Added: 3 years ago
From: BenWells3D
Views: 12,860
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  • What the fuck!? This is unrelated, but Youtube just got gay. Remember this date to be the date Youtube changed... again.

  • WHERE IS WINDOWS.H!!!!!!!!!!!!!!!! IT DOESN'T EXIST, AND THERE IS NOWHERE ON THE INTERNET TO DOWNLOAD IT!!

  • HEY the link does not work.....can ya upload it again?

  • how do i get the device pointer?

  • nice win32 tutorial.

  • @fireballgfx LOL

  • links doesnt work anymore?

  • The code WS_CLIPCHILD ( more you dont see) is WS_CLIPCHILDREN

  • LOL you just copy / paste some code... haha :D

  • Sweet tutorial!

  • you suck...

  • there is one line in this video, that you never completely show, What is it? WS_CLIPSIBLings | WS_CLIPCHIL is as far as I could see it, and the link for the file no longer works, so I thought I should just ask you...

  • Pressing ctrl+space in VC++ 2008 gave me WS_CLIPCHILDREN, and I assume you put just a comma on the end of the line. I haven't compiled the file yet, because I still get errors from other places.

  • will this allow me to run the n64 emulator on my windows XP because it says (direct3D failed to intialize Error code: 8876086A D3DERR_NOTAVAILABLE) every time i launch the game

  • I downloaded the directx SDK (which took like 22 hours BTW) and now what do i do with it? I have a c++ compiler, is there any files that i need to move somewhere or things to do so that my compiler recongiseses Direct X?

  • yes, you have to tell your compiler the directorys where the directx files are. How that is done is different from compiler to compiler. Just go into your compilers options and look out for the word "Directory". Your gonna have to add the include folder, and the lib folder's directorys to your compiler. (The include/lib folders are where you installed the SDK)

  • Now i used like 1hour to make this, with... no result!

    Does this not work for C++ 2008 and latest directX? if it do, then please i could use some help. or a new code :)

  • Ben nice tutorial but one suggestion i know that were not concerend with gui programming in these but make sure you show the entire code that you have just in case someone has a problem they have the code as you have it.

  • Hi, You can download the entire code using the link on the right.

    Thanks,

    Ben

  • @BenWells3D the link does not work XD

  • Where can i get DirectX and Direct3D??????????

  • microsoft /downloads/details.aspx?Family­ID=24a541d6-0486-4453-8641-1ee­e9e21b282&displaylang=en

  • A question about your code... You had something like "if (!handle) DestroyWindow(handle)". Will the handle be valid for the DestroyWindow function in that case? I am not sure.

  • In this case the handle will be NULL but the DestroyWindow function is put in anyway just to release any resources that may have been used.

    Ben

  • @BenWells3D

    Don't think that will work because the function says it sends the destroy messages to the window specified by the handle passed in. If you don't have a handle, the function can't do anything?

  • @BenWells3D full.of.shit.:D

  • so will this fix my direct3D

  • what do you mean?

    Ben

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