there is one line in this video, that you never completely show, What is it? WS_CLIPSIBLings | WS_CLIPCHIL is as far as I could see it, and the link for the file no longer works, so I thought I should just ask you...
Pressing ctrl+space in VC++ 2008 gave me WS_CLIPCHILDREN, and I assume you put just a comma on the end of the line. I haven't compiled the file yet, because I still get errors from other places.
will this allow me to run the n64 emulator on my windows XP because it says (direct3D failed to intialize Error code: 8876086A D3DERR_NOTAVAILABLE) every time i launch the game
I downloaded the directx SDK (which took like 22 hours BTW) and now what do i do with it? I have a c++ compiler, is there any files that i need to move somewhere or things to do so that my compiler recongiseses Direct X?
yes, you have to tell your compiler the directorys where the directx files are. How that is done is different from compiler to compiler. Just go into your compilers options and look out for the word "Directory". Your gonna have to add the include folder, and the lib folder's directorys to your compiler. (The include/lib folders are where you installed the SDK)
Ben nice tutorial but one suggestion i know that were not concerend with gui programming in these but make sure you show the entire code that you have just in case someone has a problem they have the code as you have it.
A question about your code... You had something like "if (!handle) DestroyWindow(handle)". Will the handle be valid for the DestroyWindow function in that case? I am not sure.
Don't think that will work because the function says it sends the destroy messages to the window specified by the handle passed in. If you don't have a handle, the function can't do anything?
What the fuck!? This is unrelated, but Youtube just got gay. Remember this date to be the date Youtube changed... again.
GuyOnChair 3 months ago
WHERE IS WINDOWS.H!!!!!!!!!!!!!!!! IT DOESN'T EXIST, AND THERE IS NOWHERE ON THE INTERNET TO DOWNLOAD IT!!
remagoediv 3 months ago
HEY the link does not work.....can ya upload it again?
Nitros8891 1 year ago
how do i get the device pointer?
gehtdichnetan1 1 year ago
nice win32 tutorial.
fireballgfx 1 year ago
@fireballgfx LOL
Nitros8891 1 year ago
links doesnt work anymore?
Neomex000 1 year ago
This has been flagged as spam show
i need a direct3d tutorial
not like this shit
chrisie0307 2 years ago
The code WS_CLIPCHILD ( more you dont see) is WS_CLIPCHILDREN
Noobinat0rzNL 2 years ago
LOL you just copy / paste some code... haha :D
L2DragonHunter 2 years ago
Sweet tutorial!
Jedimace1 2 years ago
you suck...
yoyorico 2 years ago
there is one line in this video, that you never completely show, What is it? WS_CLIPSIBLings | WS_CLIPCHIL is as far as I could see it, and the link for the file no longer works, so I thought I should just ask you...
xXKrakmissleXx 2 years ago
Pressing ctrl+space in VC++ 2008 gave me WS_CLIPCHILDREN, and I assume you put just a comma on the end of the line. I haven't compiled the file yet, because I still get errors from other places.
longcatislooong 2 years ago
will this allow me to run the n64 emulator on my windows XP because it says (direct3D failed to intialize Error code: 8876086A D3DERR_NOTAVAILABLE) every time i launch the game
30raytown19 2 years ago
I downloaded the directx SDK (which took like 22 hours BTW) and now what do i do with it? I have a c++ compiler, is there any files that i need to move somewhere or things to do so that my compiler recongiseses Direct X?
vtjakiela 2 years ago
yes, you have to tell your compiler the directorys where the directx files are. How that is done is different from compiler to compiler. Just go into your compilers options and look out for the word "Directory". Your gonna have to add the include folder, and the lib folder's directorys to your compiler. (The include/lib folders are where you installed the SDK)
ArmunTheBig 2 years ago
Now i used like 1hour to make this, with... no result!
Does this not work for C++ 2008 and latest directX? if it do, then please i could use some help. or a new code :)
lakristianla 2 years ago
Ben nice tutorial but one suggestion i know that were not concerend with gui programming in these but make sure you show the entire code that you have just in case someone has a problem they have the code as you have it.
vitalsfading 3 years ago
Hi, You can download the entire code using the link on the right.
Thanks,
Ben
BenWells3D 3 years ago
@BenWells3D the link does not work XD
tirionsaikano2006 1 year ago
Where can i get DirectX and Direct3D??????????
augis1996 3 years ago
microsoft /downloads/details.aspx?FamilyID=24a541d6-0486-4453-8641-1eee9e21b282&displaylang=en
biLo88 2 years ago
A question about your code... You had something like "if (!handle) DestroyWindow(handle)". Will the handle be valid for the DestroyWindow function in that case? I am not sure.
carmangary 3 years ago
In this case the handle will be NULL but the DestroyWindow function is put in anyway just to release any resources that may have been used.
Ben
BenWells3D 3 years ago
@BenWells3D
Don't think that will work because the function says it sends the destroy messages to the window specified by the handle passed in. If you don't have a handle, the function can't do anything?
Shivian123 1 year ago
@BenWells3D full.of.shit.:D
JohnDoe5X5 1 year ago
so will this fix my direct3D
sherrie553 3 years ago
what do you mean?
Ben
BenWells3D 3 years ago