@toxicradiation2 Don't know...didn't even know there would be a Mac OS X release...try emailing the support desk if you have questions about products.
That sounds really cool. I haven't got 2010 yet so maybe I'll just wait and get 2012. Will 2010 stuff from RRMods and Jointed Rail work on 2012? Also will sorbust stuff work on it? Thanks for the vid.
@Joshuajlawn Everything that works natively in 2010 will work in 2012. 2012 lacks compatibility mode, which actually is more of a good than a bad thing. However anything pre-2009 will not work. I cannot speak for RRMods or SPORBUST, but I can assure you that anything that is compatible with 2010 with JR will work in 2012.
awesome video, how accurate is the northeast corridor in this game? i saw once screenshot of an amtrak train sitting in university city station (a septa station) so i'm kinda worried about it.
The doppler effect needs major improvements. I am not knocking the efforts to incorporate, but I feel this is an exaggerated benefit of TS12 in its current state. When the engine RPMS are increasing near the end of the video and going behind the hillside, the engine sounds should in no way be as loud as they are.
I really do not want to be ostricised for this, but people are critical on my content therefore I feel I am able to as well. My view of the doppler effect is needs major work.
Very cool video, I must get Trainz 12 soon. I'm really excited about the Jointed Rail content, and the long awaited doppler effect. Could you make a video of various locomotives demonstrating the doppler effect when you have a chance?
Very Nice!!! I have been waiting to see what it looked like in-game! What I would really love to see though are some demonstrations of the buitl-in GP60M's and GP60M b-units! I would enjoy it, but if it's too much to ask for it would be fine, you've already gotten an incredible 2 videos of it up so far!
@Conrail45 I will see what I can do about making a demo video of it. Don't make any guarantees. Just assume that it's made with the same awesomeness that is put into every JR loco. :)
@NickyVeee Thank you so much! I felt really bad asking you like that, and I will definitely wait however long it takes! Thanks again for the response, and have a wonderful day!
@Petr2266 The doppler effect is on this, plus there actually is a distance factor in the sounds now. The problem is the speed at which the objects are traveling are either going far too slow to notice a change in pitch, or are being covered up by other engine sounds.
Nick, very good video. The last time Joe had me run the Mohave sub I put some CSX power on it. Hey they're leased.
SAXRTProductions 3 months ago
EPIC! I'm glad you get to enjoy this great sim! God bless.
TrainTrackTrav 7 months ago
I've had this for about a week now and I love this route and the trains! Thank you JR!
trainboy437 8 months ago
Will this route be included in the upcoming Mac OSX release of Trainz?
toxicradiation2 9 months ago
@toxicradiation2 Don't know...didn't even know there would be a Mac OS X release...try emailing the support desk if you have questions about products.
support.auran.com
NickyVeee 9 months ago
Are there new german trains on the game?
mrga009 9 months ago
That sounds really cool. I haven't got 2010 yet so maybe I'll just wait and get 2012. Will 2010 stuff from RRMods and Jointed Rail work on 2012? Also will sorbust stuff work on it? Thanks for the vid.
Joshuajlawn 10 months ago
@Joshuajlawn Everything that works natively in 2010 will work in 2012. 2012 lacks compatibility mode, which actually is more of a good than a bad thing. However anything pre-2009 will not work. I cannot speak for RRMods or SPORBUST, but I can assure you that anything that is compatible with 2010 with JR will work in 2012.
NickyVeee 10 months ago
@NickyVeee Is it out?
xfaesarx 9 months ago
@xfaesarx Is what out? TS2012? Yes, it has been out for a couple weeks now.
NickyVeee 9 months ago
@NickyVeee Good. Im going to get it. Looks epic and loving the new doppler effect.
xfaesarx 9 months ago
awesome video, how accurate is the northeast corridor in this game? i saw once screenshot of an amtrak train sitting in university city station (a septa station) so i'm kinda worried about it.
amtrak939 10 months ago
The doppler effect needs major improvements. I am not knocking the efforts to incorporate, but I feel this is an exaggerated benefit of TS12 in its current state. When the engine RPMS are increasing near the end of the video and going behind the hillside, the engine sounds should in no way be as loud as they are.
I really do not want to be ostricised for this, but people are critical on my content therefore I feel I am able to as well. My view of the doppler effect is needs major work.
mcguirel1234 10 months ago
Comment removed
mcguirel1234 10 months ago
Very cool video, I must get Trainz 12 soon. I'm really excited about the Jointed Rail content, and the long awaited doppler effect. Could you make a video of various locomotives demonstrating the doppler effect when you have a chance?
aftmast 10 months ago
@aftmast I have a new one demonstrating the 3D sound geneator (doppler and distance)...should be finished uploading in a few minutes.
NickyVeee 10 months ago
@NickyVeee Wow great. Looking forward to it
aftmast 10 months ago
Very Nice!!! I have been waiting to see what it looked like in-game! What I would really love to see though are some demonstrations of the buitl-in GP60M's and GP60M b-units! I would enjoy it, but if it's too much to ask for it would be fine, you've already gotten an incredible 2 videos of it up so far!
Thanks!
Conrail45 10 months ago
@Conrail45 I will see what I can do about making a demo video of it. Don't make any guarantees. Just assume that it's made with the same awesomeness that is put into every JR loco. :)
NickyVeee 10 months ago
@NickyVeee Thank you so much! I felt really bad asking you like that, and I will definitely wait however long it takes! Thanks again for the response, and have a wonderful day!
Conrail45 10 months ago
how is sound? Is the same like in previous version? it seems to me that, yes....
Petr2266 10 months ago
@Petr2266 The doppler effect is on this, plus there actually is a distance factor in the sounds now. The problem is the speed at which the objects are traveling are either going far too slow to notice a change in pitch, or are being covered up by other engine sounds.
NickyVeee 10 months ago