Added: 6 years ago
From: JAMMAPARTS
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  • Prince: Jaffar nobody can hire my feelings!!

  • This is so wrong. Why did they turn the characters into blue-haired animu people?

  • @sankunsama What's wrong with it? :/ Jees~

  • SNES had better intro compared to this :)

  • You know a game is great when it is ported to EVERY SINGLE CONSOLE / OPERATING SYSTEM. See also: Tetris.

  • @XinKotetsu And Turrican.

  • 4:25 why is he blue, and at 2:57 she should've shouted "HELP, RAPIST!" cause that's what it looked like

  • Comment removed

  • Acting so bad that make me laugh lol

  • god, that acting SUCKED

  • Wow the Japanese did a really nice job of converting a non-speaking PC game into a fully choreographed hammed up super-special of insidiously B grade manga.

  • @jobrook911

    Yeah. I'm surprised 'Jaffa' didn't start sprouting tentacles.

    ...

    Maybe that's what happens when the hourglass runs out.

  • The hero really does seem to be a rather shallow person, who is only after one thing... he has not even bothered to learn the princess's name!

  • Sega - most awesome of all games!

  • Foreva!

  • Back in those days video game companies couldn't afford to hire real actors, or at least they didn't want to. And the Japanese designers just needed someone who kinda spoke english.

  • It is a well known fact of game design that realism does not matter or make a game fun. It also proves this game was a great science experement.

  • What the fuck is this? This is not prince of persia!

  • God, that SUCKED!

  • Damn it's a good thing the pop version for the turbografx16 lacked voice acting.

  • for such a popular game, that was boring

  • The Princess is hot :-)

  • A sega CD title WITHOUT an FMV intro?! Wow.

  • Princeeeeess!!! LOL! :D:D

  • I wouldn't be surprised if the japanese voice acting was actually pretty good here, which is generally the case. But this english voice "acting" is just too much, I couldn't do worse if I tried it.

  • SegaCD introduction to Prince of Persia (aka a bunch of gay anime poo poo with horrible voice acting)

  • And that's why you shouldn't use the development staff for the voice over.

    Leave the acting to actors and actresses.

    And, the Sega CD (Mega CD) version of "Prince of Persia" isn't really a faithful port; it is very different in terms of level design and progression compared to the original.

  • no it's not. the final stage is different and that's it.

  • I must have confused that version with the SNES verison.

    My mistake.

  • You gotta have blue hair!

  • This makes a great Youtube Poop.

  • Woah! The hells up with the Prince's voice?

  • Oh lord. Over ten thousand people have watched this ungodly travesty of an intro :(

  • TV Tropes calls it Bile Fascination.

  • princess is hawte, that kid beside her looks like a fag he even puts on lipstick

  • mmm, i'd like to stick my throbbing cock inside The Princess

  • this is the best port of this game? let me know your opinion

  • For me the SNES port is way better than this one

  • It sounds like LittleKuriboh did the voices, like it's already a parody of itself.

  • everyone has a bad lisp

  • why does everyone love this game? it seriously has the WORST control of any game ever made, I just don't understand it...

  • You're just bad at it. If the controls were bad, why would people like it? I doubt it is for the graphics.

    It's not an easy game, but when you die it's your fault, not the prince deciding to slide off a platform or not responding in time.

  • I'm actually not bad on it, but after a few minutes I just found it boring and aggravating, and I'm one of the few people that can play Skate or Die and Skate or Die 2 proficiently, and that gets way more crap for having impossible controls. Flashback also has a serious problem with terrible controls, and its a shame too because its a really well made game otherwise.

  • No, you're still just bad at it, or else you wouldn't be complaining about the "bad comtrols". Guess what? The game is meant to mimic the movements of a real person, and god knows people are not light as a feather and jump twenty feet in the air. We stumble and hesitate when jumping. So please stop acting like you know what you're talking about when you don't.

  • no, the ANIMATION is meant to mimic a real person, much of which is because the creator couldn't draw for shit so he filmed his brother or friend or something and rotoscoped it, there's a video on youtube, watch it. I don't care about jumping in the air, I care about the fact that, UNLIKE REAL LIFE, if I push jump, he may just fall into a pit and die, in real life I would fucking jump. You need to play a game like Mega Man that has controls that work.

  • Correct. Prince of Persia is probably one of my favourite games for the Sega CD. In fact, I plan on reviewing it one day...

  • Last time I checked games were meant to be fun.

  • @sacrisesma

    no really this version of the game port on Sega CD the controls really really suck ass. Try to get it and make the comparission with the nes port.

  • 3:23 "PRINNNCEEESSSS" lol

  • 3.23 - The Prince of Persia as the Incredible Hulk!

