With technology like this on the horizon, "tec" experts have to be blind to think home consoles and PC's are going anywhere. Ya "blind" or in apples pants.
@YanTales since when has gaming been about 'needs' :P! I saw somewhere else (a whole different tech demo..not hardware-related, can't remember) where they're doing away with the concept of pixel-spamming altogether. Everything looks as detailed as shown here, on a (home-pc, high-performance) commercial system. Something about building images based on hw atoms make up real world objects. These 2 together = Next generation of "needs" my friend lol!
@YanTales No problem.. soon as I find it myself :P! If things pull through, within the next 5yrs (by which time my gaming affiliation will be redundant).. NextBox & PS4 are royally ****'d.. Although the images featured in that demo aren't exactly appealing (they DO explain, its bcuz they're only developers not graphics artists..). The possibilities are truly ground breakin. For once, its an innovation and not a linear ala "More is More!". AA might no longer b needed, imagine tht!
@207053 Yeah i recently switched to pc gaming and when i want back and looked at forza it looked like shit though i tought it looked amazing when i got it.
Well, not all visualization is for gaming. This type of visualization would be done in a manufacturing environment to put a photorealistic rendering in the hands of the designers, who can use it to produce even more visually compelling vehicle designs, for example. The very first of the old SiliconGraphics Reality Engine workstations would do texture shading at this frame rate, and we now have performance on the desktop that far eclipses that. It's only a matter of time until this is mainstream.
@OogleManiac its not completely rendered at that stage... and the white spots are fading wihtin 1,2 seconds.. normally it would take atleast a minute -with a fast machine- to just move it and render it like this.
These is nonsense! Have 4 cpus (8-core each) for raytracing, while in the same time you can have one cpu with a good gpu to do have all the raytracing done faster by the gpu?
ha ha ha ha ha!
This madness! Go buy a good gpu and then see how faster the raytracing would be, not to mention the money that u will spent in total. thank you very much!
@Vmalekos /watch?v=zbokPe4_-mY Intel explains why it's not possible to do it with the current GPUs. Maybe someday, but not for a while. Not even the most powerful GPUs available today in quad SLi/Crossfire setups have enough power.
@deficitcrew what couldn't be done on GPU? Or what does it do Intel here on this video? The only reason to think about intel here is that you can use as much ram as you want/need. I can asure you that you can do what he does in on GPU. I'm an intermediate user of all kinds of ray-tracing softwares. CUDA accelerated or not. Octane, Vray, Iray, Cycles, Yafaray... I quite never use CPU for rendering. And it's true raytracing. Only a few times I had Ram limitation, but that's all. I watched the vid.
@Vmalekos or you could possibly make a small cluster computer with sli gtx 580 or quad sli gtx 590. It's still cheaper than only ONE XEON 7500 something. (3K+ USD) NVidia on the way my friend.
what could compare to 1024 cores? The 64 maybe? even if they were 10 times faster, GPU still wins...
@pathosbedlam screw the chrome Lamborghini's paint job for my crappy car, I want the chrome Lamborghini! No, I want the chrome Lamborghini with a 64 thread PC built into it. I'd just live in my car. Fuck a house.
Fuck the CPU, make the GPU process this. It would do a HELL of a lot better job than a fucking CPU. CPU's suck at Physics, Suck at graphics, Suck at this. They are only good for processing straight out info. GPU's are insane and are great at nearly all tasks.
@sacr3 Wrong! GPUs are impressive indeed but not for such tasks like ray tracing. In fact CPUs are better in this area. Intel is no more investing in GPUs and this is the reason!
@xXxlllManHacklllxXx You know what, did a bit of research, i'm wrong. You're right, it was Intel showing off the real time raytracing with Wolfenstein. They did Raytracing on a GPU and it seemed to be a tiiiiiiny bit slower.
