is this on easy?
TheDjsingleton 8 months ago
I remember playing this game far too much. Plunked down 60 fucking dollars for it. We all moved into a different house and my parents were doing a lot of painting. That made this game way more bearable.
thebonefish 8 months ago
It's a decent version, but there is no save game or password, which basically breaks the game and makes it not worth playing. To go to all that trouble to make a SNES run Doom, and then cripple it with no way of getting back to where you were OR cheats! Unbelievable stupidity. Renders it more of a tech demo than a game.
DSDMovies 8 months ago
umm im wondering why the music on pc doom was low rate compared to almost every console port with music besides 32x
GamerMGO 9 months ago
@GamerMGO wut
all the music ports are same speed rate except (3DO-GBA-original xbox/360-PSX/sega saturn)
killkenny5000 6 months ago
@killkenny5000 no what i mean is all the console ports music sounds better than the classic midi with the exception being 32x
GamerMGO 6 months ago
@GamerMGO not all
the original xbox port has same music but slower
the gba has screwed up 8-bit music but at least its better than 32x
atari jaguar has ducks its better than 32x and GBA put together but still doesnt sound as good as the PC
so pretty much everyone goes for PSX/saturn music-snes music-3DO music
killkenny5000 6 months ago
The best part about the port, was the music and the red cartridge in your slot.
MrMakeman 10 months ago
I was always a Sega Genesis fanboi (always will be!) but this is truly impressive and innovative.
d0z3rr 10 months ago
I still got my copy. And I'm still impressed by how they pulled this conversion off.
stufaman 11 months ago
what the hell is the matter with some of you???? remember, this game came out in 1993 on the pc. it was pretty much like crysis of the early 90's. you would be lucky if your computer didn't explode when you played it. now imagine most of the content from the pc version on a 16 bit cartridge. if you think about it, it was one of the most incredible things that they did back then
LotsaSpagetti1740 11 months ago
@LotsaSpagetti1740 I know I remember getting it on 32X and acting like I had the first super computer. I couldn't believe the detail it brought!
Cambaudio 11 months ago
@LotsaSpagetti1740
Yeah it was a struggle to get the engine to work on the PCs of 1993, and for it to work on the SNES from 1990 was a very impressive accomplishment. Sacrifices were made but still.
Usul573 11 months ago
@Usul573
Actually SNES couldn't handle Doom on it's own. Their solution to this problem was to put SuperFX2-processor on Doom's game cartridge. So they had graphics accelerator on game cartridge! Only Doom, Super Mario World 2 and Winter Gold used this processor. Starfox and few others used slower SuperFX-processor and most of the games didn't have this graphics accelerator.
Now days my dvr has this game and I can play it with remote control. There's even version for some digital cameras!
kimnice 11 months ago
@kimnice
Yeah I know all about the SuperFX chips and other ones they put in the cartridges, clever idea I guess to help the SNES do more since it was very limited on processing power. Wikipedia has all the games that use those chips listed. A surprising amount used a variety of them, there were quite a few enhancement chips.
Your average digital camera and average cell phone probably have more processing power now, right?
Usul573 11 months ago
You can play Doom with the snes mouse also, which was provided with Mario Paint :)
LouisLoiselle 1 year ago
Cmon guys, dont be so anal. The Snes version played exactly the same as the PS1 version as the joypads were almost identical. Have you guys been living in a cave, Doom has got to be the most ported game ever, its been on nearly every console and computer ever. Hell, im surprised there isnt a sega master system version lol...
RibNSpicY 1 year ago
i own it, this is a great port though the controls take a bit of adjusting. not sure if i would have prefered it strafe with left and right and turn the body with L and R.
AndrewDaniele87 1 year ago
You write in the description that this is a "better port" than the 32x version, but I find that claim debatable. 4:15 of this video, for instance, is a good example of one of the reasons I despise Doom for SNES: you stick to walls. The controls over all are pretty bad, and despite having separate strafe buttons, you cannot circle strafe. The 32x version is flawed for sure, but it is much more playable.
tightlypackedcoil 1 year ago
It's a good thing Nintendo put in the Super FX chip, otherwise we wouldn't have this on the SNES
AgentC97 1 year ago
no offense but your not the greatest at this game lol but then again if I was to play it again I wouldn't be that good either it's been what 12 years? But I love seeing the gameplay of this game again. I really wish I still had this game. My mom threw it away because she didn't like it :(
trevortheminiman 1 year ago
Its dark, who cares! DOOM is a dark game.