  • Man I can remember when we were so naive to think that these CD-ROM games were the pinnacle of human achievemant and they were made by the most advanced companies money can buy. Now as adults we see these video sequences were just low budget productions.

  • Hahahahahaa!!!

    Quoted for truth!

  • Signature that anywhere you want.

  • wha?...

  • Signature for forums.

  • They were. They INDEED were the pinnacle.

    The thing is that it was BACK THEN.

    And in is ONLY NOW can be considered low budget. Sometimes even a wheel was a new great invention...

  • It wasn't the pinnacle of anything. This sort of technology wasn't any different from other technological opportunities. It's just that we as kids placed an insanely high emotional value on it out of naivety. It was pretty cool to the video game phenomenon, but when compared to technology in general it was just a small innovation. Or in other words we as adults can now see that the laserdisc and CD-ROM was just an excuse to market B movies as video games and market as high tech.

  • Well, to be fair, adding CD-ROM did give developers a greater canvas of sorts for their games.

    CD-ROM is going to carry more data than mask ROM and is also far cheaper per megabyte (and some programs on mask ROM were measured in megabits).

    But, perhaps, the idea was way ahead of the technology that existed back then; you have the extra capacity, so how do you use it to make the investment in that equipment worthwhile instead of just using up the space via redbook audio and FMV?

  • "Prince of Persia" for the Sega CD never really pushed any envelope and was typical of most other non-FMV games for that system; ideas that could be executed just as competently on a Genesis/Mega Drive cartridge.

    There were precious few non-FMV games that really took advantage of what the system combination had to offer.

    And, none of the 1st party companies up until Sony came out with the PlayStation took full advantage of the simpler distribution infrastructure that CD-ROM was capable of.

  • For instance, the companies that did offer CD-ROM for game consoles, particularly NEC and Sega, never made their own discs and distributed CD-ROM software under traditional channels more suited to mask ROM software.

    Mask ROM requires substantial lead time (several months) before quantities of a finished product is ever available at retail while CD-ROM does not (within a week or two).

    And, NEC and Sega never made their own discs but had to hire replication space from a 3rd party.

  • Of course, Sony never had those problems.

    When they introduced the PlayStation, they established their own distribution system that was tailored to CD-ROM under their music subsidiary and made their own discs with their DADC subsidiaries in Japan, Austria, and the United States. (And, indeed, one of the companies that Sega employed to made Sega CD discs was Sony DADC!)

    It wasn't just the technology but the ability to apply that technology well and market the product effectively.

  • Of course, things have changed for the current consoles that are out there.

    Software distribution for the XBox 360, Wii, and PlayStation 2 and 3 are much more tailored to optical discs than mask ROM.

    However, Sony remains the only one who makes their own discs. Nintendo subcontracts to Panasonic while Microsoft subcontracts to various companies, including Technicolor and Sonopress.

  • Back in them days you were lucky to get any voice acting at all, so dont hate

  • I have an undying hatred for the anime look & feel of this game, and the requisite horrid anime voice acting

  • Really. PoP is a great game, I played it on PC, Mega Drive, SNES, NES...

    But this one is so random... Anime and PoP just don't mix together. PoP is about realism, anime is always a stylisation. This is as ridiculous as having Mortal Kombat with anime cut scenes... *chuckle*

  • Plus nobody is dark. The Persians look like Japanese high schoolers.

  • at least the game itself was relatively unchanged. JAFA "Methinks you've been spending too much time with the princess."

    Lol

  • what a crappy voice acting, and since when does the characters play in an anime? ^^

  • The plot is like Aladdin´s.

    Very different from actual Prince of Persia games. Now the prince has sex with the princess/empress at the end of each game. xDD

  • I swear to God, is it me or we ALL the parts (male and female) done by the same guy?

  • Damn that evil Java!

  • lmao, the voice acting is so crappy, its funny. and since when do the characters look like they came out of an anime? ya know, with the abnormally colored hair?

  • Wait, purple ISN'T a natural hair colour?

  • So?

  • Wow. Video games have come such a long way.

  • The Mega CD was mared by it's campy acting.

    Hell, sonic suffered Megaman's Squeek well before the Blue bomber did (3 minute time out on Sonic CD)

  • Where was the "attract" part?

  • Attract mode refers to any sort of demonstration of a game that plays when it is on and nobody is actually playing. It's used to 'attract' peoples attention to play it.

  • Ah now I see. You mean that whole intro thing that goes on when no one touches the controller. Now I see, I thought he was using a cheat code, so enemies wouldn't attack him but stick to him like glue as if they were attracted to him :P

  • good game

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