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  • Or maybe For Supra Delorian Twin Turbo?

  • Nehalem EX Sounds Rogue Keebler Elf defecting to FX for Cookies & Change?

  • State of the freaking art. Ray tracing is STILL the most impressive thing in computers.

  • Using a 32core machine with a crappy mic? Get a pop filter at least.

  • go get yourself a shag mate !

  • А на ней гта 4 пойдет

  • wait you can see that car is actually in a 3D setting... why arent games like this already?

  • @YingNog because it needs the best of the best computer(s)

  • The XEON 7500 has 8 cores / 16 threads maximum. They use a 4-CPU mainboard with 4x Xeon processors = 32 cores / 64 threads as shown.

    Unfortunately those mainboards are >2000k without even one CPU ;)

  • future games are going to look like that

  • HOW MANY THREADS DOES THIS CPU HAVE??? OMG

  • @TheBuzzlin from the sound of it, 16. I think he said four CPUs.

  • @blendmaster1024 Oh my god...I don't want to see his electricity bill :-D

  • @blendmaster1024 theres cleary more then 16 in that picture

  • @Randomstation yes, but four cpus with 16 cores each = 64 cores.

  • @TheBuzzlin 64

  • This cpu with a nvidia quadro 6000.....

  • Intel onwing '-'

  • With technology like this on the horizon, "tec" experts have to be blind to think home consoles and PC's are going anywhere. Ya "blind" or in apples pants.

  • Could do with a better microphone ... p P p p P

  • realistic vs slow

  • 66....CORES?!?!?!!?!??

  • @optic

  • Search ENBseries on for GTA4, it looks better :)

  • @YanTales No.. not at the exponential zoom levels that this one can get into..

  • @undeny that may be so, but do you really need a macro in games?

  • @YanTales since when has gaming been about 'needs' :P! I saw somewhere else (a whole different tech demo..not hardware-related, can't remember) where they're doing away with the concept of pixel-spamming altogether. Everything looks as detailed as shown here, on a (home-pc, high-performance) commercial system. Something about building images based on hw atoms make up real world objects. These 2 together = Next generation of "needs" my friend lol!

  • @undeny that sounds interesting, care sending me the link? thnx!

  • @YanTales No problem.. soon as I find it myself :P! If things pull through, within the next 5yrs (by which time my gaming affiliation will be redundant).. NextBox & PS4 are royally ****'d.. Although the images featured in that demo aren't exactly appealing (they DO explain, its bcuz they're only developers not graphics artists..). The possibilities are truly ground breakin. For once, its an innovation and not a linear ala "More is More!". AA might no longer b needed, imagine tht!

  • @YanTales GOT IT:

    /watch?v=00gAbgBu8R4

    search - "atomontage", "unlimited detail", "voxel" -might give you more videos m8!

  • @undeny thanks mate!

  • Hmm... Forza 4 looks better

  • @KewaNCow Forza 4 looks nothing like this, It's full of pixels while this is at full resolution with AA.

  • @207053 Yeah i recently switched to pc gaming and when i want back and looked at forza it looked like shit though i tought it looked amazing when i got it.

  • would my celeron single core be able to do this? xD

  • I think you can do the same having Core I7 and Nvidia Quadro 6000

  • Mmmmmmmm

    I think you will need a nvidia gpu

    DOnc care about the video rendering of an intel cpu

  • @gabbou94 you do know that both of them (nvidia and intel) are actually sort of "merging" in this field don't you? :P

  • Well, not all visualization is for gaming. This type of visualization would be done in a manufacturing environment to put a photorealistic rendering in the hands of the designers, who can use it to produce even more visually compelling vehicle designs, for example. The very first of the old SiliconGraphics Reality Engine workstations would do texture shading at this frame rate, and we now have performance on the desktop that far eclipses that. It's only a matter of time until this is mainstream.

  • the car still looks fake. maybe its just the model.

  • and the cost? 4 socket? that means 4 x processor chips of 16 threads?

    it must be costy, huh?

  • OMG 64 procesors,......you can render earth with that..

  • To be picky, when you move it I see white spots of emptiness and the headlights of your Murcielago don't seem to have depth.

  • @OogleManiac its not completely rendered at that stage... and the white spots are fading wihtin 1,2 seconds.. normally it would take atleast a minute -with a fast machine- to just move it and render it like this.

  • So this uber badass processor lagged.....what does this mean for my i7 990x?

  • @NamelessStrang3r You have never done any real ray-traced rendering have you...this thing is fast as hell

  • Holy mother fucker 32 cores!!! :@

  • HOLY F*CK !!! 64 thread O_O

  • These is nonsense! Have 4 cpus (8-core each) for raytracing, while in the same time you can have one cpu with a good gpu to do have all the raytracing done faster by the gpu?

    ha ha ha ha ha!