Pokegod100 1 year ago
A better port than the 32X port? I wouldn't say that....this was by far the worst port of doom. Not that the 32X version was that much better..
moreoreos123 1 year ago
It's crap by Doom port standards, but it's nothing short of impressive that they actually got it running on SNES.
And the music is surprisingly good. Not like the farting in the 32x version.
Doominatorx6 1 year ago
Nintendo gets an "A" for effort, but I don't think it was worth trying to port to a system that couldn't really handle it.
CodyRicheson 1 year ago
At least they didn't drown it in censorship like Wolfenstein
TheSpazzarro 1 year ago
This kicks SNES Wolfenstein port's ASS.
SuperMario811 1 year ago
well its coming in the mail
alexelouati 1 year ago
im getting a collectors addition snes which comes with doom and super mario world
alexelouati 1 year ago
why is there wierd purpley stuff at the start?
gmodfan11 1 year ago
amazing! it works very fast on this console!!! faster than Amiga 030! :)
djnykk 1 year ago
MIRACLE!!
digoroth82 1 year ago
Worked on PC way more smooth. I got this on my ipod aswell :D its awesome
dominic123212321 1 year ago
This port turned hte Shotgun zombies into sodding Sniper Zombies, though.
MightyKombat 1 year ago
this game was great but at the dark parts it was impossible to see i got a fucking seizure from the flashing lights
classicgamerguy112 1 year ago
nice to see this game and second you play bad you need some practice
CorpalHeart 1 year ago
best for poor people
4131025 1 year ago
I have this! And the Wolfenstein port! And the Diablo port for Playstation!
Ball cheese compared to their original versions but I had fun with them!
Amazing feats of their time. Nowadays (sadly) console games are ported ballcheese to the PC.
theant1987 1 year ago
worst port ever i hate it theres like a pause when i hit the button THEN a shoot
123stephenno 1 year ago
love this port, great atmosphere forced me to play through it
dedeschwede 1 year ago
less health = more nose blood
JLMBfreafin 1 year ago
This really doesn't show how the SNES handles Doom, because it doesn't handle it this smoothly. The framerate is not even close to this, and has a delay with the controls. Many people mix this up, emulated doom on SNES does NOT run the same as Doom on the SNES.
Snotnarok 1 year ago
@Snotnarok if it's emulated with BSNES it's much closer to the original (and almost unplayable at fullspeed), this is probably ZSNES.
Ehal256 1 year ago
@Ehal256 I'm aware it's emulated. The cart wasn't nearly this fast or responsive. It was a bold move that probably was better then because it was the only way for some to play it. But SNES Doom was probably the worst way to play it in terms of speed/responsiveness. 32x had a lot of missing stuff and horrid music but it ran great, as did the Jaguar version...which had no music but hey. That's what your MP3 pla-....cassette player was for baby!
Snotnarok 1 year ago
@Snotnarok exactly ;)
Ehal256 1 year ago
@Snotnarok It's ironic, given the Saturn port lags to hell, so the console BEFORE it performed better. Go figure.
MetroidJunkie2007 4 months ago
I have to disagree about the "better port than 32X" statement. I agree, this is an amazing feat for the SNES, but in terms of gameplay I would play the 32X version any day for the rest of my life rather than this. The SNES controls are so sluggish that it's almost unplayable.
Now the music is another story......XD
musashixxx 1 year ago
impressive technical feat. THe music sounds far better than the PC version. Graphics of course are a bit weaker.
weaselfierce 1 year ago
The fricking shotgun Zombies became sodding Sniper Zombies in this version
MightyKombat 1 year ago
those zombies are fast
HellishRay 1 year ago
Why was the violence in Wolfenstein for SNES so toned down (sweat instead of blood, rats instead of dogs), while SNES DOOM clearly has splattering blood and gibbed corpses, as shown in this video?
dilaudid4 1 year ago
240p??? omg i didnt think that was real lol
haxor758 1 year ago
This has been flagged as spam show
Ha ya. I just noticed that its fake. So I was going to see how snes doom compares to every other port (I have every port exept snes), and I was all like, "THATS NOT 16 BIT" :D.
SuperCommentDude 1 year ago
@SuperCommentDude ? This is not fake, sir.