@Razorstorm88 dumb ass kid. what ray tracing does is not putting rendered, prepared scenes, say a prepared water animation that animates the same way everytime you step on it because the animators animated it that way, BUT let the machine actually CALCULATE the reaction of the water in a scientific way to put the exact output of the animation of water if you were to step on it in real life. CAN YOU COMPREHEND ?
ray tracing is a render technique and has nothing to do with animation or physics it simply means that light beams are send into the scene and there path is "traced"
@bulletproof2353 You clearly have no idea what realtime raytracing is and how difficult it is to compute. The reflections you see on cars in GT3 aren't photorealistic, they're visual tricks meant to simulate photorealism. The reflections you see above are realtime photorealistic reflections; the kind of thing that won't be possible on the consumer level for probably 5-10 years. It might not be impressive to the untrained eye, but it's hard not to be impressed if you know what you're looking at.
well what's the benefit of raytracing when it takes so much cpu performance? sure it looks cool… but you can have almost the same effect with conventional render methods.
@maneatingtoilets thats what sony first had in mind with puttin "teh cell" on stage, but as you can see, its still too early for this tech. it needs time to mature, obviously. but against all the bashing, you can tell sony did the right thing, as they are one step more prepared to the future than other companies. because they have been doing this parallel computing and cpu aided graphics or what, 6 years now?
@COLDICEPro If you actually ran the software, hopefully you would have realized that it never uses the GPU to do any rendering. So you could have a GPU from 5 years ago and it would make absolutely no difference.
Can someone please tell me how to render using network with Keyshot? I tryed every possible combination to get it to work but still no go, searched all over the web and got no answer.
Forgive me for saying this but this looks only marginally better than GT5. Seriously Why do developers spend metric fuckwads of money for something that only marginally looks better?
@Maxpound What you see here is real power, no tricks, no baked lights, no bullshit.This renders in a totally different way than games witch are called 'rasterized'.I don't know to explain but this calculates more quantity and more accurate.Ray tracing algorithms are used to benchamrk computing power since japanese didn't know in what slot to insert the coin and make a lap and stand in awe to raster graphics, this is not about graphics, is about computing power.
@Olengher Ah okay but still I cant help but to think that developers are gonna demand some garishly impractical shit like this in the next wave of consoles because they want to make more half assed military shooters. ah well...
I'm a 3D artist(Game Content soon when I get my bach degree) and using ray trace on 3ds max takes 12 hours to render on my school server. My school finally decided to buy new render server with Intel Xeon 7500. (& software I believe) The rendering speed was insanely fast that it took 5 minutes which include data transfer, waiting in line, & rendering. Now I have no excuse for turning in work late. x3
@Maxpound Because RayTracing Algorithms are much more accurate than Rasterizing Algorithms are. And they are much easier to use. Reflections for example look much better with Raytracing. So the good thing about it would be, that every game could look like this easily! (if every pc would have enough power) So the game developers could finally put more effort in game design than in graphics...
@GuitarGodDJ Well yeah, fair point. I know what you mean, because a 560Ti or an HD 5870 probably couldn't do that. What I basically meant was that if they used a good GPU instead of On-board server graphics, then they wouldn't need so much power from the CPU's.
@ShatteredGrace15 No, I think that he's using a cheap mic or a dynamic mic which means he can't move it to far away. What he needs is a pop filter. I'm surprised that they can afford to put this multi-thousand dollar processor in the computer to use but can't seem to use a pop filter... of which, one can be made for less than 10 dollars at most.
@S0RREN It used to be, but over the last few years ray-tracers that use the GPU instead have emerged. GPU's are a lot better suited for ray-tracing due to the massively parallel nature of the computing. This KeyShot program they are showing even has support for GPU ray-tracing since last October. Both V-Ray and MentalRay (iRay) have GPU support too, as well as there being a few other unbiased renders out that have GPU support.
The only problem right now is GPU memory size limiting scene sizes.
Does my commodore 64 mean I have the same 64 threads of processing power? Can I ray trace with that? Also, wait about 5 years and this will be the standard processing power on all computers sold at walmart for a few hundred bucks. Awesome machine for now, but each day it gets a bit more out dated.
Haha XD, that because even a shitty GPU has 128 Stream processors or more. They rape graphics intense programs. Except only CUDA based software will run on nVidia GPUs which very few programs are coded for therefore requiring a CPU. It's a sad story actually haha, knowing that there is a card in your computer that could do professional animation real time but it can't because the damn program won't take it =p
Consoles? No chance yet unless you wanna be paying PC prices in which case you might aswel buy a gaming PC in a couple of years time when gaming at this degree could be possible.
