Added: 2 years ago
From: hzdgopher
Views: 19,547
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  • Well... I would very much like to see the source code... But I am afraid the documentation would have to be much bigger than 4kB to understand the dark magic. :) The size is incredible.

  • This video has been selected by our channel as one of the best Animation videos on YouTube and was added to the channel's playlist accordingly. Thanks for sharing.

    Regards,

    bestofYTchannel

  • I was high for 2 minutes and 49 seconds

  • whoaaa... trippy...

  • I really love it, it's amazing :)

    The synchronizing of the music and the video is great!

  • Some day I will stop being lazy and attempt to make one of these smaller sized demos.

  • Are they loading a bunch of libraries from their 4k of code?

  • this intro in basically rendering one triangle on the screen and the visuals are then calculated in realtime by a pixel shader.

    the music is done with a software synthesizer and also calculated in realtime, its not using midi or mod/xm.

    the whole stuff is crunched with a packer in the end resulting in an exe file smaller than 4096 byte

  • Is there randomness involved? One commenter mentionned the use of unsmooth surfaces, which can be used instead of textures with the correct lighting. That sounds like it could be generated randomly instead of being mapped. Is the intro always the same, or does it change with every play?

  • You may want to look at pseudo-random algorithms. Google for keywords : iq rgba sfrand

    That's random generators that always produce the same numbers suite.

  • the music is mod not midi!

  • you are wrong

  • black magic i tell ya, its the only way!

  • Seriously, how the fuck do they do this? A midi file for 2:49 worth of music is bigger than 4k; nevermind 2:49 of video. Sure, it's not video, it's code that generates it; but still, I have no clue how this is even possible.

  • Just downloaded the video to get the size. 8.4MB! How incredible is that!?

  • Actually the fmt=22 version is 42.8 MB.

  • With the midi format you get some bloat... procedural generation works for music too! Listen to the parts that get repeated over and over, just with slight changes - I bet it's implemented exactly like that. As for the video - look at things that have some kind of abstract description, like "box being transformed, added noise" or "noisy/wobbling pillars". That's what you have to code! The iso surface generation is pretty impressive...

  • Awesome work.

  • something tells me these guys have figured out a way to directly connect their brains to a computer

  • Great work! I loved the music. The beat locked strobe became distracting after awhile.

  • lurk moar

  • 4k? No way... Superb coding...

  • Nice inspiring work ! Great music too !

    Seeing this on a huge screen sure knocks you out !

    Go ! Go ! Goppher ! ^_^

  • Using rough surfaces instead of textures - awesome!

  • Comment removed

  • let me be the first to say: WTF!?! Amazing work. 5/5

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