ShiryuGL 1 year ago 8
@ShiryuGL its not fake i got this game on console Snes and right now i play it :D
CorpalHeart 9 months ago
@SuperCommentDude
This is obviously the SNES version. No textures on the floor and ceiling, the weapon icon instead of the numbers etc
GRANKOR 1 year ago
@SuperCommentDude It's not fake, my brother has it on a real SNES.
thatguy30000 1 year ago
wow, you sure are a noob for thinking this is fake. ever heard of the super fx chip? download a rom or something.
nooblet911 1 year ago
@SuperCommentDude snes had the best ever music for doom but the graphics r blured
theretrogamerno1 1 year ago
@SuperCommentDude Doom was officially released on SNES as well as on Sega 32X :)
BlueNeon81 1 year ago
@SuperCommentDude it's not facking dumbass... you can see that it's real by the bad graphics with awesome music
JLMBfreafin 1 year ago
You miss the health pack 4:35 :p
koffypr 1 year ago
@koffypr actually 4:32 8s
koffypr 1 year ago
ONE OF MY FAVE SNES GAMES EVER. HARD AS NAILS NAILS AND MADE EVEN HARDER BY THE FACT THAT THE ENEMIE SPRITES WILL CONSTANTLY FACE U AS THERE ISNT ANY SIDE OR BACK ANIMATION ;(
oldskoolraveruk 1 year ago
hardest snes game ever lol, theres no saving, it runs slow and its hard to see whats going on in the dark rooms (had to boost my gamma up to get past them :P)
on-top of that, the controls are damn hard, the triggers strafe if i remember and the dpad gives you very minimal turning control. beating this game was no small feat.
QuaziGNRLNose 1 year ago
il et bien fluide moi il rame sur ma Snes
Jigsaw5999999999 1 year ago
32bit?
SendeRukr 1 year ago
I had this and thankfully I hadn't played the PC version in a while so it was quite playable actually. It was actually quite cool at the time.
Kadotus 1 year ago
why whn i play this on my ps2 emulator the games get laggy and whn i shoot it crashs?
NicolaScorpion7000 1 year ago
What would you want? Better music or being able to actually play the game? I'll take playing the game.
bogart266 1 year ago
Well back in the '90s, a game with a framerate of about 15fps was considered perfectly playable; it's why Wolf3D, Doom, & Quake had their engines limited to 30fps, as the extra fps was considered unnecessarily wasteful.
Take Star Fox for example, I thought it ran smooth as butter back in the day but it looks quite jerky now. Still an excellent game though :)
ThrilloVanHouten 1 year ago
bringing doom to the snes was almost like bringing doom 3 to the dreamcast
nooblet911 1 year ago
the dreamcast had the same capabillities as ps2
totaLybeetLeJuice 1 year ago
This has been flagged as spam show
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deagla2 1 year ago
no, but it could do normal mapping (ps2 couldn't)
nooblet911 1 year ago
In many ways, better than the ports to 32X, Jaguar and even Saturn (which was a mess).
sunshinebutmorerain 1 year ago
yeah it looks the most like the pc original even if it has textures only on the walls
nooblet911 1 year ago
sound-wise too
nooblet911 1 year ago
@sunshinebutmorerain Not at all. The jaguar and 32X port were definitely better. I haven't played the saturn port though so I couldn't make any sort of judgment. It seems you're being blinded by your nintendo fanboyism. This is no doubt the worst port of doom i have ever played.
moreoreos123 1 year ago
@moreoreos123 Nice picture. It goes well with your nom de plume.
Butterface.
sunshinebutmorerain 1 year ago
This game pacified me as a child, so happy you can download for 360 now. Brings back so many memories
zero66616 1 year ago
how much was this game back then?
edithlegacy 2 years ago
As much as any other game. Probably 50 or 60 dollars. I don't remember precisely.
melvoin 1 year ago
Yeah this ran at about 3/4 the frame rate on an actual SNES(I used to own it). Still, it was a solid purchase if you didn't have access to the PC version.
melvoin 2 years ago
how the hell.. how does he strafe and turn with only one d-pad? if this is really is a snes that is
super6plx 2 years ago
Why would I LIE about a video I made !? Seriously, you guys need to relax more, you will live longer.
DOOM on the SNES allows you to strafe with the L & R buttons of the SNES unique designed joypad. Dpad turns, L&R strafe. There is no lookup or look down on doom, that's how you can strafe with only Left and right.
ShiryuGL 2 years ago 5
heh I wasn't saying you were lying, although after I clicked 'post comment' I realised that's how it looked
anyway I was just wondering how one would do that with just the snes controller.. and LR to strafe, quite interesting. personally I'd set them to shoot ;D
and what I meant by "if this really is a snes that is" is the possibility that you were using an emulator or something, that's all
super6plx 2 years ago
Forgive me for my misunderstanding, you would not believe the crap I have already deleted from this single video.