You have to remember that the PS3 brains are nothing more than an old 8 core processor in which there isn't even a graphics card and has minimal memory. Can't quite remember how much is used for processing and graphics but i know the 8th core isn't even used cos its unstable.
@FubuMushu Consoles already cost PC prices, Playstation 3 sold at a massive loss and Xbox360 to I believe sold at a massive loss too. Only Nintendo are in net profit.
@CmdrTobs I didn't know that, how is the console supposed to survive if they just go at a loss constantly? And with hackers hacking the ps3 consoles they won't be making the amount of money they forecast if it carries on.
@FubuMushu They are both companies that have other revenue streams even if they make a massive loss. Both think the price of having the console of choice in home will reap benefits long term. Netflix is an example i'm sure the take a cut on.
Sony have already made money indirectly as they used the PS3 to push it's blueray format and crush HD-DVD (I think was Toshiba's or Panasonic's) and remember the PS2 made DVDs popular too. (another Sony invented disc format).
@soulmman Playstion 10 more like. They'll need something small enough to fit into a small console without going into PC sizes. I.e a revolutionary processor/graphics hybrid like AMD's bulldozer possibly but evolved 10 years later.
Or maybe For Supra Delorian Twin Turbo?
VenatorFX2012 1 week ago
Nehalem EX Sounds Rogue Keebler Elf defecting to FX for Cookies & Change?
VenatorFX2012 1 week ago
State of the freaking art. Ray tracing is STILL the most impressive thing in computers.
honorabili 1 week ago
Using a 32core machine with a crappy mic? Get a pop filter at least.
Bongo2k 1 week ago
go get yourself a shag mate !
hills123ful 4 weeks ago
А на ней гта 4 пойдет
Mr1080FullHD 1 month ago
wait you can see that car is actually in a 3D setting... why arent games like this already?
YingNog 1 month ago
@YingNog because it needs the best of the best computer(s)
ken6x 1 month ago
The XEON 7500 has 8 cores / 16 threads maximum. They use a 4-CPU mainboard with 4x Xeon processors = 32 cores / 64 threads as shown.
Unfortunately those mainboards are >2000k without even one CPU ;)
KoalaLumpUhr 1 month ago
future games are going to look like that
021kdu 1 month ago
HOW MANY THREADS DOES THIS CPU HAVE??? OMG
TheBuzzlin 1 month ago
@TheBuzzlin from the sound of it, 16. I think he said four CPUs.
blendmaster1024 1 month ago
@blendmaster1024 Oh my god...I don't want to see his electricity bill :-D
TheBuzzlin 1 month ago 9
@blendmaster1024 theres cleary more then 16 in that picture
Randomstation 1 month ago in playlist Favorite videos
@Randomstation yes, but four cpus with 16 cores each = 64 cores.
blendmaster1024 1 month ago
@TheBuzzlin 64
Randomstation 1 month ago in playlist Favorite videos
This cpu with a nvidia quadro 6000.....
gmoiasovghb87fa 1 month ago
Intel onwing '-'
jeffhlbr 2 months ago
With technology like this on the horizon, "tec" experts have to be blind to think home consoles and PC's are going anywhere. Ya "blind" or in apples pants.
java2000 2 months ago
Could do with a better microphone ... p P p p P
produKtNZ 3 months ago
This has been flagged as spam show
realistic vs slow...
rev148 3 months ago
realistic vs slow
rev148 3 months ago
66....CORES?!?!?!!?!??
gmoiasovghb87fa 3 months ago
@gmoiasovghb87fa no
theunderminor14 3 months ago
@optic
TheM40A3MVP 3 months ago
Search ENBseries on for GTA4, it looks better :)
YanTales 3 months ago
@YanTales No.. not at the exponential zoom levels that this one can get into..
undeny 3 months ago
@undeny that may be so, but do you really need a macro in games?
YanTales 3 months ago
@YanTales since when has gaming been about 'needs' :P! I saw somewhere else (a whole different tech demo..not hardware-related, can't remember) where they're doing away with the concept of pixel-spamming altogether. Everything looks as detailed as shown here, on a (home-pc, high-performance) commercial system. Something about building images based on hw atoms make up real world objects. These 2 together = Next generation of "needs" my friend lol!
undeny 3 months ago
@undeny that sounds interesting, care sending me the link? thnx!
