Added: 4 years ago
From: freedomdst
Views: 11,738
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  • Very nice job, its a testament to Gundam fans worldwide!

  • Congrads, you did better than the entire production team that made the 3D scenes in G-Saviour. Anyway, Nice job!!!!!!

  • Fucking epic dude, just fucking epic!

  • What song is this? and good animation man keep practicing :)

  • coooooooooll man

  • Not CG movie quality (like Final Fantasy) but freakin' cool and awesome nevertheless, especially since it followed the animated launch scene.

  • What is the name of the song that plays during this video?

  • @antivercetti "Vestige" by T.M.Revolution (he also sings the X10A Freedom theme song "Meteor")

  • This is awesome work, dude! Keep up the good work! Keep going man!!! *subscribed*

  • I WANT TO LEARN THE SKILLS OF THE MASTER (YOU)

    The boost at 0:21 was awesome and the gold joints are 133t

  • how did u learn how to use 3ds max

  • i just picked a copy i had of max 1 (when max 4-5 was around) and started using it, then i could upgrade it and keep learning by myself

  • wow, this is your first animation? this is awesome. Keep it up man.

  • theres a new version the one that says "2 scenes"

  • good stuff man. keep it up, it'll get better as you go

  • Ah man, very nicely done!

  • GOOD

  • That was amazing you have really good skills man. I loved the boosting on the wings. You did really good.

  • not to sound like a dick...

    but isn't the strike freedom suppose to launch in the Archangel, not the Eternal?

  • On episode thirty-something the Strike Freedom came out of the Eternal. And the Infinite Justice was in there too.

  • and yet another fun mistake at the end of episode 50 T.T

  • Still nicely done man.

  • Very nice fellow 3DS Max user. To speed up renders, try compositing with After Effects or Combustion. It really helps. Maybe a few normal maps for detailing the flat areas and some spec maps. Also, maybe a few more test lighting passes and this will take your scene up to even greater heights. Please check out my vids if you have a chance. :) Very nice work.

  • Beautiful ^^

  • lol so fake

  • La zorra weon, te quedo muy bakan.

    saludos avion.

  • well its not like it can move alot in that sequence, and watching the new renders its pretty hard to notice the differences.

    and now that i started to use the curve editor(to see the graphs of the anim), the movements are better

  • OK. Look forward to your next release.

  • V1,2 is almost done, ill work on what u said

  • I have to agree to one of your commenters that the Strike Freedom is really rigid. Maybe something can be done on that. Or is it that it's the limitation of the software you used?

  • I have to say several things that needs improvement.

    1) Light effects can be done, when the Eternal opens its catapult, and the first scene of the Strike Freedom.

    2) Can the scenes be made faster, like the catapult launch and when the Strike Freedom left the Eternal?

    3) Can the speed in which the Strike Freedom's catapult launch be varied i.e. going from slow to fast?

  • 4) Show some action like, ZGMF-X20A launching in a battle space and shooting down some Ginns.

    5) The catapult length can be a bit longer.

  • zakus are done.

    for some reason i cant post a link to show them, but i can put them in the info of the test that i will upload later, see there

  • thanks for the comments

    ill make some improvments in animation and illumination when im done with next scene, and i need to learn to do "net rendering" so i can use this pc and a laptop, so the videos doesnt take forever to render

  • That was gorgeous!

    How long did it take you to do? What program were you using?

    This video has inspired me to make an attempt at 3D rendering (although I know it won't be very good).

  • great

  • Te quedo fantastico.

  • Wow!! This is awesome. Can't wait for the Zaku one

  • Avion ql seco 8)!!

  • that's very awesome. Eternal's well done too.

  • Wow~ Very good for a first. ^^

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