    This madness! Go buy a good gpu and then see how faster the raytracing would be, not to mention the money that u will spent in total. thank you very much!

  • @Vmalekos /watch?v=zbokPe4_-mY Intel explains why it's not possible to do it with the current GPUs. Maybe someday, but not for a while. Not even the most powerful GPUs available today in quad SLi/Crossfire setups have enough power.

  • @deficitcrew what couldn't be done on GPU? Or what does it do Intel here on this video? The only reason to think about intel here is that you can use as much ram as you want/need. I can asure you that you can do what he does in on GPU. I'm an intermediate user of all kinds of ray-tracing softwares. CUDA accelerated or not. Octane, Vray, Iray, Cycles, Yafaray... I quite never use CPU for rendering. And it's true raytracing. Only a few times I had Ram limitation, but that's all. I watched the vid.

  • @Vmalekos or you could possibly make a small cluster computer with sli gtx 580 or quad sli gtx 590. It's still cheaper than only ONE XEON 7500 something. (3K+ USD) NVidia on the way my friend.

    what could compare to 1024 cores? The 64 maybe? even if they were 10 times faster, GPU still wins...

    periode.

  • woooowwww

    

  • wow, the street is made of plastic, so that's what photorealism is

  • 64 Square @,@

  • fuck the graphics card, we need reflective gravel!!!

  • Screw the computer, I want the Chrome Lamborghini's Paint-job for my car.

  • @pathosbedlam screw the chrome Lamborghini's paint job for my crappy car, I want the chrome Lamborghini! No, I want the chrome Lamborghini with a 64 thread PC built into it. I'd just live in my car. Fuck a house.

  • @pathosbedlam Why?

  • Fuck the CPU, make the GPU process this. It would do a HELL of a lot better job than a fucking CPU. CPU's suck at Physics, Suck at graphics, Suck at this. They are only good for processing straight out info. GPU's are insane and are great at nearly all tasks.

  • @sacr3 Wrong! GPUs are impressive indeed but not for such tasks like ray tracing. In fact CPUs are better in this area. Intel is no more investing in GPUs and this is the reason!

  • @xXxlllManHacklllxXx wrong, nvidia was showcasing Wolfenstein the game rendered real time in Ray Tracing show how much more superior a GPU is.

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  • @xXxlllManHacklllxXx You know what, did a bit of research, i'm wrong. You're right, it was Intel showing off the real time raytracing with Wolfenstein. They did Raytracing on a GPU and it seemed to be a tiiiiiiny bit slower.

  • @sacr3 sry for my comment then :)

  • @xXxlllManHacklllxXx np, cheers

  • This englishman can't speak english at all.

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  • getting closer to 60fps real time =)

  • glass tarmac....?

  • żal

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  • The future of gammNNNNNNGGGHHH5FPS

  • @Razorstorm88 dumb ass kid. what ray tracing does is not putting rendered, prepared scenes, say a prepared water animation that animates the same way everytime you step on it because the animators animated it that way, BUT let the machine actually CALCULATE the reaction of the water in a scientific way to put the exact output of the animation of water if you were to step on it in real life. CAN YOU COMPREHEND ?

    it is beyond your ignorant 1080p60 fetish.

  • @sikeyimboyleisi u fail

    ray tracing is a render technique and has nothing to do with animation or physics it simply means that light beams are send into the scene and there path is "traced"

  • @MrCGangsta so you mean they ray trace to output still images ie pictures ? i dont think so.

    they, for sure, ray trace for animation aswell. check youtoube out.

  • @Razorstorm88 On 4 hexacore XEON's.

  • @WolfosDotOrg Octacore. Hexacore is 6 cores, these are 8.

  • @deficitcrew Ah, figured they were hexacore. Didn't see it mentioned anywhere.

  • @Razorstorm88 Yes.... 5 FPS. That's why they call it the FUTURE of gaming.

  • @Razorstorm88 Yet. Give it another 3-5 years. Just have a look at the BF3 engine. It's quite awesome.

  • @Razorstorm88

    I dont know i you knowest its just a CPU rendering noob :P

  • my dream since I was a little boy ! become a designer !

  • I wonder what we are going to do when we finally figure out how to imitate reality in our computers... its gonna be boring!

  • not for anything but that looks like complete dog shit ,it looks choppy as hell and grainy and jumpy , i could do that a celeron or an atom

    they could have used a better piece of sortware or some better demonstration , that really doesnt show me fukall of what im sure it could do

  • @bulletproof2353 You clearly have no idea what realtime raytracing is and how difficult it is to compute. The reflections you see on cars in GT3 aren't photorealistic, they're visual tricks meant to simulate photorealism. The reflections you see above are realtime photorealistic reflections; the kind of thing that won't be possible on the consumer level for probably 5-10 years. It might not be impressive to the untrained eye, but it's hard not to be impressed if you know what you're looking at.