YanTales 2 months ago
@YanTales No problem.. soon as I find it myself :P! If things pull through, within the next 5yrs (by which time my gaming affiliation will be redundant).. NextBox & PS4 are royally ****'d.. Although the images featured in that demo aren't exactly appealing (they DO explain, its bcuz they're only developers not graphics artists..). The possibilities are truly ground breakin. For once, its an innovation and not a linear ala "More is More!". AA might no longer b needed, imagine tht!
undeny 2 months ago
@YanTales GOT IT:
/watch?v=00gAbgBu8R4
search - "atomontage", "unlimited detail", "voxel" -might give you more videos m8!
undeny 2 months ago
@undeny thanks mate!
YanTales 2 months ago
Hmm... Forza 4 looks better
KewaNCow 3 months ago
@KewaNCow Forza 4 looks nothing like this, It's full of pixels while this is at full resolution with AA.
207053 2 months ago
@207053 Yeah i recently switched to pc gaming and when i want back and looked at forza it looked like shit though i tought it looked amazing when i got it.
KewaNCow 2 months ago
would my celeron single core be able to do this? xD
tavi921 4 months ago
I think you can do the same having Core I7 and Nvidia Quadro 6000
MrKarush 4 months ago
Mmmmmmmm
I think you will need a nvidia gpu
DOnc care about the video rendering of an intel cpu
gabbou94 4 months ago
@gabbou94 you do know that both of them (nvidia and intel) are actually sort of "merging" in this field don't you? :P
ddRjM 4 months ago
Well, not all visualization is for gaming. This type of visualization would be done in a manufacturing environment to put a photorealistic rendering in the hands of the designers, who can use it to produce even more visually compelling vehicle designs, for example. The very first of the old SiliconGraphics Reality Engine workstations would do texture shading at this frame rate, and we now have performance on the desktop that far eclipses that. It's only a matter of time until this is mainstream.
rorybz 4 months ago
the car still looks fake. maybe its just the model.
d3tach3d 4 months ago
and the cost? 4 socket? that means 4 x processor chips of 16 threads?
it must be costy, huh?
TitanaMaster 4 months ago
OMG 64 procesors,......you can render earth with that..
gogapredator 4 months ago
To be picky, when you move it I see white spots of emptiness and the headlights of your Murcielago don't seem to have depth.
OogleManiac 4 months ago
@OogleManiac its not completely rendered at that stage... and the white spots are fading wihtin 1,2 seconds.. normally it would take atleast a minute -with a fast machine- to just move it and render it like this.
Emeengor 4 months ago
So this uber badass processor lagged.....what does this mean for my i7 990x?
NamelessStrang3r 4 months ago
@NamelessStrang3r You have never done any real ray-traced rendering have you...this thing is fast as hell
Th3Guardian13 4 months ago
Holy mother fucker 32 cores!!! :@
FireCat2602 5 months ago
HOLY F*CK !!! 64 thread O_O
over2seeyer 5 months ago
These is nonsense! Have 4 cpus (8-core each) for raytracing, while in the same time you can have one cpu with a good gpu to do have all the raytracing done faster by the gpu?
ha ha ha ha ha!
This madness! Go buy a good gpu and then see how faster the raytracing would be, not to mention the money that u will spent in total. thank you very much!
Vmalekos 5 months ago
@Vmalekos /watch?v=zbokPe4_-mY Intel explains why it's not possible to do it with the current GPUs. Maybe someday, but not for a while. Not even the most powerful GPUs available today in quad SLi/Crossfire setups have enough power.
deficitcrew 5 months ago
@deficitcrew what couldn't be done on GPU? Or what does it do Intel here on this video? The only reason to think about intel here is that you can use as much ram as you want/need. I can asure you that you can do what he does in on GPU. I'm an intermediate user of all kinds of ray-tracing softwares. CUDA accelerated or not. Octane, Vray, Iray, Cycles, Yafaray... I quite never use CPU for rendering. And it's true raytracing. Only a few times I had Ram limitation, but that's all. I watched the vid.