You could also alternate controls, L&R to turn while the DPad strafes left and right. I use to play like this.
L&R as triggers is current gen stuff, at the time this came out, no one used the shoulder buttons to shoot.
ShiryuGL 2 years ago
And yes, this was recorded on an emulator. I do have a PAL SNES and a PAL DOOM Cart (the sound chip is truly hard to emulate perfectly) but it takes too much trouble to connect the SNES AV to my USB capture card, so this video is also used to demonstrate Super FX chip emulation.
Again, sorry to come off mad at you. =)
ShiryuGL 2 years ago
super6plx simple using L & R Buttons on top :)
loved to play this on my old snes :)
FAndreee 1 year ago
@super6plx The L and R buttons on top of the SNES pad buddy, thats how.
Hax0rKyo 1 year ago
spuper game
TheAsderff 2 years ago
It's harder than the PC vsion, on SNES the enemys had only the front side, in other words, never turn back to you.
Seer2560 2 years ago
yes the graphics are shitty BUT remember that was 16-bit machine! And music....god its wonderful
Galva313 2 years ago
Gba graphics vs. SNES graphics for doom. Whats better?
suomiusername 2 years ago
Plus the music was excellent- even better than Doom would have sounded on most PCs of the era.
TheInflicted 2 years ago
3:02 - This song is so fucking kickass!!
K3L333 2 years ago
Name me a console FPS from that era that actually had multiplyaer. >_>
academicninja 2 years ago
Comment removed
melvoin 2 years ago
its like ID software made the world's first first person shooter video game ever made
AxeChocolateboy 2 years ago
No it was wolfenstein 3D
Flashlight1996 2 years ago 2
thats not true, maze war from way back in the 70s was technically the first fps
id just made the first fps as we know them today (wolfenstein 3d)
nooblet911 2 years ago
Sometimes the screen goes black when I run this game on an emulator. :3
TheRoboticFerret 2 years ago
LOW DETAIL? Are you serious? This game is great, it shows how the programmer tried hard to port it. Today you have to buy new hardware instead..
MrDufff 2 years ago 14
I'd like to see quake 3 on the n64 and doom 3 on the dreamcast
nooblet911 1 year ago
@MrDufff : Yes, and most of the key levels were there, though, unlike this shitty GBA port with no Cyberdemon and Spider Mastermind ><
TheCreepyChuwnLi 1 year ago
@MrDufff
And the Xbox 360 has been going for....what five years?
Usul573 1 year ago
Comment removed
johneymute 2 years ago
that looked good to me mate unless it was running through an emulator looked fuckin good very good
calsonick 2 years ago
The SNES cartridge for this was red! I remember renting a bunch of times ;D
Was this the only M-rated game for SNES?
someguy8383 2 years ago 2
Mortal Combat too :P
TekmonX 2 years ago
yeah but the SNES had to censor their port, but play Mortal Kombat 2 for SNES and the blood and fatalities are back.
Emigdiosback 2 years ago
not bad for SNES
Scortcher500 2 years ago 7
I remember playing this as a kid a long time ago on the SNES. I was so horrified by the game that I could never beat the first level. I was absolutely petrified when I tried to play it. Now of course I play through it like nothing obviously. But this used to be state of the art graphics and was one of the most horrifying games to ever come out at the time.
technoat0m 2 years ago
lol shotgun pwns
jagsfan2010 2 years ago
Erm i do have this game on my SNES; and believe me it's not so smooth... Maybe this one is running on a NTSC SNES?
DyLucke 2 years ago
It was officially released for SNES? If so thats really good! I would die to get that when i was a kid!
slivovich 2 years ago
Why is the movement more smooth than my own copy of the snes port of doom.
KoolAidIdiot 2 years ago
This version is most likely being played on an emulator, which plays games better than real hardware.
Deokishisu 2 years ago
At least the music was pretty cool and this game came in a red cartridge.
TheSpacey52 2 years ago
This is the first DOOM I ever played in my X-BOX (Not the 360 one). Now I play Miley DOOM and DOOM RickRoller with Skulltag and Doomsday (jDoom).
I added this port's music to my Ultimate DOOM.
GayBitchandFaggot 2 years ago
I commend you. This is somewhat impressive. (though, I always figured it was possible, the SNES does have just enough power for this sort of thing...)
RockstarRacc00n 2 years ago
I'm fairly sure proper strafing isn't there on the Snes version? - at least strafing in the true sense that you couldn't turn at the same time
Very well done port though apart from this daft ommision
Adropacrich2 2 years ago
I should get a copy of Doom soon, I want some 16 bit shooter action.