  • @bulletproof2353 :D :D i wanna see it :D

  • @bulletproof2353 What a dumbass... You can't even tell the difference between cubemapped reflections and actual raytracing...

  • well what's the benefit of raytracing when it takes so much cpu performance? sure it looks cool… but you can have almost the same effect with conventional render methods.

  • @shutterbugxxx In your dreams , maybe ;) . Those mirror effects are imposible even with paralell high end NVIDIA GTX cards .

  • It looks fake.

  • hey, how can it look so realistic when it's not even rendered yet? So how would the render look?

  • @QuErorZ The system renders real time, what you can see in the taskmanager (all threads utilized).

  • ...and yet it still doesn't look real.

  • @xargos looks like a photo..

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  • you need 64 threads to do that :|

  • @waseem1173 Pfft, a 9800 GTX can do that!

  • que son esos puntos blancos que resaltan en las lineas del coche? Lo he visto en muchos need for speed, como se llama ese fenomeno?

  • how many cores do you have on 1 xeon 7500 8?

    is the rest distributed by the network?

  • This is the origin for raytraced 3d games!

  • Holy crap. Will game consoles start doing this in the foreseeable future?

  • @maneatingtoilets thats what sony first had in mind with puttin "teh cell" on stage, but as you can see, its still too early for this tech. it needs time to mature, obviously. but against all the bashing, you can tell sony did the right thing, as they are one step more prepared to the future than other companies. because they have been doing this parallel computing and cpu aided graphics or what, 6 years now?

  • @maneatingtoilets Hah, maybe the generation of consoles after the next generation.

  • but can it play....CRYSIS?

  • @MONTEL911 no.

    

  • but imagine if that was used in a game.....

  • My GTX 560 Ti cant even do it this fast

  • @COLDICEPro If you actually ran the software, hopefully you would have realized that it never uses the GPU to do any rendering. So you could have a GPU from 5 years ago and it would make absolutely no difference.

  • @Patman128 Oh no I am talking about a raytracing program called Design Garage made specially by NVIDIA. They also have car models and backgrounds

  • Can someone please tell me how to render using network with Keyshot? I tryed every possible combination to get it to work but still no go, searched all over the web and got no answer.

  • Xeon E7-8470 Is what I have ATM,

    When i say I I mean our company lol.

    Hoping to put 2 in 1 Comp

  • Intel Xeon W3690 is better than this

  • how many cores/threads does it have?

  • @aloyliow495 60 i think

  • this is proof of intel failing. look for cell tracing better quality and much more fps.

  • Intel is trying to make the cores do graphics but they have failed to make anything competitive with discreet graphics cards.

  • GTA4 with mods looks better

    nice scam intel

  • 1 GPU 1500 cores! o_0

  • yes.... roads reflect cars

  • Forgive me for saying this but this looks only marginally better than GT5. Seriously Why do developers spend metric fuckwads of money for something that only marginally looks better?

  • @Maxpound What you see here is real power, no tricks, no baked lights, no bullshit.This renders in a totally different way than games witch are called 'rasterized'.I don't know to explain but this calculates more quantity and more accurate.Ray tracing algorithms are used to benchamrk computing power since japanese didn't know in what slot to insert the coin and make a lap and stand in awe to raster graphics, this is not about graphics, is about computing power.

  • @Olengher Ah okay but still I cant help but to think that developers are gonna demand some garishly impractical shit like this in the next wave of consoles because they want to make more half assed military shooters. ah well...

  • @Maxpound

    I'm a 3D artist(Game Content soon when I get my bach degree) and using ray trace on 3ds max takes 12 hours to render on my school server. My school finally decided to buy new render server with Intel Xeon 7500. (& software I believe) The rendering speed was insanely fast that it took 5 minutes which include data transfer, waiting in line, & rendering. Now I have no excuse for turning in work late. x3

  • @Maxpound Maybe because it's about 200 times quicker at making the same models?

  • @Maxpound Because RayTracing Algorithms are much more accurate than Rasterizing Algorithms are. And they are much easier to use. Reflections for example look much better with Raytracing. So the good thing about it would be, that every game could look like this easily! (if every pc would have enough power) So the game developers could finally put more effort in game design than in graphics...

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  • But will it blend?

  • why is the video still choppy?

  • Dear santa..........

  • 8 cores 16 threads. this was a year ago though . the new processors are out. Nvidia said that we can expect games like this @ 60fps in 2015

  • HOLY BALLZ....the amount of cores it has is mind blowing.