TitanaMaster 4 months ago
@Vmalekos or you could possibly make a small cluster computer with sli gtx 580 or quad sli gtx 590. It's still cheaper than only ONE XEON 7500 something. (3K+ USD) NVidia on the way my friend.
what could compare to 1024 cores? The 64 maybe? even if they were 10 times faster, GPU still wins...
periode.
TitanaMaster 4 months ago
woooowwww
SafeCycle360 5 months ago
wow, the street is made of plastic, so that's what photorealism is
Staudinka 5 months ago
64 Square @,@
FFF693 5 months ago
fuck the graphics card, we need reflective gravel!!!
Micbo2k10 5 months ago
Screw the computer, I want the Chrome Lamborghini's Paint-job for my car.
pathosbedlam 6 months ago 43
@pathosbedlam screw the chrome Lamborghini's paint job for my crappy car, I want the chrome Lamborghini! No, I want the chrome Lamborghini with a 64 thread PC built into it. I'd just live in my car. Fuck a house.
deficitcrew 5 months ago
@pathosbedlam Why?
sammichmanjr 4 months ago
Fuck the CPU, make the GPU process this. It would do a HELL of a lot better job than a fucking CPU. CPU's suck at Physics, Suck at graphics, Suck at this. They are only good for processing straight out info. GPU's are insane and are great at nearly all tasks.
sacr3 6 months ago
@sacr3 Wrong! GPUs are impressive indeed but not for such tasks like ray tracing. In fact CPUs are better in this area. Intel is no more investing in GPUs and this is the reason!
xXxlllManHacklllxXx 6 months ago
@xXxlllManHacklllxXx wrong, nvidia was showcasing Wolfenstein the game rendered real time in Ray Tracing show how much more superior a GPU is.
sacr3 6 months ago
Comment removed
xXxlllManHacklllxXx 6 months ago
@xXxlllManHacklllxXx You know what, did a bit of research, i'm wrong. You're right, it was Intel showing off the real time raytracing with Wolfenstein. They did Raytracing on a GPU and it seemed to be a tiiiiiiny bit slower.
sacr3 6 months ago
@sacr3 sry for my comment then :)
xXxlllManHacklllxXx 6 months ago
@xXxlllManHacklllxXx np, cheers
sacr3 6 months ago
This englishman can't speak english at all.
Bodhich79 6 months ago
Comment removed
MannaTheBerserk 6 months ago
getting closer to 60fps real time =)
fdrpyahoocom 6 months ago
glass tarmac....?
TandTProject 6 months ago
żal
Grzesiekk106 7 months ago
This has been flagged as spam show
I'll favorite this to show it to my grandsons.They will laugh a lot...i'm sure. lol
AnimusPipboy 7 months ago
Comment removed
AnimusPipboy 7 months ago
The future of gammNNNNNNGGGHHH5FPS
Razorstorm88 7 months ago 57
@Razorstorm88 dumb ass kid. what ray tracing does is not putting rendered, prepared scenes, say a prepared water animation that animates the same way everytime you step on it because the animators animated it that way, BUT let the machine actually CALCULATE the reaction of the water in a scientific way to put the exact output of the animation of water if you were to step on it in real life. CAN YOU COMPREHEND ?
it is beyond your ignorant 1080p60 fetish.
sikeyimboyleisi 5 months ago
@sikeyimboyleisi u fail
ray tracing is a render technique and has nothing to do with animation or physics it simply means that light beams are send into the scene and there path is "traced"
MrCGangsta 5 months ago
@MrCGangsta so you mean they ray trace to output still images ie pictures ? i dont think so.
they, for sure, ray trace for animation aswell. check youtoube out.
sikeyimboyleisi 5 months ago
@Razorstorm88 On 4 hexacore XEON's.
WolfosDotOrg 5 months ago
@WolfosDotOrg Octacore. Hexacore is 6 cores, these are 8.
deficitcrew 5 months ago
@deficitcrew Ah, figured they were hexacore. Didn't see it mentioned anywhere.
WolfosDotOrg 5 months ago
@Razorstorm88 Yes.... 5 FPS. That's why they call it the FUTURE of gaming.
SuperGreenGamer 4 months ago
@Razorstorm88 Yet. Give it another 3-5 years. Just have a look at the BF3 engine. It's quite awesome.