TMF58 2 years ago
get the PC version.
Ehal256 2 years ago
I am not a big fan of playing games on PC's.
TMF58 2 years ago
Meh this port was alright but nothing can beat the PC version
PivotKiller66 2 years ago 3
So they made this into a movie...
MathUser13 2 years ago
muy bueno el snes
Davitor39 2 years ago
whats harder to beat from start to finish. doom or wolfenstein 3d
XsYnTheTiC1 2 years ago
Why did it need the Super FX Chip if Jurassic Park for the SNES did 3D Shooting that looked about the same without the Super FX Chip. So did Doom really use the Super FX Chip?
Brendanc151 2 years ago
Jurrasic Park was on par with Wolfenstein 3D for SNES - no ceiling, no floor, no stairs going up or down, just walls of equal height and width.
Much simpler graphics -> Can be run on a plain SNES.
ClickClackClickClack 2 years ago
Ya, but the graphics are pretty simple here as well as no floor and ceiling, the only different thing is stairs and heights. I'm pretty sure the Super FX could have ran it better and it was simply rushed.
Brendanc151 2 years ago
I played it =))
Cost of 170 DM!! Than it got indext ^^
Well the highest price was about 100-130 DM for a new game...
Now I cant stand it. Gosh. Wat a bad graphic. Kills my eys.
Hey: Dont foret your ennemys are never walking "sideways" in SNES and levels are reduced.
Even the Playstation 1 could not handel it. ONLY the Atari Jagurar made it at taht time.
PriusRider 2 years ago
lies
oussama3000 2 years ago
wtf? are u high?
PriusRider 2 years ago
dude at that time playstation had there own doom and the grapichs looks just as same as atari jaguar (ps atari jaguar sucks)
oussama3000 2 years ago
lies.
I got the report on a magazin.
Just watch videos here on u tube to see it yourself <.<
PriusRider 2 years ago
your a dumbass
bobbystar101 2 years ago
From what I've heard, this version has the best music.
thesupersmashbro 2 years ago
Obviusly... its SuperNes... SuperNes equals to Great Music (midi music , but still great)
Adrinz 2 years ago
the only thing i hate is how inconveniently the health things are placed. you always get them when you don't need them, or right before you need them.
mmb101 2 years ago
best soundtrack ever!!!
this was probably my first game I've ever played like at age 3 or 4. or Maybe It was Street Fighter 2: The Road Warrior on SNES...I can't remember, or it was Mario 2 for NES...FUCK!!!
arnoldwarrior15 2 years ago
Why does this game creep me out,and yet I'm buying it?
NaruhinaXSasusaku 2 years ago
because you like creepy games
Fl00gGeeR130 2 years ago
yeah, the snes version of doom is better than the 32x version, but the doom on the atari jaguar is the closest to the pc version, but there is no music during the gameplay
cesarb94 2 years ago
are you sure?
jaguar version is like the 32x version, only with some more lighting
nooblet911 2 years ago
like you said yourself already: this port is impressive because so complex game runs on the mere snes
it is pretty glitchy however
nooblet911 2 years ago
funnily enough they have no censorship on the wii and wii is their most fammily-oriented console
nooblet911 2 years ago
nintendo had a strict and stupid censorship policy back in the nes and snes times
mortal kombat and wolfenstein 3d for snes were censored and they were even some n64 games censored, so gamers who wanted m rated games rather went to sega or sony
nintendo abandoned the censorship policy as late as gamecube, but it was too late for them by then and the gamecube suffered bad support and sales
nooblet911 2 years ago
You sure. it seems to me they abandoned censorship late in the N64 era. prime example Conkers bad fur day.
Kingshitv4 2 years ago
yes I said that on the n64 they slowly abandoned that for 3rd party games (conker was NOT published by nintendo)
nooblet911 2 years ago
I WANT THIS SO BADLY !!!
LastWolf36 2 years ago
You are forgetting Mortal Kombat...
xcronos1 2 years ago
2 and 3. The original wasn't M I believe with all the censorship it had.
booo95 2 years ago
The 32x can have a better port but my respect goes for SNES for managing this without extra expensive acessories.
SNES FTW!
Kosmiker 2 years ago
the 32x version had terrible music and less levels
alex134219 2 years ago 3
Well, I mean, they kind of did.
The SuperFX chip wasn't standard they had to build it and add it into the hardware of the cartridge.
The SNES cannot do this without SuperFX.
The32xGuy 2 years ago
Still impressive in its own right.
fireindigital 2 years ago