  • stop saying lame jokes.. its not funny

  • little lagging lol

  • i love intel

  • Erotic ;D

  • Or, you could just buy a decent graphics card (like an HD 5870 or a GTX 560 Ti) and get the exact same results for a whole lot cheaper!

  • @thaizascythosaskand probably not

  • @GuitarGodDJ Well yeah, fair point. I know what you mean, because a 560Ti or an HD 5870 probably couldn't do that. What I basically meant was that if they used a good GPU instead of On-board server graphics, then they wouldn't need so much power from the CPU's.

  • @thaizascythosaskand video cards use a different method of 3D rendering. its not ray-tracing. its something quicker, but lower quality.

  • @ShatteredGrace15 No, I think that he's using a cheap mic or a dynamic mic which means he can't move it to far away. What he needs is a pop filter. I'm surprised that they can afford to put this multi-thousand dollar processor in the computer to use but can't seem to use a pop filter... of which, one can be made for less than 10 dollars at most.

  • You can get the same performance in GPU ray-tracing mode with a GPU that costs 1/8th the price of this CPU and the motherboard it requires.

  • @KakkoiiBaka I always tought that ray-tracing is that kind of rendering that uses CPU excusively... I guess people always learns.

  • @S0RREN It used to be, but over the last few years ray-tracers that use the GPU instead have emerged. GPU's are a lot better suited for ray-tracing due to the massively parallel nature of the computing. This KeyShot program they are showing even has support for GPU ray-tracing since last October. Both V-Ray and MentalRay (iRay) have GPU support too, as well as there being a few other unbiased renders out that have GPU support.

    The only problem right now is GPU memory size limiting scene sizes.

  • Does my commodore 64 mean I have the same 64 threads of processing power? Can I ray trace with that? Also, wait about 5 years and this will be the standard processing power on all computers sold at walmart for a few hundred bucks. Awesome machine for now, but each day it gets a bit more out dated.

  • BEAUTIFUL!

  • awesome, so my computer only needs to be able to 60 more processing threads to render like he does

  • @endlsswing this shit is surely for render servers for OnLive-like services

  • @Ryuuken24

    Haha XD, that because even a shitty GPU has 128 Stream processors or more. They rape graphics intense programs. Except only CUDA based software will run on nVidia GPUs which very few programs are coded for therefore requiring a CPU. It's a sad story actually haha, knowing that there is a card in your computer that could do professional animation real time but it can't because the damn program won't take it =p

  • Hmm... How much FPS in Crysis xD

  • @wdowa94 about 1-2 fps, because it hasn't got a graphics card. :)

  • but does it blend?

  • @gaphoogys oh it does

  • @gaphoogys don't know why, but that makes me laugh every time :D

  • Does anyone know where I can get this 3d model??

  • screen tearing all over the place, turn Vsinc on man.

  • Consoles? No chance yet unless you wanna be paying PC prices in which case you might aswel buy a gaming PC in a couple of years time when gaming at this degree could be possible.

    You have to remember that the PS3 brains are nothing more than an old 8 core processor in which there isn't even a graphics card and has minimal memory. Can't quite remember how much is used for processing and graphics but i know the 8th core isn't even used cos its unstable.

  • @FubuMushu Consoles already cost PC prices, Playstation 3 sold at a massive loss and Xbox360 to I believe sold at a massive loss too. Only Nintendo are in net profit.

  • @CmdrTobs I didn't know that, how is the console supposed to survive if they just go at a loss constantly? And with hackers hacking the ps3 consoles they won't be making the amount of money they forecast if it carries on.

  • @FubuMushu They are both companies that have other revenue streams even if they make a massive loss. Both think the price of having the console of choice in home will reap benefits long term. Netflix is an example i'm sure the take a cut on.

    Sony have already made money indirectly as they used the PS3 to push it's blueray format and crush HD-DVD (I think was Toshiba's or Panasonic's) and remember the PS2 made DVDs popular too. (another Sony invented disc format).

    So it's indirect business.

  • Wow, you can really see it's actually PHOTO REALISTIC! That's absolutely amazing! When will we get this at 60fps in videogame consoles?.. 2020?

  • @soulmman 2020 for PC gamers, 2030 for console gamers.

  • @soulmman 2050

  • hi how long will it be before computer games have graphics this good?thanks

  • @BRADHblackdragon  Playstation 4!

  • @lucaspepa I think it may be Playstation 5, mate.

  • @soulmman Playstion 10 more like. They'll need something small enough to fit into a small console without going into PC sizes. I.e a revolutionary processor/graphics hybrid like AMD's bulldozer possibly but evolved 10 years later.

  • He use also at least dual SLI Quadros, but he's not mention it... ;)

  • Ray-tracing is dumb... Intel should invest in making a decent gpu instead.