Linuxdirk 4 months ago
@Razorstorm88
I dont know i you knowest its just a CPU rendering noob :P
sotiri2 2 months ago
my dream since I was a little boy ! become a designer !
Nvidia9700MGT 7 months ago
I wonder what we are going to do when we finally figure out how to imitate reality in our computers... its gonna be boring!
mohamadalikazi 7 months ago
not for anything but that looks like complete dog shit ,it looks choppy as hell and grainy and jumpy , i could do that a celeron or an atom
they could have used a better piece of sortware or some better demonstration , that really doesnt show me fukall of what im sure it could do
bulletproof2353 7 months ago
@bulletproof2353 You clearly have no idea what realtime raytracing is and how difficult it is to compute. The reflections you see on cars in GT3 aren't photorealistic, they're visual tricks meant to simulate photorealism. The reflections you see above are realtime photorealistic reflections; the kind of thing that won't be possible on the consumer level for probably 5-10 years. It might not be impressive to the untrained eye, but it's hard not to be impressed if you know what you're looking at.
volatilecolon 7 months ago
@bulletproof2353 :D :D i wanna see it :D
danoha3 7 months ago
@bulletproof2353 What a dumbass... You can't even tell the difference between cubemapped reflections and actual raytracing...
QUATR00 7 months ago
well what's the benefit of raytracing when it takes so much cpu performance? sure it looks cool… but you can have almost the same effect with conventional render methods.
shutterbugxxx 7 months ago
@shutterbugxxx In your dreams , maybe ;) . Those mirror effects are imposible even with paralell high end NVIDIA GTX cards .
Andermetal1 7 months ago
It looks fake.
Guding12 7 months ago
hey, how can it look so realistic when it's not even rendered yet? So how would the render look?
QuErorZ 7 months ago
@QuErorZ The system renders real time, what you can see in the taskmanager (all threads utilized).
mi48209 7 months ago
...and yet it still doesn't look real.
xargos 7 months ago
@xargos looks like a photo..
somerandomutewb 7 months ago
Comment removed
Inzolity 7 months ago
you need 64 threads to do that :|
waseem1173 7 months ago
@waseem1173 Pfft, a 9800 GTX can do that!
Phenomental1ty 7 months ago
que son esos puntos blancos que resaltan en las lineas del coche? Lo he visto en muchos need for speed, como se llama ese fenomeno?
WA5ON1 7 months ago
how many cores do you have on 1 xeon 7500 8?
is the rest distributed by the network?
TheJustinfernandez 8 months ago
This is the origin for raytraced 3d games!
liningwzgl 8 months ago
Holy crap. Will game consoles start doing this in the foreseeable future?
maneatingtoilets 8 months ago
@maneatingtoilets thats what sony first had in mind with puttin "teh cell" on stage, but as you can see, its still too early for this tech. it needs time to mature, obviously. but against all the bashing, you can tell sony did the right thing, as they are one step more prepared to the future than other companies. because they have been doing this parallel computing and cpu aided graphics or what, 6 years now?
marcocevat 7 months ago
@maneatingtoilets Hah, maybe the generation of consoles after the next generation.
djduncs132 4 months ago
but can it play....CRYSIS?
MONTEL911 8 months ago
@MONTEL911 no.
shadetheartist 8 months ago
but imagine if that was used in a game.....
earthman3021 8 months ago
My GTX 560 Ti cant even do it this fast
COLDICEPro 8 months ago
@COLDICEPro If you actually ran the software, hopefully you would have realized that it never uses the GPU to do any rendering. So you could have a GPU from 5 years ago and it would make absolutely no difference.
Patman128 8 months ago
@Patman128 Oh no I am talking about a raytracing program called Design Garage made specially by NVIDIA. They also have car models and backgrounds
COLDICEPro 8 months ago
Can someone please tell me how to render using network with Keyshot? I tryed every possible combination to get it to work but still no go, searched all over the web and got no answer.
lx787x 8 months ago
Xeon E7-8470 Is what I have ATM,
When i say I I mean our company lol.
Hoping to put 2 in 1 Comp
PSNAdmin 8 months ago
Intel Xeon W3690 is better than this
skyline826 8 months ago
how many cores/threads does it have?
aloyliow495 8 months ago
@aloyliow495 60 i think
arup02 8 months ago
this is proof of intel failing. look for cell tracing better quality and much more fps.
XeGzorz 8 months ago
Intel is trying to make the cores do graphics but they have failed to make anything competitive with discreet graphics cards.
marcoasalgado 8 months ago
GTA4 with mods looks better
nice scam intel
Ultizer 8 months ago
1 GPU 1500 cores! o_0
transformersHD2009 9 months ago
yes.... roads reflect cars
streetsmartdude 9 months ago
Forgive me for saying this but this looks only marginally better than GT5. Seriously Why do developers spend metric fuckwads of money for something that only marginally looks better?
Maxpound 9 months ago
@Maxpound What you see here is real power, no tricks, no baked lights, no bullshit.This renders in a totally different way than games witch are called 'rasterized'.I don't know to explain but this calculates more quantity and more accurate.Ray tracing algorithms are used to benchamrk computing power since japanese didn't know in what slot to insert the coin and make a lap and stand in awe to raster graphics, this is not about graphics, is about computing power.
Olengher 9 months ago
@Olengher Ah okay but still I cant help but to think that developers are gonna demand some garishly impractical shit like this in the next wave of consoles because they want to make more half assed military shooters. ah well...
Maxpound 9 months ago
@Maxpound
I'm a 3D artist(Game Content soon when I get my bach degree) and using ray trace on 3ds max takes 12 hours to render on my school server. My school finally decided to buy new render server with Intel Xeon 7500. (& software I believe) The rendering speed was insanely fast that it took 5 minutes which include data transfer, waiting in line, & rendering. Now I have no excuse for turning in work late. x3
DarkAnimeWindSlayer 9 months ago
@Maxpound Maybe because it's about 200 times quicker at making the same models?
demsla 9 months ago
@Maxpound Because RayTracing Algorithms are much more accurate than Rasterizing Algorithms are. And they are much easier to use. Reflections for example look much better with Raytracing. So the good thing about it would be, that every game could look like this easily! (if every pc would have enough power) So the game developers could finally put more effort in game design than in graphics...
MrDisaster44 8 months ago
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MrDisaster44 8 months ago
Comment removed
MrDisaster44 8 months ago
But will it blend?
ZenoYoranPayona 9 months ago
why is the video still choppy?
LTF85199 9 months ago
Dear santa..........
tjcbar2 9 months ago
8 cores 16 threads. this was a year ago though . the new processors are out. Nvidia said that we can expect games like this @ 60fps in 2015
master9716 9 months ago
HOLY BALLZ....the amount of cores it has is mind blowing.
xy274 10 months ago
stop saying lame jokes.. its not funny
gerMax182 10 months ago
little lagging lol
Eragon86micky 10 months ago
i love intel
capatais777 10 months ago
Erotic ;D
hackerisslv 10 months ago
Or, you could just buy a decent graphics card (like an HD 5870 or a GTX 560 Ti) and get the exact same results for a whole lot cheaper!
thaizascythosaskand 10 months ago
@thaizascythosaskand probably not
GuitarGodDJ 10 months ago
@GuitarGodDJ Well yeah, fair point. I know what you mean, because a 560Ti or an HD 5870 probably couldn't do that. What I basically meant was that if they used a good GPU instead of On-board server graphics, then they wouldn't need so much power from the CPU's.
thaizascythosaskand 10 months ago
@thaizascythosaskand video cards use a different method of 3D rendering. its not ray-tracing. its something quicker, but lower quality.
clubpenguin1help 10 months ago
@ShatteredGrace15 No, I think that he's using a cheap mic or a dynamic mic which means he can't move it to far away. What he needs is a pop filter. I'm surprised that they can afford to put this multi-thousand dollar processor in the computer to use but can't seem to use a pop filter... of which, one can be made for less than 10 dollars at most.
full165 11 months ago
You can get the same performance in GPU ray-tracing mode with a GPU that costs 1/8th the price of this CPU and the motherboard it requires.
KakkoiiBaka 11 months ago
@KakkoiiBaka I always tought that ray-tracing is that kind of rendering that uses CPU excusively... I guess people always learns.
S0RREN 11 months ago
@S0RREN It used to be, but over the last few years ray-tracers that use the GPU instead have emerged. GPU's are a lot better suited for ray-tracing due to the massively parallel nature of the computing. This KeyShot program they are showing even has support for GPU ray-tracing since last October. Both V-Ray and MentalRay (iRay) have GPU support too, as well as there being a few other unbiased renders out that have GPU support.
The only problem right now is GPU memory size limiting scene sizes.
KakkoiiBaka 11 months ago
Does my commodore 64 mean I have the same 64 threads of processing power? Can I ray trace with that? Also, wait about 5 years and this will be the standard processing power on all computers sold at walmart for a few hundred bucks. Awesome machine for now, but each day it gets a bit more out dated.
monkeyglue3 11 months ago
BEAUTIFUL!
alamcho 1 year ago
awesome, so my computer only needs to be able to 60 more processing threads to render like he does
endlsswing 1 year ago 54
@endlsswing this shit is surely for render servers for OnLive-like services
TLmemories 6 months ago
@Ryuuken24
Haha XD, that because even a shitty GPU has 128 Stream processors or more. They rape graphics intense programs. Except only CUDA based software will run on nVidia GPUs which very few programs are coded for therefore requiring a CPU. It's a sad story actually haha, knowing that there is a card in your computer that could do professional animation real time but it can't because the damn program won't take it =p
Disinf3ctant 1 year ago
Hmm... How much FPS in Crysis xD
wdowa94 1 year ago
@wdowa94 about 1-2 fps, because it hasn't got a graphics card. :)
TheNothar 1 year ago
but does it blend?
gaphoogys 1 year ago 26
@gaphoogys oh it does
313hummer 7 months ago
@gaphoogys don't know why, but that makes me laugh every time :D
MrJackChileno1991 6 months ago
Does anyone know where I can get this 3d model??
soulmman 1 year ago
screen tearing all over the place, turn Vsinc on man.
deadp00l69 1 year ago
Consoles? No chance yet unless you wanna be paying PC prices in which case you might aswel buy a gaming PC in a couple of years time when gaming at this degree could be possible.
You have to remember that the PS3 brains are nothing more than an old 8 core processor in which there isn't even a graphics card and has minimal memory. Can't quite remember how much is used for processing and graphics but i know the 8th core isn't even used cos its unstable.
FubuMushu 1 year ago
@FubuMushu Consoles already cost PC prices, Playstation 3 sold at a massive loss and Xbox360 to I believe sold at a massive loss too. Only Nintendo are in net profit.
CmdrTobs 1 year ago
@CmdrTobs I didn't know that, how is the console supposed to survive if they just go at a loss constantly? And with hackers hacking the ps3 consoles they won't be making the amount of money they forecast if it carries on.
FubuMushu 1 year ago
@FubuMushu They are both companies that have other revenue streams even if they make a massive loss. Both think the price of having the console of choice in home will reap benefits long term. Netflix is an example i'm sure the take a cut on.
Sony have already made money indirectly as they used the PS3 to push it's blueray format and crush HD-DVD (I think was Toshiba's or Panasonic's) and remember the PS2 made DVDs popular too. (another Sony invented disc format).
So it's indirect business.
CmdrTobs 1 year ago
Wow, you can really see it's actually PHOTO REALISTIC! That's absolutely amazing! When will we get this at 60fps in videogame consoles?.. 2020?
soulmman 1 year ago
@soulmman 2020 for PC gamers, 2030 for console gamers.
rex3453 1 year ago
@soulmman 2050
nidzaPFC 1 year ago
hi how long will it be before computer games have graphics this good?thanks
BRADHblackdragon 1 year ago
@BRADHblackdragon Playstation 4!
lucaspepa 1 year ago
@lucaspepa I think it may be Playstation 5, mate.
soulmman 1 year ago
@soulmman Playstion 10 more like. They'll need something small enough to fit into a small console without going into PC sizes. I.e a revolutionary processor/graphics hybrid like AMD's bulldozer possibly but evolved 10 years later.
FubuMushu 1 year ago
He use also at least dual SLI Quadros, but he's not mention it... ;)
St3aua86 1 year ago
Ray-tracing is dumb... Intel should invest in making a decent gpu instead.
kwajfreak 1 year ago